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L17 BM3 G40 wheatbeer (L) vs AetV (X) Game III

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Eastern Poland
                1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                1 fighter moved from Novgorod to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
                1 artillery and 1 infantry moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 4 :  0/2 hits
                        Germans roll dice for 1 infantry in Baltic States, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 5 :  0/2 hits
                        Germans roll dice for 1 infantry in Baltic States, round 5 :  1/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                        Russians roll dice for 1 artillery in Baltic States, round 6 :  1/1 hits
                        Germans roll dice for 1 infantry in Baltic States, round 6 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 4 armour and 1 infantry
                        Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  3/6 hits
                        Germans roll dice for 4 armour and 1 infantry in Eastern Poland, round 2 :  2/5 hits
                        1 infantry owned by the Germans, 2 armour owned by the Germans and 2 infantry owned by the Russians lost in Eastern Poland
                        Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Eastern Poland, round 3 :  2/4 hits
                        Germans roll dice for 2 armour in Eastern Poland, round 3 :  1/2 hits
                        1 artillery owned by the Russians and 2 armour owned by the Germans lost in Eastern Poland
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Germans: 4 armour and 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Russians
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Archangel to Novgorod
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Ukraine
                1 armour and 1 mech_infantry moved from Russia to Ukraine
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 aaGun moved from Russia to Bryansk
                1 submarine moved from 127 Sea Zone to 111 Sea Zone
                1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                6 infantry moved from Amur to Buryatia
                2 aaGuns and 6 infantry moved from Sakha to Buryatia

    Place Units - Russians
                3 artilleries placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs

    Production/PUs Summary :

    Germans : 35 / 41
        Russians : 36 / 39
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 17 / 19
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    triplea_40522_Rus1.tsvg

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    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery moved from Shantung to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 cruiser moved from 20 Sea Zone to 37 Sea Zone
                1 bomber moved from Japan to 37 Sea Zone
                1 battleship moved from 19 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 fighter moved from Okinawa to Kwangtung
                1 fighter moved from Formosa to 37 Sea Zone
                1 bomber moved from Japan to Yunnan
                1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
                1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
                1 destroyer moved from 33 Sea Zone to 62 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone

    triplea_40522_Jap1.tsvg

  • 22 21 20 19 18 17 16

    Scramble sz 26/35?

    Looks like a quick game huh? :lol:

    Let’s see how this Plays out on this turn.

  • 17

    No scramble in either SZ26 or SZ35

    Going to be either fast and/or interesting for sure.

  • 22 21 20 19 18 17 16

    France fail and Yugo fail :|

  • 17

    I hadn’t even noticed Yugoslavia … Axis will need some luck for sure.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery moved from Shantung to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 cruiser moved from 20 Sea Zone to 37 Sea Zone
                1 bomber moved from Japan to 37 Sea Zone
                1 battleship moved from 19 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 fighter moved from Okinawa to Kwangtung
                1 fighter moved from Formosa to 37 Sea Zone
                1 bomber moved from Japan to Yunnan
                1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
                1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
                1 destroyer moved from 33 Sea Zone to 62 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 1 transport
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 35 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 35 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 35 Sea Zone, round 4 :  0/2 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 4 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 35 Sea Zone, round 5 :  1/2 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 5 :  0/1 hits
                        1 destroyer owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 battleship, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 26 Sea Zone
                    Japanese attack with 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport
                    Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 26 Sea Zone, round 2 :  3/10 hits
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 2 :  0/2 hits
                        1 submarine owned by the Americans, 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 26 Sea Zone
                        1 transport owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 :  0/1 hits
                    Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 33
                    Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  1/2 hits
                        Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 artillery in Philippines, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 infantry in Philippines, round 3 :  2/2 hits
                        1 artillery owned by the Japanese lost in Philippines
                    Americans win with 1 fighter and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 :  0/3 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 artillery and 1 fighter in Kwangtung, round 3 :  1/2 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 :  1/2 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                        Japanese roll dice for 1 fighter in Kwangtung, round 4 :  0/1 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 :  0/1 hits
                        Japanese roll dice for 1 fighter in Kwangtung, round 5 :  0/1 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 5 :  0/1 hits
                        Japanese roll dice for 1 fighter in Kwangtung, round 6 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 6 :  1/1 hits
                        1 fighter owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                    UK_Pacific win with no units remaining. Battle score for attacker is -11
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 :  3/8 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/7 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  0/4 hits
                        2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 :  3/7 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 3 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber, 1 cruiser and 1 fighter
                    British defend with 1 battleship
                        Japanese roll dice for 1 bomber, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 battleship in 37 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the British and 1 fighter owned by the Japanese lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 10
                    Casualties for British: 1 battleship
                    Casualties for Japanese: 1 fighter
                Battle in 62 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 62 Sea Zone
                    ANZAC win with 1 transport remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Shantung to Anhwe
                1 artillery and 1 infantry moved from Jehol to Anhwe
                1 mech_infantry moved from Manchuria to Anhwe
                1 aaGun and 5 infantry moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria
                2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 bomber moved from 37 Sea Zone to Kwangsi
                1 fighter moved from Korea to Kiangsi

