No intercept
L17 BM3 G40 Amon-Sul (L) vs Aetv (X)
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
2 mech_infantrys moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
4 fighters moved from Siam to India
1 bomber moved from French Indo China to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 37 Sea Zone to Sumatra
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from Siam to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Shan State to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State -
Do you want to intercept?
Please check the map. I am also going for an airstrike. -
no interception in India
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Have to roll the rest here on the Forum, thought the battle was allready over.
1 J Ftr attack:
Rolls: 1@4; Total Hits: 11@4: (1)Defense 1@4 ,1@3 FTR/TacB:
Rolls: 1@4; Total Hits: 11@4: (3)
Rolls: 1@3; Total Hits: 11@3: (3) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
2 mech_infantrys moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
4 fighters moved from Siam to India
1 bomber moved from French Indo China to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 37 Sea Zone to Sumatra
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from Siam to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Shan State to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan StateCombat - Japanese
Air Battle in India
Japanese attacks with 1 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in Java
Battle in Celebes
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Java from ANZAC, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kweichow
Japanese attack with 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 mech_infantrys
Japanese roll dice for 2 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 2/4 hits
Chinese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/2 hits
2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 2 mech_infantrys
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 38 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 38 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in India
Japanese attack with 4 fighters
British defend with 1 fighter, 1 marine and 2 tactical_bombers; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 4 fighters in India, round 2 : 2/4 hits
UK_Pacific roll dice for 1 fighter, 1 marine and 2 tactical_bombers in India, round 2 : 2/4 hits
1 tactical_bomber owned by the British, 2 fighters owned by the Japanese and 1 marine owned by the British lost in India
Japanese roll dice for 2 fighters in India, round 3 : 0/2 hits
UK_Pacific roll dice for 1 fighter and 1 tactical_bomber in India, round 3 : 1/2 hits
1 fighter owned by the Japanese lost in India
retreated to India
UK_Pacific win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for British: 1 marine and 1 tactical_bomber
Casualties for Japanese: 3 fighters
Cleaning up after air battlesNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter could not land in India and was removed
1 bomber moved from India to Siam
1 fighter and 1 tactical_bomber moved from Shan State to Siam
2 fighters moved from Sumatra to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Siam
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Paulau Island to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to French Indo China
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Jehol
2 mech_infantrys moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Manchuria to Japan
1 destroyer moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 fighter
EDIT: Turning off Edit Mode
1 fighter and 2 infantry placed in French Indo China
1 factory_minor placed in Malaya
1 fighter placed in Japan
3 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2
Japanese collect 52 PUs (2 lost to blockades); end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs -
When i start a battle with an SBR, my Monitor starts to flicker and i have to skip through the battle pages.
This gets on my nerves and i loose concentration.
Sorry for that. -
@aequitas:
When i start a battle with an SBR, my Monitor starts to flicker and i have to skip through the battle pages.
This gets on my nerves and i loose concentration.
Sorry for that.so U do it here manually?
no problem.
Maybe, if its an old one U can change the monitor, so U does not have bigger dmg like electricity stuff :-o
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I am checking the legality of Ur attack against India.
I think that is illegal. Ur figs did not have a place to land at the start.
I will check with some senior players, and when we have results, we`ll proceed with the game. cheers :)
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Ur move was illegal.
The only (theoreticall) chance for those figs to have a landing spot is that U (besides Sumatra and Burma sz) attack India sz with at least 1 air unit (since Ur sea units cant reach it)
I suggest U redo the India battle only with 1 fig less (which U will be sending to a suicide mission at India sz) or that u replay the entire Japan turn from the begining (including the entire dicing).
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I have Two CV’s stationed at Malaya.
I attacker your DD Blocker and the CR at Sumatra.
Hence the possibility was given to land with my CV’s in my NCM.Or am i missing something?
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Wait i Think i understand now.
Since i can’t share the same at off India.
The move would be illegal? -
Ur navy can not move in ncm to a sz where I have my navy.
the exception would be if i had subs only. (maybe transports too, not shure).
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That how, Ur figs do not have a landing spot (if they would like to attack India).
U can attack India with figs, only if u attack India sz (and since U cant attack it with navy, u had to send at least 1 air unit there).
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I double checked Amon-Sul.
My ftrs started from the AB in Siam and would have had to land on my CV’s in sz38 wich i cleared in my Combat Phase.
This should be legal because i am providing a landing possibility.I asked in the FAQ Forum global40, you may also want to take a look there.
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@aequitas:
I double checked Amon-Sul.
My ftrs started from the AB in Siam and would have had to land on my CV’s in sz38 wich i cleared in my Combat Phase.
This should be legal because i am providing a landing possibility.I asked in the FAQ Forum global40, you may also want to take a look there.
I apologise AEV.
i missed that u had and airfield there, that how its not 4 movement, but 5, so U have 2 more in ncm.
all is in order.
my apologies.
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I thought U had sent them from ACs in Malaya sz, and i missed that airfield.
everything is ok, and i play my triple allied move later this evening. cheers :)
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 artilleries, 6 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 4 infantry moved from 6 Sea Zone to Korea -
i am sending my entire Carolines fleet to Japan sz so scramblin is a stupidity for U.
U can kamikaze my surfice warships if u like.
but u can do it later after my move, it does not change anything.
cheers
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
3 infantry moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Hunan
1 fighter moved from Shensi to Hunan -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Combat Move - British
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from India to French Indo China
1 armour, 1 artillery and 4 infantry moved from Yunnan to French Indo China
2 infantry moved from Burma to Shan State
3 fighters moved from Scotland to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone





