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G40L17 BM3 ShinJi Allies vs Karl Game 1

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Russians
                Russians repair damage of 4x factory_major; Remaining resources: 18 PUs;
                Russians buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                1 fighter moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 fighter moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Caucasus
                1 armour moved from Bryansk to Caucasus
                1 armour moved from Bryansk to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                3 mech_infantrys moved from Bryansk to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                17 mech_infantrys moved from Bryansk to Caucasus
                1 fighter moved from Bryansk to Archangel
                1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Caucasus
                    Russians attack with 2 armour and 23 mech_infantrys
                    Italians defend with 1 infantry
                        Russians roll dice for 2 armour and 23 mech_infantrys in Caucasus, round 2 :  7/25 hits
                        Italians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Caucasus
                    Russians win, taking Caucasus from Italians with 2 armour and 23 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  3/5 hits
                        Germans roll dice for 2 infantry in Ukraine, round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                6 aaGuns, 26 artilleries and 48 infantry moved from Bryansk to Russia
                1 fighter moved from Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Russia
                1 fighter moved from Archangel to Russia

    Place Units - Russians
                3 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_40646_Rus13.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 carrier, 5 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour and 2 infantry moved from Philippines to 35 Sea Zone
                1 armour, 2 infantry and 2 transports moved from 35 Sea Zone to 45 Sea Zone
                1 mech_infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 45 Sea Zone to 42 Sea Zone
                1 armour and 3 infantry moved from 42 Sea Zone to Java
                3 infantry moved from Anhwe to Kiangsu
                3 mech_infantrys moved from Kwangtung to Kiangsu
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 mech_infantrys moved from Chahar to Manchuria
                2 fighters moved from 6 Sea Zone to Manchuria
                2 fighters moved from 35 Sea Zone to Manchuria
                2 bombers moved from Hunan to Kiangsu
                2 destroyers moved from 35 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from India to Shan State
                1 armour and 1 mech_infantry moved from Suiyuyan to Jehol
                1 infantry moved from Kansu to Shensi
                1 mech_infantry moved from Yunnan to Anhwe
                1 mech_infantry moved from Yunnan to Shan State
                1 mech_infantry moved from Kansu to Chahar
                7 fighters moved from India to Shan State

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 armour and 3 infantry
                    ANZAC defend with 1 aaGun and 1 infantry
                    Japanese win, taking Java from Americans with 1 armour and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                Battle in Manchuria
                    Japanese attack with 4 fighters and 2 mech_infantrys
                    Americans defend with 2 infantry; Chinese defend with 2 infantry
                    Japanese win, taking Manchuria from Chinese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Americans: 2 infantry
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 fighter and 1 mech_infantry
                Battle in Kiangsu
                    Japanese attack with 2 bombers, 3 infantry and 3 mech_infantrys
                    Americans defend with 2 infantry
                    Japanese win, taking Kiangsu from Chinese with 2 bombers, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 7 fighters and 2 mech_infantrys
                    Americans defend with 1 airfield, 1 artillery and 1 infantry
                    Japanese win, taking Shan State from Americans with 7 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                5 carriers, 1 cruiser, 4 destroyers and 6 fighters moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from Manchuria to 6 Sea Zone
                1 fighter moved from Manchuria to Jehol
                2 bombers moved from Kiangsu to Kweichow
                1 armour moved from Kansu to Timguska
                7 fighters moved from Shan State to Kwangtung
                2 artilleries and 2 infantry moved from India to Burma

    Place Units - Japanese
                1 carrier and 5 fighters placed in 6 Sea Zone
                4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3,5,2,1,1,6,1,3,1,3,4,6,4,4,3,3,4,1,5,5,4,1,6,4,4,5,6,1,1,2,1,1,4,2,1,3,2
                Japanese collect 68 PUs (10 lost to blockades); end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs

    triplea_40646_Jap13.tsvg

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    if you hit 6, max defense, w/1 kamakaze on each dd

  • 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Malta to Anglo Egyptian Sudan
                3 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour moved from Rhodesia to Anglo Egyptian Sudan
                5 fighters moved from 72 Sea Zone to Anglo Egyptian Sudan
                1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 5 transports moved from 72 Sea Zone to 71 Sea Zone
                3 armour and 1 mech_infantry moved from South West Africa to Union of South Africa
                3 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 91 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 2 transports moved from 91 Sea Zone to 101 Sea Zone
                7 fighters moved from Western United States to 6 Sea Zone
                7 carriers, 6 destroyers, 14 fighters and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 7 Sea Zone to 16 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                2 carriers, 3 destroyers and 3 fighters moved from 7 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Malaya to Shan State

    triplea_40646_Ame13.tsvg

  • 15

    Ah, I see you already declared kamis.

