Scrambles and Kami sz6?
G40League StucTojo Allies +24 vs Karl7 Regular
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 3 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans
5 mech_infantrys moved from Bryansk to Vologda
2 bombers moved from Novgorod to Vologda
3 fighters and 3 tactical_bombers moved from Bryansk to VologdaCombat - Germans
Battle in Vologda
Germans attack with 2 bombers, 3 fighters, 5 mech_infantrys and 3 tactical_bombers
Russians defend with 1 artillery and 6 infantry
Germans win, taking Vologda from Russians with 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 artillery and 6 infantryNon Combat Move - Germans
2 bombers, 3 fighters and 3 tactical_bombers moved from Vologda to Bryansk
1 aaGun, 2 artilleries and 6 infantry moved from Belarus to Bryansk
1 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 armour and 4 mech_infantrys moved from Ukraine to Bryansk
6 armour moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
1 infantry moved from Archangel to Belarus
1 aaGun and 8 infantry moved from Novgorod to Belarus
2 fighters and 2 tactical_bombers moved from Western Germany to Bryansk
2 fighters moved from Southern Italy to Bryansk
1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
3 bombers moved from Western Germany to Bryansk
1 mech_infantry moved from Germany to Western GermanyPlace Units - Germans
3 tactical_bombers placed in Novgorod
3 armour placed in Ukraine
1 bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 51 PUs (1 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 11 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
3 infantry moved from Russia to Vologda
6 fighters and 1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 6 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Vologda from Germans with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
6 fighters and 1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Tambov to Russia
1 mech_infantry moved from Rostov to RussiaPlace Units - Russians
1 armour, 1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 11 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
3 infantry moved from Russia to Vologda
6 fighters and 1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 6 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Vologda from Germans with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
6 fighters and 1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Tambov to Russia
1 mech_infantry moved from Rostov to RussiaPlace Units - Russians
1 armour, 1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 aaGuns
EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 carrier and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
2 infantry moved from French Indo China to Shan State
2 bombers moved from French Indo China to Shan State
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to BurmaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 submarine and 2 transports
Americans defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the Japanese Submerged
1 submarine owned by the Americans Submerged
Japanese win, taking 42 Sea Zone from Americans with 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 submarine
1 transport owned by the Japanese retreated to 6 Sea Zone
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese winAmericans win with 1 submarine remaining, taking Celebes from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
1 fighter moved from 16 Sea Zone to Japan
1 fighter moved from Philippines to Japan
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
2 bombers moved from Shan State to French Indo China
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 armour and 1 mech_infantry moved from Hunan to Yunnan
3 armour moved from Shantung to HunanPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
1 artillery and 2 infantry placed in Malaya
Japanese undo move 2.
3 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4
Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from Egypt to Ukraine
1 submarine moved from 123 Sea Zone to 125 Sea Zone
Americans take 125 Sea Zone from GermansCombat - Americans
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 bomber moved from New Zealand to South Australia
1 fighter moved from New Zealand to South Australia
1 fighter moved from South Australia to Western Australia
2 infantry moved from South Australia to Western Australia
1 bomber moved from South Australia to Western Australia
1 armour and 1 mech_infantry moved from New South Wales to Western Australia
1 bomber moved from Ukraine to Russia
1 submarine moved from 90 Sea Zone to 92 Sea Zone
1 bomber moved from Algeria to Egypt
1 submarine moved from 101 Sea Zone to 90 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from Algeria to MoroccoPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 artillery, 1 fighter and 6 infantry moved from Sikang to ShensiPlace Units - Chinese
1 infantry placed in Manchuria
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from India to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 fighter moved from Russia to Smolensk
2 armour moved from Novosibirsk to Smolensk
1 mech_infantry moved from Novosibirsk to Archangel
Russians take Archangel from Germans
1 fighter moved from Russia to SmolenskCombat - British
Battle in Shan State
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
British attack with 2 armour and 2 fighters
Italians defend with 2 armour
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 2 armour
Casualties for Italians: 2 armourNon Combat Move - British
2 fighters moved from Smolensk to Caucasus
1 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Tambov
4 mech_infantrys moved from Iraq to Caucasus
2 infantry moved from Iraq to Northwest Persia
2 artilleries moved from Iraq to Northwest Persia
2 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Persia to West India
1 fighter moved from Persia to India
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Algeria to Egypt
1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia
1 bomber moved from Egypt to Persia
1 artillery moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
2 fighters moved from United Kingdom to Morocco
1 destroyer and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to India
2 fighters moved from Caucasus to Northwest Persia
1 armour moved from Iraq to Northwest Persia
1 armour moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to CaucasusPlace Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 34 PUs; end with 37 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 95 Sea Zone to 97 Sea Zone
1 bomber and 2 fighters moved from Gibraltar to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
2 fighters moved from 92 Sea Zone to Gibraltar
2 fighters moved from Southern Italy to 97 Sea ZonePlace Units - Italians
1 carrier placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Persia to Caucasus
2 aaGuns moved from South Australia to Queensland
1 artillery moved from South Australia to Queensland
1 infantry moved from South Australia to Western Australia
1 artillery moved from South Australia to Queensland
1 armour moved from New South Wales to Western Australia
2 mech_infantrys moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine placed in 54 Sea Zone
1 fighter and 1 mech_infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
25 armour, 7 artilleries, 5 bombers, 7 fighters, 19 infantry, 7 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
3 tactical_bombers moved from Novgorod to Russia
1 bomber moved from Western Germany to Russia
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
3 infantry moved from Belarus to ArchangelCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Archangel
Germans attack with 3 infantry
British defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Russia
Germans attack with 28 armour, 7 artilleries, 6 bombers, 7 fighters, 19 infantry, 7 mech_infantrys and 8 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 3 armour, 8 artilleries, 1 factory_major, 6 fighters, 40 infantry, 6 mech_infantrys and 1 tactical_bomber; Americans defend with 1 bomber; ANZAC defend with 2 fighters
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour, 6 bombers, 5 fighters and 8 tactical_bombers remaining. Battle score for attacker is 82
Casualties for Germans: 17 armour, 7 artilleries, 2 fighters, 19 infantry and 7 mech_infantrys
Casualties for Russians: 4 aaGuns, 3 armour, 8 artilleries, 6 fighters, 40 infantry, 6 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 1 bomber
Casualties for ANZAC: 2 fightersNon Combat Move - Germans
5 bombers moved from Russia to Novgorod
1 bomber moved from Russia to Bryansk
5 fighters moved from Russia to Bryansk
8 tactical_bombers moved from Russia to Bryansk
4 fighters moved from Bryansk to Ukraine
3 tactical_bombers moved from Bryansk to Ukraine
1 aaGun and 6 infantry moved from Belarus to Bryansk
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - Germans
3 armour placed in Novgorod
2 armour and 8 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Poland: 1 mech_infantry
EDIT: Removing units owned by Germans from Ukraine: 4 fighters and 3 tactical_bombers
EDIT: Adding units owned by Germans to Bryansk: 4 fighters and 3 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 52 PUs (2 lost to blockades); end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
25 armour, 7 artilleries, 5 bombers, 7 fighters, 19 infantry, 7 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
3 tactical_bombers moved from Novgorod to Russia
1 bomber moved from Western Germany to Russia
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
3 infantry moved from Belarus to ArchangelCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Archangel
Germans attack with 3 infantry
British defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Russia
Germans attack with 28 armour, 7 artilleries, 6 bombers, 7 fighters, 19 infantry, 7 mech_infantrys and 8 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 3 armour, 8 artilleries, 1 factory_major, 6 fighters, 40 infantry, 6 mech_infantrys and 1 tactical_bomber; Americans defend with 1 bomber; ANZAC defend with 2 fighters
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour, 6 bombers, 5 fighters and 8 tactical_bombers remaining. Battle score for attacker is 82
Casualties for Germans: 17 armour, 7 artilleries, 2 fighters, 19 infantry and 7 mech_infantrys
Casualties for Russians: 4 aaGuns, 3 armour, 8 artilleries, 6 fighters, 40 infantry, 6 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 1 bomber
Casualties for ANZAC: 2 fightersNon Combat Move - Germans
5 bombers moved from Russia to Novgorod
1 bomber moved from Russia to Bryansk
5 fighters moved from Russia to Bryansk
8 tactical_bombers moved from Russia to Bryansk
4 fighters moved from Bryansk to Ukraine
3 tactical_bombers moved from Bryansk to Ukraine
1 aaGun and 6 infantry moved from Belarus to Bryansk
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - Germans
3 armour placed in Novgorod
2 armour and 8 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Poland: 1 mech_infantry
EDIT: Removing units owned by Germans from Ukraine: 4 fighters and 3 tactical_bombers
EDIT: Adding units owned by Germans to Bryansk: 4 fighters and 3 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 52 PUs (2 lost to blockades); end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 aaGuns
EDIT: Adding units owned by Germans to Russia: 2 aaGuns
EDIT: Turning off Edit Mode -
off to bed!
good night!
:lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 artillery and 11 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Vologda to SamaraCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Manchuria to JeholTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 13 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Korea to Manchuria
2 infantry moved from Korea to Amur
7 infantry moved from Korea to Manchuria
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 2 infantry moved from Malaya to Shan State
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from Japan to Amur
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 9 infantry
Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 2 infantry
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
2 bombers moved from French Indo China to Philippines
1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 fighter and 1 tactical_bomber moved from Yunnan to Shantung
3 infantry moved from French Indo China to Yunnan
3 armour moved from Hunan to Shantung
2 fighters moved from Amur to 6 Sea Zone
3 aaGuns moved from Korea to ManchuriaPlace Units - Japanese
3 infantry placed in Shantung
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
Japanese collect 56 PUs (2 lost to blockades); end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 90 Sea Zone to 92 Sea Zone
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 86 Sea Zone to 91 Sea Zone
2 fighters moved from Morocco to 91 Sea Zone
1 bomber moved from Egypt to 91 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Eastern United States to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
Americans take 54 Sea Zone from Japanese
Americans take 37 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
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Scramble from Gibralter? If so, which sea zone?
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all into 92
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 90 Sea Zone to 92 Sea Zone
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 86 Sea Zone to 91 Sea Zone
2 fighters moved from Morocco to 91 Sea Zone
1 bomber moved from Egypt to 91 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Eastern United States to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
Americans take 54 Sea Zone from Japanese
Americans take 37 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters
Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 91 Sea Zone
Americans attack with 2 bombers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
Germans defend with 1 submarine
Americans win with 2 bombers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 submarine
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: GibraltarNon Combat Move - Americans
1 carrier moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from Brazil to 86 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
2 bombers moved from 91 Sea Zone to Morocco
1 bomber moved from Western Germany to United Kingdom
1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western Australia to 54 Sea Zone
1 bomber moved from Western Australia to Queensland
1 armour and 1 mech_infantry moved from Western Australia to Queensland
2 infantry moved from Western Australia to South Australia
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
2 artilleries, 1 fighter and 5 infantry moved from Shensi to Hopei
1 fighter moved from Hopei to SuiyuyanPlace Units - Chinese
3 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total