BM3 Adam514 (Axis+3) vs Karl7 (Allies)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 mech_infantrys moved from Rostov to Ukraine
                1 fighter moved from Russia to Ukraine
                2 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter and 3 mech_infantrys
                    Germans defend with 1 factory_minor and 2 infantry
                        Russians roll dice for 1 fighter and 3 mech_infantrys in Ukraine, round 2 :  0/4 hits
                        Germans roll dice for 2 infantry in Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 fighter and 3 mech_infantrys in Ukraine, round 3 :  1/4 hits
                        Germans roll dice for 2 infantry in Ukraine, round 3 :  1/2 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 1 fighter and 2 mech_infantrys in Ukraine, round 4 :  2/3 hits
                        Germans roll dice for 1 infantry in Ukraine, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 :  3/4 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Northwest Persia from Italians to Russians
                EDIT: Turning off Edit Mode
                2 fighters moved from Bryansk to Russia
                1 fighter moved from Ukraine to Russia
                4 infantry moved from Kazakhstan to Novosibirsk
                1 infantry moved from Novosibirsk to Timguska
                1 mech_infantry moved from Samara to Russia
                1 infantry moved from Caucasus to Northwest Persia
                4 armour and 2 mech_infantrys moved from Rostov to Tambov
                2 armour moved from Volgograd to Tambov
                1 armour moved from Kazakhstan to Tambov
                2 infantry moved from Volgograd to Rostov
                2 infantry moved from Caucasus to Rostov
                1 aaGun moved from Caucasus to Rostov
                4 mech_infantrys moved from Caucasus to Tambov

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs

    triplea_41724_Rus10.tsvg

  • '19 '17

    UK BB goes where?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    off Japan….  :-P

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by British from 21 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 6 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                Japanese buy 1 carrier, 1 destroyer, 1 fighter and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 infantry moved from French Indo China to Shan State
                2 infantry moved from French Indo China to Kwangsi
                3 fighters and 3 tactical_bombers moved from French Indo China to Kwangsi
                1 bomber moved from French Indo China to Kwangsi
                2 fighters and 3 tactical_bombers moved from French Indo China to Shan State
                1 bomber moved from French Indo China to Shan State
                1 fighter moved from 37 Sea Zone to Shan State
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 20 Sea Zone
                1 submarine moved from 22 Sea Zone to 20 Sea Zone
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Shan State
                    Japanese attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 :  4/9 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kwangsi
                    Japanese attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Kwangsi, round 2 :  6/9 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 battleships, 2 cruisers, 2 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry and 1 marine moved from 36 Sea Zone to French Indo China
                4 carriers moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from Celebes to French Indo China
                2 fighters moved from Borneo to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from Japan to 36 Sea Zone
                2 fighters moved from Shan State to 36 Sea Zone
                1 bomber, 1 fighter and 3 tactical_bombers moved from Shan State to French Indo China
                1 bomber, 3 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
                1 fighter moved from Japan to French Indo China
                1 artillery moved from Shantung to Jehol
                1 artillery moved from Hopei to Suiyuyan
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Jehol to Manchuria

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 36 Sea Zone
                1 harbour placed in French Indo China
                1 fighter placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,5,2,2,2,4,5,4,6,3,5,6,6,3,5,1,2,5,2,3,1,6,1,5,6,6,5
                Japanese collect 38 PUs (15 lost to blockades); end with 40 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs

    triplea_41724_Jap10.tsvg

  • '19 '17

    Hero raid in 19!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Adam514:

    Hero raid in 19!

    Nice!