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    wow!  I got totallly diced!  :lol:

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Malta to Anglo Egyptian Sudan
                3 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour moved from Rhodesia to Anglo Egyptian Sudan
                5 fighters moved from 72 Sea Zone to Anglo Egyptian Sudan
                1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 5 transports moved from 72 Sea Zone to 71 Sea Zone
                3 armour and 1 mech_infantry moved from South West Africa to Union of South Africa
                3 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 91 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 2 transports moved from 91 Sea Zone to 101 Sea Zone
                7 fighters moved from Western United States to 6 Sea Zone
                7 carriers, 6 destroyers, 14 fighters and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 7 Sea Zone to 16 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                2 carriers, 3 destroyers and 3 fighters moved from 7 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Malaya to Shan State

    Combat - Americans
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Battle in 97 Sea Zone
                    Americans attack with 3 submarines
                    Italians defend with 1 destroyer and 2 fighters
                        Americans roll dice for 3 submarines in 97 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 :  2/3 hits
                        2 submarines owned by the Americans lost in 97 Sea Zone
                    1 submarine owned by the Americans retreated to 99 Sea Zone
                    Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 submarines
                Battle in Shan State
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield and 2 mech_infantrys
                        Americans roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  0/2 hits
                        Japanese roll dice for 2 mech_infantrys in Shan State, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Shan State, round 3 :  2/2 hits
                        Japanese roll dice for 2 mech_infantrys in Shan State, round 3 :  1/2 hits
                        1 infantry owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Shan State
                    Americans win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in 86 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 86 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 6 Sea Zone
                    Americans attack with 9 carriers, 6 destroyers, 24 fighters and 1 submarine
                    Japanese defend with 7 carriers, 1 cruiser, 5 destroyers, 13 fighters, 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 9 carriers, 6 destroyers and 24 fighters in 6 Sea Zone, round 2 :  16/30 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 7 carriers, 1 cruiser, 5 destroyers, 13 fighters and 1 transport in 6 Sea Zone, round 2 :  8/26 hits
                    Units damaged: 5 carriers owned by the Americans
                        2 destroyers owned by the Japanese, 1 submarine owned by the Americans, 1 submarine owned by the Japanese, 2 destroyers owned by the Americans and 7 carriers owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 9 carriers, 4 destroyers and 24 fighters in 6 Sea Zone, round 3 :  13/28 hits
                        Japanese roll dice for 1 cruiser, 3 destroyers, 13 fighters and 1 transport in 6 Sea Zone, round 3 :  9/17 hits
                    Units damaged: 2 carriers owned by the Americans
                        3 destroyers owned by the Japanese, 1 cruiser owned by the Japanese, 9 fighters owned by the Japanese, 4 destroyers owned by the Americans and 3 fighters owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 9 carriers and 21 fighters in 6 Sea Zone, round 4 :  6/21 hits
                        Japanese roll dice for 4 fighters and 1 transport in 6 Sea Zone, round 4 :  3/4 hits
                        4 fighters owned by the Japanese, 1 transport owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 9 carriers and 18 fighters remaining. Battle score for attacker is 193
                    Casualties for Americans: 6 destroyers, 6 fighters and 1 submarine
                    Casualties for Japanese: 7 carriers, 1 cruiser, 5 destroyers, 13 fighters, 1 submarine and 1 transport
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                13 fighters moved from 6 Sea Zone to Midway
                1 fighter moved from 6 Sea Zone to Midway
                2 transports moved from 19 Sea Zone to 16 Sea Zone
                1 artillery moved from 101 Sea Zone to Eastern United States
                1 infantry moved from 101 Sea Zone to Eastern United States

