Turn and round done.
Germany may proceed…
Godspeed :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
3 infantry moved from Russia to Bryansk
3 fighters moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Bryansk
11 artilleries and 36 infantry moved from Russia to Tambov
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 11 artilleries and 36 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 11 artilleries and 36 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 4 fighters and 3 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
4 fighters moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
4 aaGuns moved from Russia to Tambov
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Shan State
1 bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Yunnan
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
2 armour, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 armour and 2 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Siam
1 tactical_bomber moved from French Indo China to Siam
3 fighters moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from 35 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in Malaya
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking Malaya from UK_Pacific, taking 43 Sea Zone from Americans with 1 destroyer, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Siam
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese win, taking Siam from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 battleships, 6 carriers and 2 cruisers moved from 35 Sea Zone to 37 Sea Zone
6 fighters moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to French Indo China
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
3 fighters moved from 41 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from Shan State to 36 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Siam to French Indo China
1 bomber and 1 tactical_bomber moved from Yunnan to French Indo China
2 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
1 airfield and 2 artilleries placed in French Indo China
Japanese undo move 1.
1 airfield and 2 artilleries placed in French Indo China
2 infantry placed in Kwangtung
Japanese undo move 1.
1 airfield placed in French Indo China
1 destroyer and 1 transport placed in 36 Sea Zone
Japanese undo move 1.
2 artilleries and 1 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 infantry placed in French Indo China
Japanese undo move 5.
Japanese undo move 3.
1 artillery placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Yenisey: 2 infantry
EDIT: Removing units owned by Japanese from Evenkiyskiy: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 bomber moved from India to 43 Sea Zone
1 submarine moved from 108 Sea Zone to 123 Sea Zone
1 submarine moved from 103 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 bombers moved from Gibraltar to 104 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 43 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Americans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 123 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Americans
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Syria
1 artillery, 3 infantry and 2 mech_infantrys moved from Gibraltar to 92 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 98 Sea Zone to Syria
2 carriers and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to 98 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
2 bombers moved from 104 Sea Zone to Gibraltar
2 bombers moved from United Kingdom to Gibraltar
4 fighters moved from United Kingdom to Gibraltar
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Western United States to British Columbia
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 43 Sea Zone to Celebes
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 bomber and 2 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Szechwan to Yunnan
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Szechwan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan State
1 bomber moved from India to Shan State
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 artillery moved from Russia to Smolensk
3 fighters and 1 tactical_bomber moved from Russia to Smolensk
Combat - British
Battle in Shan State
British attack with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 2 infantry
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 artillery
Casualties for Japanese: 2 infantry
Battle in Smolensk
British attack with 1 artillery, 3 fighters and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery
Non Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Shan State to India
3 aaGuns, 3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Burma to India
2 armour and 1 mech_infantry moved from Persia to Eastern Persia
6 mech_infantrys moved from Caucasus to Northwest Persia
3 armour moved from Kazakhstan to Northwest Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
1 armour and 1 mech_infantry moved from Kazakhstan to Tambov
3 armour and 3 mech_infantrys moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Shensi to Central Mongolia
2 mech_infantrys moved from Timguska to Evenkiyskiy
3 fighters and 1 tactical_bomber moved from Smolensk to Tambov
1 armour moved from Kazakhstan to Eastern Persia
1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 bomber moved from India to Eastern Persia
1 armour moved from Alaska to Alberta Saskatchewan Manitoba
Place Units - British
3 armour placed in Persia
3 mech_infantrys placed in Iraq
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan State
1 bomber moved from India to Shan State
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 artillery moved from Russia to Smolensk
3 fighters and 1 tactical_bomber moved from Russia to Smolensk
Combat - British
Battle in Shan State
British attack with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 2 infantry
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 artillery
Casualties for Japanese: 2 infantry
Battle in Smolensk
British attack with 1 artillery, 3 fighters and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery
Non Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Shan State to India
3 aaGuns, 3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Burma to India
2 armour and 1 mech_infantry moved from Persia to Eastern Persia
