Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Queensland to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 aaGun moved from 41 Sea Zone to Sumatra
2 fighters moved from India to Sumatra
3 fighters moved from Queensland to Sumatra
1 destroyer moved from 62 Sea Zone to 49 Sea Zone
1 cruiser and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
2 fighters moved from 30 Sea Zone to New South Wales
1 artillery, 1 fighter, 1 infantry, 1 marine and 1 mech_infantry moved from Queensland to New South Wales
1 artillery moved from South Australia to New South Wales
1 aaGun moved from South Australia to New South Wales
1 infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 armour, 1 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Belarus to Smolensk
2 bombers moved from Southern Italy to Rostov
2 bombers moved from Western Germany to Smolensk
1 fighter and 1 tactical_bomber moved from Belarus to Rostov
1 fighter moved from Belarus to Smolensk
2 fighters and 2 tactical_bombers moved from Belarus to Vologda
1 mech_infantry moved from Belarus to Vologda
1 fighter moved from Belarus to Smolensk
15 armour, 10 artilleries, 18 infantry and 2 mech_infantrys moved from Belarus to Bryansk
2 armour moved from Novgorod to Bryansk
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in Bryansk
Germans attack with 18 armour, 10 artilleries, 19 infantry and 16 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 18 armour, 10 artilleries, 19 infantry and 16 mech_infantrys in Bryansk, round 2 : 19/63 hits, 19,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 18 armour, 10 artilleries, 19 infantry and 16 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
Russians defend with 1 aaGun and 1 mech_infantry
AA fire in Rostov : 0/3 hits, 0,50 expected hits
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 2,50 expected hits
Russians roll dice for 1 aaGun and 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 aaGun and 1 mech_infantry
Battle in Smolensk
Germans attack with 2 bombers, 2 fighters and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers, 2 fighters and 1 infantry in Smolensk, round 2 : 3/5 hits, 2,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 : 1/5 hits, 2,50 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 fighter owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
retreated to Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Belarus
2 bombers moved from Rostov to Belarus
2 bombers moved from Smolensk to Belarus
1 aaGun moved from Belarus to Bryansk
1 fighter and 2 tactical_bombers moved from Vologda to Belarus
2 fighters moved from Smolensk to Belarus
1 infantry moved from Novgorod to Archangel
2 fighters moved from Western Germany to Archangel
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
2 armour moved from Germany to Eastern Poland
1 aaGun, 1 artillery, 1 cruiser, 3 destroyers, 4 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 127 Sea Zone to Archangel
1 fighter moved from Belarus to Novgorod
1 aaGun moved from Germany to Western Germany
Place Units - Germans
3 armour placed in Western Ukraine
3 armour placed in Novgorod
4 mech_infantrys placed in Germany
1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -2,33
AA fire in Rostov : : -0,50
Russians : 0,67
Given the fact that Japan ist not doing so well and that my Allied air is not in position yet, this was a good and bold move. Still got you lucky that I did not hit in the ground in Bryansk but 79% odds is a devilish invitation that can decide the game in your favor, because even if I win, you still might have good winning chances.
However, in case I do not attack it seems that Germans will also get a very dominant position as Russia is everything I have against the Germans.
So I guess I have to attack and then everything is possible:
1. I win big and you have a hard time to retake Bry
2. I find a good spot for a retreat
3+4 I win so that you can easily retake or I lose rather means it I am afraid.
So another time the game seems to lie in the hand of MARTI.
Bue hey, after you killed everything at Egypt with almost no German losses I thought there is no way I can stop the Axis. So having this shot is a win already after the early developments I guess.
Bue hey, after you killed everything at Egypt with almost no German losses I thought there is no way I can stop the Axis. So having this shot is a win already after the early developments I guess.
