No intercept
Karl (Allies +19) vs StuckTojo (Axis) Re-match
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
2 units repaired.
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to SiberiaCombat - Japanese
Battle in SiberiaNon Combat Move - Japanese
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
2 bombers moved from Borneo to Japan
2 fighters moved from Japan to 6 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5,3,5
Japanese collect 15 PUs (3 lost to blockades); end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 6 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from British Columbia to 1 Sea Zone
1 infantry moved from Alaska to 1 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Western United States
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
8 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 110 Sea Zone to United Kingdom
2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 4 transports moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 6 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British repair damage of 9x factory_major; Remaining resources: 31 PUs;
British buy 3 armour and 2 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
3 fighters and 1 tactical_bomber moved from Russia to Northwest Persia
2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
3 armour, 2 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
2 fighters moved from Russia to Northwest Persia
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Sikang to Kazakhstan
Russians take Kazakhstan from Italians
10 fighters moved from Russia to TambovCombat - British
Battle in Northwest Persia
British attack with 3 armour, 7 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 2 armour, 1 fighter and 2 mech_infantrys; Italians defend with 1 aaGun and 3 armour
British win, taking Northwest Persia from Italians with 3 armour, 7 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Germans: 2 armour, 1 fighter and 2 mech_infantrys
Casualties for British: 2 infantry
Casualties for Italians: 1 aaGun and 3 armourNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Northwest Persia to Eastern Persia
5 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
1 artillery and 6 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
3 mech_infantrys moved from India to Eastern Persia
2 armour moved from India to Eastern Persia
1 armour and 1 infantry moved from Szechwan to Sikang
1 aaGun, 1 armour, 4 artilleries and 3 infantry moved from Sikang to TsinghaiPlace Units - British
2 submarines placed in 80 Sea Zone
3 armour placed in PersiaTurn Complete - British
British collect 35 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
2 artilleries and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 2 artilleries and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 fighters moved from Caucasus to Southern Italy
2 armour and 1 mech_infantry moved from Ukraine to Romania
2 mech_infantrys moved from Caucasus to Ukraine
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
1 aaGun and 3 infantry moved from Western Germany to Northern Italy
1 infantry moved from Normandy Bordeaux to France
1 fighter moved from France to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,4,3,1,5,5,5,2
Italians collect 11 PUs (7 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 26 Sea Zone: 1 battleship
EDIT: Turning off Edit ModeNon Combat Move - ANZAC
1 carrier moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from Caroline Islands to 43 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 43 Sea ZonePlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Nenetsia to Archangel
1 mech_infantry moved from Archangel to Smolensk
6 mech_infantrys moved from Novgorod to Smolensk
2 armour moved from Novgorod to Smolensk
6 mech_infantrys moved from Eastern Poland to Smolensk
2 infantry moved from Volgograd to Kazakhstan
22 armour moved from Caucasus to Northwest Persia
40 mech_infantrys moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
2 fighters moved from Caucasus to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 bomber moved from Ukraine to Smolensk
1 bomber moved from Bulgaria to Smolensk
1 bomber moved from Germany to Smolensk
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Kazakhstan
1 bomber moved from France to Bryansk
2 bombers moved from France to SmolenskCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Kazakhstan
Germans attack with 3 infantry
British defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 22 armour, 1 artillery, 2 infantry and 40 mech_infantrys
British defend with 3 armour and 1 mech_infantry
Germans win, taking Northwest Persia from British with 22 armour, 1 artillery and 40 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 2 infantry
Casualties for British: 3 armour and 1 mech_infantry
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 armour, 5 bombers, 3 fighters, 13 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun, 2 armour, 4 artilleries and 11 infantry
2 mech_infantrys owned by the Germans and 2 armour owned by the Germans retreated to Belarus
Russians win with 2 armour, 4 artilleries and 6 infantry remaining. Battle score for attacker is -34
Casualties for Germans: 1 fighter and 11 mech_infantrys
Casualties for Russians: 1 aaGun and 5 infantryNon Combat Move - Germans
3 bombers moved from Smolensk to Novgorod
1 fighter moved from Smolensk to Belarus
2 bombers moved from Smolensk to Belarus
1 bomber moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
3 mech_infantrys moved from Germany to Eastern Poland
9 artilleries and 2 infantry moved from Ukraine to Western Ukraine
2 armour and 3 mech_infantrys moved from Caucasus to Ukraine
1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
3 tactical_bombers moved from Caucasus to Southern Italy
1 mech_infantry moved from Germany to Eastern Poland
2 infantry moved from Holland Belgium to France
1 artillery and 2 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Smolensk to UkrainePlace Units - Germans
3 artilleries placed in Novgorod
1 infantry placed in Volgograd
2 infantry placed in Western Germany
3 mech_infantrys placed in France
2 fighters and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,1,3,1,2,1,2,5
Germans collect 52 PUs (5 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
Well, the dice returned the favour. F’ing hell.
