@Booper said in L26 G40 OOB Booper (L+49) v BobbaRossa (X):
Oops, I see you’ve already rolled, no worries
Sorry! Yeah, I’d already rolled :(. Your ground troops were inspired by the lack of air cover :D. They all performed quite well.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 2 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 bomber moved from Bryansk to Tambov
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery and 2 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Sikang to Novosibirsk
1 bomber, 2 fighters and 2 tactical_bombers moved from Suiyuyan to 6 Sea Zone
1 armour and 1 mech_infantry moved from Anhwe to Jehol
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 42 Sea Zone
2 artilleries and 4 infantry moved from 42 Sea Zone to Java
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
2 battleships, 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
Japanese take 19 Sea Zone from Americans
3 tactical_bombers moved from Kwangtung to 6 Sea Zone
4 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Kwangsi to Kwangtung
Combat - Japanese
Americans scrambles 3 units out of Korea to defend against the attack in 6 Sea Zone
Battle in Tambov
Japanese attack with 1 bomber
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 bomber
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
ANZAC defend with 1 transport
Japanese win with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries and 4 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 3 infantry
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 2 carriers, 1 destroyer, 8 fighters and 10 tactical_bombers
Americans defend with 4 carriers, 1 cruiser, 1 destroyer, 10 fighters, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 6 Sea Zone from Americans with 2 battleships and 3 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 4 carriers, 1 cruiser, 1 destroyer, 10 fighters, 1 tactical_bomber and 2 transports
Casualties for Japanese: 1 bomber, 2 carriers, 1 destroyer, 5 fighters and 10 tactical_bombers
Battle in Jehol
Japanese attack with 1 armour and 1 mech_infantry
Americans defend with 1 armour
Japanese win, taking Jehol from Chinese with 1 armour remaining. Battle score for attacker is 2
Casualties for Americans: 1 armour
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 aaGun moved from Anhwe to Kiangsu
1 armour moved from Anhwe to Kwangtung
3 transports moved from 20 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 carriers and 2 destroyers placed in 6 Sea Zone
3 infantry placed in Kwangtung
1 artillery and 1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 3 fighters
EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 fighters
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 6 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
3 armour moved from Korea to Jehol
1 bomber moved from Korea to Kiangsu
2 fighters moved from Korea to Jehol
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Bulgaria to Romania
1 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 123 Sea Zone
1 destroyer moved from 109 Sea Zone to 123 Sea Zone
1 bomber moved from Western United States to 123 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 95 Sea Zone to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 fighter moved from 97 Sea Zone to Yugoslavia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 6 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
3 armour moved from Korea to Jehol
1 bomber moved from Korea to Kiangsu
2 fighters moved from Korea to Jehol
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Bulgaria to Romania
1 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 123 Sea Zone
1 destroyer moved from 109 Sea Zone to 123 Sea Zone
1 bomber moved from Western United States to 123 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 95 Sea Zone to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 fighter moved from 97 Sea Zone to Yugoslavia
Combat - Americans
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in 123 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Casualties for Americans: 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in Yugoslavia
Americans attack with 1 armour, 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking Yugoslavia from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Northern Italy
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 aaGun and 1 factory_minor
Americans win, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Romania
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Americans win, taking Romania from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Iwo Jima
Battle in Jehol
Americans attack with 3 armour and 2 fighters
Japanese defend with 1 armour
Americans win, taking Iwo Jima from Japanese, taking Jehol from Japanese with 2 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 armour
Casualties for Japanese: 1 armour
Non Combat Move - Americans
2 fighters moved from Jehol to Korea
1 infantry moved from Siberia to Amur
1 bomber moved from Kiangsu to Korea
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 transports moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Yugoslavia to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Albania
1 bomber moved from 123 Sea Zone to Scotland
Place Units - Americans
3 fighters placed in Korea
2 fighters placed in Western United States
1 artillery, 1 fighter, 2 infantry and 1 mech_infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,5,6
Americans collect 61 PUs (3 lost to blockades); end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Manchuria to Jehol
Place Units - Chinese
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Caucasus to Rostov
Russians take Rostov from Germans
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 armour and 1 mech_infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 armour and 1 mech_infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 armour and 1 mech_infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 armour and 1 mech_infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
Combat - British
Non Combat Move - British
2 artilleries moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Persia to Caucasus
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Albania
1 artillery and 1 infantry moved from Greece to Albania
2 mech_infantrys moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Persia to Russia
2 fighters moved from Russia to Albania
2 battleships and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from India to Yunnan
1 aaGun, 1 artillery and 14 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from Siam to Kwangsi
1 infantry moved from Malaya to Shan State
5 infantry moved from Burma to Yunnan
4 infantry moved from Burma to India
1 aaGun moved from Burma to India
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to India
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
Place Units - British
3 armour placed in Greece
British undo move 1.