6 mech_infantrys moved from Caucasus to Northwest Persia
3 armour moved from Kazakhstan to Northwest Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
1 armour and 1 mech_infantry moved from Kazakhstan to Tambov
3 armour and 3 mech_infantrys moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Shensi to Central Mongolia
2 mech_infantrys moved from Timguska to Evenkiyskiy
3 fighters and 1 tactical_bomber moved from Smolensk to Tambov
1 armour moved from Kazakhstan to Eastern Persia
1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 bomber moved from India to Eastern Persia
1 armour moved from Alaska to Alberta Saskatchewan Manitoba
Place Units - British
3 armour placed in Persia
3 mech_infantrys placed in Iraq
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 armour
EDIT: Adding units owned by British to Tambov: 1 armour
EDIT: Removing units owned by British from Tambov: 1 armour
EDIT: Adding units owned by British to Bryansk: 1 armour
EDIT: Turning off Edit Mode
Had a slight change of mind for my non-combat, and edited my UK tank in Kaz into Tambov instead of E Persia, and one UK tank from Moscow into Rostov instead of Tambov. Hope that’s OK.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Bryansk
1 mech_infantry moved from Bessarabia to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 2 infantry; British defend with 1 armour
retreated to Bryansk
Russians win with 1 armour and 2 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Bryansk to Novgorod
2 mech_infantrys moved from Greece to Bulgaria
1 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 fighter and 1 mech_infantry placed in Southern Italy
Italians undo move 1.
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Russia to Tambov
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 artillery and 1 fighter placed in Queensland
1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Hello:
I’m going camping in the Rocky Mountains for a couple days. Probably back Tuesday or Wednesday.
Have a great week.
And you a great time!! :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 62 PUs;
Germans buy 1 destroyer, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 mech_infantrys moved from Rostov to Caucasus
2 mech_infantrys moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Vologda
1 fighter moved from Novgorod to Vologda
1 fighter moved from Ukraine to Bryansk
3 bombers moved from Southern Italy to Caucasus
Combat - Germans
Battle in Vologda
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
retreated to Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Germans attack with 3 fighters and 2 mech_infantrys
Russians defend with 2 infantry; British defend with 1 armour
retreated to Bryansk
Russians win with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 3 bombers and 2 mech_infantrys
British defend with 2 infantry
Germans win, taking Caucasus from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
2 bombers moved from Caucasus to Ukraine
1 bomber moved from Caucasus to Ukraine
8 artilleries moved from Rostov to Ukraine
20 armour and 16 mech_infantrys moved from Rostov to Ukraine
3 fighters moved from Bryansk to Western Ukraine
9 armour and 9 mech_infantrys moved from Ukraine to Western Ukraine
1 armour and 2 mech_infantrys moved from Western Germany to Poland
2 fighters and 1 tactical_bomber moved from Western Germany to Western Ukraine
1 fighter moved from Vologda to Novgorod
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
1 mech_infantry placed in Western Germany
1 infantry and 2 mech_infantrys placed in France
3 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 artilleries and 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 112 Sea Zone
Germans undo move 6.
Germans undo move 5.
1 infantry placed in France
2 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
Germans undo move 3.
2 infantry placed in Ukraine
Germans undo move 2.
2 infantry placed in Western Ukraine
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Tambov to Rostov
2 infantry moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Rostov
3 fighters moved from Russia to Volgograd
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
Combat - Russians
Battle in Volgograd
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Tambov to Bryansk
2 fighters and 1 tactical_bomber moved from Rostov to Russia
3 fighters moved from Volgograd to Russia
4 aaGuns, 11 artilleries and 31 infantry moved from Tambov to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Siam to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
6 fighters moved from 37 Sea Zone to Celebes
2 tactical_bombers moved from 37 Sea Zone to Celebes
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Kwangsi to Yunnan
1 bomber and 2 tactical_bombers moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
3 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Yenisey to Dzavhan
Japanese take Dzavhan from Russians
2 battleships and 2 cruisers moved from 37 Sea Zone to 44 Sea Zone
Japanese take 44 Sea Zone from Americans
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from French Indo China to Yunnan
1 armour moved from Malaya to Yunnan
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 armour, 1 artillery, 6 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery; Americans defend with 1 bomber
Japanese win, taking Celebes from ANZAC with 1 armour, 1 artillery, 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 artillery
Casualties for Americans: 1 bomber
Battle in 42 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 1 bomber, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber, 4 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 bomber and 2 tactical_bombers moved from Yunnan to French Indo China
6 carriers and 1 destroyer moved from 37 Sea Zone to 44 Sea Zone
6 fighters moved from Celebes to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
3 fighters moved from 42 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Manchuria
Place Units - Japanese
1 carrier and 1 transport placed in 36 Sea Zone
1 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Anhwe: 3 infantry
EDIT: Removing units owned by Japanese from Kiangsu: 3 infantry
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Kiangsu
Japanese undo move 3.