I assumed you weren’t doing anything for France.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Timguska to Urals
Russians take Urals from Germans
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Germans
2 infantry moved from Samara to Kazakhstan
2 infantry moved from Tambov to Volgograd
2 infantry moved from Tambov to Rostov
2 armour, 4 artilleries and 6 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Kazakhstan
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Belarus
6 artilleries moved from Tambov to Bryansk
5 infantry moved from Tambov to Bryansk
2 armour moved from Tambov to BryanskCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 armour, 4 artilleries, 6 infantry and 1 tactical_bomber
Germans defend with 2 armour, 2 bombers, 1 fighter and 2 mech_infantrys
2 armour owned by the Russians, 4 artilleries owned by the Russians and 2 infantry owned by the Russians retreated to Smolensk
Germans win with 1 armour and 1 fighter remaining. Battle score for attacker is 26
Casualties for Germans: 1 armour, 2 bombers and 2 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Bryansk
Russians attack with 2 armour, 6 artilleries and 5 infantry
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 2 armour, 6 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Tambov to Bryansk
18 infantry moved from Tambov to Bryansk
8 infantry moved from Tambov to Bryansk
13 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Volgograd to Russia
2 aaGuns and 16 infantry moved from Timguska to Novosibirsk
6 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Belarus to SmolenskPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 destroyer and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo JimaCombat - Japanese
Battle in Iwo JimaNon Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5,6,1,3,3,4,4,3,5
Japanese collect 17 PUs (4 lost to blockades); end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 6 bombers and 1 harbour; Remaining resources: 3 PUs;Combat Move - Americans
12 infantry moved from Morocco to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 12 infantry and 6 transports moved from 91 Sea Zone to 112 Sea Zone
9 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 26 Sea Zone to 17 Sea ZoneCombat - Americans
Battle in Norway
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 25 Sea Zone
2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 fighter moved from Hawaiian Islands to Midway
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 6 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 transports moved from 92 Sea Zone to 89 Sea Zone
1 bomber moved from Eastern United States to MidwayPlace Units - Americans
1 harbour placed in Midway
6 bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Americans collect 61 PUs (5 lost to blockades); end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British repair damage of 2x factory_major, 4x airfield; Remaining resources: 35 PUs;
British buy 2 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 armour moved from Tsinghai to Caucasus
Russians take Caucasus from Italians
10 fighters moved from Tambov to Bryansk
4 artilleries and 3 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Sikang to KazakhstanCombat - British
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - British
1 aaGun moved from Tsinghai to Kazakhstan
3 armour, 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber moved from Persia to Eastern Persia
5 infantry moved from India to West India
2 artilleries moved from India to West IndiaPlace Units - British
3 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
1 artillery and 7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 artillery and 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Ukraine to Rostov
1 bomber moved from Southern Italy to Rostov
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Holland Belgium to France
1 fighter moved from Normandy Bordeaux to France
1 bomber moved from Rostov to Bulgaria
1 mech_infantry moved from Northern Italy to Romania
3 infantry moved from Northern Italy to France
2 artilleries and 7 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Romania
3 fighters moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Romania to Eastern PolandPlace Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,4,1,1,2,6,1,3
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 26 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 25 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
ANZAC buy 2 destroyers; Remaining resources: 5 PUs;Combat Move - ANZAC
2 artilleries and 1 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone
2 artilleries and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 43 Sea Zone to Borneo
