Please use second map
L17 BM3 G40 Gargantua (L) vs Aetv (X)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 armour, 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
1 fighter moved from Belarus to 127 Sea Zone
1 tactical_bomber moved from Belarus to Eastern Poland
1 mech_infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 mech_infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 artillery moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern PolandCombat - Russians
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits
Italians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Baltic States to Bryansk
1 tactical_bomber moved from Eastern Poland to Bryansk
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
3 mech_infantrys moved from Russia to Bryansk
1 fighter moved from 127 Sea Zone to Novgorod
4 aaGuns, 7 armour, 1 artillery, 17 infantry and 10 mech_infantrys moved from Belarus to Bryansk
1 armour moved from Belarus to Novgorod
1 armour moved from Belarus to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 cruiser moved from 114 Sea Zone to 113 Sea ZonePlace Units - Russians
1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
4 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 marine moved from Solomon Islands to 49 Sea Zone
1 cruiser and 1 marine moved from 49 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from French Indo China to Philippines
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 submarine moved from 37 Sea Zone to 39 Sea Zone -
Scramble off Phillipines?
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FULL Scramble!
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 marine moved from Solomon Islands to 49 Sea Zone
1 cruiser and 1 marine moved from 49 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from French Indo China to Philippines
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 marine moved from Solomon Islands to 49 Sea Zone
1 cruiser and 1 marine moved from 49 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from French Indo China to Philippines
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to GuamCombat - Japanese
Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Americans scrambles to create a battle in territory 35 Sea Zone
Battle in Guam
Battle in 35 Sea Zone
Japanese attack with 1 carrier, 1 fighter and 1 transport
ANZAC defend with 1 fighter
Japanese roll dice for 1 carrier, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 fighter and 1 transport in 35 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 fighter in 35 Sea Zone, round 3 : 1/1 hits
1 carrier owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 1 fighter and 1 transport in 35 Sea Zone, round 4 : 1/1 hits
ANZAC roll dice for 1 fighter in 35 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking Guam from Americans with 1 transport remaining. Battle score for attacker is -16
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 carrier and 1 fighter
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Celebes
UK_Pacific win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 marine
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 : 1/1 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 battleship and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship and 2 fighters in 41 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sumatra
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 fighter and 2 tactical_bombers in Yunnan, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Sumatra from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Battle in 54 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 54 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 54 Sea Zone to Solomon Islands
1 fighter moved from Philippines to French Indo China
1 tactical_bomber moved from Philippines to French Indo China
2 bombers moved from Philippines to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
3 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 33 Sea Zone to Japan
1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from Kweichow to Szechwan
4 infantry moved from Anhwe to Hunan
1 aaGun and 1 artillery moved from Hunan to Kwangsi
1 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 armour moved from Suiyuyan to Anhwe
1 infantry moved from Jehol to Chahar
2 artilleries and 2 infantry moved from Jehol to Anhwe
3 destroyers and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 battleship moved from 33 Sea Zone to 44 Sea ZonePlace Units - Japanese
2 carriers placed in 6 Sea Zone
2 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs -
Pounding after pounding, Punch after punch :lol:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 marine moved from Midway to 25 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 25 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to Solomon Islands
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 49 Sea Zone
1 infantry and 1 mech_infantry moved from 49 Sea Zone to Solomon Islands
1 bomber moved from Hawaiian Islands to 45 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 25 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 carrier moved from 25 Sea Zone to 49 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Caroline Islands, round 2 : 1/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Caroline Islands, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 cruiser, 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser and 1 destroyer in 45 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 bomber in 45 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 cruiser in 45 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 cruiser and 1 destroyer
Battle in Solomon Islands
Americans attack with 2 fighters, 3 infantry and 1 mech_infantry
Japanese defend with 1 fighter
Americans roll dice for 1 battleship in Solomon Islands, round 2 : 1/1 hits
Japanese roll dice for 1 fighter in Solomon Islands, round 2 : 0/1 hits
1 fighter owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighterNon Combat Move - Americans
2 fighters moved from Solomon Islands to 49 Sea Zone
1 bomber moved from 45 Sea Zone to Northern Territory
1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 25 Sea Zone to 49 Sea Zone
2 fighters moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from Midway to Hawaiian Islands
1 marine moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
2 fighters moved from 89 Sea Zone to Gibraltar
1 marine moved from West Indies to 89 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 marine, 1 submarine and 2 transports moved from 89 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Morocco
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 armour moved from West Indies to 89 Sea Zone