    Place Units - Americans
                1 armour and 2 infantry placed in Union of South Africa
                Americans undo move 1.
                1 artillery and 2 infantry placed in Union of South Africa
                1 armour and 1 infantry placed in Eastern United States
                1 artillery placed in Western United States
                1 transport placed in 10 Sea Zone
                1 carrier and 2 destroyers placed in 101 Sea Zone
                Americans undo move 5.
                1 carrier and 1 destroyer placed in 101 Sea Zone
                4 fighters placed in Eastern United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total

    Combat Move - British

    Turn Complete - UK_Pacific

    triplea_40646_UK_13.tsvg

  • 15

    @Karl7:

    wow!  I got totallly diced!  :lol:

    You kinda did!  I only expected +100 or so!

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 4 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                2 fighters moved from Southern Italy to 99 Sea Zone
                1 infantry moved from Iraq to Northwest Persia

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Italians win, taking 99 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to Egypt
                3 fighters moved from Iraq to Egypt
                2 armour moved from Iraq to Egypt
                1 armour moved from Persia to Trans-Jordan

    Place Units - Italians
                3 armour placed in Egypt
                1 armour and 2 infantry placed in Iraq
                3 infantry placed in Persia

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs

    triplea_40646_Ita13.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry and 2 mech_infantrys moved from New South Wales to 62 Sea Zone
                1 infantry moved from South Australia to New South Wales
                2 fighters moved from New South Wales to Queensland
                1 fighter moved from Northern Territory to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 2 destroyers and 2 transports
                        ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 destroyers and 2 transports in 42 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 2 destroyers and 2 transports remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_40646_ANZ13.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry and 2 mech_infantrys moved from New South Wales to 62 Sea Zone
                1 infantry moved from South Australia to New South Wales
                2 fighters moved from New South Wales to Queensland
                1 fighter moved from Northern Territory to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 2 destroyers and 2 transports
                        ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 destroyers and 2 transports in 42 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 2 destroyers and 2 transports remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40646_Fre13.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 bombers, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                1 artillery and 4 infantry moved from Belarus to Bryansk
                2 infantry moved from Western Ukraine to Ukraine
                2 fighters and 2 tactical_bombers moved from Western Ukraine to Ukraine
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk
                2 bombers moved from Novgorod to Ukraine
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk
                37 armour, 13 artilleries, 24 infantry and 19 mech_infantrys moved from Western Ukraine to Bryansk
                3 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
                1 fighter moved from Western Germany to Egypt

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Bryansk
                    Germans attack with 40 armour, 14 artilleries, 28 infantry and 25 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 40 armour, 14 artilleries, 28 infantry and 25 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine
                2 bombers moved from Ukraine to Western Ukraine
                2 fighters and 2 tactical_bombers moved from Smolensk to Western Ukraine
                4 artilleries and 5 infantry moved from Novgorod to Belarus
                2 armour moved from Germany to Eastern Poland
                8 mech_infantrys moved from Western Germany to Poland
                3 transports moved from 115 Sea Zone to 113 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                2 transports moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Place Units - Germans
                3 armour placed in Western Ukraine
                3 tactical_bombers placed in Novgorod
                1 armour and 1 mech_infantry placed in Germany
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_40646_Ger14.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 bombers, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                1 artillery and 4 infantry moved from Belarus to Bryansk
                2 infantry moved from Western Ukraine to Ukraine
                2 fighters and 2 tactical_bombers moved from Western Ukraine to Ukraine
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk
                2 bombers moved from Novgorod to Ukraine
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk
                37 armour, 13 artilleries, 24 infantry and 19 mech_infantrys moved from Western Ukraine to Bryansk
                3 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
                1 fighter moved from Western Germany to Egypt