    I need everything I can get!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 5 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 20 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                6 fighters moved from 6 Sea Zone to 20 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
                1 armour, 2 infantry and 2 mech_infantrys moved from French West Africa to 87 Sea Zone
                1 armour, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 2 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 3 transports moved from 87 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 infantry, 1 marine and 2 transports moved from 33 Sea Zone to 35 Sea Zone
                1 artillery, 2 infantry and 1 marine moved from 35 Sea Zone to Philippines

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Americans creates battle in territory 6 Sea Zone
                Battle in Morocco
                Battle in 20 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 6 fighters in 20 Sea Zone, round 2 :  4/6 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 20 Sea Zone
                    Americans win, taking 19 Sea Zone from Japanese, taking Morocco from Germans with 6 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines
                    Americans attack with 1 artillery, 2 infantry and 1 marine
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 2 infantry and 1 marine in Philippines, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Philippines, round 2 :  2/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                        Americans roll dice for 1 artillery and 1 marine in Philippines, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Philippines, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 marine remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 artillery and 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                2 infantry moved from Caroline Islands to 33 Sea Zone
                3 carriers, 2 destroyers, 6 fighters, 2 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                6 fighters moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea
                2 fighters moved from Korea to 6 Sea Zone
                1 aaGun and 1 marine moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 marine moved from 91 Sea Zone to Morocco
                1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                Americans undo move 1.
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 bomber placed in Korea
                1 destroyer and 3 transports placed in 101 Sea Zone
                3 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from French Guiana: 1 infantry
                EDIT: Adding units owned by Americans to Morocco: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
                Americans collect 57 PUs (3 lost to blockades); end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    Purchase Units - British
                British buy 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Yunnan to Shan State
                1 armour moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 armour moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 mech_infantry moved from French Central Africa to Gold Coast
                      British take Gold Coast from Italians
                2 destroyers moved from 70 Sea Zone to 68 Sea Zone
                1 infantry moved from Kweichow to Hopei
                2 fighters and 1 tactical_bomber moved from Yunnan to Hopei
                5 fighters moved from India to Shan State
                1 fighter moved from Yunnan to Hopei

    Combat - British
                British creates battle in territory 6 Sea Zone
                Battle in Hopei
                    British attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 :  3/5 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    British win, taking Hopei from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 68 Sea Zone
                    British attack with 2 destroyers
                    Germans defend with 1 submarine
                        British roll dice for 2 destroyers in 68 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 68 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 68 Sea Zone
                    British win with 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Shan State
                    British attack with 5 fighters and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 5 fighters and 2 infantry in Shan State, round 2 :  2/7 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 submarine moved from 80 Sea Zone to 75 Sea Zone
                1 carrier and 1 cruiser moved from 70 Sea Zone to 83 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 fighter moved from French West Africa to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from Hopei to Yunnan
                2 fighters moved from Shan State to Yunnan
                3 fighters moved from Shan State to India
                1 mech_infantry moved from India to Yunnan
                1 armour moved from Belgian Congo to French Equatorial Africa
                1 infantry moved from Nigeria to French Equatorial Africa
                1 armour moved from French Equatorial Africa to Nigeria
                1 armour moved from Belgian Congo to Union of South Africa
                1 armour moved from Belgian Congo to Nigeria
                3 artilleries moved from India to Burma

    Place Units - British
                1 transport placed in 106 Sea Zone
                2 submarines placed in 71 Sea Zone
                2 infantry placed in Quebec
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6
                UK_Pacific collect 10 PUs; end with 10 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 3 infantry

    triplea_41724_UK_10.tsvg

  • '19 '17

    Missing 2 fighters in the Morocco battle, so first round will be done in normal combat, and I’ll add the 2 missing fighters and roll the rest on the forum.

  • '19 '17

    Rolling 2 missing figs:
    DiceRolling 2:
    (1, 2)

  • '19 '17

    inf mech
    DiceRolling 2:
    (3, 3)  
    2 marines
    DiceRolling 2:
    (3, 6)  
    6 figs
    DiceRolling 6:
    (1, 2, 2, 5, 5, 5)  
    1 bomber
    DiceRolling 1:
    (5)

    2 tanks
    DiceRolling 2:
    (1, 2)

