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17L G40 wheatbeer (Axis) vs Karl7 (Allies) BM3 game 3

  • 17

    Subs surface or submerge in SZ80?

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    no, they fight
    will need to give OOL since no place for planes to land

  • 17

    Allied subs scored no hits
    Japan opened with 4 hits

  • 17

    4 air hits I meant

    This is just hits that cannot target subs

  • 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 4 PUs;
                Japanese buy 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Iraq to 80 Sea Zone
                2 battleships, 3 carriers and 2 cruisers moved from 81 Sea Zone to 80 Sea Zone
                2 fighters moved from Caucasus to 80 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in 80 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 5 fighters and 3 tactical_bombers
                    Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber; ANZAC defend with 1 cruiser, 1 fighter and 1 submarine

    triplea_40684_Jap11.tsvg

  • 17

    map for ref

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    take out 1 cv, teh 2 dd

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    then 2 dd, I mean

  • 17

    Japan’s surface ships scored 2 hits

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    subs dead

  • 17

    Americans scored 6 hits, Japan damaged and sank its 3 carriers

  • 17

    Japan scored 8 hits for round 2 (that roll is for all units since no more subs)

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    8 hits?

    max defense from here on out

  • 17

    So the survivors would be 1 damaged BB and 2 fighters?

    Just confirming because retreat could still be an option for round 3.

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    swap a cruiser for a ftr

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    wow, I got totally diced there….  :-P

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 4 PUs;
                Japanese buy 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Iraq to 80 Sea Zone
                2 battleships, 3 carriers and 2 cruisers moved from 81 Sea Zone to 80 Sea Zone
                2 fighters moved from Caucasus to 80 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in 80 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 5 fighters and 3 tactical_bombers
                    Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber; ANZAC defend with 1 cruiser, 1 fighter and 1 submarine
                        Americans roll dice for 2 submarines in 80 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 5 fighters and 3 tactical_bombers in 80 Sea Zone, round 2 :  4/8 hits
                        Japanese roll dice for 2 battleships, 3 carriers and 2 cruisers in 80 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber in 80 Sea Zone, round 2 :  6/13 hits
                        1 submarine owned by the ANZAC, 1 submarine owned by the Americans, 1 carrier owned by the Americans, 2 destroyers owned by the Americans and 3 carriers owned by the Japanese lost in 80 Sea Zone
                        Japanese roll dice for 2 battleships, 2 cruisers, 5 fighters and 3 tactical_bombers in 80 Sea Zone, round 3 :  8/12 hits
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber in 80 Sea Zone, round 3 :  4/10 hits
                    Units damaged: 2 battleships owned by the Japanese
                        2 cruisers owned by the Japanese, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Americans, 1 cruiser owned by the ANZAC, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 fighter owned by the ANZAC and 1 fighter owned by the Americans lost in 80 Sea Zone
                        Japanese roll dice for 2 battleships, 5 fighters and 3 tactical_bombers in 80 Sea Zone, round 4 :  7/10 hits
                        Americans roll dice for 1 battleship, 1 cruiser and 1 fighter in 80 Sea Zone, round 4 :  2/3 hits
                        1 battleship owned by the Americans, 1 cruiser owned by the Americans, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 80 Sea Zone
                    Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 53
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for ANZAC: 1 cruiser, 1 fighter and 1 submarine
                    Casualties for Japanese: 2 battleships, 3 carriers and 2 cruisers
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 19 Sea Zone to Japan
                3 fighters and 3 tactical_bombers moved from 80 Sea Zone to Trans-Jordan
                2 fighters moved from 80 Sea Zone to Iraq
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery moved from Eastern Persia to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Iraq
                1 infantry moved from Iraq to Trans-Jordan
                1 transport moved from 81 Sea Zone to 77 Sea Zone
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 transport moved from 76 Sea Zone to 72 Sea Zone
                6 artilleries and 10 infantry moved from India to West India

    Place Units - Japanese
                1 mech_infantry placed in Iraq

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,5,4,3,1,6,4,1,1,2,5,6,1
                Japanese collect 5 PUs (10 lost to blockades); end with 5 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 10 PUs

    Production/PUs Summary :