Or it is simply this:
You attack and loose against the odds :-P
Baammm chapter closed :-D :-D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
20 artilleries, 2 fighters, 30 infantry and 1 tactical_bomber moved from Russia to Bryansk
8 armour, 1 infantry and 11 mech_infantrys moved from Tambov to Bryansk
1 armour and 1 mech_infantry moved from Samara to Bryansk
1 submarine moved from 97 Sea Zone to 94 Sea Zone
Combat - Russians
Battle in Bryansk
Russians attack with 9 armour, 20 artilleries, 2 fighters, 31 infantry, 12 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 18 armour, 10 artilleries, 19 infantry and 16 mech_infantrys
AA fire in Bryansk : 0/3 hits
Russians roll dice for 9 armour, 20 artilleries, 2 fighters, 31 infantry, 12 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 20/75 hits
Germans roll dice for 3 aaGuns, 18 armour, 10 artilleries, 19 infantry and 16 mech_infantrys in Bryansk, round 2 : 23/63 hits
3 aaGuns owned by the Germans, 17 infantry owned by the Germans and 23 infantry owned by the Russians lost in Bryansk
Russians roll dice for 9 armour, 20 artilleries, 2 fighters, 8 infantry, 12 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 15/52 hits
Germans roll dice for 18 armour, 10 artilleries, 2 infantry and 16 mech_infantrys in Bryansk, round 3 : 11/46 hits
13 mech_infantrys owned by the Germans, 3 mech_infantrys owned by the Russians, 2 infantry owned by the Germans and 8 infantry owned by the Russians lost in Bryansk
Russians roll dice for 9 armour, 20 artilleries, 2 fighters, 9 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 16/41 hits
Germans roll dice for 18 armour, 10 artilleries and 3 mech_infantrys in Bryansk, round 4 : 17/31 hits
3 mech_infantrys owned by the Germans, 3 mech_infantrys owned by the Russians, 14 artilleries owned by the Russians, 3 armour owned by the Germans and 10 artilleries owned by the Germans lost in Bryansk
Russians roll dice for 9 armour, 6 artilleries, 2 fighters, 6 mech_infantrys and 1 tactical_bomber in Bryansk, round 5 : 11/24 hits
Germans roll dice for 15 armour in Bryansk, round 5 : 6/15 hits
4 mech_infantrys owned by the Russians, 2 artilleries owned by the Russians and 11 armour owned by the Germans lost in Bryansk
2 mech_infantrys owned by the Russians, 9 armour owned by the Russians and 4 artilleries owned by the Russians retreated to Russia
Germans win with 4 armour remaining. Battle score for attacker is 63
Casualties for Germans: 3 aaGuns, 14 armour, 10 artilleries, 19 infantry and 16 mech_infantrys
Casualties for Russians: 16 artilleries, 31 infantry and 10 mech_infantrys
Non Combat Move - Russians
1 infantry moved from Vologda to Russia
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
That battle went pretty close to odds. I would have finished with 16 units remaining weil 18 was average if won.
So of course I hoped for a miracle and that MARTI wanted to give me something back but at least it did not betray me. Let’s see where this leads. Germans still in a good position I guess.
In the end I only won 3 attacking units. Killed 63 (thereof 3 AA), lost 57. Not sure who this attack helped more tbh^^
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 bomber, 9 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Malaya to Shan State
3 fighters moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to 41 Sea Zone
1 infantry moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
5 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport; ANZAC defend with 2 transports
2 transports owned by the ANZAC and 1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for British: 1 transport
Casualties for ANZAC: 2 transports
Battle in Kiangsi
Japanese attack with 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/8 hits, 2,17 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 aaGun and 2 infantry
AA fire in Shan State : 1/3 hits, 0,50 expected hits
1 fighter owned by the Japanese lost in Shan State
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2,50 expected hits
UK_Pacific roll dice for 1 aaGun and 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 5/5 hits, 2,33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 aaGun and 2 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Non Combat Move - Japanese
2 fighters moved from Shan State to Kansu
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
1 fighter moved from Kiangsi to French Indo China
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
2 bombers moved from Caroline Islands to Malaya
1 artillery and 2 marines moved from New Guinea to 46 Sea Zone
1 artillery, 3 carriers, 1 marine and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 46 Sea Zone to 35 Sea Zone
1 cruiser and 1 marine moved from 46 Sea Zone to 35 Sea Zone
1 artillery and 2 marines moved from 35 Sea Zone to Philippines
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Kiangsi to French Indo China
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 fighter moved from Japan to Manchuria
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from 46 Sea Zone to French Indo China
1 tactical_bomber moved from 46 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Malaya
Place Units - Japanese
3 submarines placed in 6 Sea Zone
1 submarine placed in 37 Sea Zone
1 bomber placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 infantry placed in Malaya
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese : -0,33
UK_Pacific : 0,00
AA fire in Shan State : : 0,50
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Iraq to Ukraine
2 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits
Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits
Americans roll dice for 1 artillery in Aleutian Islands, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 5 : 0/1 hits
Americans roll dice for 1 artillery in Aleutian Islands, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 6 : 0/1 hits
Americans roll dice for 1 artillery in Aleutian Islands, round 7 : 1/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 7 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Aleutian Islands
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Ukraine to Russia
1 bomber moved from Timguska to Russia
1 artillery, 3 infantry and 1 marine moved from Johnston Island to 30 Sea Zone
1 artillery, 1 battleship, 3 carriers, 4 destroyers, 3 fighters, 3 infantry, 1 marine, 3 submarines, 1 tactical_bomber and 2 transports moved from 30 Sea Zone to 54 Sea Zone
3 infantry moved from 54 Sea Zone to Queensland
1 marine moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from Midway to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 destroyers moved from 10 Sea Zone to 30 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
