17L BM3.2 Giallo(axis) vs MoW(allies)

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    @Marshmallow:

    Battle in Western Germany
                    Americans attack with 4 armour, 8 artilleries, 1 bomber, 5 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 7 fighters, 1 harbour and 20 infantry; Italians defend with 1 fighter
                    Americans converts factory_major into different units
                    Americans win, taking Western Germany from Germans with 1 armour remaining. Battle score for attacker is -17
                    Casualties for Germans: 1 aaGun, 1 artillery, 7 fighters and 20 infantry
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 3 armour, 8 artilleries, 1 bomber, 5 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber

    More expensive than I would have liked, but worth it to destroy those fighters and crush the IC.

    Made me wince like hell though.

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    triplea_39746_Chi11.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 cruiser, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 bombers moved from Norway to France
                1 mech_infantry moved from Norway to Karelia
                      Russians take Karelia from Germans
                2 infantry moved from Norway to Finland
                1 armour and 1 infantry moved from Spain to Southern France
                1 fighter moved from Gibraltar to Southern France
                1 fighter moved from Spain to Southern France
                3 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 armour and 2 mech_infantrys moved from Greece to Yugoslavia
                1 battleship, 1 carrier and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 mech_infantry moved from Greece to Turkey
                2 mech_infantrys moved from Greece to Turkey
                3 infantry moved from Greece to Turkey
                1 infantry moved from Trans-Jordan to Iraq
                3 armour moved from Iraq to Turkey
                2 infantry moved from Eastern Persia to West India
                2 fighters moved from 97 Sea Zone to Yugoslavia
                2 armour moved from Greece to Turkey
                2 armour and 3 mech_infantrys moved from Central Mongolia to Chahar

    Combat - British
                Strategic bombing raid in France
                    Bombing raid in France rolls: 3,8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Battle in Chahar
                    British attack with 2 armour and 3 mech_infantrys
                    Japanese defend with 1 infantry
                    British win, taking Chahar from Japanese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yugoslavia
                    British attack with 1 armour, 2 fighters and 2 mech_infantrys
                    Italians defend with 2 armour and 1 mech_infantry
                    British win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for British: 1 armour and 2 mech_infantrys
                    Casualties for Italians: 2 armour and 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Yugoslavia to 98 Sea Zone
                3 transports moved from 104 Sea Zone to 110 Sea Zone
                2 aaGuns, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                2 aaGuns, 1 artillery and 3 infantry moved from 112 Sea Zone to Western Germany
                4 infantry moved from Norway to 112 Sea Zone
                4 infantry moved from 112 Sea Zone to Western Germany
                4 fighters moved from Norway to Western Germany
                1 bomber moved from Norway to Normandy Bordeaux
                2 bombers moved from France to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                3 armour moved from Persia to Afghanistan
                1 destroyer moved from 78 Sea Zone to 41 Sea Zone
                1 destroyer moved from 78 Sea Zone to 38 Sea Zone
                1 destroyer moved from 78 Sea Zone to 39 Sea Zone
                1 infantry moved from Burma to India

    Place Units - British
                3 infantry placed in Turkey
                3 infantry placed in Iraq
                2 armour and 1 mech_infantry placed in Persia
                1 artillery and 5 infantry placed in United Kingdom
                1 cruiser placed in 98 Sea Zone

    Turn Complete - British
                British collect 47 PUs; end with 47 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 56 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 59 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    triplea_39746_UK_11.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Slovakia Hungary to Germany
                1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux
                3 infantry moved from France to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber, 1 fighter and 3 infantry
                    Americans defend with 1 factory_minor, 1 fighter, 1 harbour and 2 infantry; ANZAC defend with 2 infantry
                    1 infantry owned by the Italians retreated to France
                    Americans win with 1 fighter and 4 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Normandy Bordeaux to Northern Italy
                3 aaGuns and 13 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,4,3,5,2,2,2,3
                Italians collect 1 PU (9 lost to blockades); end with 1 PU total

