@gamerman01 I will resign early. Such a pointless way to lose, sigh. I have a battle calculator, knew that was the likely result, and did it anyway. No clue what I was thinking. Thanks for the game! If you are interested in another please let me know, I will try to put up more of a fight.
L17 G40 BM3 wheatbeer (Axis) vs oysteilo (Allies)
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No
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Italians
2 artilleries and 4 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Southern Italy to Egypt
1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from BritishCombat - Italians
Battle in Egypt
Italians attack with 3 armour, 3 artilleries, 1 bomber, 1 fighter, 9 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry -
Italians open with 8 hits … OOL?
(just asking because it’s unlikely that Italy will actually win and I don’t know whether or not you’d want to save your aa gun and/or strategic bomber)
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Loose aa and bomber first, max defense
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Italians
2 artilleries and 4 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Southern Italy to Egypt
1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from BritishCombat - Italians
Battle in Egypt
Italians attack with 3 armour, 3 artilleries, 1 bomber, 1 fighter, 9 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
AA fire in Egypt : 0/2 hits
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 0/3 hits
Italians roll dice for 3 armour, 3 artilleries, 1 bomber, 1 fighter, 9 infantry and 1 mech_infantry in Egypt, round 2 : 8/18 hits
British roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 bomber, 5 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 7/22 hits
1 bomber owned by the British, 1 aaGun owned by the British, 2 infantry owned by the ANZAC, 7 infantry owned by the Italians and 4 infantry owned by the British lost in Egypt
Italians roll dice for 3 armour, 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 3 : 5/11 hits
British roll dice for 2 armour, 2 artilleries, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 6/15 hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 3 artilleries owned by the Italians, 2 infantry owned by the Italians and 4 infantry owned by the British lost in Egypt
Italians roll dice for 3 armour, 1 bomber and 1 fighter in Egypt, round 4 : 3/5 hits
British roll dice for 2 armour, 2 artilleries, 5 fighters and 1 tactical_bomber in Egypt, round 4 : 4/10 hits
1 fighter owned by the Italians, 3 armour owned by the Italians, 1 armour owned by the British and 2 artilleries owned by the British lost in Egypt
British win with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Italians: 3 armour, 3 artilleries, 1 fighter, 9 infantry and 1 mech_infantry
Casualties for British: 1 aaGun, 1 armour, 2 artilleries, 1 bomber, 8 infantry and 1 mech_infantry
Casualties for ANZAC: 2 infantry
1 bomber owned by the Italians retreated
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery
British defend with 1 infantry
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 aaGun moved from Romania to Eastern Poland
1 aaGun moved from Northern Italy to Southern Italy
1 bomber moved from Egypt to Alexandria
1 infantry moved from British Somaliland to EthiopiaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,3
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsProduction/PUs Summary :
Germans : 44 / 56
Russians : 36 / 37
Japanese : 36 / 37
Americans : 52 / 87
Chinese : 9 / 13
British : 27 / 22
UK_Pacific : 14 / 12
Italians : 17 / 20
ANZAC : 16 / 23
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 8 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Very good result for you
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No argument … 3 of 4 extra UK casualties compared to average make a big difference here.
If it had been 3 or 4 extra UK survivors compared to average instead, Germany would be taking heavy losses or failing.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 52 Sea Zone to 62 Sea Zone
1 cruiser moved from 52 Sea Zone to 51 Sea Zone
1 cruiser moved from 51 Sea Zone to 28 Sea ZonePlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 52 Sea Zone to 62 Sea Zone
1 cruiser moved from 52 Sea Zone to 51 Sea Zone
1 cruiser moved from 51 Sea Zone to 28 Sea ZonePlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
1 cruiser moved from 89 Sea Zone to 106 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 unit repaired.
3 infantry moved from Albania to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
1 mech_infantry moved from Yugoslavia to 97 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to 98 Sea Zone
2 bombers moved from Western Germany to 98 Sea Zone
1 fighter moved from Alexandria to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
4 fighters and 3 tactical_bombers moved from Alexandria to Egypt
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 tactical_bomber moved from Alexandria to 98 Sea Zone -
Scramble SZ98?
