thank you for the game
17L BM3.2 Giallo(axis) vs MoW(allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - British
British buy 2 artilleries, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 armour, 2 fighters and 1 infantry moved from Southern France to Northern Italy
1 artillery, 4 fighters and 7 infantry moved from Western Germany to Northern Italy
2 fighters moved from 98 Sea Zone to Northern Italy
3 bombers moved from United Kingdom to Northern Italy
2 infantry moved from Finland to Norway
1 mech_infantry moved from Karelia to Norway
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 destroyer moved from 41 Sea Zone to 38 Sea Zone
1 transport moved from 39 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 armour and 3 mech_infantrys moved from Chahar to HopeiCombat - British
Battle in Sumatra
Battle in Hopei
British attack with 2 armour and 3 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Sumatra from Japanese, taking Hopei from Japanese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Northern Italy
British attack with 1 armour, 1 artillery, 3 bombers, 8 fighters and 8 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter and 13 infantry
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 armour, 3 bombers and 7 fighters remaining. Battle score for attacker is 37
Casualties for British: 1 artillery, 1 fighter and 8 infantry
Casualties for Italians: 2 aaGuns, 1 artillery, 1 bomber, 1 fighter and 13 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 1 infantry
EDIT: Changing ownership of Greece from Germans to British
EDIT: Adding units owned by British to Greece: 6 armour, 7 infantry and 3 mech_infantrys
EDIT: Removing units owned by British from Turkey: 6 armour, 9 infantry and 3 mech_infantrys
EDIT: Turning off Edit Mode
2 fighters moved from Northern Italy to 98 Sea Zone
4 infantry moved from Iraq to Turkey
2 armour and 1 mech_infantry moved from Persia to West India
3 armour moved from Afghanistan to India
3 aaGuns, 6 armour, 4 artilleries, 1 bomber, 2 fighters, 29 infantry, 6 mech_infantrys and 1 tactical_bomber moved from India to Burma
1 aaGun moved from Norway to 112 Sea Zone
1 transport moved from 112 Sea Zone to 104 Sea Zone
1 aaGun and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 artillery moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 artillery and 5 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Spain to Southern France
5 fighters moved from Northern Italy to Southern France
3 bombers moved from Northern Italy to Southern France
1 aaGun moved from Morocco to AlgeriaPlace Units - British
2 artilleries and 1 infantry placed in Turkey
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
8 infantry placed in United KingdomTurn Complete - British
British collect 51 PUs; end with 51 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 60 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 63 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Germany to Western Germany
Germans take Western Germany from Americans
1 infantry moved from France to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 infantry
British defend with 1 airfield, 1 armour and 1 factory_minor
British win with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,1,2,3,3,5,4,2
Italians collect 0 PUs (6 lost to blockades); end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 7 PUs;Combat Move - ANZAC
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 infantry moved from India to BurmaCombat - ANZAC
Battle in Borneo
Battle in CelebesNon Combat Move - ANZAC
2 carriers, 4 fighters and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from New South Wales to Queensland
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 112 Sea Zone to 110 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 29 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 fighter moved from Spain to United Kingdom
1 infantry moved from Turkey to GreeceTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Germany to Northern Italy
1 bomber moved from Romania to Northern Italy
1 mech_infantry moved from Germany to Northern Italy
2 mech_infantrys moved from Poland to Germany
1 artillery and 24 infantry moved from Germany to PolandCombat - Germans
Battle in Northern Italy
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 airfield, 1 armour and 1 factory_minor
Germans win, taking Northern Italy from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armourNon Combat Move - Germans
1 bomber moved from Northern Italy to Germany
1 infantry moved from Romania to BulgariaPlace Units - Germans
3 artilleries and 4 mech_infantrys placed in Germany
Germans undo move 1.
4 artilleries and 3 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Germany to Northern Italy
1 bomber moved from Romania to Northern Italy
1 mech_infantry moved from Germany to Northern Italy
2 mech_infantrys moved from Poland to Germany
1 artillery and 24 infantry moved from Germany to PolandCombat - Germans
Battle in Northern Italy
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 airfield, 1 armour and 1 factory_minor
Germans win, taking Northern Italy from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armourNon Combat Move - Germans
1 bomber moved from Northern Italy to Germany
1 infantry moved from Romania to BulgariaPlace Units - Germans
3 artilleries and 4 mech_infantrys placed in Germany
Germans undo move 1.
