@surfer Sub.
L17 BM3 G40 Amon-Sul (L) vs Aetv (X)
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
5 infantry moved from Szechwan to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
5 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to ShensiPlace Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Kweichow
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsTerritory Summary for Chinese :
Shensi : 1 fighter and 1 infantry
Yunnan : 5 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Chahar : 2 infantry -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Combat Move - British
1 armour moved from French West Africa to French Equatorial Africa
British take French Central Africa from Neutral_Axis
British take French Equatorial Africa from Neutral_Axis
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 fighter moved from Scotland to 125 Sea Zone
3 fighters moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 submarine moved from 39 Sea Zone to 43 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 10 Sea Zone to 15 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 25 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 15 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from 26 Sea Zone to 24 Sea Zone
3 fighters moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Western United States to 15 Sea Zone
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 25 Sea Zone to 33 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 battleship and 2 cruisers moved from 25 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries and 4 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 24 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 15 Sea Zone
Americans attack with 1 bomber, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 carriers and 3 destroyers moved from 25 Sea Zone to 33 Sea Zone
3 fighters moved from 24 Sea Zone to 33 Sea Zone
3 fighters moved from 16 Sea Zone to 33 Sea Zone
1 bomber moved from 15 Sea Zone to Midway
1 tactical_bomber moved from 15 Sea Zone to Midway
2 mech_infantrys moved from Southeast Mexico to Central United States
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 102 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from 106 Sea Zone to Quebec
3 submarines moved from 101 Sea Zone to 89 Sea Zone
3 submarines moved from 89 Sea Zone to 88 Sea Zone
1 submarine moved from 88 Sea Zone to 90 Sea Zone
1 submarine moved from 88 Sea Zone to 87 Sea ZonePlace Units - Americans
2 carriers placed in 101 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
5 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to ShensiPlace Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Kweichow
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsPurchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 marine and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from French West Africa to French Equatorial Africa
British take French Central Africa from Neutral_Axis
British take French Equatorial Africa from Neutral_Axis
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 fighter moved from Scotland to 125 Sea Zone
3 fighters moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 submarine moved from 39 Sea Zone to 43 Sea ZoneCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 destroyer
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 43 Sea Zone
British attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
British win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter moved from 125 Sea Zone to United Kingdom
3 fighters moved from 125 Sea Zone to Scotland
1 infantry moved from United Kingdom to Scotland
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from Burma to Shan State
3 aaGuns, 1 artillery and 4 infantry moved from Burma to Yunnan
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 armour moved from India to Yunnan
1 aaGun and 2 infantry moved from India to Burma
3 infantry and 1 mech_infantry moved from Persia to Iraq
1 fighter moved from Iraq to 80 Sea Zone
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from Eastern Persia to 80 Sea Zone
1 tactical_bomber moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to IndiaPlace Units - British
1 tactical_bomber placed in United Kingdom
1 factory_minor placed in Iraq
1 submarine placed in 109 Sea Zone
1 destroyer placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from British Guiana: 1 bomber
EDIT: Adding units owned by British to United Kingdom: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
1 marine placed in India
2 submarines placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,2,4,5,1,2,3,1,3,1,3,2,6,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Units Change Ownership
Some Units in India change ownership: 1 marine
Some Units in 39 Sea Zone change ownership: 2 submarinesTerritory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 4 infantry
Shensi : 1 fighter and 1 infantry
Yunnan : 3 aaGuns, 1 armour, 1 artillery and 9 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Chahar : 2 infantry
Shan State : 1 infantry
Burma : 1 aaGun and 2 infantry
India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 marine and 2 tactical_bombers
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 aaGun, 1 airfield, 1 bomber, 1 harbour, 1 infantry and 1 tactical_bomber
43 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 6 fighters and 4 transports
39 Sea Zone : 1 battleship, 2 cruisers and 3 submarines
38 Sea Zone : 1 destroyer
24 Sea Zone : 1 submarine
15 Sea Zone : 1 submarine
Central United States : 3 aaGuns, 1 factory_major and 4 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 2 aaGuns, 1 airfield, 3 fighters and 3 infantry
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 1 infantry
French Equatorial Africa : 1 flag, 1 armour
French Central Africa : 1 flag
Syria : 1 flag, 1 infantry
