Russia done.
Japan on the move…
I think our last game was interesting and that this one will be too:)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
4 infantry moved from Western Germany to 112 Sea Zone
3 carriers, 3 destroyers, 6 fighters, 4 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
3 bombers moved from Western Germany to 91 Sea Zone
2 bombers moved from Southern Italy to Gibraltar
1 bomber moved from Southern Italy to 81 Sea Zone
2 bombers moved from Southern Italy to 91 Sea Zone
21 armour and 9 mech_infantrys moved from Volgograd to Northwest Persia
1 artillery and 1 mech_infantry moved from Kazakhstan to Turkmenistan
1 armour moved from Kazakhstan to Turkmenistan
3 armour and 2 mech_infantrys moved from Kazakhstan to Northwest Persia
Purchase Units - Germans
Germans buy 1 airfield, 3 artilleries, 1 carrier, 1 cruiser, 2 fighters, 1 marine, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 5 bombers, 3 carriers, 3 destroyers, 6 fighters and 2 transports
Americans defend with 1 carrier, 2 fighters, 4 submarines and 3 transports
Units damaged: 1 carrier owned by the Germans
Germans win with 5 bombers, 3 carriers, 4 fighters and 2 transports remaining. Battle score for attacker is 37
Casualties for Germans: 3 destroyers and 2 fighters
Casualties for Americans: 1 carrier, 2 fighters, 4 submarines and 3 transports
Battle in Gibraltar
Germans attack with 2 bombers and 4 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 bomber and 1 fighter
Germans win, taking Gibraltar from British with 2 bombers and 4 infantry remaining. Battle score for attacker is 22
Casualties for Americans: 1 bomber and 1 fighter
Battle in Northwest Persia
Germans attack with 24 armour and 11 mech_infantrys
British defend with 2 armour
Germans win, taking Northwest Persia from British with 24 armour and 10 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 armour
Battle in Turkmenistan
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Turkmenistan from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for British: 1 mech_infantry
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Germans
1 bomber moved from 81 Sea Zone to Greece
4 mech_infantrys moved from Yugoslavia to Greece
1 aaGun moved from Northern Italy to Southern France
1 transport moved from 123 Sea Zone to 125 Sea Zone
2 bombers moved from Gibraltar to Southern France
5 bombers moved from 91 Sea Zone to Southern France
1 aaGun moved from France to Normandy Bordeaux
Place Units - Germans
1 carrier placed in 97 Sea Zone
1 airfield and 1 fighter placed in Greece
3 mech_infantrys placed in Volgograd
3 artilleries placed in Normandy Bordeaux
1 fighter and 1 marine placed in Western Germany
1 cruiser and 1 transport placed in 113 Sea Zone
Germans undo move 6.
1 transport placed in 113 Sea Zone
1 cruiser placed in 97 Sea Zone
Turn Complete - Germans
Germans collect 73 PUs; end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Assumed no scramble, since I had a 100% Chance on sz 91 and Gibraltar.
Let me know if you think different about it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 11
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from West India to Trans-Jordan
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Trans-Jordan : 1 fighter and 1 tactical_bomber
Production/PUs Summary :
Germans : 73 / 100
Russians : 0 / 0
Japanese : 66 / 81
Americans : 64 / 93
Chinese : 0 / 0
British : 34 / 44
UK_Pacific : 2 / 0
Italians : 11 / 11
ANZAC : 14 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
That was a brutal attack that i did not see coming. Very impressive, I tend to always forget about the rang of bomber from western to sz 91 and then the capability to hit gibraltar and still land in southern. That was my down fall on that choice.
