Farmboy (Axis) vs Gargantua (Allies) BM

  • '23 '22 '21 '20 '19 '18 '17

    Made some NCM edits during placement.

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Sikang to Kweichow
                      Chinese take Szechwan from Japanese
                2 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                1 artillery moved from Samara to Tambov
                1 fighter moved from Samara to Tambov
                2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys moved from Russia to Bryansk
                1 tactical_bomber moved from Samara to Smolensk

    Combat - Russians
                Battle in Kweichow
                    Russians attack with 1 armour
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour in Kweichow, round 2 : 1/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Russians win, taking Kweichow from Japanese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys
                    Germans defend with 1 artillery and 2 mech_infantrys
                        Russians roll dice for 2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys in Bryansk, round 2 : 3/10 hits, 3.67 expected hits
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                        1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 artillery and 2 mech_infantrys
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Smolensk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1.50 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Tambov to Russia

    Place Units - Russians
                1 artillery and 1 infantry placed in Volgograd
                2 armour and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Germans : -0.83
        Russians : 1.17
        Japanese : -0.33

    triplea_41042_Rus15.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    haven’t forgotten about this. Just got busy with other games and life. But should post my turn in the next day or two.

  • Liaison TripleA '11 '10

    Not a problem brother, I totally understand you on the life getting in the way haha

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 4 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 artillery moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                1 armour and 1 infantry moved from Yenisey to Timguska
                1 infantry moved from Afghanistan to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 mech_infantry moved from Afghanistan to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 mech_infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Yunnan to Kweichow
                1 armour moved from French Indo China to Kweichow
                1 mech_infantry moved from Yunnan to Kweichow
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                2 bombers moved from Shan State to Java
                1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Philippines to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from 35 Sea Zone to Paulau Island
                1 fighter and 1 tactical_bomber moved from Philippines to 34 Sea Zone

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                    Russians defend with 1 armour
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kweichow, round 2 : 1/3 hits, 1.17 expected hits
                        Chinese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Russians lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 1 submarine and 1 transport
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
                    Americans defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 34 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Paulau Island
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/5 hits, 2.33 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Paulau Island
                    Japanese win, taking Paulau Island from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 37 Sea Zone to 46 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to Shan State
                2 bombers moved from Java to Philippines
                1 tactical_bomber moved from 42 Sea Zone to Philippines
                2 fighters and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone
                1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from Jehol to Anhwe
                2 mech_infantrys moved from Yunnan to Anhwe
                1 mech_infantry moved from India to Yunnan
                2 fighters moved from 34 Sea Zone to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 34 Sea Zone to 35 Sea Zone
                2 artilleries and 3 infantry moved from Afghanistan to Kazakhstan

    Place Units - Japanese
                2 destroyers and 1 transport placed in 37 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
                1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,3
                Japanese collect 74 PUs (2 lost to blockades); end with 74 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.17
        Americans : -0.83
        Chinese : -0.50
        Japanese : 0.50

    Territory Summary for Japanese :

    Paulau Island : 1 artillery and 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 mech_infantry
        Kweichow : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Hunan : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 mech_infantry
        Anhwe : 1 flag, 1 infantry and 3 mech_infantrys
        Ceylon : 1 flag
        Shan State : 1 flag, 1 airfield and 1 fighter
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 2 bombers, 2 fighters, 1 harbour and 1 tactical_bomber
        Guam : 1 flag, 1 airfield
        Alaska : 1 flag, 1 aaGun, 1 artillery and 2 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 armour, 1 artillery and 1 infantry
        Siberia : 1 flag
        Kazakhstan : 1 flag, 2 artilleries and 4 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 flag
        46 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag, 2 destroyers and 1 transport
        35 Sea Zone : 4 carriers, 1 destroyer, 3 fighters and 4 tactical_bombers
        34 Sea Zone : 1 destroyer and 1 transport
        23 Sea Zone : 1 destroyer
        22 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 1 transport
        West India : 1 flag, 1 aaGun, 3 infantry and 1 marine
        Urals : 1 flag, 1 infantry
        Turkmenistan : 1 flag, 1 mech_infantry
        Afghanistan : 1 flag
        85 Sea Zone : 1 submarine
        Eastern Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 60 / 76
        Russians : 11 / 16
        Japanese : 76 / 87
        Americans : 53 / 73
        Chinese : 7 / 9
        British : 35 / 37
        UK_Pacific : 0 / 0
        Italians : 19 / 20
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

    triplea_41042_Jap15.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    Just reposting as a reminder. What do you think your ETA is on the next turn?

  • '23 '22 '21 '20 '19 '18 '17

    Again, just reposting as a reminder. I’m going to follow this post with a bump. However, its fine if you need more time before returning to this game. Just let me know. I would appreciate a rough idea of when that would be.

  • '23 '22 '21 '20 '19 '18 '17

    bump #2

  • '23 '22 '21 '20 '19 '18 '17

    bump 3

  • '23 '22 '21 '20 '19 '18 '17

    Given the time, I’m going to call the game now. If you are interested in returning to this game and league play in the next few weeks, I’m happy to continue it.

  • '23 '22 '21 '20 '19 '18 '17

    bump 4

  • Liaison TripleA '11 '10

    Hey

    Did you call the game already?  Or were you able to continue before the year end?  I think you have a pretty strong advantage already hah!

  • '23 '22 '21 '20 '19 '18 '17

    I did call it. I think I was in a pretty strong position here and barring a major mistake or some bad dice, should have had it.  You had some pretty bad dice in the early game here which put me in a strong position. If you are really keen on returning to it and seeing how it plays out, I could, although I’d like to resolve some of my existing game commitments first (2 on the go and 1 about to start). If not that but you are thinking of returning to league play, we could also have a rematch.

  • Liaison TripleA '11 '10

    Lets Rematch 2019.  Thanks for a good game, apologies it abruptly ended as my work situation changed; it was a hell of a fight

  • '23 '22 '21 '20 '19 '18 '17

    No worries. And I look forward to the rematch in 2019.

Suggested Topics

  • 53
  • 35
  • 65
  • 27
  • 42
  • 37
  • 43
  • 65
Axis & Allies Boardgaming Custom Painted Miniatures

29

Online

17.8k

Users

40.4k

Topics

1.8m

Posts