2 armour and 1 mech_infantry placed in Greece
3 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 2 fighters and 3 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,6,6,4,4,2,1,5,6
Italians collect 2 PUs (5 lost to blockades); end with 2 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Queensland to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Queensland to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Philippines
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
Japanese win, taking Philippines from Japanese with 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -16
Casualties for ANZAC: 1 destroyer and 2 fighters
Casualties for Japanese: 1 cruiser
Non Combat Move - ANZAC
2 infantry moved from Albania to Bulgaria
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter and 1 tactical_bomber moved from Southern Italy to Romania
1 fighter and 1 tactical_bomber moved from Southern Italy to Yugoslavia
3 armour moved from Germany to Eastern Poland
1 armour moved from Slovakia Hungary to Western Ukraine
1 infantry moved from Ukraine to Rostov
1 bomber and 1 tactical_bomber moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 infantry moved from Archangel to Smolensk
3 mech_infantrys moved from Novgorod to Bryansk
2 armour moved from Germany to Eastern Poland
Combat - Germans
Battle in Yugoslavia
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 mech_infantry
Germans win, taking Yugoslavia from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Rostov
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Rostov from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Germans win, taking Romania from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Germans
1 fighter moved from Romania to Germany
1 tactical_bomber moved from Romania to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
1 fighter moved from Smolensk to Ukraine
1 tactical_bomber moved from Smolensk to Bryansk
1 bomber moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
5 infantry moved from Southern France to Northern Italy
3 infantry moved from Southern France to France
2 infantry moved from Western Germany to Greater Southern Germany
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
1 artillery and 2 infantry moved from Greater Southern Germany to Slovakia Hungary
Place Units - Germans
3 armour placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
2 artilleries and 8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,1,6,1,6,6,2,6,1
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Samara to Novosibirsk
3 fighters moved from Russia to Novosibirsk
1 armour moved from Volgograd to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
Combat - Russians
Battle in Tsinghai
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Russians attack with 3 fighters and 4 infantry
Japanese defend with 1 armour, 1 artillery and 2 infantry
Russians win, taking Novosibirsk from Japanese with 3 fighters and 3 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Non Combat Move - Russians
3 fighters moved from Novosibirsk to Russia
1 aaGun moved from Samara to Russia
1 infantry moved from Russia to Tambov
Place Units - Russians
1 fighter, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 2x factory_major; Remaining resources: 6 SuicideAttackTokens; 55 PUs;
Japanese buy 1 artillery, 1 destroyer, 2 tactical_bombers and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 units repaired.
2 artilleries and 1 infantry moved from Java to 42 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter moved from 37 Sea Zone to Shan State
1 battleship and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 20 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 3 transports
ANZAC defend with 1 transport
Japanese win with 1 battleship, 1 destroyer and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Malaya
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 armour, 1 artillery and 4 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
Place Units - Japanese
1 destroyer, 2 tactical_bombers and 3 transports placed in 6 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 5 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Western United States to 6 Sea Zone
1 bomber and 5 fighters moved from Korea to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 armour moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 armour moved from Shantung to Anhwe
Chinese take Anhwe from Japanese
1 armour moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 armour moved from Chahar to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Albania to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 5 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Western United States to 6 Sea Zone
1 bomber and 5 fighters moved from Korea to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 armour moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 armour moved from Shantung to Anhwe
Chinese take Anhwe from Japanese
1 armour moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 armour moved from Chahar to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Albania to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Southern France
Battle in 6 Sea Zone
Americans attack with 1 bomber and 9 fighters
Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 2 tactical_bombers and 3 transports
I assumed a scramble. OOL in SZ6?