Yeah, you have to keep an eye on bmbrs when you are stationed in GIB or Egypt.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 11
Combat Move - Japanese
1 armour moved from Kazakhstan to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Japanese take 19 Sea Zone from ANZAC
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from Marianas to 35 Sea Zone
1 fighter moved from Philippines to 20 Sea Zone
1 bomber moved from Yunnan to 43 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win, taking 35 Sea Zone from ANZAC with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from 43 Sea Zone to Philippines
3 mech_infantrys moved from French Indo China to Burma
1 armour and 2 fighters moved from Burma to India
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Hunan to Burma
1 infantry moved from Yunnan to Szechwan
3 infantry moved from Yunnan to Burma
1 artillery moved from Szechwan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kwangsi to Hunan
5 infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
Place Units - Japanese
1 fighter placed in Japan
1 transport placed in 6 Sea Zone
1 artillery placed in Japan
1 fighter placed in Japan
1 armour and 1 fighter placed in India
2 infantry placed in Japan
1 destroyer and 1 submarine placed in 19 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
Japanese undo move 7.
1 destroyer and 1 submarine placed in 36 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,2,2,3,5,5,2
Japanese collect 65 PUs (3 lost to blockades); end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 11
Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 armour moved from Soviet Far East to Sakha
Americans take Sakha from Japanese
1 fighter moved from Western United States to 26 Sea Zone
1 carrier, 2 fighters and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
Americans take 41 Sea Zone from Japanese
Americans take 42 Sea Zone from Japanese
1 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Iraq to Egypt
1 fighter moved from Iraq to Egypt
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
3 armour and 3 infantry moved from Morocco to Algeria
1 armour moved from Alaska to Western United States
2 armour moved from British Columbia to Western United States
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
Purchase Units - Americans
Americans buy 1 cruiser, 2 destroyers, 3 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Iceland
Non Combat Move - Americans
Place Units - Americans
2 destroyers and 2 submarines placed in 101 Sea Zone
3 fighters and 3 infantry placed in Western United States
2 transports placed in 10 Sea Zone
1 cruiser placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs total
Combat Move - British
1 fighter moved from United Kingdom to 125 Sea Zone
1 fighter moved from Iraq to Egypt
2 transports moved from 80 Sea Zone to 72 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
Purchase Units - British
British buy 1 airfield, 2 destroyers and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat - British
Battle in 125 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - British
1 fighter moved from 125 Sea Zone to Scotland
Place Units - British
1 airfield placed in Egypt
2 destroyers placed in 98 Sea Zone
1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by Americans from Trans-Jordan: 1 infantry
EDIT: Adding units owned by Americans to Iraq: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 34 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 3 artilleries, 1 harbour, 3 infantry and 1 marine
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 armour, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Sakha : 1 flag, 1 armour
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
Java : 1 flag, 3 artilleries and 3 infantry
42 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine
41 Sea Zone : 1 flag
26 Sea Zone : 1 battleship, 2 carriers, 3 fighters and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 cruiser and 3 transports
1 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield, 2 artilleries and 2 infantry
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour and 1 infantry
Egypt : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 7 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield and 1 fighter
Malta : 1 aaGun
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
Morocco : 1 flag
French Central Africa : 1 flag
French Madagascar : 1 flag
Algeria : 1 flag, 3 armour and 3 infantry
Syria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
123 Sea Zone : 2 transports
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor and 1 infantry
72 Sea Zone : 2 transports
101 Sea Zone : 2 destroyers and 2 submarines
Brazil : 1 flag
Persia : 1 flag
98 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers and 2 fighters
Production/PUs Summary :
Germans : 73 / 100
Russians : 0 / 0
Japanese : 66 / 73
Americans : 66 / 91
Chinese : 0 / 0
British : 34 / 41
UK_Pacific : 0 / 0
Italians : 11 / 11
ANZAC : 14 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 11
Combat Move - Italians
Purchase Units - Italians
Italians buy 1 marine and 1 submarine; Remaining resources: 0 PUs;
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
2 bombers moved from Normandy Bordeaux to Southern Italy
1 armour and 2 mech_infantrys moved from Romania to Greece
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 marine placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 11
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;
Combat - ANZAC
ANZAC creates battle in territory 36 Sea Zone
Battle in Malaya
Battle in Celebes
Battle in 36 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC win, taking Malaya from Japanese, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
Caroline Islands : 1 artillery and 1 infantry
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag, 1 armour and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 transport
33 Sea Zone : 1 submarine
37 Sea Zone : 1 transport
36 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 destroyer and 2 submarines
United Kingdom : 2 infantry
74 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 73 / 100
Russians : 0 / 0
Japanese : 60 / 73
Americans : 66 / 91
Chinese : 0 / 0
British : 34 / 41
UK_Pacific : 0 / 0
Italians : 11 / 16
ANZAC : 20 / 30
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
1 unit repaired.
