Initial setup, playing with no bid, using @gamerman01 2v2 setup
2018 G40 Marsh (Axis) vs StuckTojo (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 bomber, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 artillery and 6 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
2 infantry moved from Anhwe to Kweichow
1 bomber moved from Kwangsi to Yunnan
1 armour, 1 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
1 infantry moved from Siam to Shan State
1 artillery moved from Malaya to Shan State
1 bomber moved from Kwangsi to 45 Sea Zone
1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter moved from Siam to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
3 fighters moved from Japan to Philippines
3 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Kwangsi to Yunnan
3 transports moved from 36 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Siberia
Battle in 45 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 45 Sea Zone
Japanese win, taking Siberia from Russians with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 transports in 41 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 transports in 41 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
French roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in French Indo China
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in French Indo China, round 2 : 3/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 0/5 hits, 2.17 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 3 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Yunnan
Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 7 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 4 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 7 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/14 hits, 5.17 expected hits
Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers in Yunnan, round 3 : 3/13 hits, 5.00 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 4 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 bomber moved from 45 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 artillery moved from Manchuria to JeholPlace Units - Japanese
1 bomber placed in Japan
2 infantry placed in Kiangsu
2 transports placed in 6 Sea Zone
4 artilleries placed in Japan
1 infantry placed in Kiangsu
Japanese undo move 5.
Japanese undo move 4.
3 artilleries and 1 infantry placed in Japan
1 artillery placed in KiangsuTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French : -0.67
Americans : -0.33
Chinese : 0.00
UK_Pacific : -1.00
Japanese : -7.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 bomber and 3 fighters moved from Queensland to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in Celebes
Battle in 55 Sea Zone
Americans attack with 1 bomber and 3 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber and 3 fighters in 55 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Celebes from Japanese with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 tactical_bomber in 42 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 tactical_bomber in 42 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits
1 tactical_bomber owned by the Americans lost in 42 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -27
Casualties for Americans: 1 fighter, 1 submarine and 1 tactical_bomberNon Combat Move - Americans
1 bomber and 3 fighters moved from 55 Sea Zone to Queensland
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns moved from Central United States to Western United StatesPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
I just saw those sea zone 42 dice. My commiserations sir!
Marsh
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Kweichow
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
2 infantry placed in Kweichow
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 bomber and 3 fighters moved from Queensland to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in Celebes
Battle in 55 Sea Zone
Americans attack with 1 bomber and 3 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber and 3 fighters in 55 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Celebes from Japanese with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 tactical_bomber in 42 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 tactical_bomber in 42 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits
1 tactical_bomber owned by the Americans lost in 42 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -27
Casualties for Americans: 1 fighter, 1 submarine and 1 tactical_bomberNon Combat Move - Americans
1 bomber and 3 fighters moved from 55 Sea Zone to Queensland
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns moved from Central United States to Western United StatesPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Kweichow
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
2 infantry placed in Kweichow
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUsPurchase Units - British
British buy 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Kenya: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Italian Somaliland: 1 artillery and 1 infantry
EDIT: Changing ownership of Italian Somaliland from Italians to British
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Shan State to India
3 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Egypt
2 artilleries and 1 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 76 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
2 armour moved from Union of South Africa to Belgian Congo
1 armour moved from Algeria to Tunisia
1 infantry moved from Algeria to Tunisia
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 submarine placed in 109 Sea Zone
1 factory_minor placed in Persia
2 fighters placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by UK_Pacific to Burma: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 30 PUs (3 lost to blockades); end with 30 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Units Change Ownership
Some Units in Burma change ownership: 1 infantry
Some Units in India change ownership: 4 infantry -
@Marshmallow:
I just saw those sea zone 42 dice. My commiserations sir!
Marsh
I should probably just quit now. I lost two games yesterday that I was winning because of dice. one I came in with half the Jap. navy, round 1 = zero hits. Game over there, but in the big land battle I came in with 13 units, round 1 = zero hits, round 2 = zero hits.
I don’t even want to talk about what happened in the other game.
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Meh, Germany got diced in Holland on G3. Crap happens.
Next game we can play low luck if you like. I’ve never played that before – could be interesting.
