@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Karl (Allies +19) vs StuckTojo (Axis) Re-match
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Iraq to PersiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Western Ukraine from Russians
3 fighters and 3 tactical_bombers moved from Ukraine to Volgograd
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 artilleries and 2 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Ukraine to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 3 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
3 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
4 aaGuns, 12 armour, 5 artilleries and 17 infantry moved from Ukraine to Bryansk
5 mech_infantrys moved from Bessarabia to Bryansk
3 fighters and 3 tactical_bombers moved from Volgograd to Bryansk
1 fighter moved from Southern Italy to Bryansk
1 bomber and 1 fighter moved from Western Germany to Southern Italy
1 artillery moved from Western Germany to France
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Finland to Karelia
1 aaGun moved from Northern Italy to Western GermanyPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
1 fighter placed in Western Germany
8 mech_infantrys placed in Germany
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 55 PUs (3 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
1 armour moved from Samara to Caucasus
1 armour and 2 mech_infantrys moved from Samara to Volgograd
3 armour moved from Samara to Russia
1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to VolgogradCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Caucasus
Russians attack with 1 armour and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians win, taking Volgograd from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Tambov to Russia
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to RussiaPlace Units - Russians
1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
6 fighters and 3 tactical_bombers moved from French Indo China to Burma
2 bombers moved from Hainan to BurmaCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 44 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 2 bombers, 6 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 2 aaGuns, 2 artilleries and 7 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 aaGuns, 2 artilleries and 7 infantry
Casualties for Japanese: 2 fighters, 1 infantry and 2 mech_infantrysNon Combat Move - Japanese
2 bombers, 4 fighters and 3 tactical_bombers moved from Burma to French Indo China
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 mech_infantry moved from Manchuria to Jehol
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 destroyer, 1 fighter and 1 transport placed in 6 Sea Zone
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
Japanese collect 45 PUs (3 lost to blockades); end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to MoroccoCombat - Americans
Battle in Java
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win, taking Java from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea ZonePlace Units - Americans
2 infantry placed in Eastern United States
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
4 infantry moved from Kweichow to Hopei
3 infantry moved from Kweichow to Hunan
2 infantry moved from Kweichow to AnhwePlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 carrier and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Eastern Persia to Russia
3 fighters and 3 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from ItaliansCombat - British
British creates battle in territory 106 Sea Zone
Battle in Burma
British attack with 3 fighters and 3 infantry
Japanese defend with 1 armour and 1 artillery
British win, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour and 1 artilleryNon Combat Move - British
3 fighters moved from Burma to India
1 artillery and 3 infantry moved from West India to India
1 armour moved from Eastern Persia to India
2 transports moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Persia to Eastern Persia
2 armour moved from Iraq to Persia
3 artilleries and 3 infantry moved from Syria to Iraq
1 cruiser, 1 destroyer and 2 submarines moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from Gibraltar to Egypt
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 submarine placed in 98 Sea Zone
2 fighters and 1 mech_infantry placed in Persia
1 infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Rostov to Volgograd
1 bomber moved from Ukraine to Volgograd
1 fighter moved from Ukraine to Volgograd
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Bryansk to Samara
Italians take Samara from Russians
1 artillery and 3 infantry moved from Tunisia to Algeria
Italians take Algeria from AmericansCombat - Italians
Battle in Volgograd
Italians attack with 1 artillery, 1 bomber and 1 fighter
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 artillery
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Caucasus
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 armour and 1 infantry
Italians win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour and 1 infantryNon Combat Move - Italians
1 fighter moved from Ukraine to Southern Italy
1 fighter moved from Ukraine to Southern Italy
1 bomber and 1 fighter moved from Volgograd to Ukraine
1 armour moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 artillery and 1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Sumatra to 38 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 38 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 38 Sea Zone to India
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from United Kingdom to MoroccoNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 fighter and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Archangel to Vologda
Germans take Vologda from RussiansCombat - Germans
Germans creates battle in territory 125 Sea ZoneNon Combat Move - Germans
3 infantry moved from Karelia to Finland
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
