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G40L17 BM3 ShinJi Allies vs Karl Game 1

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 3 fighters and 9 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from Burma to Shan State
                1 armour and 3 infantry moved from Java to 42 Sea Zone
                1 armour, 2 destroyers, 3 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
                1 armour and 3 infantry moved from 37 Sea Zone to Malaya
                1 bomber moved from Kweichow to Shan State
                1 mech_infantry moved from Timguska to Vologda
                      Japanese take Vologda from Russians
                1 mech_infantry moved from Timguska to Samara
                      Japanese take Samara from Russians
                1 armour moved from Timguska to Kazakhstan
                      Japanese take Kazakhstan from Russians

    Combat - Japanese
                Battle in Malaya
                Battle in Shan State
                    Japanese attack with 2 artilleries, 1 bomber and 2 infantry
                    Americans defend with 1 airfield and 1 artillery
                    Japanese win, taking Malaya from Americans, taking Shan State from Americans with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                1 bomber moved from Shan State to French Indo China
                1 fighter moved from Jehol to Japan
                1 armour and 1 mech_infantry moved from Jehol to Manchuria
                3 mech_infantrys moved from Kiangsu to Jehol
                7 fighters moved from Kwangtung to Japan
                1 bomber moved from Kweichow to Japan

    Place Units - Japanese
                1 fighter and 9 infantry placed in Japan
                1 carrier and 1 destroyer placed in 39 Sea Zone
                1 fighter placed in 39 Sea Zone
                1 fighter placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,2,3,1,4,4,1
                Japanese collect 71 PUs (13 lost to blockades); end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs

    triplea_40646_Jap14.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 3 armour, 4 artilleries, 6 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
                3 armour, 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 infantry, 1 mech_infantry and 5 transports moved from 71 Sea Zone to 81 Sea Zone
                3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
                4 armour, 2 artilleries, 7 fighters and 2 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - Americans
                Battle in Egypt
                    Americans attack with 7 armour, 3 artilleries, 7 fighters, 7 infantry and 1 mech_infantry
                    Germans defend with 5 fighters; Italians defend with 5 armour, 6 artilleries, 1 factory_minor, 5 fighters, 1 harbour and 8 infantry
                        Americans roll dice for 1 battleship and 3 cruisers in Egypt, round 2 :  3/4 hits
                        Americans roll dice for 7 armour, 3 artilleries, 7 fighters, 7 infantry and 1 mech_infantry in Egypt, round 2 :  14/25 hits
                        Italians roll dice for 5 armour, 6 artilleries, 10 fighters and 8 infantry in Egypt, round 2 :  12/29 hits
                        1 mech_infantry owned by the Americans, 3 artilleries owned by the Americans, 1 armour owned by the Americans, 7 infantry owned by the Americans, 3 armour owned by the Italians, 6 artilleries owned by the Italians and 8 infantry owned by the Italians lost in Egypt
                        Americans roll dice for 6 armour and 7 fighters in Egypt, round 3 :  4/13 hits
                        Italians roll dice for 2 armour and 10 fighters in Egypt, round 3 :  4/12 hits
                        2 fighters owned by the Germans, 4 armour owned by the Americans and 2 armour owned by the Italians lost in Egypt
                        Americans roll dice for 2 armour and 7 fighters in Egypt, round 4 :  5/9 hits
                        Italians roll dice for 8 fighters in Egypt, round 4 :  5/8 hits
                        2 fighters owned by the Germans, 1 armour owned by the Americans, 3 fighters owned by the Italians and 4 fighters owned by the Americans lost in Egypt
                        Americans roll dice for 1 armour and 3 fighters in Egypt, round 5 :  2/4 hits
                        Italians roll dice for 3 fighters in Egypt, round 5 :  2/3 hits
                        2 fighters owned by the Italians and 2 fighters owned by the Americans lost in Egypt
                        Americans roll dice for 1 armour and 1 fighter in Egypt, round 6 :  1/2 hits
                        Italians roll dice for 1 fighter in Egypt, round 6 :  1/1 hits
                        1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Egypt
                    Americans win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 35
                    Casualties for Germans: 5 fighters
                    Casualties for Italians: 5 armour, 6 artilleries, 5 fighters and 8 infantry
                    Casualties for Americans: 6 armour, 3 artilleries, 7 fighters, 7 infantry and 1 mech_infantry

    Non Combat Move - Americans
                9 carriers and 4 fighters moved from 6 Sea Zone to 25 Sea Zone
                2 transports moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                14 fighters moved from Midway to Western United States
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 carriers, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from Algeria to Morocco
                4 fighters moved from Eastern United States to 91 Sea Zone
                1 destroyer moved from 86 Sea Zone to 91 Sea Zone

    Place Units - Americans
                3 armour placed in Union of South Africa
                4 artilleries and 6 infantry placed in Eastern United States
                1 submarine and 5 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    triplea_40646_Ame14.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 3 armour, 4 artilleries, 6 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
                3 armour, 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 infantry, 1 mech_infantry and 5 transports moved from 71 Sea Zone to 81 Sea Zone
                3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
                4 armour, 2 artilleries, 7 fighters and 2 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - Americans
                Battle in Egypt
                    Americans attack with 7 armour, 3 artilleries, 7 fighters, 7 infantry and 1 mech_infantry
                    Germans defend with 5 fighters; Italians defend with 5 armour, 6 artilleries, 1 factory_minor, 5 fighters, 1 harbour and 8 infantry
                        Americans roll dice for 1 battleship and 3 cruisers in Egypt, round 2 :  3/4 hits
                        Americans roll dice for 7 armour, 3 artilleries, 7 fighters, 7 infantry and 1 mech_infantry in Egypt, round 2 :  14/25 hits
                        Italians roll dice for 5 armour, 6 artilleries, 10 fighters and 8 infantry in Egypt, round 2 :  12/29 hits
                        1 mech_infantry owned by the Americans, 3 artilleries owned by the Americans, 1 armour owned by the Americans, 7 infantry owned by the Americans, 3 armour owned by the Italians, 6 artilleries owned by the Italians and 8 infantry owned by the Italians lost in Egypt
                        Americans roll dice for 6 armour and 7 fighters in Egypt, round 3 :  4/13 hits
                        Italians roll dice for 2 armour and 10 fighters in Egypt, round 3 :  4/12 hits
                        2 fighters owned by the Germans, 4 armour owned by the Americans and 2 armour owned by the Italians lost in Egypt
                        Americans roll dice for 2 armour and 7 fighters in Egypt, round 4 :  5/9 hits
                        Italians roll dice for 8 fighters in Egypt, round 4 :  5/8 hits
                        2 fighters owned by the Germans, 1 armour owned by the Americans, 3 fighters owned by the Italians and 4 fighters owned by the Americans lost in Egypt
                        Americans roll dice for 1 armour and 3 fighters in Egypt, round 5 :  2/4 hits
                        Italians roll dice for 3 fighters in Egypt, round 5 :  2/3 hits
                        2 fighters owned by the Italians and 2 fighters owned by the Americans lost in Egypt
                        Americans roll dice for 1 armour and 1 fighter in Egypt, round 6 :  1/2 hits
                        Italians roll dice for 1 fighter in Egypt, round 6 :  1/1 hits
                        1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Egypt
                    Americans win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 35
                    Casualties for Germans: 5 fighters
                    Casualties for Italians: 5 armour, 6 artilleries, 5 fighters and 8 infantry
                    Casualties for Americans: 6 armour, 3 artilleries, 7 fighters, 7 infantry and 1 mech_infantry

    Non Combat Move - Americans
                9 carriers and 4 fighters moved from 6 Sea Zone to 25 Sea Zone
                2 transports moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                14 fighters moved from Midway to Western United States
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 carriers, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from Algeria to Morocco
                4 fighters moved from Eastern United States to 91 Sea Zone
                1 destroyer moved from 86 Sea Zone to 91 Sea Zone

    Place Units - Americans
                3 armour placed in Union of South Africa
                4 artilleries and 6 infantry placed in Eastern United States
                1 submarine and 5 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total

    Combat Move - British
                2 infantry, 2 mech_infantrys and 2 transports moved from 62 Sea Zone to 63 Sea Zone

    Non Combat Move - British

    Turn Complete - UK_Pacific

    triplea_40646_UK_14.tsvg

  • 15

    Well, you won!  I just had my forces in the wrong spot there.

    Nicely played.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 4 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Trans-Jordan to Egypt
                1 armour moved from Iraq to Egypt
                1 infantry moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians
                1 infantry moved from Gold Coast to French West Africa

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour
                    Americans defend with 1 armour, 1 factory_minor and 1 harbour
                    Americans win with no units remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 armour
                    Casualties for Americans: 1 armour

    Non Combat Move - Italians
                2 infantry moved from Iraq to Trans-Jordan
                1 destroyer moved from 99 Sea Zone to 97 Sea Zone
                2 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Romania to Ukraine
                4 infantry moved from Northern Italy to Southern Italy
                3 infantry moved from Northern Italy to Western Germany
                3 infantry moved from Persia to Iraq

    Place Units - Italians
                3 armour placed in Iraq
                1 armour, 1 infantry and 1 mech_infantry placed in Persia
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs

    triplea_40646_Ita14.tsvg

  • 22 20 19 18 17 16 15 14 12

    @Shin:

    Well, you won!  I just had my forces in the wrong spot there.

    Nicely played.

    Ah, sorry missed that.

    Yes, very tough game!

    Sea Lion is a real tough gambit.

  • 15

    Let’s do a rematch!  I’d like to be Axis this time if that’s alright - I’ve got my strats for them pretty well down.

  • 22 20 19 18 17 16 15 14 12

    @Shin:

    Let’s do a rematch!  I’d like to be Axis this time if that’s alright - I’ve got my strats for them pretty well down.

    cool:  [email protected]

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