1 armour and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 bomber placed in Eastern United States
1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 79 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 41 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Kansu to SuiyuyanCombat - Chinese
Chinese creates battle in territory Hopei
Battle in Suiyuyan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Hopei from Japanese with no units remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 marine moved from Midway to 25 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 25 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to Solomon Islands
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 49 Sea Zone
1 infantry and 1 mech_infantry moved from 49 Sea Zone to Solomon Islands
1 bomber moved from Hawaiian Islands to 45 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 25 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 carrier moved from 25 Sea Zone to 49 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Caroline Islands, round 2 : 1/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Caroline Islands, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 cruiser, 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser and 1 destroyer in 45 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 bomber in 45 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 cruiser in 45 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 cruiser and 1 destroyer
Battle in Solomon Islands
Americans attack with 2 fighters, 3 infantry and 1 mech_infantry
Japanese defend with 1 fighter
Americans roll dice for 1 battleship in Solomon Islands, round 2 : 1/1 hits
Japanese roll dice for 1 fighter in Solomon Islands, round 2 : 0/1 hits
1 fighter owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighterNon Combat Move - Americans
2 fighters moved from Solomon Islands to 49 Sea Zone
1 bomber moved from 45 Sea Zone to Northern Territory
1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 25 Sea Zone to 49 Sea Zone
2 fighters moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from Midway to Hawaiian Islands
1 marine moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
2 fighters moved from 89 Sea Zone to Gibraltar
1 marine moved from West Indies to 89 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 marine, 1 submarine and 2 transports moved from 89 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Morocco
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 armour moved from West Indies to 89 Sea Zone
1 armour and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 bomber placed in Eastern United States
1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 79 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 41 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Kansu to SuiyuyanCombat - Chinese
Chinese creates battle in territory Hopei
Battle in Suiyuyan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Hopei from Japanese with no units remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsPurchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 16 PUs;
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 fighters moved from India to Kweichow
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from Cyprus to Egypt
1 armour and 1 infantry moved from Persia to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Northwest Persia to Persia
2 fighters moved from United Kingdom to 93 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 fighter moved from United Kingdom to GibraltarCombat - British
Battle in 93 Sea Zone
British attack with 2 fighters
Germans defend with 1 transport
1 transport owned by the Germans lost in 93 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Kweichow
British attack with 2 fighters
Japanese defend with 1 infantry
British roll dice for 2 fighters in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
British win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Egypt
British attack with 2 armour, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery; Italians defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
British roll dice for 2 armour, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits
Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 2 : 2/4 hits
2 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
British roll dice for 2 armour and 1 tactical_bomber in Egypt, round 3 : 0/3 hits
Italians roll dice for 1 artillery and 1 mech_infantry in Egypt, round 3 : 0/2 hits
British roll dice for 2 armour and 1 tactical_bomber in Egypt, round 4 : 2/3 hits
Italians roll dice for 1 artillery and 1 mech_infantry in Egypt, round 4 : 0/2 hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Germans lost in Egypt
British win, taking Egypt from Italians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry and 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Egypt to Trans-Jordan
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 battleship, 1 cruiser and 2 submarines moved from 110 Sea Zone to 92 Sea Zone
2 aaGuns, 3 armour and 7 mech_infantrys moved from India to Burma
1 infantry moved from Burma to Shan State
1 infantry moved from India to Burma
2 fighters moved from Kweichow to Burma
2 fighters moved from 93 Sea Zone to 92 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
1 armour and 1 infantry placed in Union of South Africa
2 artilleries and 1 mech_infantry placed in Persia
British undo move 3.
1 artillery, 1 fighter and 1 mech_infantry placed in Persia
1 artillery placed in United Kingdom
British undo move 4.
British undo move 3.
2 artilleries and 1 mech_infantry placed in Persia
1 fighter placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 8 PUs (6 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 4 mech_infantrys -
Just posting to keep my game threads together.
Game #6 - up to date.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from British
3 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Western Germany to 81 Sea Zone
1 infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from BritishCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Trans-Jordan
Italians attack with 3 infantry
French defend with 1 fighter; British defend with 1 tactical_bomber
Italians roll dice for 3 infantry in Trans-Jordan, round 2 : 0/3 hits
British roll dice for 1 fighter and 1 tactical_bomber in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits
British roll dice for 1 fighter and 1 tactical_bomber in Trans-Jordan, round 3 : 2/2 hits
2 infantry owned by the Italians lost in Trans-Jordan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from Holland Belgium to Western GermanyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
4 infantry placed in Northern Italy
1 submarine placed in 95 Sea Zone
Italians undo move 3.