2 carriers and 4 fighters moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from 110 Sea Zone to United Kingdom
2 transports moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 marine moved from Western Germany to 113 Sea Zone
1 marine and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 105 Sea Zone to 110 Sea Zone
3 artilleries, 2 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
1 fighter moved from Western Germany to United Kingdom
7 bombers moved from Southern France to United Kingdom
1 bomber moved from Greece to 110 Sea Zone
24 armour and 10 mech_infantrys moved from Northwest Persia to Persia
Germans take Persia from British
24 armour and 10 mech_infantrys moved from Persia to Iraq
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
1 unit repaired.
2 carriers and 4 fighters moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from 110 Sea Zone to United Kingdom
2 transports moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 marine moved from Western Germany to 113 Sea Zone
1 marine and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 105 Sea Zone to 110 Sea Zone
3 artilleries, 2 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
1 fighter moved from Western Germany to United Kingdom
7 bombers moved from Southern France to United Kingdom
1 bomber moved from Greece to 110 Sea Zone
24 armour and 10 mech_infantrys moved from Northwest Persia to Persia
Germans take Persia from British
24 armour and 10 mech_infantrys moved from Persia to Iraq
Purchase Units - Germans
Germans buy 4 artilleries, 3 bombers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 2 PUs;
Combat - Germans
Battle in United Kingdom
Germans attack with 3 artilleries, 7 bombers, 5 fighters, 2 infantry and 1 marine
French defend with 2 infantry; British defend with 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
British win with 1 fighter remaining. Battle score for attacker is -94
Casualties for French: 2 infantry
Casualties for Germans: 3 artilleries, 7 bombers, 5 fighters, 2 infantry and 1 marine
Casualties for British: 4 aaGuns, 1 armour, 9 infantry and 1 mech_infantry
Battle in Iraq
Germans attack with 24 armour and 10 mech_infantrys
Americans defend with 1 factory_minor and 1 infantry
Germans win, taking Iraq from Americans with 24 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 armour and 1 mech_infantry moved from Turkmenistan to Persia
1 fighter moved from Southern Italy to 109 Sea Zone
1 bomber moved from 110 Sea Zone to France
1 carrier moved from 91 Sea Zone to 109 Sea Zone
3 mech_infantrys moved from Volgograd to Northwest Persia
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Greece to 97 Sea Zone
Place Units - Germans
4 artilleries and 4 infantry placed in Western Germany
1 fighter placed in 110 Sea Zone
1 transport placed in 97 Sea Zone
1 transport placed in 110 Sea Zone
3 bombers placed in France
1 fighter placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 1 aaGun and 2 infantry
EDIT: Removing units owned by Germans from Southern France: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 77 PUs; end with 79 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 110 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 12
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 fighter and 1 tactical_bomber
Production/PUs Summary :
Germans : 77 / 110
Russians : 0 / 0
Japanese : 60 / 73
Americans : 64 / 91
Chinese : 0 / 0
British : 32 / 41
UK_Pacific : 0 / 0
Italians : 11 / 16
ANZAC : 20 / 30
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Your move taking out the American/Anzac fleet has brought allies down to nothing, hehe. Now you got 24 tanks in Egypt, as the say in mortal combat, finish him! hehe
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 12
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
2 fighters moved from Japan to Siberia
4 mech_infantrys moved from Burma to Malaya
1 bomber moved from Philippines to Malaya
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in Siberia
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Siberia from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 submarine
Japanese win, taking 36 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Malaya
Japanese attack with 1 bomber and 4 mech_infantrys
ANZAC defend with 1 harbour and 2 infantry
Japanese win, taking Malaya from ANZAC with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Japanese
1 bomber moved from Malaya to India
2 armour moved from Eastern Persia to Iraq
3 fighters moved from India to Iraq
2 armour and 1 mech_infantry moved from India to Eastern Persia
3 infantry moved from Burma to India
4 mech_infantrys moved from Yunnan to Anhwe
1 artillery and 4 infantry moved from Yunnan to Burma
3 fighters moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from Siberia to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer placed in 20 Sea Zone
1 fighter and 1 infantry placed in India
Japanese undo move 4.
