BATTLE FOR THE WASTELAND! Capt. Walker vs Curtmungus! 2 will enter, 1 will leave

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 carrier, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Italian Somaliland to Ethiopia
                      British take Ethiopia from Italians

    Combat - British

    Non Combat Move - British
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 armour moved from Tobruk to Egypt
                1 mech_infantry moved from Eire to United Kingdom
                2 fighters moved from United Kingdom to 106 Sea Zone
                2 artilleries and 8 infantry moved from India to Burma
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 transport moved from 98 Sea Zone to 80 Sea Zone

    Place Units - British
                1 carrier placed in 106 Sea Zone
                2 infantry placed in Union of South Africa
                1 factory_minor placed in Egypt

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 36 / 37
        Japanese : 34 / 44
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 31 / 34
        UK_Pacific : 17 / 17
        Italians : 11 / 12
        ANZAC : 14 / 14
        French : 1 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 13 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40169_UK_2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Eastern Poland to Baltic States
                      Italians take Baltic States from Russians
                1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Crete

    Combat - Italians
                Battle in Crete

    Non Combat Move - Italians
                1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Syria
                      Italians take Syria from Neutral_Axis
                1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                2 aaGuns and 1 infantry moved from Yugoslavia to Romania
                1 fighter moved from Northern Italy to Southern Italy
                1 aaGun and 1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,5,6,2,4,3,3,1
                Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_40169_Ita2.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 2

    Purchase Units - ANZAC

    triplea_40169_ANZ2.tsvg

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 34 / 37
        Japanese : 34 / 44
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 31 / 34
        UK_Pacific : 17 / 17
        Italians : 14 / 18
        ANZAC : 18 / 18
        French : 1 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 12 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40169_ANZ2.tsvg

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Turn Complete - French

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 34 / 37
        Japanese : 34 / 44
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 31 / 34
        UK_Pacific : 17 / 17
        Italians : 14 / 18
        ANZAC : 18 / 18
        French : 1 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 12 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40169_Fre2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
                2 bombers and 3 tactical_bombers moved from Southern Italy to 98 Sea Zone
                3 fighters moved from Southern Italy to 98 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 submarine
                    Russians defend with 1 cruiser
                    Germans win with 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in 98 Sea Zone
                    Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers
                    French defend with 1 destroyer; British defend with 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber
                    Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 51
                    Casualties for French: 1 destroyer
                    Casualties for Germans: 2 fighters and 2 tactical_bombers
                    Casualties for British: 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Syria
                2 bombers moved from 98 Sea Zone to Syria
                1 infantry moved from Morocco to Algeria
                      Germans take Algeria from Neutral_Axis
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                      Germans take Tunisia from Neutral_Axis
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
                12 armour and 4 mech_infantrys moved from Germany to Baltic States
                2 infantry moved from Germany to Poland
                1 armour and 1 mech_infantry moved from Western Germany to Poland
                2 artilleries moved from Western Germany to Germany
                2 artilleries and 11 infantry moved from Romania to Eastern Poland
                1 aaGun moved from Poland to Eastern Poland
                2 aaGuns, 3 armour, 3 artilleries and 14 infantry moved from Poland to Baltic States

    Place Units - Germans
                1 fighter placed in Western Germany
                7 armour and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Germans collect 42 PUs (3 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs

    triplea_40169_Ger3.tsvg

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Tsagaan Olom to Suiyuyan

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Suiyuyan
                    Russians attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 6 infantry moved from Yakut S.S.R. to Yenisey
                2 fighters and 1 tactical_bomber moved from Novgorod to Russia
                3 artilleries moved from Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                8 infantry moved from Ukraine to Bryansk
                2 infantry moved from Rostov to Bryansk
                1 artillery moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Tambov
                1 armour moved from Russia to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Archangel to Smolensk
                2 infantry moved from Western Ukraine to Bryansk
                2 aaGuns and 4 artilleries moved from Novgorod to Archangel
                12 infantry moved from Novgorod to Archangel

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs

    Production/PUs Summary :

    Germans : 45 / 49
        Russians : 33 / 38
        Japanese : 33 / 44
        Americans : 52 / 52
        Chinese : 6 / 5
        British : 31 / 34
        UK_Pacific : 17 / 17
        Italians : 14 / 18
        ANZAC : 18 / 18
        French : 1 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 10 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40169_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Amur to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                2 artilleries and 2 infantry moved from Amur to Buryatia
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 armour moved from Yunnan to Kwangtung
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Hopei to Suiyuyan
                2 carriers moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Kweichow to Shensi
                1 fighter and 1 tactical_bomber moved from Chahar to Shensi
                1 bomber moved from Manchuria to Szechwan
                1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan
                1 bomber moved from Anhwe to Suiyuyan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Buryatia
                    Japanese attack with 2 artilleries and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Buryatia from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Guam
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Guam from Americans, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Soviet Far East
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 3 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
                    Japanese win, taking Soviet Far East from Russians, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Malaya to 37 Sea Zone
                2 tactical_bombers moved from Malaya to 37 Sea Zone
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from Neutral_Axis
                3 artilleries moved from Yunnan to Kwangsi
                1 fighter moved from Kwangtung to Kwangsi
                2 tactical_bombers moved from Kwangtung to Kwangsi
                2 fighters and 1 tactical_bomber moved from Szechwan to Kwangsi
                1 bomber moved from Szechwan to Kwangsi
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Buyant-Uhaa to Chahar
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Anhwe
                1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Hunan
                1 bomber moved from Suiyuyan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
                1 fighter moved from Manchuria to Japan
                1 aaGun moved from Amur to Buryatia
                1 cruiser moved from 5 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Manchuria
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total

    triplea_40169_Jap3.tsvg

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 4 infantry and 2 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 battleship, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
                1 carrier moved from 54 Sea Zone to 35 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines

    triplea_40169_Ame3.tsvg

  • '23 '21 '20 '19 '17 '16 '15 '13

    I haven’t played G40 in years but I think you have a kamikaze option in sz 35. what would you like to do there?