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 factory_minor placed in Manchuria
                Japanese undo move 2.
                1 factory_minor placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 36 PUs

    triplea_40522_Jap1.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 fighter moved from Philippines to 20 Sea Zone
                1 bomber moved from Central United States to 110 Sea Zone

    Combat - Americans
                Battle in 20 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 20 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 battleship
                        Americans roll dice for 1 bomber in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Americans lost in 110 Sea Zone
                    Germans win with 1 battleship remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                2 fighters moved from Hawaiian Islands to 10 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to Western United States
                1 fighter moved from Western United States to 10 Sea Zone
                1 fighter moved from Eastern United States to Western United States
                1 armour and 1 infantry moved from Central United States to Western United States
                3 mech_infantrys moved from Central United States to Western United States
                1 fighter moved from 20 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2,4,3
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,3,5,2,3,5,4,6,3,3,3,6,3,6,3,4,4,2
                Americans collect 49 PUs (3 lost to blockades); end with 49 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Production/PUs Summary :

    Germans : 35 / 41
        Russians : 36 / 39
        Japanese : 33 / 36
        Americans : 52 / 84
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 16 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 19
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    triplea_40522_Ame1.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                1 fighter and 6 infantry moved from Szechwan to Yunnan
                2 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 5 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 6 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 6 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 7 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 7 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 8 :  2/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 8 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 :  1/9 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 :  0/8 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 :  1/3 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 :  2/7 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 :  2/3 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 5 :  0/5 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 5 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 6 :  1/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 6 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -5
                    Casualties for Chinese: 6 infantry
                    Casualties for Japanese: 1 artillery and 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    Production/PUs Summary :

    Germans : 35 / 41
        Russians : 36 / 39
        Japanese : 31 / 36
        Americans : 52 / 84
        Chinese : 10 / 13
        British : 28 / 28
        UK_Pacific : 16 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 19
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    triplea_40522_Chi1.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Combat Move - British
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 carrier and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                3 infantry moved from Malaya to Shan State
                1 fighter moved from Burma to French Indo China
                1 tactical_bomber moved from India to French Indo China
                1 fighter moved from India to French Indo China
                2 infantry moved from Burma to Shan State
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    triplea_40522_Bri1.tsvg

  • 17

    Scramble SZ97?

  • 22 21 20 19 18 17 16

    No scramble.

  • 17

    MARTI server rolled my first round of attack dice in SZ97 but never them sent back to TripleA.

    TripleA was stuck waiting for a response 10 minutes, and it didn’t look like anything was going to happen.

    I’m restarting, then I’ll roll the other combats (assuming they work) … and check with you how to proceed.

  • 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Combat Move - British
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 carrier and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                3 infantry moved from Malaya to Shan State
                1 fighter moved from Burma to French Indo China
                1 tactical_bomber moved from India to French Indo China
                1 fighter moved from India to French Indo China
                2 infantry moved from Burma to Shan State
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Combat - British
                Battle in 91 Sea Zone
                    British attack with 1 destroyer; Americans loiter and taunt
                    Germans defend with 1 submarine
                    Germans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer
                Battle in 37 Sea Zone
                    British attack with 1 cruiser and 1 destroyer
                    Japanese defend with 1 cruiser
                    British win, taking 37 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 110 Sea Zone
                    British attack with 2 fighters
                    Germans defend with 1 battleship
                    British win with 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 fighter
                Battle in 96 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in French Indo China
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for British: 1 fighter
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 5 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    triplea_40522_Bri1.tsvg

  • 17

    @wheatbeer:

    MARTI server rolled my first round of attack dice in SZ97 but never them sent back to TripleA.

    TripleA was stuck waiting for a response 10 minutes, and it didn’t look like anything was going to happen.

    I’m restarting, then I’ll roll the other combats (assuming they work) … and check with you how to proceed.

    The rest of the turn is done. If I am interpreting the MARTI email correctly, I think the Allies originally scored 3 hits in SZ97 before MARTI or tripleA failed.

    How would you prefer that I proceed?

  • 22 21 20 19 18 17 16

    Then proceed with three hits originally scored.
    I trust your word and would not assume anything different from it.
    You are Good to go.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 fighter moved from Philippines to 20 Sea Zone
                1 bomber moved from Central United States to 110 Sea Zone