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 12
Combat Move - Americans
3 armour and 3 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Sakha to Buryatia
Americans take Buryatia from Japanese
1 armour moved from Buryatia to Yakut S.S.R.
Americans take Yakut S.S.R. from Japanese
3 armour, 1 cruiser, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
Americans take 54 Sea Zone from Japanese
3 armour and 3 infantry moved from Algeria to Tunisia
3 armour moved from Tunisia to Libya
2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
Purchase Units - Americans
Americans buy 4 bombers and 5 destroyers; Remaining resources: 3 PUs;
Combat - Americans
Non Combat Move - Americans
3 armour and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
4 bombers placed in Eastern United States
5 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 68 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs total
Combat Move - British
1 fighter moved from Scotland to United Kingdom
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Purchase Units - British
British buy 1 aaGun and 12 infantry; Remaining resources: 0 PUs;
Non Combat Move - British
Place Units - British
1 aaGun and 9 infantry placed in United Kingdom
3 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
British collect 27 PUs (5 lost to blockades); end with 27 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 3 artilleries, 1 harbour, 3 infantry and 1 marine
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 3 armour, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Buryatia : 1 flag
Java : 1 flag, 3 artilleries and 3 infantry
42 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 destroyer
41 Sea Zone : 1 flag
26 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 5 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 5 destroyers
1 Sea Zone : 1 transport
54 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major and 1 harbour
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield, 2 artilleries and 2 infantry
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
New Brunswick Nova Scotia : 1 harbour and 1 infantry
Egypt : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 10 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 9 infantry
Morocco : 1 flag
French Central Africa : 1 flag
French Madagascar : 1 flag
Algeria : 1 flag
Syria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag, 3 infantry
Tobruk : 1 flag
Libya : 1 flag, 3 armour
Ethiopia : 1 flag
123 Sea Zone : 2 transports
109 Sea Zone : 1 flag
71 Sea Zone : 2 transports
Brazil : 1 flag
98 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers and 2 fighters
91 Sea Zone : 2 destroyers and 2 submarines
Production/PUs Summary :
Germans : 77 / 110
Russians : 0 / 0
Japanese : 62 / 72
Americans : 65 / 93
Chinese : 0 / 0
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 11 / 16
ANZAC : 17 / 30
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 12
Combat Move - Italians
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 12
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 42 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Place Units - ANZAC
1 marine placed in Queensland
1 submarine and 1 transport placed in 62 Sea Zone
1 cruiser placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
Caroline Islands : 1 artillery and 1 infantry
Borneo : 1 flag, 1 armour and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 marine
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 submarine
54 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines
62 Sea Zone : 1 submarine and 1 transport
74 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 77 / 110
Russians : 0 / 0
Japanese : 62 / 72
Americans : 65 / 93
Chinese : 0 / 0
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 11 / 17
ANZAC : 17 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 13
Research Technology - Germans
Combat Move - Germans
4 transports moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
4 bombers moved from France to United Kingdom
1 fighter moved from 109 Sea Zone to 123 Sea Zone
1 armour moved from Iraq to Syria
Germans take Syria from Americans
1 armour moved from Syria to Trans-Jordan
23 armour and 10 mech_infantrys moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
Purchase Units - Germans
Germans buy 1 armour, 4 bombers, 4 destroyers, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Germans
Germans creates battle in territory 109 Sea Zone
I assumed no scramble. Let me know if you would have preferred to.
no scramble good sir, only chance i got really……