17L BM3.3 Giallo(x) vs Odonis

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                2 fighters moved from Russia to Belarus
                2 infantry moved from Bryansk to Belarus
                1 armour moved from Volgograd to Caucasus
                      Russians take Caucasus from Germans
                1 tactical_bomber moved from Samara to Archangel
                1 mech_infantry moved from Russia to Archangel
                2 infantry moved from Ukraine to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 infantry moved from Bryansk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
                2 fighters moved from Western Ukraine to Russia
                1 fighter moved from Belarus to Russia
                1 fighter moved from Belarus to Bryansk
                1 artillery and 3 infantry moved from Rostov to Bryansk
                1 aaGun, 5 artilleries and 39 infantry moved from Ukraine to Bryansk
                1 armour moved from Caucasus to Rostov
                1 armour moved from Volgograd to Bryansk
                1 artillery moved from Kazakhstan to Volgograd
                3 armour and 1 mech_infantry moved from Russia to Archangel

    Place Units - Russians
                1 infantry placed in Ukraine
                2 armour, 3 artilleries, 1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs

    triplea_40389_Rus16.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 bombers moved from Kwangtung to 44 Sea Zone
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
                3 bombers moved from Kwangtung to Sikang
                1 mech_infantry moved from Szechwan to Sikang
                1 infantry moved from Yunnan to Szechwan
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kiangsi to Anhwe
                1 armour and 2 mech_infantrys moved from Kwangtung to Hunan
                1 infantry moved from Kiangsi to Anhwe
                1 infantry moved from Anhwe to Chahar
                1 artillery and 1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 armour moved from Kiangsu to Chahar
                1 artillery moved from Anhwe to Kweichow
                2 armour moved from Kiangsu to Hopei
                1 artillery moved from Jehol to Manchuria
                4 transports moved from 19 Sea Zone to 6 Sea Zone
                4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
                4 artilleries and 4 infantry moved from 19 Sea Zone to Manchuria
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                4 fighters moved from 19 Sea Zone to Chahar
                2 fighters moved from 19 Sea Zone to Manchuria

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 2 artilleries and 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 armour, 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Manchuria
                    Japanese attack with 5 artilleries, 2 fighters and 4 infantry
                    Americans defend with 1 artillery
                    Japanese win, taking Manchuria from Chinese with 5 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Chahar
                    Japanese attack with 1 armour, 4 fighters and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Ceylon
                Battle in Sikang
                    Japanese attack with 3 bombers and 1 mech_infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Ceylon from UK_Pacific, taking Sikang from Chinese with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                3 bombers moved from Sikang to Yunnan
                2 bombers moved from 44 Sea Zone to Kwangtung
                4 fighters moved from Chahar to 19 Sea Zone
                2 fighters moved from Manchuria to 19 Sea Zone
                1 fighter moved from 19 Sea Zone to Japan

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 3 mech_infantrys
                EDIT: Adding units owned by Japanese to Burma: 3 mech_infantrys
                EDIT: Turning off Edit Mode
                1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                Japanese undo move 2.
                3 mech_infantrys placed in Kwangtung
                2 fighters placed in Japan
                3 destroyers placed in 19 Sea Zone

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs

    triplea_40389_Jap16.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 4 armour, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from Morocco to 104 Sea Zone
                1 tactical_bomber moved from United Kingdom to 104 Sea Zone
                4 armour and 6 fighters moved from Persia to West India
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 carrier, 1 cruiser and 1 submarine
                    Units damaged: 1 carrier owned by the Germans
                    Americans win with 1 destroyer remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 carrier, 1 cruiser and 1 submarine
                    Casualties for Americans: 1 fighter and 1 tactical_bomber
                Battle in West India
                    Americans attack with 4 armour and 6 fighters
                    Germans defend with 1 armour, 2 infantry and 4 mech_infantrys
                    Americans win, taking West India from Germans with 3 armour and 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour, 2 infantry and 4 mech_infantrys
                    Casualties for Americans: 1 armour and 2 fighters
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 16 Sea Zone to Korea
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
                1 artillery moved from Midway to 25 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                4 carriers, 4 destroyers and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
                4 fighters moved from Western United States to 6 Sea Zone
                4 fighters moved from Korea to 6 Sea Zone
                3 fighters moved from Eastern United States to Morocco
                4 fighters moved from West India to Persia

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                1 transport placed in 10 Sea Zone
                Americans undo move 2.
                1 transport placed in 101 Sea Zone
                Americans undo move 2.
                1 transport placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States
                2 fighters placed in Western United States
                2 fighters placed in Eastern United States
                3 armour placed in Persia

