scramble from carrier?
Desert_Admiral + 18 Allies -VS- dawgoneit Axis
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 bombers, 2 carriers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to FranceCombat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in France causes 3 damage total.
Battle in Normandy Bordeaux
Americans attack with 1 armour and 1 infantry
Germans defend with 1 aaGun, 1 factory_minor and 1 harbour
1 aaGun owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - Americans
1 bomber moved from France to United Kingdom
3 artilleries, 3 infantry and 3 transports moved from 108 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 carriers moved from 108 Sea Zone to 110 Sea Zone
1 cruiser, 1 destroyer, 7 fighters and 1 tactical_bomber moved from 108 Sea Zone to 110 Sea Zone
1 destroyer moved from 108 Sea Zone to 110 Sea Zone
5 bombers moved from Eastern United States to United Kingdom
3 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 carriers placed in 10 Sea Zone
3 bombers placed in Eastern United States
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 5 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 carriers and 1 fighter
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
United Kingdom : 6 bombers
Normandy Bordeaux : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
110 Sea Zone : 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 40 / 49
Russians : 36 / 42
Japanese : 62 / 67
Americans : 52 / 72
Chinese : 3 / 6
British : 32 / 30
UK_Pacific : 5 / 14
Italians : 19 / 34
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsTerritory Summary for Chinese :
Shensi : 4 infantry
Tsinghai : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 40 / 49
Russians : 36 / 42
Japanese : 61 / 67
Americans : 52 / 72
Chinese : 4 / 4
British : 32 / 30
UK_Pacific : 5 / 14
Italians : 19 / 34
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.875
Median : 5.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
3 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
1 bomber moved from United Kingdom to Southern France
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 bombers, 2 carriers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to FranceCombat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in France causes 3 damage total.
Battle in Normandy Bordeaux
Americans attack with 1 armour and 1 infantry
Germans defend with 1 aaGun, 1 factory_minor and 1 harbour
1 aaGun owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - Americans
1 bomber moved from France to United Kingdom
3 artilleries, 3 infantry and 3 transports moved from 108 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 carriers moved from 108 Sea Zone to 110 Sea Zone
1 cruiser, 1 destroyer, 7 fighters and 1 tactical_bomber moved from 108 Sea Zone to 110 Sea Zone
1 destroyer moved from 108 Sea Zone to 110 Sea Zone
5 bombers moved from Eastern United States to United Kingdom
3 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 carriers placed in 10 Sea Zone
3 bombers placed in Eastern United States
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsPurchase Units - British
British buy 2 artilleries, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
1 bomber moved from United Kingdom to Southern France
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-JordanCombat - British
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Burma
British attack with 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/4 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
2 fighters moved from India to Iraq
5 infantry moved from Scotland to 109 Sea Zone
5 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
1 carrier moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 109 Sea Zone to Normandy Bordeaux
2 destroyers moved from 109 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Burma to India
4 infantry moved from India to Burma
3 fighters moved from United Kingdom to Normandy BordeauxPlace Units - British
2 artilleries, 1 factory_minor and 1 infantry placed in United Kingdom
British undo move 1.
1 factory_minor placed in Iraq
2 artilleries and 1 infantry placed in United Kingdom
1 transport placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
British collect 31 PUs (2 lost to blockades); end with 31 PUsPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 artilleries and 2 infantryTerritory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 4 infantry
Tsinghai : 1 fighter and 2 infantry
Burma : 7 infantry
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 5 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 carriers and 1 fighter
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Trans-Jordan : 1 artillery
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Ontario : 1 artillery and 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 6 bombers, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Tanganyika Territory : 1 infantry
Normandy Bordeaux : 1 flag, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour and 10 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 transport
84 Sea Zone : 1 transport
104 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Persia : 1 flag
110 Sea Zone : 5 carriers, 1 cruiser, 4 destroyers, 7 fighters, 1 tactical_bomber and 8 transportsProduction/PUs Summary :
Germans : 40 / 49
Russians : 36 / 42
Japanese : 60 / 67
Americans : 52 / 72
Chinese : 4 / 4
British : 33 / 31
UK_Pacific : 6 / 6
Italians : 18 / 34
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 1 times
5 was rolled 10 times
6 was rolled 2 times
Average roll : 3.375
Median : 4.000
Variance : 3.043
Standard Deviation : 1.745
Total rolls : 24Null / Other
2 was rolled 2 times
5 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 2 times
5 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4British Combat
1 was rolled 5 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.250
Median : 1.000
Variance : 2.857
Standard Deviation : 1.690
Total rolls : 8Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 bombers, 2 carriers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to FranceCombat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in France causes 3 damage total.