1 infantry and 1 mech_infantry placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
Japanese undo move 4.
Japanese undo move 3.
2 infantry and 1 mech_infantry placed in Manchuria
1 armour and 1 mech_infantry placed in Kwangtung
1 destroyer placed in 20 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2
Japanese collect 57 PUs (3 lost to blockades); end with 57 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 5 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from Syria to Turkey
3 fighters moved from 98 Sea Zone to Turkey
2 artilleries and 4 infantry moved from Gibraltar to Spain
7 fighters moved from Gibraltar to Spain
2 bombers moved from Gibraltar to Turkey
1 bomber moved from Gibraltar to Turkey
1 bomber moved from Gibraltar to Spain
1 bomber moved from Eastern United States to Spain
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Turkey
Americans attack with 1 artillery, 3 bombers, 3 fighters, 4 infantry and 3 mech_infantrys
Neutral_True defend with 8 infantry
Americans win, taking Turkey from Neutral_True with 1 artillery, 3 bombers, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Americans: 4 infantry
Casualties for Neutral_True: 8 infantry
Battle in Spain
Americans attack with 2 artilleries, 2 bombers, 7 fighters and 4 infantry
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 2 artilleries, 2 bombers, 7 fighters and 4 infantry remaining. Battle score for attacker is 18
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
2 carriers, 1 fighter and 4 transports moved from 98 Sea Zone to 92 Sea Zone
4 fighters moved from Spain to 92 Sea Zone
3 fighters moved from Spain to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Spain to Gibraltar
3 bombers moved from Turkey to Trans-Jordan
3 fighters moved from Turkey to Iraq
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 23 Sea Zone to 34 Sea Zone
1 fighter moved from Queensland to Sumatra
1 fighter moved from India to Sikang
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 92 Sea Zone to Gibraltar
Place Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 4 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 3 infantry
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
1 infantry placed in Szechwan
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
2 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 bomber moved from Eastern Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
4 armour and 8 mech_infantrys moved from Northwest Persia to Greece
British take Greece from Italians
3 mech_infantrys moved from Iraq to Greece
1 armour moved from Bryansk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Syria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Combat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
British attack with 2 artilleries, 1 bomber and 2 infantry
Germans defend with 2 mech_infantrys
British win, taking Caucasus from Germans with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Southern France
Non Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to Spain
1 fighter moved from 92 Sea Zone to Turkey
1 fighter moved from United Kingdom to 92 Sea Zone
3 armour moved from Persia to Turkey
2 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
2 fighters and 1 tactical_bomber moved from Burma to India
4 armour, 3 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Tambov to Russia
1 armour and 1 mech_infantry moved from Central Mongolia to Olgiy
1 mech_infantry moved from Evenkiyskiy to Olgiy
1 bomber moved from Caucasus to Northwest Persia
Place Units - British
1 infantry placed in Quebec
3 armour placed in Iraq
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 38 PUs; end with 39 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
I thought you might wish to stand and fight with your sub in sz 35. If not, just put your sub back on there. I figured it’s easier for you to put a sub back on later than re-roll the battle again in case you wish to fight.
I thought you might wish to stand and fight with your sub in sz 35. If not, just put your sub back on there. I figured it’s easier for you to put a sub back on later than re-roll the battle again in case you wish to fight.
Hi StuckTojo,
Subs don’t fight each other. In your case you simply let my SS submerge, the TT is lost.
Exception is when you have multiple ships present and the Opponent decides to fight with his SS.
Then you can select it as a casualty.
If a DD is present, the ability for the SS to submerge is gone.