    triplea_39746_Ita11.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 8 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 armour, 1 infantry and 1 marine moved from New South Wales to 62 Sea Zone
                1 armour, 2 carriers, 1 cruiser, 3 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 armour, 1 infantry and 1 marine moved from 42 Sea Zone to Java
                1 fighter moved from New Guinea to 42 Sea Zone
                1 armour moved from Dutch New Guinea to New Guinea
                1 fighter moved from New Guinea to Queensland
                2 artilleries moved from South Australia to Queensland
                3 infantry moved from South Australia to Queensland
                1 artillery moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 27 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs

    triplea_39746_ANZ11.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Greece to Turkey

    Turn Complete - French

    triplea_39746_Fre11.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 15x factory_major; Remaining resources: 28 PUs;
                Germans buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 armour and 15 mech_infantrys moved from Baltic States to Germany
                2 infantry moved from Bulgaria to Greece
                1 bomber moved from Germany to Greece

    Combat - Germans
                Battle in Greece
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Greece from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Albania from Russians to Italians
                EDIT: Turning off Edit Mode
                1 infantry moved from Bulgaria to Albania
                1 bomber moved from Greece to Romania
                1 aaGun, 11 artilleries and 10 infantry moved from Bulgaria to Romania
                6 artilleries and 9 infantry moved from Baltic States to Poland
                2 mech_infantrys moved from Romania to Poland

    Place Units - Germans
                1 artillery and 8 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,6,1,1,1,3,2,5
                Germans collect 27 PUs (2 lost to blockades); end with 27 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 32 PUs

    triplea_39746_Ger12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Buryatia to Manchuria
                      Russians take Amur from Japanese
                      Chinese take Manchuria from Japanese
                2 infantry moved from Buryatia to Sakha
                1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
                1 infantry moved from Tsinghai to Shensi
                2 infantry moved from Kansu to Shensi
                1 armour moved from Volgograd to Sikang
                2 infantry moved from Kazakhstan to Sikang
                1 infantry moved from Bessarabia to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Italians
                2 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans

    Combat - Russians
                Battle in Shensi
                    Russians attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Sikang
                    Russians attack with 1 armour and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Sikang from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                2 infantry moved from Volgograd to Kazakhstan
                1 armour moved from Smolensk to Western Ukraine
                1 mech_infantry moved from Smolensk to Western Ukraine
                3 artilleries moved from Ukraine to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                3 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 aaGun, 5 artilleries and 13 infantry moved from Bryansk to Western Ukraine
                1 aaGun and 5 infantry moved from Smolensk to Belarus
                1 aaGun, 1 armour, 5 artilleries and 28 infantry moved from Archangel to Belarus
                2 aaGuns and 6 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 artilleries placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                1 armour, 4 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs

    triplea_39746_Rus12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer, 3 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 fighters, 1 submarine and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                2 fighters and 1 tactical_bomber moved from Japan to Manchuria
                1 submarine moved from 36 Sea Zone to 38 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 destroyer
                    British win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 38 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 destroyer
                    Japanese win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Manchuria
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 armour
                    Japanese win, taking Manchuria from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in 26 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 destroyer and 1 transport
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 destroyer and 1 transport
                    Casualties for Japanese: 1 submarine
                Battle in Midway

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 6 destroyers and 5 submarines moved from 25 Sea Zone to 6 Sea Zone
                1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
                2 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
                3 transports moved from 36 Sea Zone to 6 Sea Zone
                9 armour and 11 mech_infantrys moved from Yunnan to French Indo China
                3 mech_infantrys moved from Hunan to Yunnan
                1 mech_infantry moved from Hunan to Jehol
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from French Indo China to Philippines
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 artilleries and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2
                Japanese collect 56 PUs (2 lost to blockades); end with 56 PUs total

    triplea_39746_Jap12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Americans
                Americans repair damage of 6x factory_minor; Remaining resources: 99 PUs;
                Americans buy 1 artillery, 4 fighters, 16 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                1 destroyer and 1 submarine moved from 42 Sea Zone to 38 Sea Zone
                      Americans take 41 Sea Zone from Japanese
                      Americans take 42 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 fighter moved from 42 Sea Zone to Burma
                1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 bomber moved from Spain to Germany
                1 armour and 1 mech_infantry moved from Western Germany to Holland Belgium
                1 artillery and 3 infantry moved from Southern France to Northern Italy