Battle in Normandy Bordeaux
Americans attack with 1 armour and 1 infantry
Germans defend with 1 aaGun, 1 factory_minor and 1 harbour
1 aaGun owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - Americans
1 bomber moved from France to United Kingdom
3 artilleries, 3 infantry and 3 transports moved from 108 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 carriers moved from 108 Sea Zone to 110 Sea Zone
1 cruiser, 1 destroyer, 7 fighters and 1 tactical_bomber moved from 108 Sea Zone to 110 Sea Zone
1 destroyer moved from 108 Sea Zone to 110 Sea Zone
5 bombers moved from Eastern United States to United Kingdom
3 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 carriers placed in 10 Sea Zone
3 bombers placed in Eastern United States
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsPurchase Units - British
British buy 2 artilleries, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
1 bomber moved from United Kingdom to Southern France
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-JordanCombat - British
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Burma
British attack with 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/4 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
2 fighters moved from India to Iraq
5 infantry moved from Scotland to 109 Sea Zone
5 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
1 carrier moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 109 Sea Zone to Normandy Bordeaux
2 destroyers moved from 109 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Burma to India
4 infantry moved from India to Burma
3 fighters moved from United Kingdom to Normandy BordeauxPlace Units - British
2 artilleries, 1 factory_minor and 1 infantry placed in United Kingdom
British undo move 1.
1 factory_minor placed in Iraq
2 artilleries and 1 infantry placed in United Kingdom
1 transport placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
British collect 31 PUs (2 lost to blockades); end with 31 PUsPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians repair damage of 4x factory_minor; Remaining resources: 30 PUs;
Italians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Southern France to Normandy Bordeaux
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from Southern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Tobruk to Trans-Jordan
1 bomber moved from Tobruk to Trans-Jordan
1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 2 cruisers and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 84 Sea ZoneCombat - Italians
Battle in 84 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 84 Sea Zone
Italians roll dice for 1 submarine in 84 Sea Zone, round 2 : 1/1 hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
British defend with 1 bomber, 5 fighters and 6 infantry; Americans defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/9 hits
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 5 fighters and 10 infantry in Normandy Bordeaux, round 2 : 9/20 hits
1 mech_infantry owned by the Italians, 1 bomber owned by the British, 1 infantry owned by the Americans, 1 armour owned by the Italians, 2 artilleries owned by the Italians and 5 infantry owned by the Italians lost in Normandy Bordeaux
Americans win with 1 armour, 3 artilleries, 5 fighters and 9 infantry remaining. Battle score for attacker is -18
Casualties for Italians: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Casualties for British: 1 bomber
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry
British defend with 1 artillery
Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits
British roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Italians
2 fighters moved from Trans-Jordan to Syria
1 bomber moved from Trans-Jordan to GreecePlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 1 bomber
EDIT: Turning off Edit Mode
1 infantry placed in Southern France
9 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 40 / 49
Russians : 36 / 42
Japanese : 60 / 67
Americans : 52 / 72
Chinese : 4 / 4
British : 32 / 31
UK_Pacific : 6 / 6
Italians : 19 / 34
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5ANZAC Combat
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsCombat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 transport
Egypt : 3 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 40 / 49
Russians : 36 / 42
Japanese : 60 / 67
Americans : 52 / 72
Chinese : 4 / 4
British : 32 / 31
UK_Pacific : 6 / 6
Italians : 19 / 34
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5ANZAC Combat
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x airfield; Remaining resources: 46 PUs;
Germans buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Southern Italy to Iraq
1 bomber moved from Greece to Iraq
1 mech_infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Baltic States
1 armour moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Bessarabia
3 infantry moved from Finland to Karelia
3 infantry moved from Finland to Vyborg
2 fighters and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
1 tactical_bomber moved from Gibraltar to 104 Sea ZoneCombat - Germans
Battle in Vyborg
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Vyborg, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 4 infantry
Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Baltic States, round 2 : 1/6 hits
Russians roll dice for 4 infantry in Baltic States, round 2 : 1/4 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Baltic States, round 3 : 0/5 hits
Russians roll dice for 3 infantry in Baltic States, round 3 : 0/3 hits
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Baltic States, round 4 : 1/5 hits
Russians roll dice for 3 infantry in Baltic States, round 4 : 0/3 hits
1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Baltic States, round 5 : 0/5 hits
Russians roll dice for 2 infantry in Baltic States, round 5 : 0/2 hits
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Baltic States, round 6 : 0/5 hits
Russians roll dice for 2 infantry in Baltic States, round 6 : 0/2 hits
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Baltic States, round 7 : 0/5 hits
