17L BM World Domination Tech Giallo(x)+6 vs Simon33

  • '21 '20 '19 '18 '17 '16

    you can only hit a teritorrity once, what you can do is use the 1st damage roll for pac side as wel, let me know

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 96 Sea Zone to 94 Sea Zone
                2 transports moved from 96 Sea Zone to 97 Sea Zone
                4 infantry moved from Southern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus
                2 infantry moved from 99 Sea Zone to Crete
                1 carrier moved from 96 Sea Zone to 99 Sea Zone
                2 fighters moved from 96 Sea Zone to Eastern Poland
                2 armour and 1 mech_infantry moved from Eastern Poland to Belarus
                1 armour moved from Timguska to Yakut S.S.R.
                      Italians take Yenisey from Russians
                      Italians take Yakut S.S.R. from Russians

    Combat - Italians
                Battle in Crete
                Battle in Cyprus

    Non Combat Move - Italians
                3 aaGuns and 2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 bombers and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_40937_Ita6.tsvg

  • '19 '17 '16

    @Giallo:

    you can only hit a teritorrity once, what you can do is use the 1st damage roll for pac side as wel, let me know

    I don’t think that rule applies to Global. There’s a rule like that in classic.

    Let’s roll for damage on Kwangtung here:
    DiceRolling 1d6:
    (5)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 5
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 fighter moved from Hawaiian Islands to New Guinea
                1 destroyer and 1 submarine moved from 52 Sea Zone to 54 Sea Zone
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40937_Fre6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans
                Germans spend 15 on tech rolls
                    Germans roll 5,3,2 and gets 0 hits
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans repair damage of 6x factory_major, 3x factory_major; Remaining resources: 44 PUs; 0 techTokens;
                Germans buy 1 carrier, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                6 armour and 10 mech_infantrys moved from Baltic States to Smolensk
                1 armour and 11 mech_infantrys moved from Eastern Poland to Smolensk
                2 artilleries and 1 infantry moved from Baltic States to Belarus
                3 infantry moved from Novgorod to Belarus
                5 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Bulgaria to Romania
                3 submarines moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 124 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 99 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                2 infantry moved from Norway to Finland
                1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to Western Ukraine
                11 artilleries and 19 infantry moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 3 fighters and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 3 fighters in 110 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 bomber moved from 110 Sea Zone to Western Germany
                3 fighters moved from 110 Sea Zone to Western Germany
                1 mech_infantry moved from Finland to Karelia
                1 bomber moved from Western Ukraine to Eastern Poland
                1 bomber moved from Eastern Poland to Germany
                2 aaGuns moved from Eastern Poland to Belarus

    Place Units - Germans
                1 carrier and 1 fighter placed in 112 Sea Zone
                3 infantry placed in Novgorod
                3 infantry placed in France

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_40937_Ger7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Urals to Yenisey
                      Russians take Timguska from Italians
                      Russians take Yenisey from Italians
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Italians
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns, 10 artilleries and 45 infantry moved from Ukraine to Rostov
                2 artilleries moved from Caucasus to Rostov

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs

    triplea_40937_Rus7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Japanese
                Japanese spend 15 on tech rolls
                    Japanese roll 5,2,4 and gets 0 hits
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 6 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                Rocket attack in Queensland does 2 damage to harbour owned by ANZAC
                    Rockets in Caroline Islands roll: 3
                Rocket attack in Midway does 3 damage to harbour owned by Americans
                    Rockets in Japan roll: 3
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Jehol
                1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
                3 mech_infantrys moved from Kiangsu to Hunan
                3 mech_infantrys moved from Shantung to Hunan
                3 infantry moved from Anhwe to Hunan
                1 infantry moved from Kweichow to Hunan
                1 fighter and 2 tactical_bombers moved from Anhwe to Jehol

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Jehol, round 2 :  1/6 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 3 tactical_bombers moved from Jehol to Hunan
                2 artilleries and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 artilleries, 1 carrier, 1 fighter, 1 infantry and 3 transports moved from 45 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                3 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
                2 bombers moved from Philippines to Japan

    Place Units - Japanese
                1 submarine and 2 transports placed in 6 Sea Zone
                2 artilleries placed in Japan
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs

    triplea_40937_Jap7.tsvg

  • '19 '17 '16

    Note: London rocket will also attack Germany, subject to rule clarification. Otherwise it will attack W Germany

