TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 4 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Korea to Japan
1 fighter moved from Korea to 5 Sea Zone
2 fighters moved from 6 Sea Zone to 5 Sea Zone
4 fighters moved from 6 Sea Zone to Japan
4 fighters moved from 33 Sea Zone to Guam
1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 21 Sea Zone
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Air Battle in Japan
Americans attacks with 5 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits
Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Japan causes 6 damage total.
Battle in Marshall Islands
Battle in Marianas
Battle in 5 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 5 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 5 Sea Zone
Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 submarine
2 submarines owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Battle in Guam
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 0/2 hits
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Guam, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Guam
Americans winJapanese win with no units remaining, taking Guam from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
4 fighters moved from Guam to 21 Sea Zone
4 fighters moved from Japan to 21 Sea Zone
2 carriers, 1 destroyer and 2 submarines moved from 33 Sea Zone to 21 Sea Zone
2 destroyers moved from 26 Sea Zone to 32 Sea Zone
3 fighters moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
1 bomber moved from Japan to Korea
1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to Southeast Mexico
Place Units - Americans
2 transports placed in 101 Sea Zone
1 submarine and 1 transport placed in 10 Sea Zone
3 fighters placed in Korea
1 fighter placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans
EDIT: Removing units owned by Americans from Brazil: 4 infantry
EDIT: Adding units owned by Americans to French Guiana: 4 infantry
EDIT: Removing units owned by Americans from 19 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 21 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1
Americans collect 53 PUs (3 lost to blockades); end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 32 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 63 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 63 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 32 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Place Units - Chinese
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 3 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Hunan
1 fighter moved from Yunnan to Kwangsi
1 fighter moved from Egypt to French Central Africa
1 mech_infantry moved from French Equatorial Africa to French Central Africa
1 fighter moved from Yunnan to Hunan
2 fighters moved from India to Shan State
1 tactical_bomber moved from Yunnan to Kwangsi
Combat - British
Battle in Hunan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Central Africa
British attack with 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in French Central Africa, round 2 : 0/2 hits
Italians roll dice for 1 infantry in French Central Africa, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in French Central Africa
retreated to French Central Africa
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Kwangsi
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Shan State to India
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters moved from Hunan to Yunnan
2 infantry moved from Szechwan to Yunnan
2 fighters moved from 80 Sea Zone to India
1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from French Central Africa to French Equatorial Africa
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
2 mech_infantrys moved from Trans-Jordan to Egypt
1 aaGun moved from Egypt to Trans-Jordan
2 artilleries moved from Trans-Jordan to Egypt
3 armour moved from Trans-Jordan to Egypt
1 fighter moved from Iceland to United Kingdom
1 armour and 1 infantry moved from Eastern United States to Quebec
Place Units - British
1 transport placed in 106 Sea Zone
3 infantry placed in Egypt
3 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
British collect 26 PUs (4 lost to blockades); end with 26 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
triplea_41724_UK_8.tsvg