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 38 Sea Zone
                    Americans attack with 1 destroyer, 1 submarine and 1 transport
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Malaya
                Battle in Burma
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Malaya from Japanese, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Germany causes 3 damage total.
                Battle in Northern Italy
                    Americans attack with 1 artillery and 3 infantry
                    Italians defend with 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter and 13 infantry
                    Italians win with 2 aaGuns, 1 artillery, 1 bomber, 1 fighter and 13 infantry remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 aaGun
                    Casualties for Americans: 1 artillery and 3 infantry

    Non Combat Move - Americans
                1 fighter moved from Normandy Bordeaux to United Kingdom
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from Spain to Southern France
                1 bomber moved from Germany to Holland Belgium
                2 carriers, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                13 transports moved from 112 Sea Zone to 104 Sea Zone
                5 fighters moved from Western United States to Hawaiian Islands
                1 fighter moved from Burma to India
                1 fighter moved from 25 Sea Zone to Hawaiian Islands

    Place Units - Americans
                10 infantry placed in Central United States
                1 artillery and 3 fighters placed in Western United States
                1 transport placed in 10 Sea Zone
                1 fighter and 2 infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 75 PUs; end with 75 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs

    triplea_39746_Ame12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

    triplea_39746_Chi12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 artilleries, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from India to Shan State
                      UK_Pacific take Shan State from Japanese
                1 armour, 2 fighters and 1 infantry moved from Southern France to Northern Italy
                1 artillery, 4 fighters and 7 infantry moved from Western Germany to Northern Italy
                2 fighters moved from 98 Sea Zone to Northern Italy
                3 bombers moved from United Kingdom to Northern Italy
                2 infantry moved from Finland to Norway
                1 mech_infantry moved from Karelia to Norway
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                1 destroyer moved from 41 Sea Zone to 38 Sea Zone
                1 transport moved from 39 Sea Zone to 79 Sea Zone
                2 infantry moved from West India to 79 Sea Zone
                2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                2 armour and 3 mech_infantrys moved from Chahar to Hopei

    Combat - British
                Battle in Sumatra
                Battle in Hopei
                    British attack with 2 armour and 3 mech_infantrys
                    Japanese defend with 1 mech_infantry
                    British win, taking Sumatra from Japanese, taking Hopei from Japanese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Northern Italy
                    British attack with 1 armour, 1 artillery, 3 bombers, 8 fighters and 8 infantry
                    Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter and 13 infantry
                    British converts factory_major into different units
                    British win, taking Northern Italy from Italians with 1 armour, 3 bombers and 7 fighters remaining. Battle score for attacker is 37
                    Casualties for British: 1 artillery, 1 fighter and 8 infantry
                    Casualties for Italians: 2 aaGuns, 1 artillery, 1 bomber, 1 fighter and 13 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Greece: 1 infantry
                EDIT: Changing ownership of Greece from Germans to British
                EDIT: Adding units owned by British to Greece: 6 armour, 7 infantry and 3 mech_infantrys
                EDIT: Removing units owned by British from Turkey: 6 armour, 9 infantry and 3 mech_infantrys
                EDIT: Turning off Edit Mode
                2 fighters moved from Northern Italy to 98 Sea Zone
                4 infantry moved from Iraq to Turkey
                2 armour and 1 mech_infantry moved from Persia to West India
                3 armour moved from Afghanistan to India
                3 aaGuns, 6 armour, 4 artilleries, 1 bomber, 2 fighters, 29 infantry, 6 mech_infantrys and 1 tactical_bomber moved from India to Burma
                1 aaGun moved from Norway to 112 Sea Zone
                1 transport moved from 112 Sea Zone to 104 Sea Zone
                1 aaGun and 4 transports moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun and 1 artillery moved from United Kingdom to 110 Sea Zone
                5 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 1 artillery and 5 infantry moved from 110 Sea Zone to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                1 aaGun moved from Spain to Southern France
                5 fighters moved from Northern Italy to Southern France
                3 bombers moved from Northern Italy to Southern France
                1 aaGun moved from Morocco to Algeria