    Combat - Americans
                Battle in 20 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 20 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 battleship
                        Americans roll dice for 1 bomber in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Americans lost in 110 Sea Zone
                    Germans win with 1 battleship remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                2 fighters moved from Hawaiian Islands to 10 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to Western United States
                1 fighter moved from Western United States to 10 Sea Zone
                1 fighter moved from Eastern United States to Western United States
                1 armour and 1 infantry moved from Central United States to Western United States
                3 mech_infantrys moved from Central United States to Western United States
                1 fighter moved from 20 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2,4,3
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,3,5,2,3,5,4,6,3,3,3,6,3,6,3,4,4,2
                Americans collect 49 PUs (3 lost to blockades); end with 49 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                1 fighter and 6 infantry moved from Szechwan to Yunnan
                2 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 5 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 6 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 6 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 7 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 7 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 8 :  2/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 8 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 :  1/9 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 :  0/8 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 :  1/3 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 :  2/7 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 :  2/3 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 5 :  0/5 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 5 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 6 :  1/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 6 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -5
                    Casualties for Chinese: 6 infantry
                    Casualties for Japanese: 1 artillery and 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    Purchase Units - British
                British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 carrier and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                3 infantry moved from Malaya to Shan State
                1 fighter moved from Burma to French Indo China
                1 tactical_bomber moved from India to French Indo China
                1 fighter moved from India to French Indo China
                2 infantry moved from Burma to Shan State
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Combat - British
                Battle in 91 Sea Zone
                    British attack with 1 destroyer; Americans loiter and taunt
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 5 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 5 :  0/1 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 6 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 6 :  0/1 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 7 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 7 :  0/1 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 8 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 8 :  1/1 hits
                        1 destroyer owned by the British lost in 91 Sea Zone
                    Germans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer
                Battle in 37 Sea Zone
                    British attack with 1 cruiser and 1 destroyer
                    Japanese defend with 1 cruiser
                        British roll dice for 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 37 Sea Zone
                    British win, taking 37 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 110 Sea Zone
                    British attack with 2 fighters
                    Germans defend with 1 battleship
                        British roll dice for 2 fighters in 110 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 fighter
                Battle in 96 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 3 :  2/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 :  0/1 hits
                        1 transport owned by the Italians and 1 destroyer owned by the Italians lost in 96 Sea Zone
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in French Indo China
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 2 :  3/3 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the British lost in French Indo China
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for British: 1 fighter
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 5 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 5 infantry in Shan State, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  3/5 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 :  1/2 hits
                        1 battleship owned by the Italians, 1 fighter owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
                1 fighter moved from 96 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Malta
                1 fighter moved from 110 Sea Zone to Gibraltar
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                3 aaGuns, 1 artillery and 5 infantry moved from India to Burma
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch

    Place Units - British
                4 infantry placed in United Kingdom
                1 airfield placed in Gibraltar

    Turn Complete - British
                British collect 28 PUs; end with 29 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
                Some Units in India change ownership: 2 artilleries and 3 infantry

    triplea_40522_UK_1.tsvg

  • 17

    Ended up rolling 3 hits as originally, so it didn’t make any difference.

    The log for this turn was so long I couldn’t get it to post without unchecking the “Include Production Summary”  :lol:

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to France
                1 armour and 1 infantry moved from Albania to Yugoslavia
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Albania to Yugoslavia
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 cruiser and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 1 armour, 1 artillery and 3 infantry
                    Neutral_Allies defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery and 3 infantry in Yugoslavia, round 2 :  2/5 hits
                        Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 :  0/2 hits
                        2 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 2 infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 cruiser, 1 fighter and 1 submarine
                    British defend with 1 carrier and 1 cruiser
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser and 1 fighter in 97 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
                    retreated to 97 Sea Zone
                    British win with 1 carrier and 1 cruiser remaining. Battle score for attacker is -18
                    Casualties for Italians: 1 cruiser and 1 submarine
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 fighter
                    French defend with 1 cruiser and 1 destroyer; British defend with 1 transport
                        Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 :  2/3 hits
                        French roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the French, 1 cruiser owned by the French and 1 destroyer owned by the Italians lost in 93 Sea Zone
                        1 transport owned by the British lost in 93 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 19
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 destroyer
                    Casualties for British: 1 transport
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in France
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 airfield, 1 factory_major and 1 fighter
                        Italians roll dice for 1 artillery and 1 infantry in France, round 2 :  0/2 hits
                        French roll dice for 1 fighter in France, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in France
                        Italians roll dice for 1 artillery in France, round 3 :  0/1 hits
                        French roll dice for 1 fighter in France, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in France, round 4 :  0/1 hits
                        French roll dice for 1 fighter in France, round 4 :  1/1 hits
                        1 artillery owned by the Italians lost in France
                    French win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of British Somaliland from British to Italians
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
                EDIT: Turning off Edit Mode
                1 armour moved from Northern Italy to Bulgaria
                      Italians take Bulgaria from Neutral_Axis
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy
                3 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Tunisia
                1 infantry moved from Italian Somaliland to British Somaliland
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
                Italians collect 15 PUs; end with 15 PUs

    triplea_40522_Ita1.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 aaGuns and 1 infantry moved from New South Wales to Queensland
                2 fighters moved from New Zealand to Queensland
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 fighter moved from Queensland to Shan State

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Production/PUs Summary :

    Germans : 35 / 41
        Russians : 36 / 39
        Japanese : 30 / 36
        Americans : 52 / 84
        Chinese : 10 / 13
        British : 27 / 35
        UK_Pacific : 21 / 27
        Italians : 15 / 15
        ANZAC : 14 / 20
        French : 14 / 19
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    triplea_40522_ANZ1.tsvg

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