    DiceRolling 1d6:
    (2)

    Calcutta rocket will attack Kwangtung naval base

    DiceRolling 1d6:
    (4)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 carriers, 3 infantry and 1 transport; Remaining resources: 0 techTokens; 1 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Morocco to Algeria
                1 destroyer and 3 fighters moved from 91 Sea Zone to 94 Sea Zone
                1 fighter moved from 91 Sea Zone to Algeria
                1 bomber moved from Gibraltar to 99 Sea Zone
                1 fighter moved from Gibraltar to Algeria
                1 marine moved from New Guinea to Dutch New Guinea
                      Americans take Dutch New Guinea from Japanese

    Combat - Americans
                Americans creates battle in territory 54 Sea Zone
                Battle in 99 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 fighter; Italians defend with 1 carrier and 2 transports
                        Americans roll dice for 1 bomber in 99 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 carrier, 1 fighter and 2 transports in 99 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 bomber in 99 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 carrier, 1 fighter and 2 transports in 99 Sea Zone, round 3 :  2/2 hits
                        1 bomber owned by the Americans lost in 99 Sea Zone
                    Italians win, taking 54 Sea Zone from Japanese with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in Algeria
                    Americans attack with 2 fighters and 1 mech_infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 2 fighters and 1 mech_infantry in Algeria, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Algeria
                    Americans win, taking Algeria from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 94 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 3 fighters in 94 Sea Zone, round 2 :  1/4 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 94 Sea Zone to Gibraltar
                2 fighters moved from 94 Sea Zone to 92 Sea Zone
                2 fighters moved from Algeria to 92 Sea Zone
                2 carriers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                10 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Line Islands to 29 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 29 Sea Zone to 30 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 7 submarines and 1 tactical_bomber moved from 46 Sea Zone to 30 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 30 Sea Zone
                1 fighter moved from New Guinea to Queensland

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Eastern United States
                2 carriers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery and 1 fighter moved from Yunnan to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 artillery and 1 fighter
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 fighter in Szechwan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Yunnan
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                3 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    Purchase Units - British
                British buy 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 techTokens; 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Rocket attack in Germany does 2 damage to factory_major owned by Germans
                    Rockets in Scotland roll: 2
                1 mech_infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                3 fighters moved from India to 37 Sea Zone
                1 tactical_bomber moved from Persia to 99 Sea Zone
                1 bomber moved from Egypt to 99 Sea Zone
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians
                1 armour moved from Morocco to Tunisia
                      British take Tunisia from Italians

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                        British roll dice for 1 destroyer and 3 fighters in 37 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                    British win, taking 37 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 99 Sea Zone
                    British attack with 1 bomber and 1 tactical_bomber
                    Germans defend with 1 fighter; Italians defend with 1 carrier and 2 transports
                        British roll dice for 1 bomber and 1 tactical_bomber in 99 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 carrier, 1 fighter and 2 transports in 99 Sea Zone, round 2 :  2/2 hits
                        1 tactical_bomber owned by the British and 1 bomber owned by the British lost in 99 Sea Zone
                    Italians win with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is -23
                    Casualties for British: 1 bomber and 1 tactical_bomber

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 4
                EDIT: Changing unit bombing damage for these Japanese owned units to: harbour = 4
                EDIT: Turning off Edit Mode
                2 aaGuns, 2 artilleries and 14 infantry moved from Yunnan to Burma
                1 armour and 1 infantry moved from India to Burma
                3 fighters moved from 37 Sea Zone to Burma
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 destroyer moved from 91 Sea Zone to 106 Sea Zone
                1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
                1 infantry moved from Morocco to Algeria
                1 armour moved from Egypt to Iraq

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Egypt
                1 artillery and 2 infantry placed in Persia
                1 artillery and 1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
                British collect 39 PUs (1 lost to blockades); end with 39 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_40937_UK_7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Yakut S.S.R. to Yenisey
                1 armour and 1 mech_infantry moved from Belarus to Nenetsia
                      Italians take Nenetsia from Russians
                1 armour moved from Belarus to Ukraine
                      Italians take Bryansk from Russians
                      Italians take Ukraine from Russians
                1 submarine moved from 95 Sea Zone to 94 Sea Zone
                1 bomber moved from Southern Italy to 94 Sea Zone
                2 infantry moved from Cyprus to 99 Sea Zone
                2 infantry moved from Crete to 99 Sea Zone
                4 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 carrier and 1 fighter moved from 99 Sea Zone to 97 Sea Zone
                2 fighters moved from Eastern Poland to Southern Italy
                1 bomber moved from Southern Italy to 94 Sea Zone