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Bryansk
                    Germans attack with 40 armour, 14 artilleries, 28 infantry and 25 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 40 armour, 14 artilleries, 28 infantry and 25 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine
                2 bombers moved from Ukraine to Western Ukraine
                2 fighters and 2 tactical_bombers moved from Smolensk to Western Ukraine
                4 artilleries and 5 infantry moved from Novgorod to Belarus
                2 armour moved from Germany to Eastern Poland
                8 mech_infantrys moved from Western Germany to Poland
                3 transports moved from 115 Sea Zone to 113 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                2 transports moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Place Units - Germans
                3 armour placed in Western Ukraine
                3 tactical_bombers placed in Novgorod
                1 armour and 1 mech_infantry placed in Germany
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Ukraine: 3 aaGuns
                EDIT: Adding units owned by Germans to Bryansk: 3 aaGuns
                EDIT: Turning off Edit Mode

    triplea_40646_Ger14.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Russians
                Russians repair damage of 1x factory_major; Remaining resources: 19 PUs;
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 29 artilleries, 3 fighters, 59 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk
                2 armour and 23 mech_infantrys moved from Caucasus to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 3 armour, 29 artilleries, 3 fighters, 59 infantry, 24 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 40 armour, 14 artilleries, 28 infantry and 25 mech_infantrys
                        AA fire in Bryansk :  0/4 hits
                        Russians roll dice for 3 armour, 29 artilleries, 3 fighters, 59 infantry, 24 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  35/119 hits
                        Germans roll dice for 3 aaGuns, 40 armour, 14 artilleries, 28 infantry and 25 mech_infantrys in Bryansk, round 2 :  51/107 hits
                        4 mech_infantrys owned by the Germans, 3 aaGuns owned by the Germans, 28 infantry owned by the Germans and 51 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 3 armour, 29 artilleries, 3 fighters, 8 infantry, 24 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 :  23/68 hits
                        Germans roll dice for 40 armour, 14 artilleries and 21 mech_infantrys in Bryansk, round 3 :  30/75 hits
                        21 mech_infantrys owned by the Germans, 9 mech_infantrys owned by the Russians, 13 artilleries owned by the Russians, 8 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Bryansk
                        Russians roll dice for 3 armour, 16 artilleries, 3 fighters, 15 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 :  13/38 hits
                        Germans roll dice for 40 armour and 12 artilleries in Bryansk, round 4 :  25/52 hits
                        13 mech_infantrys owned by the Russians, 12 artilleries owned by the Russians, 1 armour owned by the Germans and 12 artilleries owned by the Germans lost in Bryansk
                        Russians roll dice for 3 armour, 4 artilleries, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 5 :  4/13 hits
                        Germans roll dice for 39 armour in Bryansk, round 5 :  16/39 hits
                        2 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 3 armour owned by the Russians, 4 artilleries owned by the Russians and 4 armour owned by the Germans lost in Bryansk
                    Germans win with 35 armour remaining. Battle score for attacker is -163
                    Casualties for Germans: 3 aaGuns, 5 armour, 14 artilleries, 28 infantry and 25 mech_infantrys
                    Casualties for Russians: 3 armour, 29 artilleries, 3 fighters, 59 infantry, 24 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Russians

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_40646_Rus14.tsvg

  • 22 20 19 18 17 16 15 14 12

    wow!

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 3 fighters and 9 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from Burma to Shan State
                1 armour and 3 infantry moved from Java to 42 Sea Zone
                1 armour, 2 destroyers, 3 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
                1 armour and 3 infantry moved from 37 Sea Zone to Malaya
                1 bomber moved from Kweichow to Shan State
                1 mech_infantry moved from Timguska to Vologda
                      Japanese take Vologda from Russians
                1 mech_infantry moved from Timguska to Samara
                      Japanese take Samara from Russians
                1 armour moved from Timguska to Kazakhstan
                      Japanese take Kazakhstan from Russians

    Combat - Japanese
                Battle in Malaya
                Battle in Shan State
                    Japanese attack with 2 artilleries, 1 bomber and 2 infantry
                    Americans defend with 1 airfield and 1 artillery
                    Japanese win, taking Malaya from Americans, taking Shan State from Americans with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                1 bomber moved from Shan State to French Indo China
                1 fighter moved from Jehol to Japan
                1 armour and 1 mech_infantry moved from Jehol to Manchuria
                3 mech_infantrys moved from Kiangsu to Jehol
                7 fighters moved from Kwangtung to Japan
                1 bomber moved from Kweichow to Japan

