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G40L17 BM3 ShinJi Allies vs Karl Game 1

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Novgorod
                4 infantry moved from Western Germany to 113 Sea Zone
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Poland to Baltic States
                1 artillery moved from Poland to Baltic States
                4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                4 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from Suriname to Brazil
                1 transport moved from 67 Sea Zone to 86 Sea Zone
                2 fighters moved from 115 Sea Zone to Novgorod
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
                1 bomber moved from Eastern Poland to Belarus
                3 fighters moved from Iraq to Trans-Jordan
                1 tactical_bomber moved from Eastern Poland to Baltic States
                1 tactical_bomber moved from Eastern Poland to Belarus
                1 bomber moved from Western Germany to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 bomber, 2 fighters and 5 infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Belarus
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns, 37 armour, 10 artilleries, 25 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
                2 infantry moved from Bessarabia to Western Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                1 fighter and 2 tactical_bombers moved from Belarus to Western Ukraine
                1 fighter and 2 tactical_bombers moved from Baltic States to Western Ukraine
                2 fighters moved from Novgorod to Western Ukraine
                1 bomber moved from Belarus to Western Ukraine
                1 bomber moved from Novgorod to Western Ukraine
                10 mech_infantrys moved from Germany to Eastern Poland
                4 infantry moved from France to Northern Italy
                3 transports moved from 114 Sea Zone to 113 Sea Zone
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone

    Place Units - Germans
                1 factory_minor placed in Western Ukraine
                3 armour and 6 mech_infantrys placed in Germany
                1 artillery, 1 fighter and 3 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs

    triplea_40646_Ger12.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber moved from Russia to Bryansk
                22 mech_infantrys moved from Rostov to Bryansk
                1 armour and 1 mech_infantry moved from Rostov to Bryansk
                1 armour moved from Rostov to Bryansk
                1 armour and 2 mech_infantrys moved from Rostov to Russia
                1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_40646_Rus12.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 1 carrier, 1 destroyer, 3 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from Americans
                1 armour, 3 infantry and 1 mech_infantry moved from Shensi to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Suiyuyan
                2 infantry and 1 mech_infantry moved from Timguska to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Urals to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Kansu
                2 mech_infantrys moved from Urals to Timguska
                2 bombers moved from Hunan to Suiyuyan
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Yunnan to India
                1 mech_infantry moved from Hunan to Szechwan
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Chahar
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
                2 fighters moved from 35 Sea Zone to Dutch New Guinea
                1 fighter moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                4 fighters moved from 35 Sea Zone to 45 Sea Zone
                2 fighters moved from 35 Sea Zone to Dutch New Guinea

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 1 armour, 2 bombers, 5 infantry and 1 mech_infantry
                    Chinese defend with 7 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 armour, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Chinese: 7 infantry
                    Casualties for Japanese: 4 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 1 transport
                    ANZAC defend with 1 cruiser and 1 transport
                    Japanese win with 4 fighters and 1 transport remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 cruiser and 1 transport
                    Casualties for Japanese: 1 submarine
                Battle in Dutch New Guinea
                    Japanese attack with 4 fighters, 1 infantry and 1 mech_infantry
                    ANZAC defend with 1 armour
                    Japanese win, taking Dutch New Guinea from ANZAC with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 armour

    Non Combat Move - Japanese
                4 fighters moved from Dutch New Guinea to 35 Sea Zone
                4 fighters moved from 45 Sea Zone to 35 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                3 infantry moved from Kiangsu to Anhwe
                2 mech_infantrys moved from Manchuria to Chahar
                2 bombers moved from Suiyuyan to Hunan