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_40389_Ame16.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Sikang
                1 infantry moved from Shensi to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    triplea_40389_Chi16.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 4 armour, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from Morocco to 104 Sea Zone
                1 tactical_bomber moved from United Kingdom to 104 Sea Zone
                4 armour and 6 fighters moved from Persia to West India
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 carrier, 1 cruiser and 1 submarine
                    Units damaged: 1 carrier owned by the Germans
                    Americans win with 1 destroyer remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 carrier, 1 cruiser and 1 submarine
                    Casualties for Americans: 1 fighter and 1 tactical_bomber
                Battle in West India
                    Americans attack with 4 armour and 6 fighters
                    Germans defend with 1 armour, 2 infantry and 4 mech_infantrys
                    Americans win, taking West India from Germans with 3 armour and 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour, 2 infantry and 4 mech_infantrys
                    Casualties for Americans: 1 armour and 2 fighters
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 16 Sea Zone to Korea
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
                1 artillery moved from Midway to 25 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                4 carriers, 4 destroyers and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
                4 fighters moved from Western United States to 6 Sea Zone
                4 fighters moved from Korea to 6 Sea Zone
                3 fighters moved from Eastern United States to Morocco
                4 fighters moved from West India to Persia

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                1 transport placed in 10 Sea Zone
                Americans undo move 2.
                1 transport placed in 101 Sea Zone
                Americans undo move 2.
                1 transport placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States
                2 fighters placed in Western United States
                2 fighters placed in Eastern United States
                3 armour placed in Persia

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Sikang
                1 infantry moved from Shensi to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from United Kingdom to Scotland
                2 fighters moved from United Kingdom to Scotland

    Combat - British
                Battle in Scotland
                    British attack with 2 fighters and 4 infantry
                    Germans defend with 1 airfield and 2 infantry
                    British win, taking Scotland from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Scotland to United Kingdom
                1 artillery and 2 infantry moved from Eastern Persia to West India
                1 fighter moved from Eastern Persia to West India
                1 fighter moved from Iraq to West India
                1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                4 mech_infantrys moved from Iraq to Eastern Persia
                3 armour moved from Northwest Persia to Eastern Persia
                1 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - British
                1 submarine placed in 80 Sea Zone
                1 armour and 1 mech_infantry placed in Iraq
                1 artillery, 1 fighter and 1 infantry placed in United Kingdom
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,6,4,3,3
                British collect 26 PUs (7 lost to blockades); end with 26 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs

    Turn Complete - UK_Pacific

    triplea_40389_UK_16.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Western Germany to Poland
                2 artilleries moved from France to Northern Italy

    Non Combat Move - Italians
                1 aaGun moved from France to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
                Italians collect 10 PUs (3 lost to blockades); end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_40389_Ita16.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 55 Sea Zone to 42 Sea Zone
                1 destroyer moved from 63 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 2 destroyers and 1 submarine
                    Japanese defend with 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -22
                    Casualties for ANZAC: 2 destroyers and 1 submarine
                    3 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese forced to land in Java

    Non Combat Move - ANZAC
                1 artillery and 2 infantry moved from South Australia to Queensland
                1 aaGun moved from South Australia to Queensland
                1 mech_infantry moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from Eastern Persia to West India

    Place Units - ANZAC
                1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_40389_ANZ16.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 55 Sea Zone to 42 Sea Zone
                1 destroyer moved from 63 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 2 destroyers and 1 submarine
                    Japanese defend with 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -22
                    Casualties for ANZAC: 2 destroyers and 1 submarine
                    3 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese forced to land in Java

    Non Combat Move - ANZAC
                1 artillery and 2 infantry moved from South Australia to Queensland
                1 aaGun moved from South Australia to Queensland
                1 mech_infantry moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from Eastern Persia to West India

    Place Units - ANZAC
                1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40389_Fre16.tsvg

  • 20 19 18 15 13

    I assumed you wanted to use the hits from the sub on each of the carriers, rather than losing one, but you can edit one out and replace your FTRs if you want.

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 destroyers, 1 fighter, 13 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Eastern Poland to Ukraine
                1 bomber moved from Eastern Poland to Western Ukraine
                1 bomber moved from Germany to Belarus
                1 bomber moved from Germany to Western Ukraine
                3 fighters moved from 109 Sea Zone to 104 Sea Zone
                1 bomber moved from Southern Italy to Ukraine