  • @captain:

    I haven’t played G40 in years but I think you have a kamikaze option in sz 35. what would you like to do there?

    Yeah, blow my wad…

    1 on each dd, 1 on a cc, and 2 on the other CC

    pump it up!

  • '23 '21 '20 '19 '17 '16 '15 '13

    not sure what CC is…CA (cruiser) CV ( carrier)


  • CC= cruiser

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 4 infantry and 2 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 battleship, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
                1 carrier moved from 54 Sea Zone to 35 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1,4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery and 1 infantry
                    Italians defend with 1 harbour and 2 infantry
                    Italians win with 2 infantry remaining. Battle score for attacker is -13
                    Casualties for Americans: 1 armour, 1 artillery and 1 infantry
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
                    Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 38
                    Casualties for Americans: 1 cruiser, 2 destroyers and 2 submarines
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                Battle in Philippines
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Americans win, taking Philippines from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                3 fighters moved from Hawaiian Islands to Queensland
                1 fighter moved from Wake Island to Hawaiian Islands
                2 infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Central United States to Western United States
                1 bomber moved from Eastern United States to Hawaiian Islands

    Place Units - Americans
                1 bomber and 2 infantry placed in Western United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Production/PUs Summary :

    Germans : 45 / 49
        Russians : 29 / 38
        Japanese : 47 / 49
        Americans : 52 / 77
        Chinese : 5 / 5
        British : 31 / 34
        UK_Pacific : 10 / 17
        Italians : 14 / 18
        ANZAC : 18 / 18
        French : 1 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 8 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40169_Ame3.tsvg

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State
                2 infantry moved from Burma to Yunnan
                1 tactical_bomber moved from India to Yunnan
                1 fighter moved from Burma to Yunnan
                2 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Gibraltar
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 harbour and 2 infantry
                    British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Yunnan
                    British attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Yunnan from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of French Madagascar from Neutral_Axis to British
                EDIT: Removing units owned by British from Tanganyika Territory: 1 infantry
                EDIT: Adding units owned by British to French Madagascar: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 fighter moved from Shan State to India
                1 aaGun moved from Burma to Yunnan
                2 artilleries moved from India to Burma
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 battleship moved from 76 Sea Zone to 71 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from Tanganyika Territory to Kenya

    Place Units - British
                1 armour, 1 fighter and 1 infantry placed in Egypt
                2 infantry placed in Union of South Africa
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,4,6,6,1,5,4,5,3,5,3,6
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Production/PUs Summary :

    Germans : 45 / 49
        Russians : 29 / 38
        Japanese : 44 / 49
        Americans : 52 / 77
        Chinese : 7 / 8
        British : 32 / 36
        UK_Pacific : 11 / 13
        Italians : 14 / 18
        ANZAC : 18 / 18
        French : 1 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 7 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40169_UK_3.tsvg

  • '23 '21 '20 '19 '17 '16 '15 '13

    Italy put up a good fight for Gib. I’m starting to remember how to play this game…it’s been so long. I still haven’t learned the NO changes and rules for the BM version but I’m getting there.
    Do you play many league games? I dropped out of league play when I got into playing World at War…you ever played that one?


  • @captain:

    Italy put up a good fight for Gib. I’m starting to remember how to play this game…it’s been so long. I still haven’t learned the NO changes and rules for the BM version but I’m getting there.
    Do you play many league games? I dropped out of league play when I got into playing World at War…you ever played that one?

    World at War, the huge hex and counter game?  or the Xeno knock off?  the latter we used to play a lot with our own house made rules etc.  Never touched the former…. to many rules I hear .


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British

    Combat - Italians

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Belarus from Russians to Italians
                EDIT: Turning off Edit Mode
                Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
                Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
                1 armour and 1 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from Neutral_Axis
                1 artillery and 1 infantry moved from Crete to 99 Sea Zone
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                2 artilleries and 2 infantry moved from 99 Sea Zone to Syria
                2 aaGuns and 1 infantry moved from Romania to Eastern Poland
                1 armour moved from Baltic States to Belarus

    Place Units - Italians
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs

    triplea_40169_Ita3.tsvg

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 cruiser moved from 54 Sea Zone to 35 Sea Zone
                3 fighters moved from Queensland to Philippines
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
                ANZAC collect 16 PUs (2 lost to blockades); end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Production/PUs Summary :

    Germans : 45 / 49
        Russians : 28 / 38
        Japanese : 44 / 49
        Americans : 52 / 77
        Chinese : 7 / 8
        British : 31 / 36
        UK_Pacific : 11 / 13
        Italians : 21 / 28
        ANZAC : 18 / 22
        French : 1 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40169_ANZ3.tsvg

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar

    Turn Complete - French

    Production/PUs Summary :

    Germans : 45 / 49
        Russians : 28 / 38
        Japanese : 44 / 49
        Americans : 52 / 77
        Chinese : 7 / 8
        British : 31 / 36
        UK_Pacific : 11 / 13
        Italians : 21 / 28
        ANZAC : 18 / 22
        French : 1 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40169_Fre3.tsvg

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