2 mech_infantrys moved from Algeria to Tunisia
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 99 Sea Zone
2 fighters moved from Algeria to Syria
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 bomber moved from Western United States to Gibraltar
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Alaska to Western United States
1 aaGun moved from Western United States to Central United States
Place Units - Americans
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 bomber and 1 fighter placed in Western United States
3 fighters placed in Eastern United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Tsinghai to Kansu
1 artillery moved from Tsinghai to Kansu
1 fighter moved from Yunnan to Kansu
1 artillery moved from Kweichow to Shensi
2 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour and 2 fighters
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kansu, round 2 : 2/3 hits
Japanese roll dice for 1 armour and 2 fighters in Kansu, round 2 : 2/3 hits
1 armour owned by the Japanese, 1 infantry owned by the Chinese, 1 fighter owned by the Japanese and 1 artillery owned by the Chinese lost in Kansu
retreated to Kansu
Japanese win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour and 1 fighter
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Anhwe, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
3 artilleries and 5 infantry moved from Yunnan to Kweichow
Place Units - Chinese
2 infantry placed in Tsinghai
1 artillery and 1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Iraq to Ukraine
2 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits
Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits
Americans roll dice for 1 artillery in Aleutian Islands, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 5 : 0/1 hits
Americans roll dice for 1 artillery in Aleutian Islands, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 6 : 0/1 hits
Americans roll dice for 1 artillery in Aleutian Islands, round 7 : 1/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 7 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Aleutian Islands
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Ukraine to Russia
1 bomber moved from Timguska to Russia
1 artillery, 3 infantry and 1 marine moved from Johnston Island to 30 Sea Zone
1 artillery, 1 battleship, 3 carriers, 4 destroyers, 3 fighters, 3 infantry, 1 marine, 3 submarines, 1 tactical_bomber and 2 transports moved from 30 Sea Zone to 54 Sea Zone
3 infantry moved from 54 Sea Zone to Queensland
1 marine moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from Midway to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 destroyers moved from 10 Sea Zone to 30 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
2 mech_infantrys moved from Algeria to Tunisia
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 99 Sea Zone
2 fighters moved from Algeria to Syria
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 bomber moved from Western United States to Gibraltar
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Alaska to Western United States
1 aaGun moved from Western United States to Central United States
Place Units - Americans
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 bomber and 1 fighter placed in Western United States
3 fighters placed in Eastern United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Tsinghai to Kansu
1 artillery moved from Tsinghai to Kansu
1 fighter moved from Yunnan to Kansu
1 artillery moved from Kweichow to Shensi
2 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour and 2 fighters
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kansu, round 2 : 2/3 hits
Japanese roll dice for 1 armour and 2 fighters in Kansu, round 2 : 2/3 hits
1 armour owned by the Japanese, 1 infantry owned by the Chinese, 1 fighter owned by the Japanese and 1 artillery owned by the Chinese lost in Kansu
retreated to Kansu
Japanese win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour and 1 fighter
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Anhwe, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
3 artilleries and 5 infantry moved from Yunnan to Kweichow
Place Units - Chinese
2 infantry placed in Tsinghai
1 artillery and 1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 airfield, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 airfield; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Yunnan to Shan State
1 bomber moved from India to Shan State
1 bomber moved from India to Shan State
1 infantry moved from Yunnan to Shan State
Combat - British
Battle in Shan State
British attack with 2 bombers and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
British roll dice for 2 bombers and 2 infantry in Shan State, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Shan State to India
2 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Iraq to Caucasus
2 armour moved from Iraq to Northwest Persia
2 infantry moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 bomber moved from Union of South Africa to India
2 destroyers moved from 80 Sea Zone to 79 Sea Zone
1 battleship moved from 80 Sea Zone to 79 Sea Zone
1 destroyer and 1 submarine moved from 72 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from Yunnan to Eastern Persia
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from Gibraltar to Syria
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from India to Northwest Persia
1 mech_infantry moved from Egypt to Syria
2 mech_infantrys moved from Yunnan to India
1 armour moved from Yunnan to India
1 mech_infantry moved from Yunnan to Sikang
Place Units - British
1 airfield placed in Syria
1 factory_minor placed in Persia
2 infantry and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry
EDIT: Changing PUs for British from 49 to 45
EDIT: Turning off Edit Mode
1 airfield placed in Sumatra
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,4,4,1,4,1,2
UK_Pacific collect 13 PUs (1 lost to blockades); end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits
Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits
Americans roll dice for 1 artillery in Aleutian Islands, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 5 : 0/1 hits
Americans roll dice for 1 artillery in Aleutian Islands, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 6 : 0/1 hits
Americans roll dice for 1 artillery in Aleutian Islands, round 7 : 1/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 7 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Aleutian Islands
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Sigh. The dice in this game are just beyond real. The ratio I fail at important 88-90% battles is perceived 50%.
At least I got a bit lucky in Kansu. You may sway the casualties if you like and keep the tank.
Sorry, i accidently forgot to buy another mech with UK, there was no point in leaving the 4 IPC behind.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Iraq to Ukraine
2 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits
Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits
Americans roll dice for 1 artillery in Aleutian Islands, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 5 : 0/1 hits
Americans roll dice for 1 artillery in Aleutian Islands, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 6 : 0/1 hits
Americans roll dice for 1 artillery in Aleutian Islands, round 7 : 1/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 7 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Aleutian Islands
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Ukraine to Russia
1 bomber moved from Timguska to Russia
1 artillery, 3 infantry and 1 marine moved from Johnston Island to 30 Sea Zone
1 artillery, 1 battleship, 3 carriers, 4 destroyers, 3 fighters, 3 infantry, 1 marine, 3 submarines, 1 tactical_bomber and 2 transports moved from 30 Sea Zone to 54 Sea Zone
3 infantry moved from 54 Sea Zone to Queensland
1 marine moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from Midway to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 destroyers moved from 10 Sea Zone to 30 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
2 mech_infantrys moved from Algeria to Tunisia
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 99 Sea Zone
2 fighters moved from Algeria to Syria
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 bomber moved from Western United States to Gibraltar
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Alaska to Western United States
1 aaGun moved from Western United States to Central United States
Place Units - Americans
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 bomber and 1 fighter placed in Western United States
3 fighters placed in Eastern United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Tsinghai to Kansu
1 artillery moved from Tsinghai to Kansu
1 fighter moved from Yunnan to Kansu
1 artillery moved from Kweichow to Shensi
2 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour and 2 fighters
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kansu, round 2 : 2/3 hits
Japanese roll dice for 1 armour and 2 fighters in Kansu, round 2 : 2/3 hits
1 armour owned by the Japanese, 1 infantry owned by the Chinese, 1 fighter owned by the Japanese and 1 artillery owned by the Chinese lost in Kansu
retreated to Kansu
Japanese win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour and 1 fighter
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Anhwe, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
3 artilleries and 5 infantry moved from Yunnan to Kweichow
Place Units - Chinese
2 infantry placed in Tsinghai
1 artillery and 1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 airfield, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 airfield; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Yunnan to Shan State
1 bomber moved from India to Shan State
1 bomber moved from India to Shan State
1 infantry moved from Yunnan to Shan State
Combat - British
Battle in Shan State
British attack with 2 bombers and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
British roll dice for 2 bombers and 2 infantry in Shan State, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Shan State to India
2 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Iraq to Caucasus
2 armour moved from Iraq to Northwest Persia
2 infantry moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 bomber moved from Union of South Africa to India
2 destroyers moved from 80 Sea Zone to 79 Sea Zone
1 battleship moved from 80 Sea Zone to 79 Sea Zone
1 destroyer and 1 submarine moved from 72 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from Yunnan to Eastern Persia
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from Gibraltar to Syria
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from India to Northwest Persia
1 mech_infantry moved from Egypt to Syria
2 mech_infantrys moved from Yunnan to India
1 armour moved from Yunnan to India
1 mech_infantry moved from Yunnan to Sikang
Place Units - British
1 airfield placed in Syria
1 factory_minor placed in Persia
2 infantry and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry
EDIT: Changing PUs for British from 49 to 45
EDIT: Turning off Edit Mode
1 airfield placed in Sumatra
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,4,4,1,4,1,2
UK_Pacific collect 13 PUs (1 lost to blockades); end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Iraq to Ukraine
2 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from 8 Sea Zone to Aleutian IslandsCombat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits
Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits
Americans roll dice for 1 artillery in Aleutian Islands, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 5 : 0/1 hits
Americans roll dice for 1 artillery in Aleutian Islands, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 6 : 0/1 hits
Americans roll dice for 1 artillery in Aleutian Islands, round 7 : 1/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 7 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Aleutian Islands
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from Ukraine to Russia
1 bomber moved from Timguska to Russia
1 artillery, 3 infantry and 1 marine moved from Johnston Island to 30 Sea Zone
1 artillery, 1 battleship, 3 carriers, 4 destroyers, 3 fighters, 3 infantry, 1 marine, 3 submarines, 1 tactical_bomber and 2 transports moved from 30 Sea Zone to 54 Sea Zone
3 infantry moved from 54 Sea Zone to Queensland
1 marine moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from Midway to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 destroyers moved from 10 Sea Zone to 30 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
2 mech_infantrys moved from Algeria to Tunisia
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 99 Sea Zone
2 fighters moved from Algeria to Syria
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 bomber moved from Western United States to Gibraltar
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Alaska to Western United States
1 aaGun moved from Western United States to Central United StatesPlace Units - Americans
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 bomber and 1 fighter placed in Western United States
3 fighters placed in Eastern United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Tsinghai to Kansu
1 artillery moved from Tsinghai to Kansu
1 fighter moved from Yunnan to Kansu
1 artillery moved from Kweichow to Shensi
2 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to AnhweCombat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour and 2 fighters
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kansu, round 2 : 2/3 hits
Japanese roll dice for 1 armour and 2 fighters in Kansu, round 2 : 2/3 hits
1 armour owned by the Japanese, 1 infantry owned by the Chinese, 1 fighter owned by the Japanese and 1 artillery owned by the Chinese lost in Kansu
retreated to Kansu
Japanese win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour and 1 fighter
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Anhwe, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
3 artilleries and 5 infantry moved from Yunnan to KweichowPlace Units - Chinese
2 infantry placed in Tsinghai
1 artillery and 1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsPurchase Units - British
British buy 1 airfield, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 airfield; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Yunnan to Shan State
1 bomber moved from India to Shan State
1 bomber moved from India to Shan State
1 infantry moved from Yunnan to Shan StateCombat - British
Battle in Shan State
British attack with 2 bombers and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
British roll dice for 2 bombers and 2 infantry in Shan State, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Shan State to India
2 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Iraq to Caucasus
2 armour moved from Iraq to Northwest Persia
2 infantry moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 bomber moved from Union of South Africa to India
2 destroyers moved from 80 Sea Zone to 79 Sea Zone
1 battleship moved from 80 Sea Zone to 79 Sea Zone
1 destroyer and 1 submarine moved from 72 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from Yunnan to Eastern Persia
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from Gibraltar to Syria
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from India to Northwest Persia
1 mech_infantry moved from Egypt to Syria
2 mech_infantrys moved from Yunnan to India
1 armour moved from Yunnan to India
1 mech_infantry moved from Yunnan to SikangPlace Units - British
1 airfield placed in Syria
1 factory_minor placed in Persia
2 infantry and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry
EDIT: Changing PUs for British from 49 to 45
EDIT: Turning off Edit Mode
1 airfield placed in SumatraTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,4,4,1,4,1,2
UK_Pacific collect 13 PUs (1 lost to blockades); end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Args, I wanted to bring this to the bottom
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantrySigh. The dice in this game are just beyond real. The ratio I fail at important 88-90% battles is perceived 50%.
At least I got a bit lucky in Kansu. You may sway the casualties if you like and keep the tank.
Sorry, i accidently forgot to buy another mech with UK, there was no point in leaving the 4 IPC behind.
Args, I wanted to bring this to the bottom
Battle in Aleutian Islands
        Americans attack with 1 artillery and 1 infantry
        Japanese defend with 1 infantry
        Japanese win with no units remaining. Battle score for attacker is -4
        Casualties for Americans: 1 artillery and 1 infantry
        Casualties for Japanese: 1 infantrySigh. The dice in this game are just beyond real. The ratio I fail at important 88-90% battles is perceived 50%.
At least I got a bit lucky in Kansu. You may sway the casualties if you like and keep the tank.
Sorry, i accidently forgot to buy another mech with UK, there was no point in leaving the 4 IPC behind.
Welcome in my world JDOW :-D
There are many good Players on this Forum, but MARTI sometimes messes them up 8-)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery, 1 infantry and 1 marine moved from Libya to Tobruk
Italians take Tobruk from British
1 infantry moved from Belarus to Smolensk
Italians take Smolensk from Russians
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Greece to Bulgaria
1 aaGun moved from Eastern Poland to Western Ukraine
Place Units - Italians
2 mech_infantrys placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
5 fighters moved from Sumatra to Eastern Persia
1 cruiser and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
4 fighters moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 marine moved from New South Wales to Queensland
2 mech_infantrys moved from New South Wales to Queensland
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Syria
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
Just note, there are actually 4 Chinese arty at Kweichow. On my screen the “4” is hidden, so I thought I should mention!