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 3 fighters
                    Americans defend with 1 destroyer
                    Germans win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Belarus
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                4 armour and 4 mech_infantrys moved from Poland to Novgorod
                5 armour and 7 mech_infantrys moved from Eastern Poland to Novgorod
                9 artilleries and 1 infantry moved from Germany to Poland
                10 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Eire to 109 Sea Zone
                2 carriers, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
                3 fighters moved from 104 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                8 infantry moved from Western Germany to Germany
                4 infantry moved from Holland Belgium to Western Germany
                1 aaGun moved from Holland Belgium to Western Germany
                2 bombers moved from Western Ukraine to Greece
                2 bombers moved from Ukraine to Greece
                1 bomber moved from Belarus to Bessarabia

    Place Units - Germans
                1 destroyer and 1 transport placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 112 Sea Zone: 2 carriers, 3 fighters and 2 transports
                EDIT: Removing units owned by Germans from 110 Sea Zone: 2 carriers, 3 fighters and 2 transports
                EDIT: Turning off Edit Mode
                1 destroyer and 1 fighter placed in 112 Sea Zone
                10 infantry placed in Germany
                3 infantry placed in India

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
                Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_40389_Ger17.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
                4 infantry moved from Bryansk to Belarus
                2 fighters moved from Russia to Belarus
                1 artillery moved from Bryansk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery, 2 fighters and 4 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Belarus from Germans with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 armour and 3 mech_infantrys moved from Archangel to Belarus
                1 mech_infantry moved from Russia to Archangel
                2 armour moved from Russia to Belarus
                4 armour moved from Bryansk to Belarus
                5 artilleries moved from Bryansk to Belarus
                35 infantry moved from Bryansk to Belarus
                3 artilleries and 1 infantry moved from Russia to Bryansk
                2 fighters moved from Western Ukraine to Russia
                1 tactical_bomber moved from Western Ukraine to Russia
                1 aaGun moved from Bryansk to Belarus
                2 fighters moved from Belarus to Bryansk
                1 artillery moved from Volgograd to Kazakhstan
                1 armour moved from Rostov to Kazakhstan
                1 fighter moved from Russia to Kazakhstan

    Place Units - Russians
                1 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd
                3 artilleries, 1 fighter and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs

    triplea_40389_Rus17.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 2 carriers, 2 fighters and 3 submarines; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                3 bombers moved from Kwangtung to West India
                3 bombers moved from Yunnan to West India
                3 mech_infantrys moved from Burma to West India
                1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                2 carriers moved from 42 Sea Zone to 37 Sea Zone
                      Japanese take 37 Sea Zone from ANZAC
                2 fighters moved from India to West India
                2 tactical_bombers moved from India to West India
                1 armour moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Chahar to Suiyuyan
                1 armour and 1 artillery moved from Hopei to Shensi
                1 armour moved from Hopei to Suiyuyan
                2 artilleries and 2 infantry moved from Kweichow to Shensi
                1 armour and 2 mech_infantrys moved from Hunan to Burma
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 mech_infantry moved from French Indo China to Burma

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 2 armour and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in West India
                    Japanese attack with 1 artillery, 6 bombers, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 2 artilleries, 2 fighters and 3 infantry; Americans defend with 3 armour; ANZAC defend with 1 infantry
                    Japanese win with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 artilleries, 2 fighters and 3 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for Americans: 3 armour
                    Casualties for Japanese: 1 artillery, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                Battle in Shensi
                    Japanese attack with 1 armour, 3 artilleries and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                5 bombers, 1 fighter and 1 tactical_bomber moved from West India to India
                3 fighters and 1 tactical_bomber moved from Java to India
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Yunnan to Shan State
                1 aaGun moved from Yunnan to Burma
                5 artilleries and 4 infantry moved from Manchuria to Jehol
                1 fighter moved from Japan to 19 Sea Zone

    Place Units - Japanese
                3 submarines placed in 20 Sea Zone
                2 carriers placed in 19 Sea Zone
                1 fighter placed in 19 Sea Zone
                Japanese undo move 2.
                1 carrier placed in 6 Sea Zone
                1 carrier and 1 fighter placed in 19 Sea Zone
                Japanese undo move 4.
                Japanese undo move 3.
                Japanese undo move 2.
                Japanese undo move 1.
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 4 transports
                EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 4 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                3 submarines placed in 36 Sea Zone
                1 carrier and 2 fighters placed in 20 Sea Zone
                1 carrier placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,2,4,2,2,5,6,2,6,5,6,4,6,6,1,2,4,3,6,1,6,5,2,1,5
                Japanese collect 51 PUs (8 lost to blockades); end with 52 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs

    triplea_40389_Jap17.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 fighter moved from Persia to 79 Sea Zone
                1 armour moved from Korea to Jehol
                      Chinese take Manchuria from Japanese
                4 fighters moved from Korea to Jehol
                8 fighters moved from 6 Sea Zone to Jehol
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                4 carriers, 4 destroyers and 2 transports moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                2 submarines moved from 6 Sea Zone to 19 Sea Zone