Marsh
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Did you mean to leave an uncovered UK transport in sea zone 98?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Belarus
1 artillery moved from Albania to 97 Sea Zone
5 infantry moved from Southern Italy to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 5 infantry moved from 98 Sea Zone to Egypt
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber and 2 fighters moved from Southern Italy to EgyptCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Belarus
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Egypt
Italians attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 mech_infantry
British defend with 2 armour, 2 artilleries, 2 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; French defend with 1 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 mech_infantry in Egypt, round 2 : 3/16 hits, 5.17 expected hits
British roll dice for 2 armour, 2 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 6/13 hits, 5.50 expected hits
2 infantry owned by the ANZAC, 1 infantry owned by the French and 6 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Egypt, round 3 : 4/10 hits, 4.17 expected hits
British roll dice for 2 armour, 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 5/10 hits, 4.50 expected hits
2 mech_infantrys owned by the British, 1 mech_infantry owned by the Italians, 1 artillery owned by the British, 2 artilleries owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 fighters in Egypt, round 4 : 4/5 hits, 2.50 expected hits
British roll dice for 2 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Egypt, round 4 : 3/6 hits, 3.17 expected hits
1 tactical_bomber owned by the British, 1 artillery owned by the British, 1 fighter owned by the Italians, 1 artillery owned by the Italians, 2 armour owned by the British and 1 armour owned by the Italians lost in Egypt
Italians roll dice for 1 bomber and 1 fighter in Egypt, round 5 : 1/2 hits, 1.17 expected hits
British roll dice for 2 fighters in Egypt, round 5 : 0/2 hits, 1.33 expected hits
1 fighter owned by the British lost in Egypt
Italians roll dice for 1 bomber and 1 fighter in Egypt, round 6 : 2/2 hits, 1.17 expected hits
British roll dice for 1 fighter in Egypt, round 6 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Egypt
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 armour, 3 artilleries, 1 fighter, 8 infantry and 1 mech_infantry
Casualties for British: 2 armour, 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for French: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 bomber moved from Egypt to Alexandria
1 fighter moved from Egypt to AlexandriaPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : -0.00
British : -1.17
Russians : 0.67 -
Not exactly the result I was hoping for there in Egypt. I had a 75% battle and it wasn’t going to get any better, so I had to take it. Still, your Middle East forces are significantly depleted – that’s a lot of help that can’t go to Russia!
I’m gonna go cry in my lemonade…
Marsh
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To make matters worse I now have to use German planes to secure Southern Italy against a US invasion. No sugar for that lemonade!
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FYI I think you forgot to non-combat move aircraft to your carriers in sea zone 54.
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Looks like I’m playing against the one fellow whose rolling as badly as I am. Might be a long game. :-D
Yes, if you don’t mind I’d like to land my planes on the carrier.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 3 fighters
EDIT: Adding units owned by Americans to 54 Sea Zone: 3 fighters
EDIT: Turning off Edit Mode
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 2 fighters and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in JavaNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Northern Territory
1 infantry moved from South Australia to Northern Territory
2 armour moved from New South Wales to Northern Territory
2 aaGuns, 1 artillery and 1 infantry moved from Queensland to Northern Territory
1 transport moved from 54 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 3 fighters
EDIT: Adding units owned by Americans to 54 Sea Zone: 3 fighters
EDIT: Turning off Edit Mode
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 2 fighters and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in JavaNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Northern Territory
1 infantry moved from South Australia to Northern Territory
2 armour moved from New South Wales to Northern Territory
2 aaGuns, 1 artillery and 1 infantry moved from Queensland to Northern Territory
1 transport moved from 54 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Libya to TobrukTurn Complete - French
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Looks like I’m playing against the one fellow whose rolling as badly as I am. Might be a long game. :-D
Yes, if you don’t mind I’d like to land my planes on the carrier.