    Place Units - Japanese
                1 fighter and 9 infantry placed in Japan
                1 carrier and 1 destroyer placed in 39 Sea Zone
                1 fighter placed in 39 Sea Zone
                1 fighter placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,2,3,1,4,4,1
                Japanese collect 71 PUs (13 lost to blockades); end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs

    triplea_40646_Jap14.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 3 armour, 4 artilleries, 6 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
                3 armour, 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 infantry, 1 mech_infantry and 5 transports moved from 71 Sea Zone to 81 Sea Zone
                3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
                4 armour, 2 artilleries, 7 fighters and 2 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - Americans
                Battle in Egypt
                    Americans attack with 7 armour, 3 artilleries, 7 fighters, 7 infantry and 1 mech_infantry
                    Germans defend with 5 fighters; Italians defend with 5 armour, 6 artilleries, 1 factory_minor, 5 fighters, 1 harbour and 8 infantry
                        Americans roll dice for 1 battleship and 3 cruisers in Egypt, round 2 :  3/4 hits
                        Americans roll dice for 7 armour, 3 artilleries, 7 fighters, 7 infantry and 1 mech_infantry in Egypt, round 2 :  14/25 hits
                        Italians roll dice for 5 armour, 6 artilleries, 10 fighters and 8 infantry in Egypt, round 2 :  12/29 hits
                        1 mech_infantry owned by the Americans, 3 artilleries owned by the Americans, 1 armour owned by the Americans, 7 infantry owned by the Americans, 3 armour owned by the Italians, 6 artilleries owned by the Italians and 8 infantry owned by the Italians lost in Egypt
                        Americans roll dice for 6 armour and 7 fighters in Egypt, round 3 :  4/13 hits
                        Italians roll dice for 2 armour and 10 fighters in Egypt, round 3 :  4/12 hits
                        2 fighters owned by the Germans, 4 armour owned by the Americans and 2 armour owned by the Italians lost in Egypt
                        Americans roll dice for 2 armour and 7 fighters in Egypt, round 4 :  5/9 hits
                        Italians roll dice for 8 fighters in Egypt, round 4 :  5/8 hits
                        2 fighters owned by the Germans, 1 armour owned by the Americans, 3 fighters owned by the Italians and 4 fighters owned by the Americans lost in Egypt
                        Americans roll dice for 1 armour and 3 fighters in Egypt, round 5 :  2/4 hits
                        Italians roll dice for 3 fighters in Egypt, round 5 :  2/3 hits
                        2 fighters owned by the Italians and 2 fighters owned by the Americans lost in Egypt
                        Americans roll dice for 1 armour and 1 fighter in Egypt, round 6 :  1/2 hits
                        Italians roll dice for 1 fighter in Egypt, round 6 :  1/1 hits
                        1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Egypt
                    Americans win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 35
                    Casualties for Germans: 5 fighters
                    Casualties for Italians: 5 armour, 6 artilleries, 5 fighters and 8 infantry
                    Casualties for Americans: 6 armour, 3 artilleries, 7 fighters, 7 infantry and 1 mech_infantry

    Non Combat Move - Americans
                9 carriers and 4 fighters moved from 6 Sea Zone to 25 Sea Zone
                2 transports moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                14 fighters moved from Midway to Western United States
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 carriers, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from Algeria to Morocco
                4 fighters moved from Eastern United States to 91 Sea Zone
                1 destroyer moved from 86 Sea Zone to 91 Sea Zone