    Place Units - British
                2 artilleries and 1 infantry placed in Turkey
                3 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Persia
                8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 51 PUs; end with 51 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 54 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 60 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 63 PUs

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Some Units in India change ownership: 1 armour and 1 infantry

    triplea_39746_UK_12.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery moved from Germany to Western Germany
                      Germans take Western Germany from Americans
                1 infantry moved from France to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 infantry
                    British defend with 1 airfield, 1 armour and 1 factory_minor
                    British win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,1,2,3,3,5,4,2
                Italians collect 0 PUs (6 lost to blockades); end with 1 PU total

    triplea_39746_Ita12.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                1 marine moved from Java to 42 Sea Zone
                1 cruiser and 1 marine moved from 42 Sea Zone to 44 Sea Zone
                1 marine moved from 44 Sea Zone to Celebes
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 fighter and 1 infantry moved from India to Burma

    Combat - ANZAC
                Battle in Borneo
                Battle in Celebes

    Non Combat Move - ANZAC
                2 carriers, 4 fighters and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from New South Wales to Queensland
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                2 infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 29 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs

    triplea_39746_ANZ12.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Spain to United Kingdom
                1 infantry moved from Turkey to Greece

    Turn Complete - French

    triplea_39746_Fre12.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Germany to Northern Italy
                1 bomber moved from Romania to Northern Italy
                1 mech_infantry moved from Germany to Northern Italy
                2 mech_infantrys moved from Poland to Germany
                1 artillery and 24 infantry moved from Germany to Poland

    Combat - Germans
                Battle in Northern Italy
                    Germans attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 airfield, 1 armour and 1 factory_minor
                    Germans win, taking Northern Italy from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                1 bomber moved from Northern Italy to Germany
                1 infantry moved from Romania to Bulgaria

    Place Units - Germans
                3 artilleries and 4 mech_infantrys placed in Germany
                Germans undo move 1.
                4 artilleries and 3 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 29 PUs; end with 29 PUs total

    triplea_39746_Ger13.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Germany to Northern Italy
                1 bomber moved from Romania to Northern Italy
                1 mech_infantry moved from Germany to Northern Italy
                2 mech_infantrys moved from Poland to Germany
                1 artillery and 24 infantry moved from Germany to Poland

    Combat - Germans
                Battle in Northern Italy
                    Germans attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 airfield, 1 armour and 1 factory_minor
                    Germans win, taking Northern Italy from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                1 bomber moved from Northern Italy to Germany
                1 infantry moved from Romania to Bulgaria

    Place Units - Germans
                3 artilleries and 4 mech_infantrys placed in Germany
                Germans undo move 1.
                4 artilleries and 3 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 29 PUs; end with 29 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Romania: 3 aaGuns, 15 artilleries and 5 infantry
                EDIT: Adding units owned by Germans to Slovakia Hungary: 3 aaGuns, 15 artilleries and 5 infantry
                EDIT: Turning off Edit Mode

    triplea_39746_Ger13.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 1 bomber, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Vyborg
                      Russians take Vyborg from Germans
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                2 infantry moved from Sikang to Szechwan
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Suiyuyan
                1 armour moved from Sikang to Suiyuyan
                1 armour and 1 mech_infantry moved from Yenisey to Dzavhan
                      Russians take Dzavhan from Japanese
                1 armour and 1 mech_infantry moved from Dzavhan to Ulaanbaatar
                      Russians take Ulaanbaatar from Japanese