Max defense.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 5 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Western United States to 6 Sea Zone
1 bomber and 5 fighters moved from Korea to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 armour moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 armour moved from Shantung to Anhwe
Chinese take Anhwe from Japanese
1 armour moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 armour moved from Chahar to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Albania to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Southern France
Battle in 6 Sea Zone
Americans attack with 1 bomber and 9 fighters
Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 2 tactical_bombers and 3 transports
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese win, taking Southern France from Germans with 1 battleship, 3 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -51
Casualties for Americans: 1 bomber and 9 fighters
Casualties for Japanese: 2 carriers, 1 destroyer and 1 tactical_bomber
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
2 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese forced to land in Japan
Non Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 fighter moved from Eastern United States to Western United States
1 infantry moved from Amur to Korea
1 destroyer moved from 46 Sea Zone to 32 Sea Zone
4 transports moved from 92 Sea Zone to 89 Sea Zone
3 fighters moved from 97 Sea Zone to Volgograd
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Scotland to Western United States
Place Units - Americans
3 fighters placed in Korea
1 carrier and 1 destroyer placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
3 infantry moved from Jehol to Anhwe
Place Units - Chinese
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Sikang to Suiyuyan
Chinese take Suiyuyan from Japanese
1 armour and 1 mech_infantry moved from Shensi to Timguska
Chinese take Kansu from Japanese
2 artilleries moved from Caucasus to Rostov
3 fighters moved from Russia to Rostov
4 infantry moved from Yunnan to Shan State
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 armour and 1 mech_infantry moved from Greece to Romania
2 fighters moved from Albania to Romania
2 artilleries and 2 infantry moved from Albania to Yugoslavia
Combat - British
Battle in Timguska
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -7
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Yugoslavia
British attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
British win, taking Yugoslavia from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Romania
British attack with 1 armour, 2 fighters and 1 mech_infantry
Germans defend with 2 infantry
British win, taking Romania from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Rostov
British attack with 2 artilleries and 3 fighters
Germans defend with 1 infantry
British win, taking Rostov from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Shan State
British attack with 4 infantry
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 mech_infantry moved from Yunnan to Hunan
1 mech_infantry moved from Hunan to Anhwe
2 mech_infantrys moved from Kwangsi to Anhwe
5 infantry moved from Kwangsi to Hunan
1 infantry moved from Hunan to Anhwe
1 aaGun and 1 infantry moved from Yunnan to Hunan
1 artillery moved from Kwangsi to Hunan
1 armour moved from Sikang to Kweichow
3 infantry moved from India to Burma
3 mech_infantrys moved from Persia to Caucasus
2 mech_infantrys moved from Caucasus to Rostov
2 mech_infantrys moved from Caucasus to Samara
1 fighter moved from Rostov to Russia
1 fighter moved from Rostov to Russia
1 fighter moved from Rostov to Russia
2 fighters moved from Romania to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 aaGun and 3 infantry moved from Egypt to 98 Sea Zone
1 aaGun, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
3 infantry moved from 99 Sea Zone to Greece
1 aaGun moved from 99 Sea Zone to Greece
2 transports moved from 97 Sea Zone to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
2 battleships and 1 cruiser moved from 92 Sea Zone to 99 Sea Zone
2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Algeria to Tunisia
1 aaGun and 8 infantry moved from Kwangsi to Yunnan
2 infantry moved from India to Burma
Place Units - British
1 fighter and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 43 PUs; end with 43 PUs total
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,4,6
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Going to edit the second round sea zone 6 casualities to lose a tac and put a carrier back.