No intercept
L17 G40 BM3 Simon33 (L) vs AetV (X) Game IV
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 5
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 artillery, 1 infantry and 1 marine moved from New South Wales to 62 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to Queensland
1 artillery and 2 infantry moved from Yunnan to BurmaPlace Units - ANZAC
2 fighters placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
1 destroyer moved from 39 Sea Zone to 77 Sea Zone
1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
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@captain:
I’m still getting the dice for this game…could you take care of that?
I exchanged the email addys.
Will look again. Sorry for that. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 artillery and 3 infantry moved from Archangel to Smolensk
3 infantry moved from Archangel to Belarus
3 mech_infantrys moved from Novgorod to Belarus
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 bomber moved from Western Germany to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
1 bomber moved from Ukraine to Iraq
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 artillery, 1 fighter and 1 marine moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Syria
Germans take Syria from French
1 armour moved from Syria to Iraq
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from RussiansPurchase Units - Germans
Germans buy 1 bomber, 1 fighter, 9 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat - Germans
Battle in Persia
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/6 hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits
1 infantry owned by the Germans, 1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Smolensk
Germans win, taking Persia from Russians, taking Smolensk from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 1 bomber, 3 infantry and 3 mech_infantrys
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 1 bomber, 3 infantry and 3 mech_infantrys in Belarus, round 2 : 0/7 hits
Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 2/4 hits
2 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Belarus, round 3 : 1/5 hits
Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 3 : 1/4 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 bomber and 3 mech_infantrys in Belarus, round 4 : 1/4 hits
Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 4 : 1/3 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 bomber and 2 mech_infantrys in Belarus, round 5 : 0/3 hits
Russians roll dice for 2 artilleries in Belarus, round 5 : 0/2 hits
Germans roll dice for 1 bomber and 2 mech_infantrys in Belarus, round 6 : 2/3 hits
Russians roll dice for 2 artilleries in Belarus, round 6 : 1/2 hits
1 mech_infantry owned by the Germans and 2 artilleries owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry and 2 mech_infantrys
Casualties for Russians: 2 artilleries and 2 infantry
Battle in 115 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 115 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 115 Sea Zone, round 4 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Germans lost in 115 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in Iraq
Germans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 marine
British defend with 2 artilleries and 1 factory_minor
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 marine in Iraq, round 2 : 2/5 hits
British roll dice for 2 artilleries in Iraq, round 2 : 0/2 hits
2 artilleries owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 marine remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/7 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 artillery and 2 infantry moved from Western Germany to France
9 mech_infantrys moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Belarus to Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
1 bomber moved from Iraq to Egypt
1 fighter moved from Iraq to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 armour moved from Tobruk to Egypt
1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to EgyptPlace Units - Germans
3 infantry placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
2 mech_infantrys placed in Germany
6 infantry placed in Western Germany
1 transport placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Russians
1 fighter and 1 infantry moved from Russia to Vologda
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Bryansk to Smolensk
1 artillery, 1 fighter and 1 infantry moved from Russia to Smolensk
19 infantry moved from Buryatia to Sakha
Russians take Sakha from JapanesePurchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Vologda
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Smolensk, round 4 : 1/3 hits
Germans roll dice for 1 artillery in Smolensk, round 4 : 1/1 hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Italians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits
Italians roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits
1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
3 infantry moved from Rostov to Bryansk
4 artilleries and 3 infantry moved from Russia to Bryansk
2 aaGuns moved from Buryatia to Sakha
1 fighter and 2 infantry moved from Dzavhan to Olgiy
1 armour and 1 mech_infantry moved from Bryansk to RussiaPlace Units - Russians
4 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs -
@captain:
I’m still getting the dice for this game…could you take care of that?
Hey Simon, can you check the email address in the top box when you load the game?
I changed mine and it was fine then.
Captain Walker is getting our dice results.
Thank you.Best was to do it, is when you load the game Next time and Save it and reload it again and Play.