    Place Units - Americans
                3 armour placed in Union of South Africa
                4 artilleries and 6 infantry placed in Eastern United States
                1 submarine and 5 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    triplea_40646_Ame14.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 3 armour, 4 artilleries, 6 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
                3 armour, 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 infantry, 1 mech_infantry and 5 transports moved from 71 Sea Zone to 81 Sea Zone
                3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
                4 armour, 2 artilleries, 7 fighters and 2 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - Americans
                Battle in Egypt
                    Americans attack with 7 armour, 3 artilleries, 7 fighters, 7 infantry and 1 mech_infantry
                    Germans defend with 5 fighters; Italians defend with 5 armour, 6 artilleries, 1 factory_minor, 5 fighters, 1 harbour and 8 infantry
                        Americans roll dice for 1 battleship and 3 cruisers in Egypt, round 2 :  3/4 hits
                        Americans roll dice for 7 armour, 3 artilleries, 7 fighters, 7 infantry and 1 mech_infantry in Egypt, round 2 :  14/25 hits
                        Italians roll dice for 5 armour, 6 artilleries, 10 fighters and 8 infantry in Egypt, round 2 :  12/29 hits
                        1 mech_infantry owned by the Americans, 3 artilleries owned by the Americans, 1 armour owned by the Americans, 7 infantry owned by the Americans, 3 armour owned by the Italians, 6 artilleries owned by the Italians and 8 infantry owned by the Italians lost in Egypt
                        Americans roll dice for 6 armour and 7 fighters in Egypt, round 3 :  4/13 hits
                        Italians roll dice for 2 armour and 10 fighters in Egypt, round 3 :  4/12 hits
                        2 fighters owned by the Germans, 4 armour owned by the Americans and 2 armour owned by the Italians lost in Egypt
                        Americans roll dice for 2 armour and 7 fighters in Egypt, round 4 :  5/9 hits
                        Italians roll dice for 8 fighters in Egypt, round 4 :  5/8 hits
                        2 fighters owned by the Germans, 1 armour owned by the Americans, 3 fighters owned by the Italians and 4 fighters owned by the Americans lost in Egypt
                        Americans roll dice for 1 armour and 3 fighters in Egypt, round 5 :  2/4 hits
                        Italians roll dice for 3 fighters in Egypt, round 5 :  2/3 hits
                        2 fighters owned by the Italians and 2 fighters owned by the Americans lost in Egypt
                        Americans roll dice for 1 armour and 1 fighter in Egypt, round 6 :  1/2 hits
                        Italians roll dice for 1 fighter in Egypt, round 6 :  1/1 hits
                        1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Egypt
                    Americans win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 35
                    Casualties for Germans: 5 fighters
                    Casualties for Italians: 5 armour, 6 artilleries, 5 fighters and 8 infantry
                    Casualties for Americans: 6 armour, 3 artilleries, 7 fighters, 7 infantry and 1 mech_infantry

    Non Combat Move - Americans
                9 carriers and 4 fighters moved from 6 Sea Zone to 25 Sea Zone
                2 transports moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                14 fighters moved from Midway to Western United States
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 carriers, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from Algeria to Morocco
                4 fighters moved from Eastern United States to 91 Sea Zone
                1 destroyer moved from 86 Sea Zone to 91 Sea Zone

    Place Units - Americans
                3 armour placed in Union of South Africa
                4 artilleries and 6 infantry placed in Eastern United States
                1 submarine and 5 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total

    Combat Move - British
                2 infantry, 2 mech_infantrys and 2 transports moved from 62 Sea Zone to 63 Sea Zone

    Non Combat Move - British

    Turn Complete - UK_Pacific

    triplea_40646_UK_14.tsvg

  • 15

    Well, you won!  I just had my forces in the wrong spot there.

    Nicely played.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 4 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Trans-Jordan to Egypt
                1 armour moved from Iraq to Egypt
                1 infantry moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians
                1 infantry moved from Gold Coast to French West Africa

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour
                    Americans defend with 1 armour, 1 factory_minor and 1 harbour
                    Americans win with no units remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 armour
                    Casualties for Americans: 1 armour

    Non Combat Move - Italians
                2 infantry moved from Iraq to Trans-Jordan
                1 destroyer moved from 99 Sea Zone to 97 Sea Zone
                2 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Romania to Ukraine
                4 infantry moved from Northern Italy to Southern Italy
                3 infantry moved from Northern Italy to Western Germany
                3 infantry moved from Persia to Iraq

    Place Units - Italians
                3 armour placed in Iraq
                1 armour, 1 infantry and 1 mech_infantry placed in Persia
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs

    triplea_40646_Ita14.tsvg

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