Russians roll dice for 2 infantry in Baltic States, round 7 : 0/2 hits
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Baltic States, round 8 : 0/5 hits
Russians roll dice for 2 infantry in Baltic States, round 8 : 1/2 hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Baltic States, round 9 : 2/4 hits
Russians roll dice for 2 infantry in Baltic States, round 9 : 0/2 hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Iraq
Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Iraq, round 2 : 3/5 hits
British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/4 hits
1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in Iraq
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Iraq, round 3 : 0/3 hits
British roll dice for 1 fighter in Iraq, round 3 : 1/1 hits
1 fighter owned by the Germans lost in Iraq
Germans roll dice for 1 bomber and 1 tactical_bomber in Iraq, round 4 : 1/2 hits
British roll dice for 1 fighter in Iraq, round 4 : 0/1 hits
1 fighter owned by the British lost in Iraq
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 2 fighters, 1 infantry and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 2/5 hits
Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 0/3 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Western Ukraine, round 3 : 0/5 hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
Germans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Western Ukraine, round 4 : 3/5 hits
Russians roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Karelia
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Karelia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
Germans roll dice for 3 infantry in Karelia, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/5 hits
Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 2 : 2/3 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Belarus, round 3 : 0/3 hits
Russians roll dice for 2 artilleries in Belarus, round 3 : 2/2 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
1 armour owned by the Germans retreated to Eastern Poland
Russians win with 2 artilleries remaining. Battle score for attacker is -11
Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Bessarabia
Germans attack with 1 armour, 3 infantry and 2 mech_infantrys
Russians defend with 2 armour and 2 infantry
Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Bessarabia, round 2 : 2/6 hits
Russians roll dice for 2 armour and 2 infantry in Bessarabia, round 2 : 3/4 hits
3 infantry owned by the Germans and 2 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 armour and 2 mech_infantrys in Bessarabia, round 3 : 0/3 hits
Russians roll dice for 2 armour in Bessarabia, round 3 : 0/2 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Bessarabia, round 4 : 1/3 hits
Russians roll dice for 2 armour in Bessarabia, round 4 : 2/2 hits
2 mech_infantrys owned by the Germans and 1 armour owned by the Russians lost in Bessarabia
Germans roll dice for 1 armour in Bessarabia, round 5 : 1/1 hits
Russians roll dice for 1 armour in Bessarabia, round 5 : 0/1 hits
1 armour owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry and 2 mech_infantrys
Casualties for Russians: 2 armour and 2 infantryNon Combat Move - Germans
2 mech_infantrys moved from Germany to Baltic States
1 armour moved from Germany to Eastern Poland
1 bomber moved from Iraq to Syria
1 tactical_bomber moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Germany to Western Germany
1 tactical_bomber moved from 104 Sea Zone to Western Germany
5 infantry moved from Greece to BulgariaPlace Units - Germans
3 artilleries placed in France
10 infantry placed in Western Germany
1 artillery placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries moved from Belarus to Baltic States
3 mech_infantrys moved from Bryansk to Baltic States
1 artillery moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
2 fighters moved from Novgorod to Baltic States
3 infantry moved from Bryansk to Western Ukraine
3 artilleries moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries moved from Belarus to Baltic States
3 mech_infantrys moved from Bryansk to Baltic States
1 artillery moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
2 fighters moved from Novgorod to Baltic States
3 infantry moved from Bryansk to Western Ukraine
3 artilleries moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 3 artilleries and 5 infantry
Germans defend with 1 artillery, 2 infantry and 2 mech_infantrys
Russians roll dice for 3 artilleries and 5 infantry in Western Ukraine, round 2 : 1/8 hits
Germans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 1/5 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 3 artilleries and 4 infantry in Western Ukraine, round 3 : 1/7 hits
Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Western Ukraine, round 3 : 0/4 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 3 artilleries and 4 infantry in Western Ukraine, round 4 : 2/7 hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Western Ukraine, round 4 : 0/3 hits
2 mech_infantrys owned by the Germans lost in Western Ukraine
Russians roll dice for 3 artilleries and 4 infantry in Western Ukraine, round 5 : 0/7 hits
Germans roll dice for 1 artillery in Western Ukraine, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 3 artilleries and 3 infantry in Western Ukraine, round 6 : 3/6 hits
Germans roll dice for 1 artillery in Western Ukraine, round 6 : 0/1 hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 artillery, 2 infantry and 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 3 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Russians roll dice for 3 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 1/9 hits
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Baltic States, round 2 : 1/6 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 3 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 : 0/8 hits
Germans roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Baltic States, round 3 : 1/5 hits
1 artillery owned by the Russians lost in Baltic States
Russians roll dice for 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 4 : 3/7 hits
Germans roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Baltic States, round 4 : 1/5 hits