  • '19 '17

    Ironically I suffered less losses without the 2 fighters.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 fighters, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                2 fighters moved from Syria to Northwest Persia
                1 transport moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 marines moved from Gibraltar to 92 Sea Zone
                2 infantry and 2 marines moved from 92 Sea Zone to Morocco
                2 infantry moved from Algeria to Morocco
                1 mech_infantry moved from Tunisia to Morocco
                1 bomber and 5 fighters moved from Gibraltar to Morocco
                1 fighter moved from Southern Italy to Morocco
                1 destroyer and 1 submarine moved from 98 Sea Zone to 77 Sea Zone
                2 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 bomber, 6 fighters, 4 infantry, 2 marines and 1 mech_infantry
                    British defend with 1 armour and 1 infantry; Americans defend with 1 aaGun, 1 armour, 3 infantry, 1 marine and 2 mech_infantrys
                        AA fire in Morocco :  2/3 hits
                        2 fighters owned by the Italians lost in Morocco
                        Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 :  2/2 hits
                        Italians roll dice for 1 bomber, 4 fighters, 4 infantry, 2 marines and 1 mech_infantry in Morocco, round 2 :  4/12 hits
                        Americans roll dice for 1 aaGun, 2 armour, 4 infantry, 1 marine and 2 mech_infantrys in Morocco, round 2 :  3/9 hits
                        1 aaGun owned by the Americans, 3 infantry owned by the Americans, 1 infantry owned by the British, 3 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco
                        Italians roll dice for 1 bomber, 4 fighters, 1 infantry, 2 marines and 1 mech_infantry in Morocco, round 3 :  4/9 hits
                        Americans roll dice for 2 armour, 1 marine and 1 mech_infantry in Morocco, round 3 :  1/4 hits
                        1 armour owned by the Americans, 1 marine owned by the Americans, 1 infantry owned by the Italians, 1 armour owned by the British and 1 mech_infantry owned by the Americans lost in Morocco
                    Italians win, taking Morocco from Americans with 1 bomber, 4 fighters, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 2 fighters and 4 infantry
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Americans: 1 aaGun, 1 armour, 3 infantry, 1 marine and 2 mech_infantrys
                    Turning on Edit Mode
                    EDIT: Removing units owned by Italians from Morocco: 1 mech_infantry
                    EDIT: Turning off Edit Mode
                Battle in 77 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    French defend with 1 destroyer
                        Italians roll dice for 1 submarine in 77 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 77 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 destroyer in 77 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the French and 1 destroyer owned by the Italians lost in 77 Sea Zone
                    Italians win with 1 submarine remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 destroyer
                    Casualties for French: 1 destroyer
                Battle in French Equatorial Africa
                    Italians attack with 2 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 armour and 1 mech_infantry in French Equatorial Africa, round 2 :  1/3 hits
                        French roll dice for 1 infantry in French Equatorial Africa, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in French Equatorial Africa
                    Italians win, taking French Equatorial Africa from French with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Northwest Persia
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Northwest Persia, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia
                    Italians win, taking Northwest Persia from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Northwest Persia to Persia
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Cyprus to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                4 fighters moved from Morocco to Gibraltar
                2 fighters moved from 92 Sea Zone to Morocco
                2 fighters moved from Morocco to 92 Sea Zone
                1 bomber moved from Morocco to Gibraltar
                1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
                2 fighters moved from Tobruk to Greece
                1 armour and 2 mech_infantrys moved from Romania to Bessarabia
                1 mech_infantry moved from Northern Italy to Romania

    Place Units - Italians
                3 mech_infantrys placed in Egypt
                1 transport placed in 95 Sea Zone
                2 infantry placed in Northern Italy
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs

    triplea_41724_Ita10.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                2 fighters moved from Guam to Korea
                1 cruiser moved from 33 Sea Zone to 6 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                      ANZAC take 17 Sea Zone from Japanese
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 fighter moved from Queensland to Caroline Islands

    Combat - ANZAC
                Battle in Borneo
                Battle in Celebes