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Chahar: 1 infantry
                EDIT: Adding units owned by Japanese to Hunan: 1 infantry
                EDIT: Turning off Edit Mode
                1 aaGun and 2 fighters placed in India
                3 mech_infantrys placed in Kwangtung
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,2,6,6,3,2,3,1,5,3,1,6,2,2,4,6,5,3,1,3,4,4,3,4,5,1,4,2,2
                Japanese collect 69 PUs (2 lost to blockades); end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs

    triplea_40646_Jap12.tsvg

  • 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 7 fighters, 3 infantry and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                4 infantry moved from Malaya to 37 Sea Zone
                4 infantry and 2 transports moved from 37 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                2 infantry moved from 19 Sea Zone to Manchuria
                7 carriers, 6 destroyers, 10 fighters and 1 submarine moved from 37 Sea Zone to 19 Sea Zone
                      Americans take 36 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 carrier and 2 destroyers moved from 26 Sea Zone to 7 Sea Zone
                1 carrier and 2 destroyers moved from 10 Sea Zone to 7 Sea Zone
                2 fighters moved from Western United States to 7 Sea Zone
                2 armour, 3 artilleries and 4 infantry moved from Eastern Persia to Persia
                      Americans take Persia from Italians
                1 artillery and 1 infantry moved from Malaya to Shan State
                2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Tanganyika Territory to Rhodesia
                1 mech_infantry moved from Union of South Africa to South West Africa
                2 armour moved from Union of South Africa to Rhodesia
                3 armour moved from Union of South Africa to South West Africa
                1 infantry moved from Algeria to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 submarine moved from 94 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 fighters moved from 94 Sea Zone to 97 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry and 2 transports moved from 94 Sea Zone to 91 Sea Zone
                1 artillery moved from Tunisia to Algeria
                1 armour moved from Egypt to French Equatorial Africa
                      Americans take French Equatorial Africa from Italians
                1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 5 transports moved from 80 Sea Zone to 72 Sea Zone

    Combat - Americans
                Americans creates battle in territory 80 Sea Zone

    triplea_40646_Ame12.tsvg

  • 15

    Scrambles off Italy?

    And I forgot to do my fleet move as NCM, so rather than redo the turn, is it OK if we just skip the kamis?

  • 22 20 19 18 17 16 15 14 12

    understood re Kamis

    hmm, scram 3~ !

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 7 fighters, 3 infantry and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                4 infantry moved from Malaya to 37 Sea Zone
                4 infantry and 2 transports moved from 37 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                2 infantry moved from 19 Sea Zone to Manchuria
                7 carriers, 6 destroyers, 10 fighters and 1 submarine moved from 37 Sea Zone to 19 Sea Zone
                      Americans take 36 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 carrier and 2 destroyers moved from 26 Sea Zone to 7 Sea Zone
                1 carrier and 2 destroyers moved from 10 Sea Zone to 7 Sea Zone
                2 fighters moved from Western United States to 7 Sea Zone
                2 armour, 3 artilleries and 4 infantry moved from Eastern Persia to Persia
                      Americans take Persia from Italians
                1 artillery and 1 infantry moved from Malaya to Shan State
                2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Tanganyika Territory to Rhodesia
                1 mech_infantry moved from Union of South Africa to South West Africa
                2 armour moved from Union of South Africa to Rhodesia
                3 armour moved from Union of South Africa to South West Africa
                1 infantry moved from Algeria to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 submarine moved from 94 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 fighters moved from 94 Sea Zone to 97 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry and 2 transports moved from 94 Sea Zone to 91 Sea Zone
                1 artillery moved from Tunisia to Algeria
                1 armour moved from Egypt to French Equatorial Africa
                      Americans take French Equatorial Africa from Italians
                1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 5 transports moved from 80 Sea Zone to 72 Sea Zone

