18L Simon33 (L) vs AetV (X+3) BM3 game 3

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Novgorod to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                4 infantry moved from France to Normandy Bordeaux
                2 mech_infantrys moved from Belarus to Ukraine
                2 fighters moved from Novgorod to Ukraine
                1 mech_infantry moved from Belarus to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Belarus to Tambov
                      Germans take Tambov from Russians

    Combat - Germans
                British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers and 1 fighter
                    British defend with 2 fighters and 1 transport
                        Germans roll dice for 2 bombers and 1 fighter in 110 Sea Zone, round 2 : 0/3 hits, 1,83 expected hits
                        British roll dice for 2 fighters and 1 transport in 110 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                        1 fighter owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 2 bombers in 110 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
                        British roll dice for 2 fighters and 1 transport in 110 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
                        2 bombers owned by the Germans and 2 fighters owned by the British lost in 110 Sea Zone
                    British win with 1 transport remaining. Battle score for attacker is -14
                    Casualties for Germans: 2 bombers and 1 fighter
                    Casualties for British: 2 fighters
                Battle in Normandy Bordeaux
                    Germans attack with 4 infantry
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 0,67 expected hits
                        British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Ukraine
                    Germans attack with 2 fighters and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 fighters and 2 mech_infantrys in Ukraine, round 2 : 2/4 hits, 1,33 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                12 armour and 3 mech_infantrys moved from Belarus to Rostov
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Bryansk
                8 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 6 infantry moved from Poland to Eastern Poland
                2 infantry moved from Novgorod to Karelia
                1 armour moved from Novgorod to Karelia
                2 fighters moved from Novgorod to Western Germany
                1 aaGun moved from France to Normandy Bordeaux
                2 fighters moved from Ukraine to Western Ukraine

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                3 infantry placed in France
                3 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Combat Hit Differential Summary :

    Germans : 0,83
        British : 0,67
        Russians : -0,33

    triplea_41609_Ger9.tsvg

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    @simon33:

    I’m going to scramble SZ110.

    I am sorry, forgot to post the scram Q:. :-)

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour, 6 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter and 1 infantry moved from Russia to Smolensk
                1 fighter and 1 infantry moved from Russia to Bryansk
                2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Tambov
                2 artilleries and 7 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 2 artilleries and 7 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 artilleries and 7 infantry in Vologda, round 2 : 2/9 hits, 2.17 expected hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.83 expected hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                        Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Volgograd
                1 fighter moved from Bryansk to Volgograd
                2 fighters and 1 tactical_bomber moved from Tambov to Volgograd
                1 armour and 2 infantry moved from Samara to Volgograd
                1 armour and 3 mech_infantrys moved from Russia to Volgograd

    Place Units - Russians
                1 armour and 2 artilleries placed in Volgograd
                4 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Italians : -0.33
        Russians : 0.00

    triplea_41609_Rus9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 fighter and 6 infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 armour, 1 artillery, 15 infantry and 2 mech_infantrys moved from Manchuria to Amur
                2 fighters moved from Japan to Amur
                6 fighters moved from 6 Sea Zone to Amur
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 37 Sea Zone to Java
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 2 fighters and 2 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Java, round 2 : 2/4 hits, 1,33 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 1 artillery, 8 fighters, 15 infantry and 2 mech_infantrys
                    Russians defend with 2 aaGuns and 18 infantry
                        AA fire in Amur : 0/6 hits, 1,00 expected hits
                        Japanese roll dice for 1 armour, 1 artillery, 8 fighters, 15 infantry and 2 mech_infantrys in Amur, round 2 : 8/27 hits, 7,83 expected hits
                        Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 6/18 hits, 6,00 expected hits
                        6 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                        Japanese roll dice for 1 armour, 1 artillery, 8 fighters, 9 infantry and 2 mech_infantrys in Amur, round 3 : 8/21 hits, 6,83 expected hits
                        Russians roll dice for 12 infantry in Amur, round 3 : 4/12 hits, 4,00 expected hits
                        4 infantry owned by the Japanese and 8 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 1 armour, 1 artillery, 8 fighters, 5 infantry and 2 mech_infantrys in Amur, round 4 : 10/17 hits, 6,17 expected hits
                        Russians roll dice for 4 infantry in Amur, round 4 : 0/4 hits, 1,33 expected hits
                        4 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 8 fighters, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 34
                    Casualties for Russians: 2 aaGuns and 18 infantry
                    Casualties for Japanese: 10 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                3 fighters moved from Amur to 6 Sea Zone
                2 fighters moved from Amur to 6 Sea Zone
                1 fighter moved from Amur to 6 Sea Zone
                2 fighters moved from Amur to Manchuria
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                2 fighters moved from Java to 37 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                2 mech_infantrys moved from Hunan to French Indo China
                1 aaGun moved from Hunan to Anhwe