    Germans : 59 / 85
        Russians : 13 / 0
        Japanese : 15 / 10
        Americans : 73 / 111
        Chinese : 23 / 23
        British : 29 / 36
        UK_Pacific : 11 / 0
        Italians : 20 / 11
        ANZAC : 17 / 32
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40684_Jap11.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 6 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Egypt to 77 Sea Zone
                1 bomber moved from Kansu to Russia

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Russia causes 6 damage total.
                Battle in 77 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 77 Sea Zone to Belgian Congo
                3 fighters moved from Alexandria to Egypt
                2 fighters moved from Morocco to Egypt
                3 fighters moved from Gibraltar to Egypt
                1 aaGun and 1 artillery moved from Morocco to 92 Sea Zone
                4 infantry moved from Morocco to 92 Sea Zone
                4 transports moved from 98 Sea Zone to 92 Sea Zone
                1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                1 aaGun, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt
                3 transports moved from 91 Sea Zone to 89 Sea Zone
                3 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                3 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                3 transports moved from 89 Sea Zone to 101 Sea Zone
                6 bombers moved from Eastern United States to Gibraltar
                1 armour moved from Novosibirsk to Samara
                1 bomber moved from Russia to Samara
                3 mech_infantrys moved from Yenisey to Novosibirsk
                3 mech_infantrys moved from Tsinghai to Novosibirsk
                1 infantry moved from Kansu to Novosibirsk
                1 mech_infantry moved from Sikang to Novosibirsk
                2 mech_infantrys moved from Szechwan to Tsinghai
                2 infantry moved from Kwangsi to Yunnan
                1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 infantry and 1 mech_infantry moved from Ceylon to 39 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry and 1 mech_infantry moved from 38 Sea Zone to Burma

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                6 fighters placed in Eastern United States
                3 artilleries and 3 infantry placed in Central United States
                1 armour placed in French Indo China

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
                Americans collect 72 PUs (1 lost to blockades); end with 72 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 112 PUs

    triplea_40684_Ame11.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                7 infantry moved from Yunnan to Burma
                1 infantry moved from Shensi to Sikang

    Non Combat Move - Chinese

    Place Units - Chinese
                7 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total

    triplea_40684_Chi11.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 6 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Egypt to 77 Sea Zone
                1 bomber moved from Kansu to Russia

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Russia causes 6 damage total.
                Battle in 77 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 77 Sea Zone to Belgian Congo
                3 fighters moved from Alexandria to Egypt
                2 fighters moved from Morocco to Egypt
                3 fighters moved from Gibraltar to Egypt
                1 aaGun and 1 artillery moved from Morocco to 92 Sea Zone
                4 infantry moved from Morocco to 92 Sea Zone
                4 transports moved from 98 Sea Zone to 92 Sea Zone
                1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                1 aaGun, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt
                3 transports moved from 91 Sea Zone to 89 Sea Zone
                3 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                3 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                3 transports moved from 89 Sea Zone to 101 Sea Zone
                6 bombers moved from Eastern United States to Gibraltar
                1 armour moved from Novosibirsk to Samara
                1 bomber moved from Russia to Samara
                3 mech_infantrys moved from Yenisey to Novosibirsk
                3 mech_infantrys moved from Tsinghai to Novosibirsk
                1 infantry moved from Kansu to Novosibirsk
                1 mech_infantry moved from Sikang to Novosibirsk
                2 mech_infantrys moved from Szechwan to Tsinghai
                2 infantry moved from Kwangsi to Yunnan
                1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 infantry and 1 mech_infantry moved from Ceylon to 39 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry and 1 mech_infantry moved from 38 Sea Zone to Burma

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                6 fighters placed in Eastern United States
                3 artilleries and 3 infantry placed in Central United States
                1 armour placed in French Indo China

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
                Americans collect 72 PUs (1 lost to blockades); end with 72 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 112 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                7 infantry moved from Yunnan to Burma
                1 infantry moved from Shensi to Sikang

    Non Combat Move - Chinese

    Place Units - Chinese
                7 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total

    Purchase Units - British
                British buy 1 armour and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from British Somaliland to Ethiopia
                2 fighters moved from Union of South Africa to Egypt

    Non Combat Move - British

    Place Units - British
                3 fighters placed in Egypt
                1 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,4
                British collect 27 PUs (2 lost to blockades); end with 27 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs

    Turn Complete - UK_Pacific

    triplea_40684_UK_11.tsvg

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