    Combat - Americans
                Americans creates battle in territory 80 Sea Zone
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Manchuria
                Battle in Kiangsu
                Battle in 16 Sea Zone
                    Americans attack with 5 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 5 fighters in 16 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Manchuria from Japanese, taking Kiangsu from Japanese with 5 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 97 Sea Zone
                    Americans attack with 2 fighters and 3 submarines
                    Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters
                        Americans roll dice for 3 submarines in 97 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 2 fighters in 97 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 :  3/4 hits
                        3 submarines owned by the Americans, 1 fighter owned by the Germans and 1 destroyer owned by the Italians lost in 97 Sea Zone
                    retreated to 97 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 fighter
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 3 submarines
                Battle in Shan State
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield and 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Shan State, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    Americans win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 80 Sea Zone
                    Americans attack with 6 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 6 fighters in 80 Sea Zone, round 2 :  1/6 hits
                        Italians roll dice for 1 destroyer in 80 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Italians lost in 80 Sea Zone
                    Americans win with 5 fighters remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in South West Africa
                    Americans attack with 3 armour and 1 mech_infantry
                    Italians defend with 2 infantry
                        Americans roll dice for 3 armour and 1 mech_infantry in South West Africa, round 2 :  1/4 hits
                        Italians roll dice for 2 infantry in South West Africa, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in South West Africa
                        Americans roll dice for 3 armour and 1 mech_infantry in South West Africa, round 3 :  2/4 hits
                        Italians roll dice for 1 infantry in South West Africa, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in South West Africa
                    Americans win, taking South West Africa from Italians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Rhodesia
                    Americans attack with 2 armour and 1 mech_infantry
                    Italians defend with 2 infantry
                        Americans roll dice for 2 armour and 1 mech_infantry in Rhodesia, round 2 :  0/3 hits
                        Italians roll dice for 2 infantry in Rhodesia, round 2 :  0/2 hits
                        Americans roll dice for 2 armour and 1 mech_infantry in Rhodesia, round 3 :  1/3 hits
                        Italians roll dice for 2 infantry in Rhodesia, round 3 :  1/2 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Rhodesia
                        Americans roll dice for 2 armour in Rhodesia, round 4 :  0/2 hits
                        Italians roll dice for 1 infantry in Rhodesia, round 4 :  0/1 hits
                        Americans roll dice for 2 armour in Rhodesia, round 5 :  1/2 hits
                        Italians roll dice for 1 infantry in Rhodesia, round 5 :  1/1 hits
                        1 armour owned by the Americans and 1 infantry owned by the Italians lost in Rhodesia
                    Americans win, taking Rhodesia from Italians with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 armour and 1 mech_infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                2 armour moved from Egypt to French Equatorial Africa
                5 fighters moved from 80 Sea Zone to 72 Sea Zone
                4 fighters moved from 16 Sea Zone to 19 Sea Zone
                1 fighter moved from 16 Sea Zone to 7 Sea Zone
                2 fighters moved from 97 Sea Zone to Malta
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco

    Place Units - Americans
                3 submarines placed in 98 Sea Zone
                3 infantry placed in Union of South Africa
                7 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 76 PUs; end with 77 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs

    triplea_40646_Ame12.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 7 fighters, 3 infantry and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                4 infantry moved from Malaya to 37 Sea Zone
                4 infantry and 2 transports moved from 37 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                2 infantry moved from 19 Sea Zone to Manchuria
                7 carriers, 6 destroyers, 10 fighters and 1 submarine moved from 37 Sea Zone to 19 Sea Zone
                      Americans take 36 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 carrier and 2 destroyers moved from 26 Sea Zone to 7 Sea Zone
                1 carrier and 2 destroyers moved from 10 Sea Zone to 7 Sea Zone
                2 fighters moved from Western United States to 7 Sea Zone
                2 armour, 3 artilleries and 4 infantry moved from Eastern Persia to Persia
                      Americans take Persia from Italians
                1 artillery and 1 infantry moved from Malaya to Shan State
                2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Tanganyika Territory to Rhodesia
                1 mech_infantry moved from Union of South Africa to South West Africa
                2 armour moved from Union of South Africa to Rhodesia
                3 armour moved from Union of South Africa to South West Africa
                1 infantry moved from Algeria to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 submarine moved from 94 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 fighters moved from 94 Sea Zone to 97 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry and 2 transports moved from 94 Sea Zone to 91 Sea Zone
                1 artillery moved from Tunisia to Algeria
                1 armour moved from Egypt to French Equatorial Africa
                      Americans take French Equatorial Africa from Italians
                1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 5 transports moved from 80 Sea Zone to 72 Sea Zone