4 artilleries and 3 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 29 PUs; end with 29 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 3 aaGuns, 15 artilleries and 5 infantry
EDIT: Adding units owned by Germans to Slovakia Hungary: 3 aaGuns, 15 artilleries and 5 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 bomber, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
2 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Suiyuyan
1 armour moved from Sikang to Suiyuyan
1 armour and 1 mech_infantry moved from Yenisey to Dzavhan
Russians take Dzavhan from Japanese
1 armour and 1 mech_infantry moved from Dzavhan to Ulaanbaatar
Russians take Ulaanbaatar from JapaneseCombat - Russians
Battle in Szechwan
Russians attack with 3 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Suiyuyan from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
2 infantry moved from Kazakhstan to Tsinghai
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Belarus
2 aaGuns, 1 armour, 5 artilleries and 33 infantry moved from Belarus to Eastern Poland
2 aaGuns, 1 armour, 16 artilleries, 3 fighters, 33 infantry, 1 mech_infantry and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
3 artilleries moved from Ukraine to Western Ukraine
2 aaGuns and 6 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Russia to BryanskPlace Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery and 1 infantry placed in Ukraine
1 armour, 1 bomber and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour, 4 artilleries, 1 harbour, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
4 artilleries, 3 battleships, 7 carriers, 2 cruisers, 14 destroyers, 8 fighters, 4 infantry, 12 submarines, 6 tactical_bombers and 4 transports moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Midway
1 fighter moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
1 mech_infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery moved from Manchuria to Buyant-Uhaa
1 mech_infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Shantung to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
3 mech_infantrys moved from Kwangtung to Yunnan
2 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from French Indo China to Shan State
9 armour, 2 marines and 11 mech_infantrys moved from French Indo China to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to HunanCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Shan State to Yunnan
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from Philippines to Yunnan
1 fighter moved from 37 Sea Zone to YunnanPlace Units - Japanese
1 artillery and 1 infantry placed in Japan
3 armour placed in Kwangtung
3 artilleries placed in Kiangsu
1 mech_infantry placed in Shantung
1 harbour placed in MidwayTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 destroyer, 5 fighters and 9 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Holland Belgium to Northern Italy
1 fighter moved from Southern France to Northern Italy
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 transport moved from 104 Sea Zone to 110 Sea Zone
2 infantry moved from Holland Belgium to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Malaya to Shan State
1 fighter moved from India to Shan State
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 12 transports moved from 104 Sea Zone to 90 Sea ZoneCombat - Americans
Battle in Northern Italy
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 mech_infantry; Italians defend with 1 airfield and 1 factory_minor
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Germany
Americans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry; Italians defend with 1 artillery
Americans win, taking Western Germany from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in Shan State
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Shan State to Burma
1 submarine moved from 38 Sea Zone to 36 Sea Zone
1 destroyer moved from 38 Sea Zone to 43 Sea Zone
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to Southern France
3 fighters moved from Western United States to Hawaiian Islands
1 submarine and 1 transport moved from 10 Sea Zone to 64 Sea Zone
10 infantry moved from Central United States to Western United States
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea ZonePlace Units - Americans
1 armour and 2 infantry placed in Normandy Bordeaux
1 armour and 2 infantry placed in Southern France
3 infantry placed in Spain
1 destroyer placed in 10 Sea Zone
2 artilleries, 5 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 75 PUs; end with 75 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - British
British buy 3 armour, 2 artilleries, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 39 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 38 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese
1 bomber moved from Burma to Kwangtung
2 armour and 3 mech_infantrys moved from Hopei to Hunan
2 fighters and 1 tactical_bomber moved from Burma to Hunan
4 submarines moved from 97 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 98 Sea Zone to 80 Sea Zone
3 bombers moved from Southern France to Germany
1 fighter moved from Southern France to United Kingdom
4 fighters moved from Southern France to Holland Belgium
1 transport moved from 104 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
6 armour, 7 infantry and 3 mech_infantrys moved from Greece to Bulgaria
2 artilleries and 5 infantry moved from Turkey to Greece
3 mech_infantrys moved from Iraq to Greece
3 mech_infantrys moved from Persia to West India
2 armour and 1 mech_infantry moved from West India to Burma
4 armour and 1 infantry moved from India to Burma
2 destroyers moved from 38 Sea Zone to 43 Sea ZoneCombat - British
Battle in Hunan
British attack with 2 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 4 mech_infantrys
British win, taking Hunan from Japanese with 2 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 4 mech_infantrys
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in Germany causes 10 damage total.
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Kwangtung causes 4 damage total.
Battle in Bulgaria
British attack with 6 armour, 7 infantry and 3 mech_infantrys
Germans defend with 1 infantry
British win, taking Bulgaria from Germans with 6 armour, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in DenmarkNon Combat Move - British
2 bombers moved from Germany to Normandy Bordeaux
1 aaGun moved from Algeria to Tunisia
2 fighters and 1 tactical_bomber moved from Hunan to Burma
1 bomber moved from Kwangtung to Burma
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Holland BelgiumPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
1 armour and 2 infantry placed in Turkey
2 artilleries and 5 infantry placed in United KingdomTurn Complete - British
British collect 50 PUs; end with 50 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 59 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 62 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - ANZAC
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 21 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 marine moved from 21 Sea Zone to Guam
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
2 carriers, 4 fighters and 1 submarine moved from 54 Sea Zone to 35 Sea Zone -
Scramble to sea zone 35?
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yes
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- 2 tokens per carrier
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 21 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 marine moved from 21 Sea Zone to Guam
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
2 carriers, 4 fighters and 1 submarine moved from 54 Sea Zone to 35 Sea ZoneCombat - ANZAC
Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Japanese scrambles to create a battle in territory 35 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the ANZAC scoring 0 hits. Rolls: 4,5
Kamikaze Suicide Attack attacks 1 carrier owned by the ANZAC scoring 2 hits. Rolls: 1,2
Battle in 35 Sea Zone
ANZAC attack with 1 carrier, 4 fighters, 1 submarine and 1 transport
Japanese defend with 1 fighter
1 submarine owned by the ANZAC Submerged
ANZAC win with 1 carrier, 3 fighters and 1 transport remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 fighter
Battle in Philippines
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 airfield and 1 harbour
Battle in GuamNon Combat Move - ANZAC
1 fighter could not land in 35 Sea Zone and was removed
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
4 infantry moved from Normandy Bordeaux to Holland Belgium
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 cruiser moved from 110 Sea Zone to 90 Sea ZonePlace Units - ANZAC
1 cruiser and 1 destroyer placed in 54 Sea Zone
1 marine placed in Queensland
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Combat Move - French
Combat - French
Turn Complete - French
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well played! ill post it