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Scramble SZ98?
no, had hoped for this comittmnet with 3 or 4 more units in egypt. Looks like it is a short game. Looks like the “lbunder” was with anzac, should have bought army round 1
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 unit repaired.
3 infantry moved from Albania to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
1 mech_infantry moved from Yugoslavia to 97 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to 98 Sea Zone
2 bombers moved from Western Germany to 98 Sea Zone
1 fighter moved from Alexandria to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
4 fighters and 3 tactical_bombers moved from Alexandria to Egypt
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 tactical_bomber moved from Alexandria to 98 Sea ZoneCombat - Germans
Battle in Egypt
Germans attack with 1 armour, 1 artillery, 4 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 airfield, 1 armour, 1 factory_minor, 5 fighters, 1 harbour and 1 tactical_bomber
Germans roll dice for 1 armour, 1 artillery, 4 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Egypt, round 2 : 4/13 hits
British roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Egypt, round 2 : 5/7 hits
1 mech_infantry owned by the Germans, 1 tactical_bomber owned by the British, 2 fighters owned by the British, 1 armour owned by the British, 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Egypt
Germans roll dice for 1 armour, 4 fighters and 3 tactical_bombers in Egypt, round 3 : 4/8 hits
British roll dice for 3 fighters in Egypt, round 3 : 3/3 hits
1 tactical_bomber owned by the Germans, 2 fighters owned by the Germans and 3 fighters owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 1 armour, 5 fighters and 1 tactical_bomberNon Combat Move - Germans
4 aaGuns, 11 artilleries and 18 infantry moved from Poland to Eastern Poland
1 artillery and 9 infantry moved from Romania to Eastern Poland
2 armour moved from Yugoslavia to Eastern Poland
6 armour and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 submarines moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
3 bombers moved from 98 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Southern Italy
2 fighters and 2 tactical_bombers moved from Egypt to Greece
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
9 mech_infantrys placed in Germany
2 artilleries and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUsProduction/PUs Summary :
Germans : 47 / 59
Russians : 35 / 37
Japanese : 36 / 37
Americans : 52 / 87
Chinese : 9 / 13
British : 25 / 22
UK_Pacific : 14 / 12
Italians : 17 / 20
ANZAC : 16 / 19
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 8 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I guess that could (should) have gone worse for me
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
2 fighters moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 marine moved from Novgorod to 115 Sea Zone
1 cruiser and 1 marine moved from 115 Sea Zone to 114 Sea Zone
1 marine moved from 114 Sea Zone to PolandCombat - Russians
Russians creates battle in territory 106 Sea Zone
Battle in Poland
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking 106 Sea Zone from Germans, taking Poland from Germans, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 aaGuns, 2 armour, 6 artilleries, 23 infantry and 2 mech_infantrys moved from Belarus to Bryansk
2 artilleries and 10 infantry moved from Western Ukraine to Bryansk
3 artilleries and 1 infantry moved from Ukraine to Bryansk
2 fighters moved from Baltic States to Russia
1 tactical_bomber moved from Baltic States to Russia
2 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Russia to Bryansk
1 mech_infantry moved from Bryansk to Ukraine
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 submarine moved from 106 Sea Zone to 91 Sea ZonePlace Units - Russians
1 infantry placed in Ukraine
1 infantry placed in Novgorod
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 bombers moved from Kwangsi to Malaya
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
1 submarine moved from 43 Sea Zone to 41 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone -
Scramble SZ26?
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yes, max
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Japan opened with 1 sub hit (assigned to damage BB, since that’s typically a safe assumption) and 9 non-sub hits
OOL?
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Japan opened with 1 sub hit (assigned to damage BB, since that’s typically a safe assumption) and 9 non-sub hits
OOL?
according to trple a is fine