    Combat - Americans
                Americans creates battle in territory 80 Sea Zone
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Manchuria
                Battle in Kiangsu
                Battle in 16 Sea Zone
                    Americans attack with 5 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 5 fighters in 16 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Manchuria from Japanese, taking Kiangsu from Japanese with 5 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 97 Sea Zone
                    Americans attack with 2 fighters and 3 submarines
                    Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters
                        Americans roll dice for 3 submarines in 97 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 2 fighters in 97 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 :  3/4 hits
                        3 submarines owned by the Americans, 1 fighter owned by the Germans and 1 destroyer owned by the Italians lost in 97 Sea Zone
                    retreated to 97 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 fighter
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 3 submarines
                Battle in Shan State
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield and 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Shan State, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    Americans win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 80 Sea Zone
                    Americans attack with 6 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 6 fighters in 80 Sea Zone, round 2 :  1/6 hits
                        Italians roll dice for 1 destroyer in 80 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Italians lost in 80 Sea Zone
                    Americans win with 5 fighters remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in South West Africa
                    Americans attack with 3 armour and 1 mech_infantry
                    Italians defend with 2 infantry
                        Americans roll dice for 3 armour and 1 mech_infantry in South West Africa, round 2 :  1/4 hits
                        Italians roll dice for 2 infantry in South West Africa, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in South West Africa
                        Americans roll dice for 3 armour and 1 mech_infantry in South West Africa, round 3 :  2/4 hits
                        Italians roll dice for 1 infantry in South West Africa, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in South West Africa
                    Americans win, taking South West Africa from Italians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Rhodesia
                    Americans attack with 2 armour and 1 mech_infantry
                    Italians defend with 2 infantry
                        Americans roll dice for 2 armour and 1 mech_infantry in Rhodesia, round 2 :  0/3 hits
                        Italians roll dice for 2 infantry in Rhodesia, round 2 :  0/2 hits
                        Americans roll dice for 2 armour and 1 mech_infantry in Rhodesia, round 3 :  1/3 hits
                        Italians roll dice for 2 infantry in Rhodesia, round 3 :  1/2 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Rhodesia
                        Americans roll dice for 2 armour in Rhodesia, round 4 :  0/2 hits
                        Italians roll dice for 1 infantry in Rhodesia, round 4 :  0/1 hits
                        Americans roll dice for 2 armour in Rhodesia, round 5 :  1/2 hits
                        Italians roll dice for 1 infantry in Rhodesia, round 5 :  1/1 hits
                        1 armour owned by the Americans and 1 infantry owned by the Italians lost in Rhodesia
                    Americans win, taking Rhodesia from Italians with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 armour and 1 mech_infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                2 armour moved from Egypt to French Equatorial Africa
                5 fighters moved from 80 Sea Zone to 72 Sea Zone
                4 fighters moved from 16 Sea Zone to 19 Sea Zone
                1 fighter moved from 16 Sea Zone to 7 Sea Zone
                2 fighters moved from 97 Sea Zone to Malta
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco

    Place Units - Americans
                3 submarines placed in 98 Sea Zone
                3 infantry placed in Union of South Africa
                7 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 76 PUs; end with 77 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                2 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Combat Move - British
                8 infantry moved from Eastern Persia to Persia
                2 transports moved from 61 Sea Zone to 62 Sea Zone

    Non Combat Move - British

    Turn Complete - UK_Pacific

    triplea_40646_UK_12.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Trans-Jordan to Egypt
                      Italians take Egypt from Americans
                3 armour, 3 fighters and 2 infantry moved from Iraq to Persia
                1 infantry moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians
                7 armour moved from Trans-Jordan to Persia

    Combat - Italians
                Battle in Persia
                    Italians attack with 10 armour, 3 fighters and 2 infantry
                    British defend with 8 infantry; Americans defend with 2 armour, 3 artilleries, 1 factory_minor and 4 infantry
                    Italians win, taking Persia from Americans with 1 armour and 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 9 armour and 2 infantry
                    Casualties for British: 8 infantry
                    Casualties for Americans: 2 armour, 3 artilleries and 4 infantry

    Non Combat Move - Italians
                3 fighters moved from Persia to Iraq
                7 infantry moved from Trans-Jordan to Egypt
                6 artilleries moved from Trans-Jordan to Egypt
                1 cruiser moved from 74 Sea Zone to 40 Sea Zone
                1 mech_infantry moved from Northern Italy to Romania
                8 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 armour and 1 infantry placed in Iraq
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,3,5,3,4
                Italians collect 23 PUs (4 lost to blockades); end with 23 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs

    triplea_40646_Ita12.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 45 Sea Zone to Northern Territory
                1 submarine moved from 37 Sea Zone to 19 Sea Zone
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                2 artilleries and 1 fighter placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun, 1 infantry and 2 mech_infantrys
                EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun and 2 mech_infantrys
                EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40646_Fre12.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 6 artilleries, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from Western Ukraine to Ukraine
                2 bombers moved from Western Ukraine to Russia
                3 fighters moved from Western Ukraine to Ukraine
                3 tactical_bombers moved from Western Ukraine to Ukraine
                3 fighters moved from Trans-Jordan to Egypt

    Combat - Germans
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5,4 and causes: 9 damage to unit: factory_major
                    Bombing raid in Russia causes 9 damage total.
                Battle in Ukraine
                    Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 fighters and 3 tactical_bombers moved from Ukraine to Western Ukraine
                1 fighter moved from Western Germany to Egypt
                3 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Baltic States to Belarus
                10 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 artillery and 5 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
                2 transports moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 5 infantry moved from 115 Sea Zone to Novgorod
                2 bombers moved from Russia to Novgorod
                1 carrier and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 destroyer moved from 110 Sea Zone to 113 Sea Zone
                4 infantry moved from Northern Italy to France
                3 armour and 6 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                3 artilleries placed in Novgorod
                3 artilleries placed in Western Ukraine
                2 armour placed in Germany
                1 fighter and 8 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs

    triplea_40646_Ger13.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Russians
                Russians repair damage of 4x factory_major; Remaining resources: 18 PUs;
                Russians buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                1 fighter moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 fighter moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Caucasus
                1 armour moved from Bryansk to Caucasus
                1 armour moved from Bryansk to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                3 mech_infantrys moved from Bryansk to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                17 mech_infantrys moved from Bryansk to Caucasus
                1 fighter moved from Bryansk to Archangel
                1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Caucasus
                    Russians attack with 2 armour and 23 mech_infantrys
                    Italians defend with 1 infantry
                        Russians roll dice for 2 armour and 23 mech_infantrys in Caucasus, round 2 :  7/25 hits
                        Italians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Caucasus
                    Russians win, taking Caucasus from Italians with 2 armour and 23 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  3/5 hits
                        Germans roll dice for 2 infantry in Ukraine, round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                6 aaGuns, 26 artilleries and 48 infantry moved from Bryansk to Russia
                1 fighter moved from Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Russia
                1 fighter moved from Archangel to Russia

    Place Units - Russians
                3 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_40646_Rus13.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 carrier, 5 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour and 2 infantry moved from Philippines to 35 Sea Zone
                1 armour, 2 infantry and 2 transports moved from 35 Sea Zone to 45 Sea Zone
                1 mech_infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 45 Sea Zone to 42 Sea Zone
                1 armour and 3 infantry moved from 42 Sea Zone to Java
                3 infantry moved from Anhwe to Kiangsu
                3 mech_infantrys moved from Kwangtung to Kiangsu
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 mech_infantrys moved from Chahar to Manchuria
                2 fighters moved from 6 Sea Zone to Manchuria
                2 fighters moved from 35 Sea Zone to Manchuria
                2 bombers moved from Hunan to Kiangsu
                2 destroyers moved from 35 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from India to Shan State
                1 armour and 1 mech_infantry moved from Suiyuyan to Jehol
                1 infantry moved from Kansu to Shensi
                1 mech_infantry moved from Yunnan to Anhwe
                1 mech_infantry moved from Yunnan to Shan State
                1 mech_infantry moved from Kansu to Chahar
                7 fighters moved from India to Shan State