    Combat - Russians
                Battle in Szechwan
                    Russians attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Suiyuyan
                    Russians attack with 1 armour and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Suiyuyan from Japanese with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                2 infantry moved from Kazakhstan to Tsinghai
                1 artillery and 2 infantry moved from Volgograd to Kazakhstan
                1 armour and 1 mech_infantry moved from Russia to Novosibirsk
                1 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Novgorod to Belarus
                2 aaGuns, 1 armour, 5 artilleries and 33 infantry moved from Belarus to Eastern Poland
                2 aaGuns, 1 armour, 16 artilleries, 3 fighters, 33 infantry, 1 mech_infantry and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
                3 artilleries moved from Ukraine to Western Ukraine
                2 aaGuns and 6 infantry moved from Bryansk to Western Ukraine
                4 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Novgorod
                1 artillery and 1 infantry placed in Ukraine
                1 armour, 1 bomber and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 49 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 51 PUs

    triplea_39746_Rus13.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 armour, 4 artilleries, 1 harbour, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                4 artilleries, 3 battleships, 7 carriers, 2 cruisers, 14 destroyers, 8 fighters, 4 infantry, 12 submarines, 6 tactical_bombers and 4 transports moved from 6 Sea Zone to 25 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to Midway
                1 fighter moved from French Indo China to 37 Sea Zone
                1 fighter moved from French Indo China to 43 Sea Zone
                1 mech_infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 artillery moved from Manchuria to Buyant-Uhaa
                1 mech_infantry moved from Anhwe to Hunan
                3 mech_infantrys moved from Shantung to Hunan
                1 mech_infantry moved from Kiangsu to Anhwe
                3 mech_infantrys moved from Kwangtung to Yunnan
                2 infantry moved from Yunnan to Shan State
                1 tactical_bomber moved from French Indo China to Shan State
                9 armour, 2 marines and 11 mech_infantrys moved from French Indo China to Yunnan
                2 mech_infantrys moved from Hunan to Yunnan
                1 mech_infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Shan State
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Shan State to Yunnan
                1 fighter moved from 43 Sea Zone to Philippines
                1 fighter moved from Philippines to Yunnan
                1 fighter moved from 37 Sea Zone to Yunnan

    Place Units - Japanese
                1 artillery and 1 infantry placed in Japan
                3 armour placed in Kwangtung
                3 artilleries placed in Kiangsu
                1 mech_infantry placed in Shantung
                1 harbour placed in Midway

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 41 PUs total

    triplea_39746_Jap13.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 destroyer, 5 fighters and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Holland Belgium to Northern Italy
                1 fighter moved from Southern France to Northern Italy
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
                1 infantry moved from Holland Belgium to Western Germany
                1 transport moved from 104 Sea Zone to 110 Sea Zone
                2 infantry moved from Holland Belgium to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 fighter moved from India to Shan State
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer and 12 transports moved from 104 Sea Zone to 90 Sea Zone

    Combat - Americans
                Battle in Northern Italy
                    Americans attack with 1 bomber and 1 fighter
                    Germans defend with 1 mech_infantry; Italians defend with 1 airfield and 1 factory_minor
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Western Germany
                    Americans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry; Italians defend with 1 artillery
                    Americans win, taking Western Germany from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Italians: 1 artillery
                Battle in Shan State
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Shan State to Burma
                1 submarine moved from 38 Sea Zone to 36 Sea Zone
                1 destroyer moved from 38 Sea Zone to 43 Sea Zone
                3 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Northern Italy to Southern France
                1 bomber moved from Northern Italy to Southern France
                3 fighters moved from Western United States to Hawaiian Islands
                1 submarine and 1 transport moved from 10 Sea Zone to 64 Sea Zone
                10 infantry moved from Central United States to Western United States
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone

    Place Units - Americans
                1 armour and 2 infantry placed in Normandy Bordeaux
                1 armour and 2 infantry placed in Southern France
                3 infantry placed in Spain
                1 destroyer placed in 10 Sea Zone
                2 artilleries, 5 fighters and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 75 PUs; end with 75 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs

    triplea_39746_Ame13.tsvg

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