    Combat - Italians
                Battle in Yenisey
                    Italians attack with 1 armour
                    Russians defend with 1 armour
                        Italians roll dice for 1 armour in Yenisey, round 2 :  0/1 hits
                        Russians roll dice for 1 armour in Yenisey, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Yenisey, round 3 :  0/1 hits
                        Russians roll dice for 1 armour in Yenisey, round 3 :  1/1 hits
                        1 armour owned by the Italians lost in Yenisey
                    Russians win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour
                Battle in 94 Sea Zone
                    Italians attack with 2 bombers and 1 submarine
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 bombers in 94 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the Americans lost in 94 Sea Zone
                    Italians win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                2 bombers moved from 94 Sea Zone to Southern Italy
                4 submarines moved from 95 Sea Zone to 97 Sea Zone
                4 infantry moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                1 fighter placed in 97 Sea Zone
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs

    triplea_40937_Ita7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC repair damage of 4x harbour; Remaining resources: 9 PUs;
                ANZAC buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 marine moved from Queensland to 54 Sea Zone
                1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 marine moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 aaGun, 1 artillery and 5 infantry moved from Queensland to Northern Territory
                1 destroyer and 1 submarine moved from 54 Sea Zone to 56 Sea Zone
                1 fighter moved from New South Wales to Northern Territory
                1 fighter moved from New Guinea to Northern Territory

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40937_Fre7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans
                Germans spend 15 on tech rolls
                    Germans roll 6,2,5 and gets 1 hit
                Germans removing all Technology Tokens after successful research.
                Germans discover Rockets Advance

    Activate Technology - Germans
                Germans activating Rockets Advance

    Purchase Units - Germans
                Germans repair damage of 4x factory_major; Remaining resources: 43 PUs; 0 techTokens;
                Germans buy 1 cruiser and 3 fighters; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Germans
                Rocket attack in Scotland does 4 damage to airfield owned by British
                    Rockets in France roll: 4
                Rocket attack in United Kingdom does 2 damage to factory_major owned by British
                    Rockets in Western Germany roll: 2
                Rocket attack in Russia does 6 damage to factory_major owned by Russians
                    Rockets in Novgorod roll: 6
                13 artilleries and 23 infantry moved from Belarus to Smolensk
                5 mech_infantrys moved from Eastern Poland to Smolensk
                1 submarine moved from 124 Sea Zone to 110 Sea Zone
                1 infantry moved from France to Normandy Bordeaux
                2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Germany to Southern Italy
                1 bomber moved from Western Germany to Southern Italy
                2 fighters moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 97 Sea Zone
                1 mech_infantry moved from Karelia to Belarus
                1 infantry moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Combat - Germans

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these British owned units to: airfield = 0
                EDIT: Changing unit bombing damage for these British owned units to: factory_major = 6
                EDIT: Turning off Edit Mode
                2 aaGuns moved from Belarus to Smolensk
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Romania to Bulgaria
                2 infantry moved from Finland to Karelia
                1 fighter moved from 97 Sea Zone to 110 Sea Zone

    Place Units - Germans
                1 cruiser placed in 110 Sea Zone
                3 fighters placed in Novgorod
                Germans undo move 2.
                3 fighters placed in Western Germany
                Germans undo move 2.
                3 fighters placed in France

    Turn Complete - Germans
                Germans collect 51 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_40937_Ger8.tsvg

  • '21 '20 '19 '18 '17 '16

    damage scotland rocket attack to uk

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Ukraine
                      Russians take Bryansk from Italians
                9 artilleries and 17 infantry moved from Russia to Bryansk
                2 infantry moved from Rostov to Ukraine
                12 artilleries and 44 infantry moved from Rostov to Bryansk

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 armour and 2 infantry
                    Italians defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 armour and 2 infantry in Ukraine, round 2 :  1/3 hits
                        Italians roll dice for 1 armour in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
                    Russians win, taking Ukraine from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Rostov to Bryansk
                2 fighters and 1 tactical_bomber moved from Russia to Volgograd
                1 infantry moved from Evenkiyskiy to Timguska

    Place Units - Russians
                1 infantry placed in Russia
                3 fighters placed in Volgograd

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs

    triplea_40937_Rus8.tsvg

  • '19 '17 '16

    How embarrassing. Main force cut off from Moscow again. Ouch!