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter placed in Queensland
                1 submarine placed in 54 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41724_Fre10.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Egypt to Ethiopia
                      Italians take Ethiopia from British
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      Germans take Kenya from British
                1 armour moved from Kenya to Tanganyika Territory
                      Germans take Tanganyika Territory from British
                1 armour moved from Anglo Egyptian Sudan to Rhodesia
                      Germans take Belgian Congo from British
                      Germans take Rhodesia from British
                1 armour moved from Anglo Egyptian Sudan to French Central Africa
                      Germans take French Central Africa from British
                2 bombers moved from Egypt to Nigeria
                3 armour and 3 mech_infantrys moved from Anglo Egyptian Sudan to Nigeria
                1 mech_infantry moved from Persia to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Persia to Eastern Persia
                      Germans take Eastern Persia from British
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                2 infantry moved from Western Ukraine to Bryansk
                11 artilleries and 14 infantry moved from Western Ukraine to Ukraine
                2 bombers moved from Novgorod to Bryansk
                1 bomber moved from French Indo China to 44 Sea Zone

    Combat - Germans
                Battle in 44 Sea Zone
                    Germans attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Bryansk
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 11 artilleries and 14 infantry
                    Russians defend with 1 factory_minor and 2 mech_infantrys
                        Germans roll dice for 11 artilleries and 14 infantry in Ukraine, round 2 :  7/25 hits
                        Russians roll dice for 2 mech_infantrys in Ukraine, round 2 :  2/2 hits
                        2 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 11 artilleries and 12 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Nigeria
                    Germans attack with 3 armour, 2 bombers and 3 mech_infantrys
                    British defend with 2 armour
                        Germans roll dice for 3 armour, 2 bombers and 3 mech_infantrys in Nigeria, round 2 :  5/8 hits
                        British roll dice for 2 armour in Nigeria, round 2 :  0/2 hits
                        2 armour owned by the British lost in Nigeria
                    Germans win, taking Nigeria from British with 3 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for British: 2 armour

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Greece to Southern Italy
                2 fighters and 1 tactical_bomber moved from Novgorod to Western Germany
                1 fighter moved from Belarus to Western Germany
                2 bombers moved from Bryansk to Western Germany
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Nenetsia
                2 mech_infantrys moved from Nenetsia to Archangel
                2 mech_infantrys moved from Belarus to Ukraine
                16 mech_infantrys moved from Eastern Poland to Ukraine
                2 aaGuns moved from Western Ukraine to Ukraine
                9 artilleries, 1 infantry and 4 mech_infantrys moved from Poland to Eastern Poland
                4 mech_infantrys moved from Eastern Poland to Bessarabia
                7 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland
                1 fighter and 1 tactical_bomber moved from Egypt to Greece
                1 armour moved from Tobruk to Egypt
                1 mech_infantry moved from Persia to Iraq
                2 infantry and 5 mech_infantrys moved from Persia to Northwest Persia
                2 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Rhodesia
                1 armour moved from Anglo Egyptian Sudan to Rhodesia
                2 bombers moved from Nigeria to Egypt
                1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
                1 submarine moved from 110 Sea Zone to 119 Sea Zone
                2 submarines moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from 44 Sea Zone to French Indo China

    Place Units - Germans
                3 mech_infantrys placed in Persia
                3 infantry placed in Novgorod
                1 armour and 9 mech_infantrys placed in Germany
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 90 PUs

    triplea_41724_Ger11.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Rostov to Caucasus
                1 infantry moved from Timguska to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                1 fighter moved from Russia to Caucasus
                10 infantry moved from Russia to Bryansk
                2 infantry moved from Novosibirsk to Vologda
                1 fighter moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                7 armour and 6 mech_infantrys moved from Tambov to Bryansk

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 7 armour, 10 infantry and 6 mech_infantrys
                    Germans defend with 2 infantry
                        Russians roll dice for 7 armour, 10 infantry and 6 mech_infantrys in Bryansk, round 2 :  9/23 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 7 armour, 10 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 aaGuns, 1 artillery and 42 infantry moved from Tambov to Bryansk
                1 aaGun moved from Rostov to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 fighter moved from Caucasus to Kazakhstan
                2 infantry moved from Novosibirsk to Samara
                1 fighter moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia
                5 artilleries moved from Russia to Bryansk
                3 infantry moved from Russia to Samara
                1 mech_infantry moved from Russia to Samara
                1 mech_infantry moved from Samara to Kazakhstan
                5 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk

    Place Units - Russians
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs

    triplea_41724_Rus11.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Rostov to Caucasus
                1 infantry moved from Timguska to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                1 fighter moved from Russia to Caucasus
                10 infantry moved from Russia to Bryansk
                2 infantry moved from Novosibirsk to Vologda
                1 fighter moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                7 armour and 6 mech_infantrys moved from Tambov to Bryansk

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 7 armour, 10 infantry and 6 mech_infantrys
                    Germans defend with 2 infantry
                        Russians roll dice for 7 armour, 10 infantry and 6 mech_infantrys in Bryansk, round 2 :  9/23 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 7 armour, 10 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 aaGuns, 1 artillery and 42 infantry moved from Tambov to Bryansk
                1 aaGun moved from Rostov to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 fighter moved from Caucasus to Kazakhstan
                2 infantry moved from Novosibirsk to Samara
                1 fighter moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia
                5 artilleries moved from Russia to Bryansk
                3 infantry moved from Russia to Samara
                1 mech_infantry moved from Russia to Samara
                1 mech_infantry moved from Samara to Kazakhstan
                5 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk

    Place Units - Russians
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Kazakhstan: 1 fighter
                EDIT: Adding units owned by Russians to Samara: 1 fighter
                EDIT: Removing units owned by Russians from Kazakhstan: 1 mech_infantry
                EDIT: Adding units owned by Russians to Samara: 1 mech_infantry
                EDIT: Turning off Edit Mode

    triplea_41724_Rus11.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese repair damage of 1x factory_major; Remaining resources: 6 SuicideAttackTokens; 44 PUs;
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Japanese owned units to: factory_major = 5
                EDIT: Changing PUs for Japanese from 44 to 43
                EDIT: Turning off Edit Mode
                Japanese buy 2 fighters, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
                1 marine moved from French Indo China to 36 Sea Zone
                1 battleship and 1 marine moved from 36 Sea Zone to 44 Sea Zone
                      Japanese take 44 Sea Zone from ANZAC
                1 marine moved from 44 Sea Zone to Celebes
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from French Indo China to Kwangsi
                2 infantry moved from French Indo China to Shan State
                1 infantry moved from Anhwe to Kiangsi
                2 fighters and 2 tactical_bombers moved from French Indo China to Kiangsi
                2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
                2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
                2 bombers moved from French Indo China to Hopei
                1 artillery moved from Chahar to Hopei

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 6 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 battleship; Americans defend with 1 battleship, 7 carriers, 1 cruiser, 6 destroyers, 14 fighters, 8 submarines and 2 transports; ANZAC defend with 1 cruiser
                    8 submarines owned by the Americans Submerged
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 2 battleships, 7 carriers, 2 cruisers, 6 destroyers, 14 fighters and 2 transports in 6 Sea Zone, round 2 :  18/31 hits
                        1 submarine owned by the Japanese lost in 6 Sea Zone
                    Americans win with 2 battleships, 7 carriers, 2 cruisers, 6 destroyers, 14 fighters and 2 transports remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in Borneo
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 :  0/4 hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 3 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship in Celebes, round 2 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  1/5 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 :  2/5 hits
                        Chinese roll dice for 1 artillery in Kwangsi, round 2 :  0/1 hits
                        1 artillery owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in Kiangsi
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 armour
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 :  4/5 hits
                        Chinese roll dice for 1 armour in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the British lost in Kiangsi
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery and 2 bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 bombers in Hopei, round 2 :  3/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    2 fighters owned by the Americans forced to land in Korea

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 6 Sea Zone: 1 carrier and 2 fighters
                EDIT: Removing units owned by Americans from Korea: 2 fighters
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                2 bombers moved from Hopei to French Indo China
                2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
                2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
                2 fighters and 2 tactical_bombers moved from Kiangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 carrier moved from 36 Sea Zone to 44 Sea Zone
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
                1 fighter moved from 43 Sea Zone to French Indo China
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 battleship moved from 36 Sea Zone to 43 Sea Zone
                1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                1 cruiser moved from 36 Sea Zone to 44 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 43 Sea Zone
                1 mech_infantry moved from Manchuria to Chahar
                1 infantry moved from Jehol to Anhwe
                1 aaGun, 7 infantry and 3 mech_infantrys moved from Manchuria to Jehol
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                1 carrier moved from 36 Sea Zone to 44 Sea Zone
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 fighter and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
                1 artillery moved from Jehol to Shantung