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 armour and 3 infantry
                    ANZAC defend with 1 aaGun and 1 infantry
                    Japanese win, taking Java from Americans with 1 armour and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                Battle in Manchuria
                    Japanese attack with 4 fighters and 2 mech_infantrys
                    Americans defend with 2 infantry; Chinese defend with 2 infantry
                    Japanese win, taking Manchuria from Chinese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Americans: 2 infantry
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 fighter and 1 mech_infantry
                Battle in Kiangsu
                    Japanese attack with 2 bombers, 3 infantry and 3 mech_infantrys
                    Americans defend with 2 infantry
                    Japanese win, taking Kiangsu from Chinese with 2 bombers, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 7 fighters and 2 mech_infantrys
                    Americans defend with 1 airfield, 1 artillery and 1 infantry
                    Japanese win, taking Shan State from Americans with 7 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                5 carriers, 1 cruiser, 4 destroyers and 6 fighters moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from Manchuria to 6 Sea Zone
                1 fighter moved from Manchuria to Jehol
                2 bombers moved from Kiangsu to Kweichow
                1 armour moved from Kansu to Timguska
                7 fighters moved from Shan State to Kwangtung
                2 artilleries and 2 infantry moved from India to Burma

    Place Units - Japanese
                1 carrier and 5 fighters placed in 6 Sea Zone
                4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3,5,2,1,1,6,1,3,1,3,4,6,4,4,3,3,4,1,5,5,4,1,6,4,4,5,6,1,1,2,1,1,4,2,1,3,2
                Japanese collect 68 PUs (10 lost to blockades); end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs

    triplea_40646_Jap13.tsvg

  • 22 20 19 18 17 16 15 14 12

    if you hit 6, max defense, w/1 kamakaze on each dd

  • 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Malta to Anglo Egyptian Sudan
                3 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour moved from Rhodesia to Anglo Egyptian Sudan
                5 fighters moved from 72 Sea Zone to Anglo Egyptian Sudan
                1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 5 transports moved from 72 Sea Zone to 71 Sea Zone
                3 armour and 1 mech_infantry moved from South West Africa to Union of South Africa
                3 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 91 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 2 transports moved from 91 Sea Zone to 101 Sea Zone
                7 fighters moved from Western United States to 6 Sea Zone
                7 carriers, 6 destroyers, 14 fighters and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 7 Sea Zone to 16 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                2 carriers, 3 destroyers and 3 fighters moved from 7 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Malaya to Shan State

    triplea_40646_Ame13.tsvg

  • 15

    Ah, I see you already declared kamis.

  • 22 20 19 18 17 16 15 14 12

    wow!  I got totallly diced!  :lol:

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Malta to Anglo Egyptian Sudan
                3 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour moved from Rhodesia to Anglo Egyptian Sudan
                5 fighters moved from 72 Sea Zone to Anglo Egyptian Sudan
                1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 5 transports moved from 72 Sea Zone to 71 Sea Zone
                3 armour and 1 mech_infantry moved from South West Africa to Union of South Africa
                3 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 91 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 2 transports moved from 91 Sea Zone to 101 Sea Zone
                7 fighters moved from Western United States to 6 Sea Zone
                7 carriers, 6 destroyers, 14 fighters and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 7 Sea Zone to 16 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                2 carriers, 3 destroyers and 3 fighters moved from 7 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Malaya to Shan State