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Germans scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 destroyer and 1 transport; Italians defend with 1 destroyer and 2 fighters
                    Germans win with 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 6 Sea Zone
                    Americans attack with 3 submarines
                    Japanese defend with 1 carrier
                    Units damaged: 1 carrier owned by the Japanese
                    Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 4
                    Casualties for Americans: 2 submarines
                    Casualties for Japanese: 1 carrier
                Battle in 19 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                    Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 79 Sea Zone
                    British loiter and taunt; Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Jehol
                    Americans attack with 1 armour and 12 fighters
                    Japanese defend with 5 artilleries and 4 infantry
                    Americans win, taking Jehol from Japanese with 1 armour and 7 fighters remaining. Battle score for attacker is -18
                    Casualties for Americans: 5 fighters
                    Casualties for Japanese: 5 artilleries and 4 infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                7 fighters moved from Jehol to Korea
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 armour and 1 infantry moved from 25 Sea Zone to Midway
                2 fighters moved from Western United States to 25 Sea Zone
                1 fighter moved from 79 Sea Zone to West India
                3 armour and 3 fighters moved from Persia to West India
                3 fighters moved from Morocco to Egypt
                2 fighters moved from Eastern United States to Morocco

    Place Units - Americans
                3 armour placed in Persia
                2 fighters placed in Eastern United States
                2 fighters placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    triplea_40389_Ame17.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

    triplea_40389_Chi17.tsvg

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - British
                British buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Scotland to Eire
                      British take Eire from Germans
                1 carrier and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                2 fighters moved from United Kingdom to 97 Sea Zone

    triplea_40389_Bri17.tsvg

  • 21 20 19 18 17 16

    scramble

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 fighter moved from Persia to 79 Sea Zone
                1 armour moved from Korea to Jehol
                      Chinese take Manchuria from Japanese
                4 fighters moved from Korea to Jehol
                8 fighters moved from 6 Sea Zone to Jehol
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                4 carriers, 4 destroyers and 2 transports moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                2 submarines moved from 6 Sea Zone to 19 Sea Zone

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Germans scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 destroyer and 1 transport; Italians defend with 1 destroyer and 2 fighters
                    Germans win with 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 6 Sea Zone
                    Americans attack with 3 submarines
                    Japanese defend with 1 carrier
                    Units damaged: 1 carrier owned by the Japanese
                    Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 4
                    Casualties for Americans: 2 submarines
                    Casualties for Japanese: 1 carrier
                Battle in 19 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                    Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 79 Sea Zone
                    British loiter and taunt; Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Jehol
                    Americans attack with 1 armour and 12 fighters
                    Japanese defend with 5 artilleries and 4 infantry
                    Americans win, taking Jehol from Japanese with 1 armour and 7 fighters remaining. Battle score for attacker is -18
                    Casualties for Americans: 5 fighters
                    Casualties for Japanese: 5 artilleries and 4 infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                7 fighters moved from Jehol to Korea
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 armour and 1 infantry moved from 25 Sea Zone to Midway
                2 fighters moved from Western United States to 25 Sea Zone
                1 fighter moved from 79 Sea Zone to West India
                3 armour and 3 fighters moved from Persia to West India
                3 fighters moved from Morocco to Egypt
                2 fighters moved from Eastern United States to Morocco

    Place Units - Americans
                3 armour placed in Persia
                2 fighters placed in Eastern United States
                2 fighters placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

    Purchase Units - British
                British buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Scotland to Eire
                      British take Eire from Germans
                1 carrier and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                2 fighters moved from United Kingdom to 97 Sea Zone

    Combat - British
                Germans scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 1 carrier, 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer and 1 transport; Italians defend with 1 destroyer and 2 fighters
                    British win, taking 97 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 destroyer and 1 transport
                    Casualties for British: 1 carrier and 2 fighters
                    Casualties for Italians: 1 destroyer and 2 fighters

    Non Combat Move - British
                3 armour and 4 mech_infantrys moved from Eastern Persia to West India
                1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
                1 transport moved from 79 Sea Zone to 72 Sea Zone
                1 submarine moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Scotland to Eire
                1 infantry moved from Scotland to United Kingdom
                1 fighter moved from United Kingdom to Morocco

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                3 mech_infantrys placed in Iraq
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs

    Turn Complete - UK_Pacific

    triplea_40389_UK_17.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 1 armour and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Poland to Eastern Poland

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 armour placed in Northern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
                Italians collect 10 PUs (3 lost to blockades); end with 11 PUs total

    triplea_40389_Ita17.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 infantry and 1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_40389_ANZ17.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 infantry and 1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40389_Fre17.tsvg

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