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Syria to Iraq
ANZAC take Iraq from Italians
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 artillery and 1 infantry moved from South Australia to Queensland
2 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from South Australia to Northern Territory
1 fighter moved from New South Wales to Queensland
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Malaya to IndiaPlace Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1
ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Syria to Iraq
ANZAC take Iraq from Italians
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 artillery and 1 infantry moved from South Australia to Queensland
2 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from South Australia to Northern Territory
1 fighter moved from New South Wales to Queensland
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Malaya to IndiaPlace Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1
ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Move - French
2 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 fighter moved from Trans-Jordan to Persia
2 cruisers and 1 destroyer moved from 110 Sea Zone to 92 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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Game #6 Posted and up to date
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Refreshing
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 infantry, 2 marines, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Western Ukraine to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Ukraine
15 armour, 3 artilleries, 17 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
1 bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
1 submarine moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea ZoneCombat - Germans
Battle in Ukraine
Germans attack with 16 armour, 3 artilleries, 17 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 16 armour, 3 artilleries, 17 infantry and 4 mech_infantrys in Ukraine, round 2 : 13/40 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 16 armour, 3 artilleries, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 2 fighters and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters in 113 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 113 Sea Zone
Germans roll dice for 2 fighters in 113 Sea Zone, round 3 : 2/2 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Baltic States, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 bombers moved from Baltic States to Western Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
2 fighters moved from 113 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
1 aaGun, 1 artillery and 1 infantry moved from France to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 artillery moved from Southern France to France
3 mech_infantrys moved from Romania to Ukraine
1 aaGun moved from Romania to Bessarabia
2 aaGuns moved from Western Ukraine to Ukraine
1 infantry moved from Norway to FinlandPlace Units - Germans
5 mech_infantrys placed in Germany
1 bomber and 2 marines placed in Western Germany
1 infantry placed in France
2 transports placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 armour; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Novgorod to Ukraine
9 armour, 2 artilleries, 1 fighter, 17 infantry, 15 mech_infantrys and 1 tactical_bomber moved from Bryansk to Ukraine
4 armour and 1 mech_infantry moved from Russia to Ukraine
1 artillery moved from Novgorod to Baltic States
1 mech_infantry moved from Vyborg to Baltic States
1 mech_infantry moved from Karelia to Baltic States
1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Baltic StatesCombat - Russians
Battle in Ukraine
Russians attack with 13 armour, 2 artilleries, 2 fighters, 17 infantry, 16 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 16 armour, 3 artilleries, 1 factory_minor, 16 infantry and 7 mech_infantrys
AA fire in Ukraine : 0/3 hits
Russians roll dice for 13 armour, 2 artilleries, 2 fighters, 17 infantry, 16 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 14/51 hits
Germans roll dice for 2 aaGuns, 16 armour, 3 artilleries, 16 infantry and 7 mech_infantrys in Ukraine, round 2 : 9/42 hits
2 aaGuns owned by the Germans, 12 infantry owned by the Germans and 9 infantry owned by the Russians lost in Ukraine
Russians roll dice for 13 armour, 2 artilleries, 2 fighters, 8 infantry, 16 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 9/42 hits
Germans roll dice for 16 armour, 3 artilleries, 4 infantry and 7 mech_infantrys in Ukraine, round 3 : 14/30 hits
5 mech_infantrys owned by the Germans, 6 mech_infantrys owned by the Russians, 4 infantry owned by the Germans and 8 infantry owned by the Russians lost in Ukraine
Russians roll dice for 13 armour, 2 artilleries, 2 fighters, 10 mech_infantrys and 1 tactical_bomber in Ukraine, round 4 : 12/28 hits
Germans roll dice for 16 armour, 3 artilleries and 2 mech_infantrys in Ukraine, round 4 : 9/21 hits
2 mech_infantrys owned by the Germans, 9 mech_infantrys owned by the Russians, 7 armour owned by the Germans and 3 artilleries owned by the Germans lost in Ukraine
Russians roll dice for 13 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 5 : 12/19 hits
Germans roll dice for 9 armour in Ukraine, round 5 : 4/9 hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 9 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 12 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 65
Casualties for Germans: 2 aaGuns, 16 armour, 3 artilleries, 16 infantry and 7 mech_infantrys
Casualties for Russians: 1 armour, 2 artilleries, 17 infantry and 16 mech_infantrys
Battle in Baltic States
Russians attack with 1 armour, 1 artillery and 2 mech_infantrys
Germans defend with 2 mech_infantrys
Russians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Baltic States, round 2 : 2/4 hits
Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Russians lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Belarus
1 fighter moved from Ukraine to Novgorod
1 tactical_bomber moved from Ukraine to Novgorod
1 aaGun moved from Bryansk to Ukraine
1 fighter moved from Ukraine to Russia
1 submarine moved from 115 Sea Zone to 113 Sea Zone
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Timguska to NovosibirskPlace Units - Russians
3 armour placed in Novgorod
4 armour placed in Russia
Russians undo move 2.
3 armour placed in Russia
1 armour placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs -
Russians win, taking Ukraine from Germans with 12 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 65
The eastern front has collapsed! The people of Europe will soon be freed from fascist tyranny!
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Time to concede.
Thought about it allready before i did my G move.
I need two strong hands (Germany and Japan) to crush you and break your neck.
Good gameplay by you.