I’ll just go ahead and move them. If you’re not OK with it, no problem. I’ll move them back on USSR’s turn. Looks like we’re both gonna have some sour lemonade today. :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
2 infantry moved from Eastern Poland to Belarus
1 armour and 2 mech_infantrys moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Eastern Poland to Bessarabia
1 bomber moved from Eastern Poland to Belarus
1 armour and 2 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from French
2 infantry moved from Albania to Greece
Germans take Greece from Neutral_Allies
1 tactical_bomber moved from Eastern Poland to Archangel
1 armour moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
12 armour, 10 artilleries, 21 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Belarus
1 bomber moved from Belarus to ArchangelCombat - Germans
Battle in Bessarabia
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 12 armour, 10 artilleries, 21 infantry and 4 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 12 armour, 10 artilleries, 21 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 15/47 hits, 15.17 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 12 armour, 10 artilleries, 20 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 3 mech_infantrys in Baltic States, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Karelia
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Karelia, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 infantry in Karelia, round 3 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 2 infantry in Karelia, round 4 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 tactical_bomber moved from Archangel to Eastern Poland
1 bomber moved from Archangel to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
1 aaGun moved from Germany to Western Germany
1 fighter moved from Western Germany to Southern France
1 tactical_bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from Bessarabia to Eastern Poland
1 bomber moved from Eastern Poland to Germany
1 bomber moved from Eastern Poland to GermanyPlace Units - Germans
2 infantry placed in Southern France
2 infantry placed in Western Germany
1 fighter placed in Western Germany
1 armour and 1 mech_infantry placed in Germany
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Removing units owned by Germans from Southern France: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun
EDIT: Removing units owned by Germans from Eastern Poland: 1 aaGun
EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun
EDIT: Removing units owned by Germans from Eastern Poland: 1 aaGun
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1.50
Russians : -0.67 -
Looks like I’m playing against the one fellow whose rolling as badly as I am. Might be a long game. :-D
Yes, if you don’t mind I’d like to land my planes on the carrier.
I’ll just go ahead and move them. If you’re not OK with it, no problem. I’ll move them back on USSR’s turn. Looks like we’re both gonna have some sour lemonade today. :-D
Yep, no problem. I actually had assumed that was your intent (or that you were trying to bait me into a low odds attack by not putting them there).
Marsh
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Ukraine to Bessarabia
3 fighters moved from Bryansk to Bessarabia
2 armour and 1 mech_infantry moved from Bryansk to Archangel
1 mech_infantry moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to 127 Sea ZoneCombat - Russians
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Archangel
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Archangel, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 armour and 2 mech_infantrys in Archangel, round 3 : 3/4 hits
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 3 fighters and 1 infantry in Bessarabia, round 2 : 1/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 artillery and 3 fighters in Bessarabia, round 3 : 2/4 hits
Germans roll dice for 1 armour in Bessarabia, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
Russians win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
3 fighters moved from Bessarabia to Rostov
1 armour and 1 mech_infantry moved from Kazakhstan to Rostov
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from 127 Sea Zone to Vologda
5 artilleries moved from Bryansk to Russia
3 aaGuns moved from Bryansk to Russia
21 infantry moved from Bryansk to Russia
6 infantry moved from Timguska to Novosibirsk
1 aaGun and 2 infantry moved from Yenisey to TimguskaPlace Units - Russians
6 artilleries and 4 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sikang: 1 infantry
EDIT: Adding units owned by Russians to Shensi: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 3 artilleries, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 3 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Kweichow
2 artilleries and 3 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to 42 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
1 armour and 1 mech_infantry moved from French Indo China to Shan State
3 fighters and 3 tactical_bombers moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 bomber moved from Japan to Kweichow
1 transport moved from 5 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 1 submarine and 1 transport
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 2 bombers and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 bombers, 1 submarine and 1 transport remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Kweichow, round 2 : 4/11 hits, 5.17 expected hits
Chinese roll dice for 5 infantry in Kweichow, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Kweichow, round 3 : 5/10 hits, 5.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/8 hits, 2.83 expected hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits
Americans roll dice for 2 infantry in Celebes, round 4 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Chahar
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Java to 37 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
2 bombers moved from 42 Sea Zone to Kwangsi
1 tactical_bomber moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
3 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
1 bomber and 1 tactical_bomber moved from Kweichow to Kwangsi
1 aaGun moved from Anhwe to Hunan
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from Kiangsu to Anhwe
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to Kwangsi
2 fighters moved from Philippines to JapanPlace Units - Japanese
1 airfield placed in Kwangsi
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
3 artilleries and 3 infantry placed in Japan
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
Americans : 0.00
ANZAC : -0.67
Chinese : -1.67
UK_Pacific : 0.33
Japanese : -0.83