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Looks ok now.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from Japan to 33 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 armour and 1 mech_infantry moved from Kansu to Evenkiyskiy
Japanese take Timguska from Russians
Japanese take Evenkiyskiy from Russians
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 artillery moved from Kiangsi to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 fighter moved from Kiangsu to Shensi
1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery and 1 marine moved from Malaya to 37 Sea Zone
1 infantry and 1 marine moved from Malaya to 37 Sea Zone
2 battleships and 2 cruisers moved from 37 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry, 2 marines and 2 transports moved from 37 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 54 Sea Zone to QueenslandPurchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 2 infantry, 1 marine, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from Japan to 33 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 armour and 1 mech_infantry moved from Kansu to Evenkiyskiy
Japanese take Timguska from Russians
Japanese take Evenkiyskiy from Russians
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 artillery moved from Kiangsi to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 fighter moved from Kiangsu to Shensi
1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery and 1 marine moved from Malaya to 37 Sea Zone
1 infantry and 1 marine moved from Malaya to 37 Sea Zone
2 battleships and 2 cruisers moved from 37 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry, 2 marines and 2 transports moved from 37 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 54 Sea Zone to QueenslandPurchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 2 infantry, 1 marine, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Dutch New Guinea
Battle in Midway
Battle in Wake Island
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Borneo
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 3 : 3/4 hits
UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Borneo
Japanese win, taking Dutch New Guinea from ANZAC, taking Midway from Americans, taking Wake Island from Americans, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Queensland
Japanese attack with 1 artillery, 1 infantry and 2 marines
ANZAC defend with 1 airfield, 1 fighter, 1 harbour and 3 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Queensland, round 2 : 1/4 hits
Japanese roll dice for 1 artillery, 1 infantry and 2 marines in Queensland, round 2 : 2/4 hits
ANZAC roll dice for 1 fighter and 3 infantry in Queensland, round 2 : 3/4 hits
1 infantry owned by the Japanese, 1 marine owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the ANZAC lost in Queensland
Japanese roll dice for 1 marine in Queensland, round 3 : 0/1 hits
ANZAC roll dice for 1 fighter in Queensland, round 3 : 0/1 hits
Japanese roll dice for 1 marine in Queensland, round 4 : 0/1 hits
ANZAC roll dice for 1 fighter in Queensland, round 4 : 1/1 hits
1 marine owned by the Japanese lost in Queensland
ANZAC win with 1 fighter remaining. Battle score for attacker is -8
Casualties for ANZAC: 3 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 2 marines
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 33 Sea Zone
Japanese attack with 1 bomber, 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 bomber, 2 carriers, 1 destroyer, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 2 : 5/10 hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 1 fighter and 3 transports in 33 Sea Zone, round 2 : 3/9 hits
Units damaged: 1 carrier owned by the Japanese
1 carrier owned by the Americans, 2 submarines owned by the Japanese and 1 destroyer owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 bomber, 2 carriers, 1 destroyer, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 3 : 4/10 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 3 transports in 33 Sea Zone, round 3 : 2/7 hits
1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 bomber, 1 carrier, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 4 : 6/9 hits
Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 3 transports in 33 Sea Zone, round 4 : 2/3 hits
1 fighter owned by the Japanese, 1 battleship owned by the Americans, 1 cruiser owned by the ANZAC, 1 tactical_bomber owned by the Japanese, 2 transports owned by the Americans, 1 transport owned by the ANZAC and 1 fighter owned by the Americans lost in 33 Sea Zone
Japanese win with 1 bomber, 1 carrier, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 78
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 2 transports
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Battle in Shensi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Shensi to Suiyuyan
1 mech_infantry moved from Anhwe to Hopei
3 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Chahar
1 carrier moved from 37 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Borneo to 35 Sea Zone
1 fighter moved from Borneo to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
2 carriers moved from 37 Sea Zone to 34 Sea Zone
1 bomber moved from 33 Sea Zone to Philippines
2 fighters moved from Japan to AmurPlace Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
2 mech_infantrys placed in Kiangsu
1 factory_minor placed in Manchuria
1 infantry and 1 marine placed in Japan
1 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs -
Queensland:
I assumed no scramble. Correct?Hey Simon, i was wondering if you are working on some good Ita moves, wich go along with a G1.