    Combat - Americans
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Battle in 97 Sea Zone
                    Americans attack with 3 submarines
                    Italians defend with 1 destroyer and 2 fighters
                        Americans roll dice for 3 submarines in 97 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 :  2/3 hits
                        2 submarines owned by the Americans lost in 97 Sea Zone
                    1 submarine owned by the Americans retreated to 99 Sea Zone
                    Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 submarines
                Battle in Shan State
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield and 2 mech_infantrys
                        Americans roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  0/2 hits
                        Japanese roll dice for 2 mech_infantrys in Shan State, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Shan State, round 3 :  2/2 hits
                        Japanese roll dice for 2 mech_infantrys in Shan State, round 3 :  1/2 hits
                        1 infantry owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Shan State
                    Americans win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in 86 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 86 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 6 Sea Zone
                    Americans attack with 9 carriers, 6 destroyers, 24 fighters and 1 submarine
                    Japanese defend with 7 carriers, 1 cruiser, 5 destroyers, 13 fighters, 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 9 carriers, 6 destroyers and 24 fighters in 6 Sea Zone, round 2 :  16/30 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 7 carriers, 1 cruiser, 5 destroyers, 13 fighters and 1 transport in 6 Sea Zone, round 2 :  8/26 hits
                    Units damaged: 5 carriers owned by the Americans
                        2 destroyers owned by the Japanese, 1 submarine owned by the Americans, 1 submarine owned by the Japanese, 2 destroyers owned by the Americans and 7 carriers owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 9 carriers, 4 destroyers and 24 fighters in 6 Sea Zone, round 3 :  13/28 hits
                        Japanese roll dice for 1 cruiser, 3 destroyers, 13 fighters and 1 transport in 6 Sea Zone, round 3 :  9/17 hits
                    Units damaged: 2 carriers owned by the Americans
                        3 destroyers owned by the Japanese, 1 cruiser owned by the Japanese, 9 fighters owned by the Japanese, 4 destroyers owned by the Americans and 3 fighters owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 9 carriers and 21 fighters in 6 Sea Zone, round 4 :  6/21 hits
                        Japanese roll dice for 4 fighters and 1 transport in 6 Sea Zone, round 4 :  3/4 hits
                        4 fighters owned by the Japanese, 1 transport owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 9 carriers and 18 fighters remaining. Battle score for attacker is 193
                    Casualties for Americans: 6 destroyers, 6 fighters and 1 submarine
                    Casualties for Japanese: 7 carriers, 1 cruiser, 5 destroyers, 13 fighters, 1 submarine and 1 transport
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                13 fighters moved from 6 Sea Zone to Midway
                1 fighter moved from 6 Sea Zone to Midway
                2 transports moved from 19 Sea Zone to 16 Sea Zone
                1 artillery moved from 101 Sea Zone to Eastern United States
                1 infantry moved from 101 Sea Zone to Eastern United States

    Place Units - Americans
                1 armour and 2 infantry placed in Union of South Africa
                Americans undo move 1.
                1 artillery and 2 infantry placed in Union of South Africa
                1 armour and 1 infantry placed in Eastern United States
                1 artillery placed in Western United States
                1 transport placed in 10 Sea Zone
                1 carrier and 2 destroyers placed in 101 Sea Zone
                Americans undo move 5.
                1 carrier and 1 destroyer placed in 101 Sea Zone
                4 fighters placed in Eastern United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total

    Combat Move - British

    Turn Complete - UK_Pacific

    triplea_40646_UK_13.tsvg

  • 15

    @Karl7:

    wow!  I got totallly diced!  :lol:

    You kinda did!  I only expected +100 or so!

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 4 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                2 fighters moved from Southern Italy to 99 Sea Zone
                1 infantry moved from Iraq to Northwest Persia

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Italians win, taking 99 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to Egypt
                3 fighters moved from Iraq to Egypt
                2 armour moved from Iraq to Egypt
                1 armour moved from Persia to Trans-Jordan

    Place Units - Italians
                3 armour placed in Egypt
                1 armour and 2 infantry placed in Iraq
                3 infantry placed in Persia

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs

    triplea_40646_Ita13.tsvg

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