2 artilleries and 2 infantry moved from Belarus to Bryansk
1 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
8 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from France to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Bryansk
2 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
1 armour moved from Novgorod to KareliaPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
9 mech_infantrys placed in Germany
1 bomber, 1 fighter and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to TambovCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
Russians win, taking Samara from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Trans-Jordan: 1 mech_infantry
EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 fighter, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Korea to Anhwe
1 mech_infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from French Indo China to Hunan
2 bombers moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 fighter moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Korea to Anhwe
1 tactical_bomber moved from 35 Sea Zone to Borneo
1 destroyer moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 44 Sea Zone from ANZAC with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Anhwe
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 armour, 1 fighter and 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers, 2 fighters and 2 tactical_bombers moved from Hunan to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from Anhwe to Jehol
1 mech_infantry moved from Jehol to Korea
1 fighter and 2 tactical_bombers moved from Borneo to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
Japanese collect 43 PUs (3 lost to blockades); end with 44 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 4 bombers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from 98 Sea Zone to Algeria
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Morocco to Algeria
1 armour and 1 infantry moved from Morocco to Algeria
2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Queensland to 42 Sea Zone
1 bomber moved from India to 43 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Algeria
Americans attack with 1 armour, 4 fighters, 4 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
Americans win, taking Algeria from Italians with 1 armour, 4 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 tactical_bomber moved from 42 Sea Zone to Java
1 bomber moved from 43 Sea Zone to Java
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from Algeria to 92 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
1 submarine placed in 10 Sea Zone
4 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Hopei to Anhwe
1 fighter and 2 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 infantry moved from Chahar to Hopei
2 infantry moved from Kweichow to Hunan
1 fighter moved from Yunnan to KweichowPlace Units - Chinese
4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
4 submarines moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 bomber and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 mech_infantry moved from Persia to Caucasus
1 armour moved from Persia to Caucasus
1 armour moved from Persia to Caucasus
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 fighter moved from Persia to Caucasus
1 fighter moved from Persia to Russia -
scram?
-
No scramble.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 fighters and 2 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
4 submarines moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 bomber and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 mech_infantry moved from Persia to Caucasus
1 armour moved from Persia to Caucasus
1 armour moved from Persia to Caucasus
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 fighter moved from Persia to Caucasus
1 fighter moved from Persia to RussiaCombat - British
British creates battle in territory 106 Sea Zone
Battle in 97 Sea Zone
British attack with 1 bomber, 2 destroyers, 3 fighters, 4 submarines and 2 tactical_bombers
Germans defend with 1 cruiser, 1 destroyer and 2 submarines
British win, taking 97 Sea Zone from Neutral with 1 bomber, 2 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 1 cruiser, 1 destroyer and 2 submarines
Casualties for British: 2 submarines
Battle in Caucasus
British attack with 2 armour, 1 fighter and 1 mech_infantry
Italians defend with 1 armour and 1 mech_infantry
retreated to Caucasus
Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for British: 2 armour and 1 mech_infantryNon Combat Move - British
1 fighter moved from Caucasus to Northwest Persia
3 artilleries and 3 infantry moved from Iraq to Northwest Persia
2 infantry moved from India to Burma
2 transports moved from 80 Sea Zone to 81 Sea Zone
1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Malta
2 fighters moved from 97 Sea Zone to 96 Sea Zone
1 carrier and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Libya to Tobruk
2 infantry moved from Eastern Persia to Persia
1 bomber moved from 97 Sea Zone to Malta
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
2 fighters placed in Persia
2 submarines placed in 98 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour and 5 infantry; Remaining resources: 2 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
Italians take Kazakhstan from Russians
Italians take Tsinghai from Chinese
1 artillery moved from Rostov to Tambov
1 bomber moved from Ukraine to TambovCombat - Italians
Battle in Tambov
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Ukraine to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from France to Northern Italy
2 armour and 3 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Bryansk to Volgograd
1 aaGun moved from Bryansk to Rostov
1 bomber moved from Tambov to BulgariaPlace Units - Italians
1 armour placed in Ukraine
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,5,5,4
Italians collect 18 PUs (4 lost to blockades); end with 20 PUs total