French West Africa : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
80 Sea Zone : 1 carrier, 2 fighters and 2 transports
87 Sea Zone : 1 submarine
106 Sea Zone : 1 destroyer and 1 transport
Eire : 1 flag
109 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Iraq : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 6 infantry and 1 mech_infantry
90 Sea Zone : 1 submarine
Eastern Persia : 1 flag
101 Sea Zone : 2 carriers
71 Sea Zone : 1 destroyer
Brazil : 1 flag, 3 infantry
Northwest Persia : 1 flag
Persia : 1 flag
88 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from Alexandria to Anglo Egyptian Sudan
1 armour moved from Eastern Poland to Western Ukraine
1 bomber moved from Germany to Western Ukraine
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 marine moved from Morocco to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to CreteCombat - Italians
Battle in Crete
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Crete from Neutral_Allies, taking Anglo Egyptian Sudan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Western Ukraine, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Greece
1 marine moved from Algeria to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
1 armour and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Morocco to Algeria
1 artillery moved from Tunisia to Algeria
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
2 aaGuns, 1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Romania
1 fighter moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
1 airfield and 1 factory_minor placed in Egypt
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 cruiser
54 Sea Zone : 1 destroyer and 1 submarine
62 Sea Zone : 3 submarines
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Iraq : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 carrier, 1 fighter and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 7 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
8 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Egypt to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
4 bombers moved from Eastern Poland to Russia
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from Western Germany to 125 Sea ZoneCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/4 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 7,4,5 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in Bessarabia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 artillery and 8 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 8 infantry in Novgorod, round 2 : 1/9 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery and 8 infantry in Novgorod, round 3 : 1/9 hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 8 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 mech_infantrys in Baltic States, round 2 : 1/8 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 3 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 destroyer owned by the British lost in 125 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 destroyerNon Combat Move - Germans
3 fighters moved from 125 Sea Zone to 112 Sea Zone
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Southern France to France
1 armour moved from 98 Sea Zone to Egypt
1 fighter moved from Bessarabia to Western Ukraine
3 aaGuns, 13 armour, 4 artilleries, 21 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
3 bombers moved from Russia to Western Ukraine
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western GermanyPlace Units - Germans
1 carrier placed in 112 Sea Zone
1 bomber and 1 fighter placed in Western Germany
5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 32 PUs;
Russians buy 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys and 1 tactical_bomber moved from Szechwan to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 32 PUs;
Russians buy 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys and 1 tactical_bomber moved from Szechwan to KwangsiCombat - Russians
Battle in Kwangsi
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery
Russians win, taking Kwangsi from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Russians
1 tactical_bomber moved from Kwangsi to Yunnan
1 armour and 2 infantry moved from Szechwan to Yunnan
2 fighters moved from Szechwan to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 aaGun moved from Sikang to Szechwan
2 aaGuns moved from Tsinghai to Shensi
1 aaGun and 1 artillery moved from Smolensk to Russia
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Bryansk to Russia
12 artilleries moved from Bryansk to Tambov
6 infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
7 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Rostov
2 infantry moved from Russia to TambovPlace Units - Russians
1 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
1 armour, 2 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUsTerritory Summary for Russians :
Kwangsi : 2 mech_infantrys
Shensi : 2 aaGuns
Yunnan : 1 armour, 2 infantry and 1 tactical_bomber
Szechwan : 1 aaGun
Timguska : 2 aaGuns and 12 infantry
Belarus : 1 infantry
Bryansk : 1 aaGun and 3 infantry
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 10 artilleries, 1 factory_major, 2 fighters, 8 infantry and 3 mech_infantrys
Tambov : 1 aaGun, 12 artilleries and 8 infantry
Ukraine : 1 factory_minor and 1 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
Smolensk : 1 infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
2 mech_infantrys moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
4 fighters moved from Siam to India
1 bomber moved from French Indo China to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 37 Sea Zone to Sumatra
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from Siam to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Shan State to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State -
Do you want to intercept?