Most of the time i find my self struggeling with some good moves with them.
Let me know that you think about Ita 1,2,3. -
There’s a tonne of variables with that. Vichy & Taranto cause a lot of change. Hard to script an outcome.
I’m more worrying about Japan as a second theatre. With the later DOW you have to change up the game.
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I agree, but with Vichy or Taranto the course is laid for the Allies. There must be something you could do with ITA to take more action instead of only react.
Lately i am using my bmbr to knock out the russian CR in 114. -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Americans
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 destroyer moved from 38 Sea Zone to 43 Sea Zone
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 artillery, 2 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
2 fighters moved from Gibraltar to 93 Sea ZonePurchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 3 fighters, 3 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;Combat - Americans
Americans creates battle in territory 106 Sea Zone
Air Battle in Western Germany -
Intercept in W Germany?
There is also the standard move of moving into the Ukraine to can open into Rostov.
Taking down the SZ91 cruiser denies a lot of flexibility for UK1. They then have to decide whether to use 2 UK planes for Taranto or something somewhat different.
If possible, taking and holding Gibraltar is a very strong move as Italy. They’re a bit of a weak point for the Axis so protecting their waters in this way is awesome.
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Yes Please.
The CR in 91 is def. a good thing to take care of.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Americans
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 destroyer moved from 38 Sea Zone to 43 Sea Zone
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 artillery, 2 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
2 fighters moved from Gibraltar to 93 Sea ZonePurchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 3 fighters, 3 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;Combat - Americans
Americans creates battle in territory 106 Sea Zone
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Germans launches 3 interceptors out of Western Germany
Attackers Fire, : 1/4 hits
Defenders Fire, : 2/3 hits
2 fighters owned by the Americans lost in Western Germany
1 fighter owned by the Germans lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits
Bombing raid in Western Germany rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in Western Germany causes 14 damage total.
Battle in Norway
Battle in 31 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win, taking Norway from Germans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Midway
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in 93 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 2 fighters moved from 123 Sea Zone to 125 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
1 fighter moved from Normandy Bordeaux to Southern France
2 fighters moved from 93 Sea Zone to Southern France
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 carriers and 1 cruiser moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
EDIT: 1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
5 fighters moved from Sumatra to Yunnan
1 tactical_bomber moved from 31 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer, 3 submarines and 1 transport placed in 101 Sea Zone
1 artillery, 3 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsCombat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
2 artilleries, 1 fighter and 3 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 1 infantry moved from Yunnan to HunanPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Hunan
Chinese attack with 3 artilleries, 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Hunan, round 2 : 0/8 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Hunan, round 2 : 0/2 hits
Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Hunan, round 3 : 4/8 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Hunan, round 3 : 0/2 hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Chahar, round 2 : 1/2 hits
1 infantry owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Chahar
Japanese win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
1 fighter moved from Yunnan to KweichowPlace Units - Chinese
1 artillery and 2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsCombat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 destroyer moved from 77 Sea Zone to 80 Sea ZonePurchase Units - British
British buy 1 artillery, 3 destroyers and 1 marine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat - British
Battle in 80 Sea Zone
British attack with 1 destroyer
Germans defend with 1 transport
1 transport owned by the Germans lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Normandy Bordeaux
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 infantry and 2 mech_infantrys
Italians defend with 1 marine
British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/4 hits
Italians roll dice for 1 marine in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 marine owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Normandy Bordeaux from Germans, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Italians: 1 marineNon Combat Move - British
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 battleship moved from 77 Sea Zone to 71 Sea Zone
2 fighters moved from Sumatra to India
2 fighters moved from Sumatra to India
1 aaGun, 6 artilleries and 11 infantry moved from Burma to Yunnan
1 aaGun moved from Yunnan to Hunan
2 artilleries and 3 infantry moved from India to Burma
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Burma to Kweichow
1 armour and 1 mech_infantry moved from Burma to Hunan
