it wan’t forgotten, but I had gotten distracted and didn’t find the few minutes to finish ^^
17L BM3.3 Giallo(x) vs Odonis
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 armour and 1 infantry moved from 49 Sea Zone to Solomon IslandsCombat - ANZAC
ANZAC creates battle in territory 43 Sea Zone
ANZAC creates battle in territory 37 Sea Zone
Battle in Solomon Islands
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking 43 Sea Zone from Japanese, taking 37 Sea Zone from Japanese, taking Solomon Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 artillery and 1 mech_infantry moved from New South Wales to Queensland
3 fighters moved from Queensland to Java
1 artillery moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 artillery placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 armour and 1 infantry moved from 49 Sea Zone to Solomon IslandsCombat - ANZAC
ANZAC creates battle in territory 43 Sea Zone
ANZAC creates battle in territory 37 Sea Zone
Battle in Solomon Islands
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking 43 Sea Zone from Japanese, taking 37 Sea Zone from Japanese, taking Solomon Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 artillery and 1 mech_infantry moved from New South Wales to Queensland
3 fighters moved from Queensland to Java
1 artillery moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 artillery placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 3 infantry, 10 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
3 fighters moved from 112 Sea Zone to 110 Sea Zone
1 bomber and 2 fighters moved from Western Germany to 110 Sea Zone
1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
Germans take Caucasus from Russians
Germans take Northwest Persia from British
1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
3 armour and 3 mech_infantrys moved from Rostov to Volgograd
4 mech_infantrys moved from Rostov to Volgograd
1 bomber moved from France to 110 Sea Zone
2 mech_infantrys moved from Rostov to Volgograd
2 mech_infantrys moved from Rostov to Volgograd
2 mech_infantrys moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 124 Sea Zone
1 infantry moved from France to Normandy BordeauxCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Volgograd
Germans attack with 3 armour and 14 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 3 armour and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 5 fighters
Russians defend with 1 submarine; British defend with 1 destroyer; Americans defend with 1 transport
Germans win with 2 bombers, 1 destroyer and 5 fighters remaining. Battle score for attacker is 21
Casualties for British: 1 destroyer
Casualties for Russians: 1 submarine
Casualties for Americans: 1 transportNon Combat Move - Germans
2 bombers moved from 110 Sea Zone to Western Germany
5 fighters moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from 112 Sea Zone to Western Germany
8 infantry moved from Poland to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
1 armour and 3 mech_infantrys moved from Bulgaria to Eastern Poland
3 infantry moved from Germany to Poland
1 armour moved from Greece to Romania
1 infantry moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
8 mech_infantrys moved from Rostov to Northwest Persia
1 bomber moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
3 infantry placed in Novgorod
1 transport placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Shensi to Chahar
1 armour and 1 mech_infantry moved from Shensi to Yunnan
1 tactical_bomber moved from Shensi to Chahar
1 infantry moved from Smolensk to Archangel
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 mech_infantry moved from Nenetsia to Archangel
2 fighters moved from Russia to Archangel
1 infantry moved from Tambov to Rostov
1 infantry moved from Bryansk to Rostov
2 fighters moved from Russia to RostovCombat - Russians
Battle in Chahar
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Chahar from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians win, taking Yunnan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Archangel
Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 aaGun and 2 infantry
retreated to Rostov
Germans win with 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Rostov to Russia
2 fighters moved from Archangel to Russia
1 mech_infantry moved from Vologda to Kazakhstan
1 mech_infantry moved from Vologda to Samara
1 armour moved from Vologda to Russia
1 mech_infantry moved from Nenetsia to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Chahar to KansuPlace Units - Russians
9 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 carriers, 1 infantry and 5 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 cruiser moved from 17 Sea Zone to 25 Sea Zone
1 bomber moved from Philippines to 49 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
3 armour, 9 artilleries, 2 bombers, 3 fighters, 3 infantry, 9 mech_infantrys and 2 tactical_bombers moved from Burma to India
3 fighters and 2 tactical_bombers moved from Hunan to India
1 mech_infantry moved from Shan State to India
4 bombers moved from French Indo China to India
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 mech_infantry moved from Kiangsu to Anhwe
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 49 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 cruiser
Americans defend with 2 transports
Japanese win with 1 cruiser remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in India
Japanese attack with 3 armour, 9 artilleries, 6 bombers, 6 fighters, 3 infantry, 10 mech_infantrys and 4 tactical_bombers
British defend with 3 aaGuns, 7 armour, 2 artilleries, 16 infantry and 4 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 3 armour, 6 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 44
Casualties for British: 3 aaGuns, 7 armour, 2 artilleries, 16 infantry and 4 mech_infantrys
Casualties for Japanese: 9 artilleries, 3 infantry and 10 mech_infantrysNon Combat Move - Japanese
6 bombers moved from India to Burma
6 fighters and 4 tactical_bombers moved from India to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 aaGun moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 2 battleships, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
6 fighters moved from Iwo Jima to 6 Sea Zone
1 fighter moved from Iwo Jima to Japan
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 bomber moved from 49 Sea Zone to Caroline IslandsPlace Units - Japanese
3 carriers placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
1 infantry and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2
Japanese collect 46 PUs (2 lost to blockades); end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
5 fighters moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in 95 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 submarine
Italians win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Wake Island
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 cruiser
Americans win, taking Wake Island from Japanese with 5 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
5 fighters moved from 25 Sea Zone to Korea