Please check the map. I am also going for an airstrike. -
no interception in India
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Have to roll the rest here on the Forum, thought the battle was allready over.
1 J Ftr attack:
Rolls: 1@4; Total Hits: 11@4: (1)Defense 1@4 ,1@3 FTR/TacB:
Rolls: 1@4; Total Hits: 11@4: (3)
Rolls: 1@3; Total Hits: 11@3: (3) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
2 mech_infantrys moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
4 fighters moved from Siam to India
1 bomber moved from French Indo China to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 37 Sea Zone to Sumatra
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from Siam to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Shan State to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan StateCombat - Japanese
Air Battle in India
Japanese attacks with 1 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in Java
Battle in Celebes
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Java from ANZAC, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kweichow
Japanese attack with 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 mech_infantrys
Japanese roll dice for 2 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 2/4 hits
Chinese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/2 hits
2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 2 mech_infantrys
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 38 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 38 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in India
Japanese attack with 4 fighters
British defend with 1 fighter, 1 marine and 2 tactical_bombers; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 4 fighters in India, round 2 : 2/4 hits
UK_Pacific roll dice for 1 fighter, 1 marine and 2 tactical_bombers in India, round 2 : 2/4 hits
1 tactical_bomber owned by the British, 2 fighters owned by the Japanese and 1 marine owned by the British lost in India
Japanese roll dice for 2 fighters in India, round 3 : 0/2 hits
UK_Pacific roll dice for 1 fighter and 1 tactical_bomber in India, round 3 : 1/2 hits
1 fighter owned by the Japanese lost in India
retreated to India
UK_Pacific win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for British: 1 marine and 1 tactical_bomber
Casualties for Japanese: 3 fighters
Cleaning up after air battlesNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter could not land in India and was removed
1 bomber moved from India to Siam
1 fighter and 1 tactical_bomber moved from Shan State to Siam
2 fighters moved from Sumatra to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Siam
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Paulau Island to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to French Indo China
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Jehol
2 mech_infantrys moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Manchuria to Japan
1 destroyer moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 fighter
EDIT: Turning off Edit Mode
1 fighter and 2 infantry placed in French Indo China
1 factory_minor placed in Malaya
1 fighter placed in Japan
3 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2
Japanese collect 52 PUs (2 lost to blockades); end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs -
When i start a battle with an SBR, my Monitor starts to flicker and i have to skip through the battle pages.
This gets on my nerves and i loose concentration.
Sorry for that. -
@aequitas:
When i start a battle with an SBR, my Monitor starts to flicker and i have to skip through the battle pages.
This gets on my nerves and i loose concentration.
Sorry for that.so U do it here manually?
no problem.
Maybe, if its an old one U can change the monitor, so U does not have bigger dmg like electricity stuff :-o
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I am checking the legality of Ur attack against India.
I think that is illegal. Ur figs did not have a place to land at the start.
I will check with some senior players, and when we have results, we`ll proceed with the game. cheers :)
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Ur move was illegal.
The only (theoreticall) chance for those figs to have a landing spot is that U (besides Sumatra and Burma sz) attack India sz with at least 1 air unit (since Ur sea units cant reach it)
I suggest U redo the India battle only with 1 fig less (which U will be sending to a suicide mission at India sz) or that u replay the entire Japan turn from the begining (including the entire dicing).
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I have Two CV’s stationed at Malaya.
I attacker your DD Blocker and the CR at Sumatra.
Hence the possibility was given to land with my CV’s in my NCM.Or am i missing something?