    Place Units - Japanese
                1 destroyer and 1 fighter placed in 37 Sea Zone
                3 infantry placed in French Indo China
                3 infantry placed in Manchuria
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs

    Combat Hit Differential Summary :

    AA fire in Amur : : -1,00
        ANZAC : 0,33
        Russians : -1,33
        Japanese : 5,83

    triplea_41609_Jap9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 carriers, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 2 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 fighter moved from 92 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to France
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                      Americans take Tunisia from Italians
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                3 fighters moved from Iwo Jima to 23 Sea Zone
                2 fighters moved from Iwo Jima to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone

    Combat - Americans
                Strategic bombing raid in France
                        AA fire in France : 0/1 hits, 0.17 expected hits
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Battle in Borneo
                Battle in Philippines
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
                        AA fire in Normandy Bordeaux : 1/2 hits, 0.33 expected hits
                        1 fighter owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.33 expected hits
                        Germans roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
                        1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Borneo from Japanese, taking Philippines from Japanese with 1 aaGun and 3 infantry remaining. Battle score for attacker is -17
                    Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
                    1 bomber owned by the Americans retreated
                Battle in 22 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 3 fighters in 23 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters moved from 23 Sea Zone to Iwo Jima
                3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
                3 carriers, 5 destroyers and 6 submarines moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from France to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 infantry moved from Morocco to Algeria
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
                3 fighters moved from Western United States to Hawaiian Islands
                1 infantry moved from Western United States to Central United States
                1 infantry moved from Eastern United States to Quebec
                1 mech_infantry moved from Central United States to Quebec

    Place Units - Americans
                2 artilleries and 1 infantry placed in Central United States
                2 carriers and 1 destroyer placed in 101 Sea Zone
                Americans undo move 2.
                1 carrier placed in 10 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hopei
                1 fighter and 1 infantry moved from Shensi to Hopei
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                5 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 5 infantry in Hunan, round 2 : 0/5 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 5 infantry in Hunan, round 3 : 1/5 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Yunnan

    Place Units - Chinese
                1 artillery placed in Hunan
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs

    Purchase Units - British
                British buy 3 fighters and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Shan State to Malaya
                1 bomber, 2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
                1 armour moved from Shan State to French Indo China
                      UK_Pacific take Siam from Japanese
                3 artilleries and 11 infantry moved from Shan State to French Indo China

    Combat - British
                Battle in Celebes
                Battle in 37 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 2 tactical_bombers
                    Japanese defend with 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                        British roll dice for 2 submarines in 37 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Units damaged: 2 carriers owned by the Japanese
                        British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 7/9 hits, 5.00 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
                    Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                        1 tactical_bomber owned by the Japanese, 1 destroyer owned by the British, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 2 submarines owned by the British lost in 37 Sea Zone
                        British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 2 tactical_bombers in 37 Sea Zone, round 3 : 4/8 hits, 4.67 expected hits
                        Japanese roll dice for 1 battleship and 3 fighters in 37 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
                        3 fighters owned by the Japanese, 1 tactical_bomber owned by the British, 1 cruiser owned by the British, 1 battleship owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone
                    British win, taking Celebes from Japanese, taking 37 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 62
                    Casualties for British: 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                    Casualties for Japanese: 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                Battle in Malaya
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Malaya, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 2 mech_infantrys in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the British lost in Malaya
                        British roll dice for 1 artillery and 1 mech_infantry in Malaya, round 3 : 2/2 hits, 0.67 expected hits
                        Japanese roll dice for 2 mech_infantrys in Malaya, round 3 : 0/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in French Indo China
                    British attack with 1 armour, 3 artilleries and 11 infantry
                    Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 9 infantry and 4 mech_infantrys
                        British roll dice for 1 armour, 3 artilleries and 11 infantry in French Indo China, round 2 : 3/15 hits, 3.83 expected hits
                        Japanese roll dice for 1 aaGun, 1 artillery, 9 infantry and 4 mech_infantrys in French Indo China, round 2 : 6/14 hits, 4.67 expected hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 6 infantry owned by the British lost in French Indo China
                        British roll dice for 1 armour, 3 artilleries and 5 infantry in French Indo China, round 3 : 5/9 hits, 2.83 expected hits
                        Japanese roll dice for 1 artillery, 7 infantry and 4 mech_infantrys in French Indo China, round 3 : 2/12 hits, 4.00 expected hits
                        5 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China
                        British roll dice for 1 armour, 3 artilleries and 3 infantry in French Indo China, round 4 : 2/7 hits, 2.50 expected hits
                        Japanese roll dice for 1 artillery, 2 infantry and 4 mech_infantrys in French Indo China, round 4 : 2/7 hits, 2.33 expected hits
                        2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in French Indo China
                        British roll dice for 1 armour, 2 artilleries and 2 infantry in French Indo China, round 5 : 0/5 hits, 1.83 expected hits
                        Japanese roll dice for 1 artillery and 4 mech_infantrys in French Indo China, round 5 : 3/5 hits, 1.67 expected hits
                        1 artillery owned by the British and 2 infantry owned by the British lost in French Indo China
                    1 artillery owned by the British and 1 armour owned by the British retreated to Shan State
                    Japanese win with 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is -9
                    Casualties for British: 2 artilleries and 11 infantry
                    Casualties for Japanese: 1 aaGun and 9 infantry

    Non Combat Move - British
                1 bomber moved from 37 Sea Zone to India
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State
                1 artillery and 1 infantry moved from Eastern Persia to Persia
                1 armour moved from West India to Persia
                1 artillery moved from India to West India
                2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
                3 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
                1 artillery, 1 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
                1 armour and 3 infantry moved from Morocco to Algeria
                1 transport moved from 92 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Union of South Africa
                3 fighters placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
                Some Units in India change ownership: 2 artilleries and 2 infantry

    Combat Hit Differential Summary :

    Germans : 1.00
        British : 2.17
        AA fire in France : : -0.17
        Americans : -0.67
        AA fire in Normandy Bordeaux : : 0.67
        Chinese : -1.17
        Japanese : 2.67

    triplea_41609_UK_9.tsvg

  • 19 17 16

    I took casualties in SZ37 like you knew I wouldn’t retreat. Hope you’re happy with that. I think you should be.

    Japan was savaged that turn. I think you should reconsider the J3 DOW.

  • 22 21 20 19 18 17 16

    @simon33:

    I took casualties in SZ37 like you knew I wouldn’t retreat. Hope you’re happy with that. I think you should be.

    Japan was savaged that turn. I think you should reconsider the J3 DOW.

    I did allready reconsider that. :-) It is just not helpful anymore to wait till J3 to Dow.
    Trying to gain as much as possible on Information out of this game.

    Sorry for letting you wait so long for my J move but i had to think it through.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Rostov to Caucasus
                      Italians take Caucasus from Russians
                1 armour moved from Caucasus to Rostov
                1 infantry moved from Cyprus to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete

    Combat - Italians
                Battle in Crete

    Non Combat Move - Italians
                1 aaGun moved from Western Ukraine to Ukraine
                1 armour moved from Belarus to Western Ukraine
                1 artillery and 1 infantry moved from Archangel to Belarus
                1 bomber moved from Yugoslavia to Ukraine
                1 submarine moved from 97 Sea Zone to 99 Sea Zone

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    triplea_41609_Ita9.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 bomber and 1 fighter moved from Caroline Islands to Philippines
                2 destroyers moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 21 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0.33
        Japanese : 0.33

    triplea_41609_Fre9.tsvg

  • 22 21 20 19 18 17 16

    I’ll concede here.

    Thank you for this game. I messed up right from the beginning.
    Game is posted.

  • 19 17 16

    Thanks for the game. Yeah, as I said before, I don’t think a J3 DOW is a winning move with a G2/G3 DOW.

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