  • '21 '20 '19 '18 '17 '16

    @simon33:

    How embarrassing. Main force cut off from Moscow again. Ouch!

    :-D I already didn’t understand

  • '19 '17 '16

    @Giallo:

    @simon33:

    How embarrassing. Main force cut off from Moscow again. Ouch!

    :-D I already didn’t understand

    I was thinking I could cover Bryansk as well as Moscow last turn then they would have been able to march straight back. Could cost me the game.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 66 to 51
                EDIT: Turning off Edit Mode
                Japanese repair damage of 5x factory_minor, 2x harbour; Remaining resources: 6 SuicideAttackTokens; 44 PUs; 0 techTokens;
                Japanese buy 2 destroyers, 8 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                Rocket attack in Queensland does 4 damage to harbour owned by ANZAC
                    Rockets in Caroline Islands roll: 4
                Rocket attack in Midway does 1 damage to airfield owned by Americans
                    Rockets in Japan roll: 1
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Hunan to Kweichow
                1 mech_infantry moved from Hunan to Kwangsi
                1 mech_infantry moved from Kwangsi to French Indo China
                1 infantry moved from Hunan to Anhwe
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
                1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
                5 mech_infantrys moved from Hunan to Kwangsi
                5 mech_infantrys moved from Kwangsi to French Indo China
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                1 bomber moved from Japan to 37 Sea Zone
                1 bomber moved from Japan to 37 Sea Zone
                1 destroyer moved from 20 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 submarine moved from 6 Sea Zone to 1 Sea Zone
                1 carrier moved from 20 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Hunan to Siam
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                1 fighter moved from 20 Sea Zone to Siam
                1 battleship moved from 20 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Siberia
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking Siberia from Russians, taking 42 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Soviet Far East
                Battle in Siam
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Siam, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in Siam
                    Japanese win, taking Soviet Far East from Russians with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 marine
                        Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 :  1/2 hits
                        Americans roll dice for 1 marine in Dutch New Guinea, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 marine owned by the Americans lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from Americans with 1 artillery remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 marine
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 :  2/3 hits
                        Chinese roll dice for 1 artillery in Szechwan, round 2 :  0/1 hits
                        1 artillery owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 destroyer and 2 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 destroyer and 2 transports in 37 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 2 bombers, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in French Indo China
                    Japanese attack with 1 fighter, 6 mech_infantrys and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 6 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 :  3/8 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shan State
                Battle in Malaya
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Malaya
                    Japanese win, taking Shan State from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Siam to 37 Sea Zone
                1 fighter moved from French Indo China to 37 Sea Zone
                1 tactical_bomber moved from French Indo China to Hunan
                1 fighter and 1 tactical_bomber moved from Szechwan to Hunan
                3 mech_infantrys moved from Shantung to Hunan
                3 mech_infantrys moved from Kiangsu to Anhwe
                1 battleship, 5 carriers, 2 cruisers, 8 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
                2 bombers moved from 37 Sea Zone to Hainan

    Place Units - Japanese
                2 infantry and 1 mech_infantry placed in Shantung
                3 infantry placed in Kiangsu
                3 infantry placed in Kwangtung
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs

    triplea_40937_Jap8.tsvg

  • '19 '17 '16

    2nd rocket attacks Germany

    DiceRolling 1d6:
    (4)

    Rocket attacks Kwangtung factory

    DiceRolling 1d6:
    (5)

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Combat Move - British
                Rocket attack in Germany does 6 damage to factory_major owned by Germans
                    Rockets in Scotland roll: 6
                3 fighters moved from Burma to 37 Sea Zone
                1 mech_infantry moved from Algeria to Libya
                      British take Libya from Italians

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 3 fighters
                    Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
                        British roll dice for 3 fighters in 37 Sea Zone, round 2 :  2/3 hits

    triplea_40937_Bri8.tsvg

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