3 fighters moved from Iceland to Norway
1 fighter moved from United Kingdom to 125 Sea ZonePlace Units - British
2 destroyers placed in 71 Sea Zone
1 marine placed in Union of South Africa
1 artillery placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
4 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Units Change Ownership
Some Units in India change ownership: 4 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Italians
1 infantry moved from Ukraine to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
1 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
1 armour moved from Trans-Jordan to Northwest Persia
Italians take Northwest Persia from RussiansPurchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Western Ukraine
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Southern Italy
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 carrier, 1 fighter and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
3 infantry placed in Egypt
3 infantry placed in Ukraine
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs;Non Combat Move - ANZAC
1 fighter moved from Queensland to New Zealand
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
2 fighters moved from New South Wales to New Zealand
1 artillery and 2 infantry moved from Burma to Yunnan
3 fighters moved from Sumatra to JavaPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,5,3,3,2,4,5,5
ANZAC collect 12 PUs (2 lost to blockades); end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 77 Sea Zone to 81 Sea ZoneCombat - French
Battle in 81 Sea Zone
French attack with 1 destroyer
Germans defend with 1 transport
1 transport owned by the Germans lost in 81 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour moved from Iraq to Caucasus
Germans take Caucasus from Russians
1 tactical_bomber moved from Western Germany to 105 Sea Zone
2 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy BordeauxPurchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 70 PUs;
Germans buy 1 aaGun, 1 bomber, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 105 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 5/5 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from 105 Sea Zone to France
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Egypt to Southern Italy
1 bomber moved from Egypt to Ukraine
2 infantry moved from Western Germany to France
2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Belarus to Vologda
1 mech_infantry moved from Eastern Poland to Smolensk
3 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Novgorod to Belarus
1 fighter moved from 113 Sea Zone to Western Germany
1 bomber moved from Normandy Bordeaux to Southern ItalyPlace Units - Germans
1 aaGun and 2 infantry placed in Novgorod
1 infantry and 1 mech_infantry placed in Western Germany
3 mech_infantrys placed in Iraq
1 bomber and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Russians
19 infantry moved from Sakha to Buryatia
1 infantry moved from Olgiy to Timguska
Russians take Timguska from Japanese
1 fighter and 1 infantry moved from Olgiy to Kansu
1 infantry moved from Bryansk to Smolensk
3 artilleries and 3 infantry moved from Russia to Vologda
1 fighter and 1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Bryansk to Tambov
1 fighter moved from Russia to Smolensk
1 fighter and 1 infantry moved from Russia to Samara
1 fighter moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to SmolenskPurchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Vologda
Russians attack with 3 artilleries and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 artilleries and 3 infantry in Vologda, round 2 : 1/6 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Buryatia
Russians attack with 19 infantry
Japanese defend with 1 infantry
Russians roll dice for 19 infantry in Buryatia, round 2 : 3/19 hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 19 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kansu
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Kansu
retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Samara
retreated to Samara
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Kansu to Russia
1 fighter moved from Belarus to Russia
2 aaGuns, 1 armour, 11 artilleries, 33 infantry and 1 mech_infantry moved from Bryansk to Russia
2 aaGuns moved from Sakha to Buryatia
1 submarine moved from 92 Sea Zone to 97 Sea ZonePlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Russians
19 infantry moved from Sakha to Buryatia
1 infantry moved from Olgiy to Timguska
Russians take Timguska from Japanese
1 fighter and 1 infantry moved from Olgiy to Kansu
1 infantry moved from Bryansk to Smolensk
3 artilleries and 3 infantry moved from Russia to Vologda
1 fighter and 1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Bryansk to Tambov
1 fighter moved from Russia to Smolensk
1 fighter and 1 infantry moved from Russia to Samara
1 fighter moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to SmolenskPurchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Vologda
Russians attack with 3 artilleries and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 artilleries and 3 infantry in Vologda, round 2 : 1/6 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Buryatia
Russians attack with 19 infantry
Japanese defend with 1 infantry
Russians roll dice for 19 infantry in Buryatia, round 2 : 3/19 hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 19 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kansu
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Kansu
retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Samara
retreated to Samara
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Kansu to Russia
1 fighter moved from Belarus to Russia
2 aaGuns moved from Sakha to Buryatia
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk
1 aaGun and 1 fighter moved from Russia to BryanskPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs





