TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 4 armour, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from Morocco to 104 Sea Zone
1 tactical_bomber moved from United Kingdom to 104 Sea Zone
4 armour and 6 fighters moved from Persia to West India
1 submarine moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser and 1 submarine
Units damaged: 1 carrier owned by the Germans
Americans win with 1 destroyer remaining. Battle score for attacker is 13
Casualties for Germans: 1 carrier, 1 cruiser and 1 submarine
Casualties for Americans: 1 fighter and 1 tactical_bomber
Battle in West India
Americans attack with 4 armour and 6 fighters
Germans defend with 1 armour, 2 infantry and 4 mech_infantrys
Americans win, taking West India from Germans with 3 armour and 4 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour, 2 infantry and 4 mech_infantrys
Casualties for Americans: 1 armour and 2 fighters
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 16 Sea Zone to Korea
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 6 Sea Zone to Korea
4 carriers, 4 destroyers and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
4 fighters moved from Western United States to 6 Sea Zone
4 fighters moved from Korea to 6 Sea Zone
3 fighters moved from Eastern United States to Morocco
4 fighters moved from West India to Persia
Place Units - Americans
1 destroyer placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
Americans undo move 2.
1 transport placed in 101 Sea Zone
Americans undo move 2.
1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
2 fighters placed in Western United States
2 fighters placed in Eastern United States
3 armour placed in Persia
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
Combat - British
Battle in Scotland
British attack with 2 fighters and 4 infantry
Germans defend with 1 airfield and 2 infantry
British win, taking Scotland from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Scotland to United Kingdom
1 artillery and 2 infantry moved from Eastern Persia to West India
1 fighter moved from Eastern Persia to West India
1 fighter moved from Iraq to West India
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
4 mech_infantrys moved from Iraq to Eastern Persia
3 armour moved from Northwest Persia to Eastern Persia
1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - British
1 submarine placed in 80 Sea Zone
1 armour and 1 mech_infantry placed in Iraq
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,6,4,3,3
British collect 26 PUs (7 lost to blockades); end with 26 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Turn Complete - UK_Pacific
triplea_40389_UK_16.tsvg