1 mech_infantry moved from Korea to Jehol
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
2 carriers, 1 destroyer, 2 fighters, 1 submarine and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to EgyptPlace Units - Americans
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Western United States
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Anhwe
2 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Yunnan
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour and 3 mech_infantrys
retreated to Yunnan
Japanese win with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Yunnan to HopeiPlace Units - Chinese
2 infantry placed in Kweichow
1 infantry placed in Anhwe
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
5 fighters moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in 95 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 submarine
Italians win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Wake Island
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 cruiser
Americans win, taking Wake Island from Japanese with 5 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
5 fighters moved from 25 Sea Zone to Korea
1 mech_infantry moved from Korea to Jehol
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
2 carriers, 1 destroyer, 2 fighters, 1 submarine and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to EgyptPlace Units - Americans
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Western United States
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Anhwe
2 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Yunnan
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour and 3 mech_infantrys
retreated to Yunnan
Japanese win with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Yunnan to HopeiPlace Units - Chinese
2 infantry placed in Kweichow
1 infantry placed in Anhwe
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs totalPurchase Units - British
British buy 2 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Norway to Finland
British take Finland from Germans
4 fighters moved from 79 Sea Zone to India
1 artillery and 2 infantry moved from West India to India
1 armour moved from West India to India
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - British
Battle in Sumatra
Battle in India
British attack with 1 armour, 1 artillery, 4 fighters and 2 infantry
Japanese defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
British win, taking Sumatra from Japanese, taking India from Japanese with 1 armour, 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 18
Casualties for Japanese: 3 armourNon Combat Move - British
4 fighters moved from India to Eastern Persia
3 armour moved from Persia to Eastern Persia
2 carriers moved from 79 Sea Zone to 76 Sea Zone
2 infantry and 1 marine moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 armour moved from Tunisia to Tobruk
1 artillery and 2 infantry moved from Algeria to Tunisia
1 fighter moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
2 fighters moved from United Kingdom to MoroccoPlace Units - British
2 armour and 1 infantry placed in Egypt
3 infantry placed in Persia
3 infantry placed in Iraq
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
British collect 36 PUs (4 lost to blockades); end with 36 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry and 1 marine moved from 96 Sea Zone to Malta
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Ukraine to KazakhstanCombat - Italians
Battle in Crete
Battle in Kazakhstan
Italians attack with 1 bomber
Russians defend with 1 mech_infantry
Italians win, taking Crete from British with 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Malta
Italians attack with 1 infantry and 1 marine
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Italians
1 bomber moved from Kazakhstan to Ukraine
1 aaGun moved from Western Ukraine to Eastern Poland
1 artillery moved from Northern Italy to France
1 artillery and 1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Java to 37 Sea Zone
1 fighter moved from Java to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 37 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Java to 37 Sea Zone
1 fighter moved from Java to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 37 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
3 fighters moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from Poland to Baltic States
10 mech_infantrys moved from Germany to Baltic States
2 armour and 10 mech_infantrys moved from Northwest Persia to Persia
1 armour moved from Volgograd to Sikang
Germans take Kazakhstan from Russians
Germans take Sikang from Chinese
1 armour, 8 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour and 1 mech_infantry moved from Western Ukraine to Belarus
1 armour moved from Romania to Bessarabia
1 armour moved from Bessarabia to Ukraine
1 bomber moved from Western Germany to Bryansk
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Tambov
1 infantry moved from Rostov to Tambov
1 fighter moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to NorwayCombat - Germans
Battle in Persia
Germans attack with 2 armour and 10 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans win, taking Persia from British with 2 armour and 9 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 infantry
Battle in Norway
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Norway from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber and 4 fighters
Americans defend with 1 destroyer
Germans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Baltic States
Germans attack with 3 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 3 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Tambov to Volgograd
1 bomber moved from Bryansk to Western Ukraine
2 fighters moved from Norway to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 bomber and 3 fighters moved from 110 Sea Zone to Western Germany
2 infantry moved from Normandy Bordeaux to France
2 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
3 mech_infantrys placed in Volgograd
7 mech_infantrys placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 tactical_bomber moved from Kansu to Sikang
1 armour and 1 mech_infantry moved from Chahar to Hunan
1 fighter moved from Russia to 99 Sea Zone
1 fighter moved from Russia to SikangCombat - Russians
Battle in 99 Sea Zone
Russians attack with 1 fighter
Italians defend with 1 transport
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Hunan
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 aaGun and 1 infantry
Japanese win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sikang
Russians attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 armour
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for Russians: 1 fighterNon Combat Move - Russians
1 tactical_bomber moved from Sikang to Shensi
2 armour and 2 mech_infantrys moved from Russia to Novosibirsk
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Tambov
2 fighters moved from Bryansk to Russia
1 mech_infantry moved from Archangel to Russia
4 infantry moved from Korea to Manchuria
2 infantry moved from Korea to Manchuria
1 aaGun moved from Korea to Manchuria
1 armour moved from Russia to Novosibirsk
1 fighter moved from 99 Sea Zone to SyriaPlace Units - Russians
9 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,3,3,6,3,3,3,3,3,1,6,2,4
Russians collect 23 PUs (3 lost to blockades); end with 23 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 destroyers, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 armour and 3 mech_infantrys moved from Yunnan to India
1 mech_infantry moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from Burma to Szechwan
1 infantry moved from Hunan to Kweichow
3 fighters and 3 tactical_bombers moved from Burma to India
5 bombers moved from Burma to Hopei
1 bomber, 3 fighters and 1 tactical_bomber moved from Burma to Kweichow
1 mech_infantry moved from French Indo China to Kweichow
1 mech_infantry moved from French Indo China to Kweichow
1 armour and 1 infantry moved from Kiangsu to Shantung
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Anhwe
2 mech_infantrys moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Shantung
4 fighters moved from 6 Sea Zone to Jehol
2 fighters moved from 6 Sea Zone to ShantungCombat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hopei
Japanese attack with 5 bombers
Chinese defend with 1 fighter and 1 infantry
Japanese win with 4 bombers remaining. Battle score for attacker is 1
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 1 bomber
Battle in Szechwan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 4 fighters
Americans defend with 1 mech_infantry
Japanese win with 4 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in India
Japanese attack with 1 armour, 3 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 1 armour, 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 9PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shantung
Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
4 fighters moved from Jehol to 6 Sea Zone
2 fighters moved from Shantung to 6 Sea Zone
1 bomber moved from Caroline Islands to Japan
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
4 bombers moved from Hopei to Kiangsu
1 bomber moved from Kweichow to Kiangsu
1 fighter and 1 tactical_bomber moved from Szechwan to Hunan
3 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from India to French Indo ChinaPlace Units - Japanese
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
3 artilleries placed in Kiangsu
3 mech_infantrys placed in Kwangtung
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to GreeceCombat - Americans
Battle in 96 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in GreeceNon Combat Move - Americans
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 2 carriers, 1 fighter, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Morocco
1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from 25 Sea Zone to Midway
3 fighters moved from Eastern United States to Morocco
3 fighters moved from Korea to 25 Sea Zone
1 fighter moved from Korea to Midway
1 fighter moved from Korea to 25 Sea ZonePlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in HunanCombat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Hunan
Chinese creates battle in territory Sikang
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
Japanese win, taking Sikang from Germans with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 3 fighters and 1 tactical_bomber
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Shensi
1 infantry placed in Chahar
1 infantry placed in Jehol
1 infantry placed in Tsinghai
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to GreeceCombat - Americans
Battle in 96 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in GreeceNon Combat Move - Americans
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 2 carriers, 1 fighter, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Morocco
1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from 25 Sea Zone to Midway
3 fighters moved from Eastern United States to Morocco
3 fighters moved from Korea to 25 Sea Zone
1 fighter moved from Korea to Midway
1 fighter moved from Korea to 25 Sea ZonePlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in HunanCombat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Hunan
Chinese creates battle in territory Sikang
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
Japanese win, taking Sikang from Germans with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 3 fighters and 1 tactical_bomber
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Shensi
1 infantry placed in Chahar
1 infantry placed in Jehol
1 infantry placed in Tsinghai
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs totalPurchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Finland to Norway
2 armour moved from Eastern Persia to India
4 fighters moved from Eastern Persia to India
1 armour moved from Eastern Persia to India
1 mech_infantry moved from Trans-Jordan to Northwest Persia
British take Northwest Persia from GermansCombat - British
Battle in Norway
British attack with 1 artillery
Germans defend with 1 infantry
Germans win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in India
British attack with 3 armour and 4 fighters
Japanese defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
British win, taking India from Japanese with 2 armour and 4 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 armour
Casualties for Japanese: 1 armour and 2 mech_infantrysNon Combat Move - British
2 infantry and 1 marine moved from Trans-Jordan to Iraq
2 armour moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Tobruk to Egypt
1 artillery and 2 infantry moved from Tunisia to Libya
2 fighters moved from Morocco to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 carriers moved from 76 Sea Zone to 98 Sea Zone
4 fighters moved from India to CeylonPlace Units - British
1 artillery and 2 infantry placed in Iraq
1 armour, 1 artillery and 1 mech_infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
British collect 35 PUs; end with 35 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2,1,2,5
UK_Pacific collect 5 PUs (4 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 armour; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Ukraine to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
1 artillery and 2 infantry moved from France to Northern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 armour placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Italians collect 9 PUs (2 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands
3 fighters moved from Java to 41 Sea ZoneCombat - ANZAC
Battle in Gilbert Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 armour and 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -22
Casualties for ANZAC: 3 fighters
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands
3 fighters moved from Java to 41 Sea ZoneCombat - ANZAC
Battle in Gilbert Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 armour and 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -22
Casualties for ANZAC: 3 fighters
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French