1 fighter moved from Szechwan to RussiaCombat - ANZAC
Battle in Borneo
ANZAC attack with 2 artilleries, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Borneo from Japanese with 2 artilleries and 2 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 fighters moved from Borneo to 43 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Persia to Eastern PersiaPlace Units - ANZAC
2 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
1 infantry moved from Persia to Eastern PersiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 bomber, 1 fighter and 5 mech_infantrys; Remaining resources: 10 PUs;Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Persia
Germans take Persia from British
1 artillery moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Iraq
Germans take Iraq from British
1 armour moved from Northwest Persia to Iraq
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
3 bombers moved from Novgorod to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 fighters moved from Germany to 112 Sea Zone
2 fighters and 5 tactical_bombers moved from Southern Italy to 112 Sea Zone
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from British
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
1 bomber moved from Ukraine to Volgograd
1 armour and 1 mech_infantry moved from Ukraine to VolgogradCombat - Germans
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in 112 Sea Zone
Germans attack with 3 bombers, 4 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 6 transports
Germans win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 83
Casualties for Germans: 2 fighters, 1 submarine and 3 tactical_bombers
Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 6 transports
Battle in Volgograd
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 1 artillery and 2 mech_infantrys
British defend with 1 armour
Germans win, taking Caucasus from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
1 bomber moved from Volgograd to Northwest Persia
12 armour moved from Northwest Persia to Iraq
20 mech_infantrys moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Iraq
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
4 aaGuns moved from Ukraine to Bessarabia
9 artilleries moved from Western Ukraine to Eastern Poland
4 mech_infantrys moved from Eastern Poland to Novgorod
1 armour and 2 mech_infantrys moved from Karelia to Finland
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Finland
3 bombers moved from 112 Sea Zone to Western Germany
2 aaGuns moved from Germany to Western Germany
5 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Belarus to Karelia
1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
1 mech_infantry moved from Southern Italy to Yugoslavia
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from France to Western Germany
3 mech_infantrys moved from France to Yugoslavia
1 artillery moved from Novgorod to Karelia
1 armour moved from Northwest Persia to Iraq
3 mech_infantrys moved from Northwest Persia to Iraq
1 fighter moved from Belarus to Western GermanyPlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
4 artilleries placed in Germany
1 armour and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,4,6,3,2,5,1,5
Germans collect 49 PUs (7 lost to blockades); end with 59 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
2 infantry moved from Tambov to Rostov
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
2 fighters moved from Russia to Rostov
1 tactical_bomber moved from Smolensk to RostovCombat - Russians
Battle in Rostov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians win, taking Rostov from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
2 armour, 4 artilleries and 7 infantry moved from Smolensk to Belarus
10 infantry moved from Bryansk to Belarus
6 artilleries moved from Bryansk to Belarus
9 infantry moved from Bryansk to Belarus
2 armour moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Belarus
22 infantry moved from Bryansk to Belarus
9 infantry moved from Russia to Bryansk
3 infantry moved from Tambov to Bryansk
1 fighter moved from Smolensk to Russia
2 aaGuns and 17 infantry moved from Novosibirsk to Samara
4 infantry moved from Tambov to Bryansk
2 fighters and 1 tactical_bomber moved from Rostov to Bryansk
1 fighter moved from Russia to BryanskPlace Units - Russians
3 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Combat - Japanese
Non Combat Move - Japanese
1 artillery moved from Soviet Far East to Siberia
1 infantry moved from Sakha to Siberia
2 fighters moved from 6 Sea Zone to JapanPlace Units - Japanese
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 17 PUs; end with 17 PUs total