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                3 infantry placed in French Indo China
                2 fighters and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2,6,5,4,3,4,3,4,1,5,5,1,5,3,4,5,1,3,3,2,2,1,6,1,1,1,3,2,6,4,1,2,1,5,3,3,3,4,4,6,3,3,2,2,2,4,1,6,3,2,4,4
                Japanese collect 36 PUs (11 lost to blockades); end with 38 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs

    triplea_41724_Jap11.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 bombers, 1 destroyer, 5 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 3 infantry moved from 91 Sea Zone to Morocco
                6 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in Morocco
                    Americans attack with 1 armour, 6 fighters, 3 infantry and 1 tactical_bomber
                    Italians defend with 2 marines
                        Americans roll dice for 1 cruiser in Morocco, round 2 :  1/1 hits
                        Americans roll dice for 1 armour, 6 fighters, 3 infantry and 1 tactical_bomber in Morocco, round 2 :  2/11 hits
                        Italians roll dice for 2 marines in Morocco, round 2 :  0/2 hits
                        2 marines owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 armour, 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Italians: 2 marines

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from Morocco to 91 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from French Guiana to 88 Sea Zone
                1 fighter moved from Morocco to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
                3 transports moved from 91 Sea Zone to 89 Sea Zone
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
                5 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 bomber and 1 fighter moved from Korea to Philippines
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 battleship, 7 carriers, 1 cruiser, 5 destroyers, 14 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 8 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 submarines placed in 6 Sea Zone
                1 bomber placed in Korea
                1 bomber placed in Western United States
                3 transports placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                5 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Americans to 89 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2
                Americans collect 57 PUs (3 lost to blockades); end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs

    Purchase Units - British
                British buy 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Kwangsi
                1 mech_infantry moved from Yunnan to Hopei
                3 fighters moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
                3 fighters moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Hopei
                1 armour moved from Union of South Africa to South West Africa

    Combat - British
                British creates battle in territory 6 Sea Zone
                Battle in Hopei
                    British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery in Hopei, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Hopei
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 artillery
                Battle in Shan State
                    British attack with 3 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 3 fighters and 2 infantry in Shan State, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    British attack with 3 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 3 fighters and 1 infantry in Kwangsi, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                    British win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Tsinghai: 2 artilleries and 1 infantry
                EDIT: Turning off Edit Mode
                3 fighters moved from Kwangsi to Yunnan
                2 fighters moved from Shan State to India
                1 fighter moved from Shan State to Yunnan
                3 artilleries moved from Burma to Yunnan
                5 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from Hopei to Yunnan
                1 submarine moved from 75 Sea Zone to 41 Sea Zone
                1 submarine moved from 71 Sea Zone to 82 Sea Zone
                1 submarine moved from 71 Sea Zone to 70 Sea Zone
                1 carrier and 1 cruiser moved from 83 Sea Zone to 91 Sea Zone
                2 fighters moved from United Kingdom to 91 Sea Zone
                2 destroyers moved from 68 Sea Zone to 86 Sea Zone
                1 aaGun moved from Yunnan to Burma

    Place Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Yunnan: 2 artilleries and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Quebec: 2 infantry
                EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 89 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Morocco: 2 infantry
                EDIT: Turning off Edit Mode
                1 transport placed in 106 Sea Zone
                2 infantry placed in Quebec
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2
                British collect 18 PUs (2 lost to blockades); end with 19 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
                Some Units in India change ownership: 1 artillery and 3 infantry

    triplea_41724_UK_11.tsvg

  • '19 '17

    I’ll assume the UK BB goes to Philippines  :wink:.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Adam514:

    I’ll assume the UK BB goes to Philippines  :wink:.
    [/quote

    yes

    :-P

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