3 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Russians lost in Baltic States
Russians roll dice for 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 5 : 2/6 hits
Germans roll dice for 1 armour and 1 artillery in Baltic States, round 5 : 1/2 hits
1 artillery owned by the Russians, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Casualties for Russians: 2 artilleries and 2 mech_infantrysNon Combat Move - Russians
2 armour and 1 mech_infantry moved from Russia to Rostov
3 armour moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Baltic States to NovgorodPlace Units - Russians
3 infantry placed in Ukraine
2 armour and 1 infantry placed in Volgograd
3 infantry placed in Novgorod
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 17 infantry
Belarus : 1 infantry
Baltic States : 1 artillery and 1 mech_infantry
Bryansk : 4 aaGuns, 5 artilleries, 23 infantry and 1 mech_infantry
Rostov : 5 armour and 2 mech_infantrys
Russia : 1 airfield, 1 factory_major and 3 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 3 artilleries and 3 infantry
Volgograd : 2 armour, 1 factory_minor and 1 infantry
Novgorod : 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 46
Russians : 35 / 40
Japanese : 60 / 67
Americans : 52 / 72
Chinese : 4 / 4
British : 32 / 31
UK_Pacific : 6 / 6
Italians : 19 / 34
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 7 times
3 was rolled 20 times
4 was rolled 25 times
5 was rolled 21 times
6 was rolled 12 times
Average roll : 3.742
Median : 4.000
Variance : 2.448
Standard Deviation : 1.565
Total rolls : 97Germans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.750
Median : 4.000
Variance : 1.097
Standard Deviation : 1.047
Total rolls : 32Russians Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 13 times
4 was rolled 18 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3.738
Median : 4.000
Variance : 1.734
Standard Deviation : 1.317
Total rolls : 65 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 cruiser, 2 destroyers, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 2 infantry moved from Sumatra to 41 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 75 Sea Zone
1 armour and 1 artillery moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 34 Sea Zone to 55 Sea Zone
1 armour and 2 infantry moved from Java to 42 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 42 Sea Zone to 55 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 55 Sea Zone to Northern Territory
1 infantry moved from Korea to 6 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 cruiser, 3 destroyers, 3 infantry, 2 submarines and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry and 1 mech_infantry moved from Korea to Manchuria
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 artilleries moved from Hopei to Shensi
1 artillery moved from Szechwan to Shensi
1 infantry moved from Siam to French Indo China
1 armour moved from Siam to Yunnan
5 fighters and 5 tactical_bombers moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
2 bombers moved from Yunnan to ShensiCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Shensi
Japanese attack with 3 artilleries, 2 bombers, 5 fighters and 6 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 3 artilleries, 2 bombers, 5 fighters and 6 tactical_bombers in Shensi, round 2 : 9/16 hits
Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits
2 artilleries owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 artilleries
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 4 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 4 transports in 55 Sea Zone, round 2 : 5/8 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Northern TerritoryNon Combat Move - Japanese
2 bombers, 5 fighters and 6 tactical_bombers moved from Shensi to Yunnan
1 artillery and 3 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 cruiser, 2 destroyers and 2 submarines placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Malaya
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 bombers and 1 fighter; Remaining resources: 2 PUs;Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 bombers and 1 fighter; Remaining resources: 2 PUs;Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to NorwayCombat - Americans
Battle in Norway
Battle in DenmarkNon Combat Move - Americans
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
6 bombers moved from United Kingdom to Western United States
1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 carriers and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
3 bombers moved from Eastern United States to Hawaiian Islands
1 infantry moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
5 bombers and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Queensland : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 11 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 3 bombers, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport
25 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Normandy Bordeaux : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 infantry
Denmark : 1 flag, 1 infantry
Holland Belgium : 1 flag
112 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 2 transports
110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 33 / 46
Russians : 35 / 40
Japanese : 63 / 68
Americans : 60 / 82
Chinese : 2 / 4
British : 32 / 31
UK_Pacific : 6 / 6
Italians : 19 / 34
ANZAC : 9 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsTerritory Summary for Chinese :
Shensi : 2 infantry
Kansu : 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 33 / 46
Russians : 35 / 40
Japanese : 62 / 68
Americans : 60 / 82
Chinese : 3 / 4
British : 32 / 31
UK_Pacific : 6 / 6
Italians : 19 / 34
ANZAC : 9 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 2.286
Standard Deviation : 1.512
Total rolls : 8Chinese Combat
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6Japanese Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to Germany
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Germany
1 fighter moved from Normandy Bordeaux to Germany
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese





