@TinCanoftheSea here’s an updated save file with the NCM change (1 inf Siam > FIC)
L17 G40 BM CMF Simon33 (L) vs AetV (X) Game II
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Yes Scramble please.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 4
Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Iceland to 125 Sea Zone
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 submarine moved from 39 Sea Zone to 44 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 32 Sea Zone to 34 Sea Zone
2 fighters moved from Hawaiian Islands to 34 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea ZonePurchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Germans scrambles 3 units out of Norway to defend against the attack in 125 Sea Zone
Battle in Normandy Bordeaux
Battle in 125 Sea Zone
Americans attack with 2 destroyers and 2 fighters
Germans defend with 1 fighter, 1 submarine and 2 tactical_bombers
Americans roll dice for 2 destroyers and 2 fighters in 125 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 tactical_bombers in 125 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone
Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 0/3 hits
Germans roll dice for 1 fighter and 2 tactical_bombers in 125 Sea Zone, round 3 : 2/3 hits
1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 125 Sea Zone
retreated to 125 Sea Zone
Germans win, taking Normandy Bordeaux from Germans with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -20
Casualties for Germans: 1 submarine
Casualties for Americans: 2 destroyers and 1 fighter
Battle in 34 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 4 fighters
Japanese defend with 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Americans roll dice for 1 carrier, 1 destroyer and 4 fighters in 34 Sea Zone, round 2 : 0/5 hits
Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/6 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 destroyer and 4 fighters in 34 Sea Zone, round 3 : 4/5 hits
Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 : 2/6 hits
2 destroyers owned by the Japanese, 1 carrier owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 34 Sea Zone
Americans roll dice for 4 fighters in 34 Sea Zone, round 4 : 1/4 hits
Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 4 : 2/3 hits
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Americans lost in 34 Sea Zone
Americans roll dice for 2 fighters in 34 Sea Zone, round 5 : 2/2 hits
Japanese roll dice for 1 battleship and 1 fighter in 34 Sea Zone, round 5 : 1/2 hits
1 fighter owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 19
Casualties for Americans: 1 carrier, 1 destroyer and 3 fighters
Casualties for Japanese: 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Moving scrambled unit from 125 Sea Zone back to originating territory: Norway
Moving scrambled unit from 125 Sea Zone back to originating territory: Norway
Moving scrambled unit from 125 Sea Zone back to originating territory: NorwayNon Combat Move - Americans
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 125 Sea Zone to Scotland
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
3 bombers moved from Eastern United States to United Kingdom
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 34 Sea Zone to Guam
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery and 1 infantry moved from 109 Sea Zone to ScotlandPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Western United States
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsCombat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 3 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to Anhwe
1 fighter moved from Yunnan to AnhwePurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
1 artillery and 1 infantry moved from Hunan to AnhwePlace Units - Chinese
1 artillery and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsCombat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 artillery, 3 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
1 infantry moved from Libya to Tobruk
British take Tobruk from Italians
1 infantry moved from Persia to Iraq
British take Iraq from Italians
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 armour moved from Yunnan to Hopei
1 fighter and 1 tactical_bomber moved from Hunan to Hopei
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 battleship moved from 39 Sea Zone to 43 Sea Zone
1 bomber and 2 infantry moved from Egypt to Trans-Jordan
2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to AlexandriaPurchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - British
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 battleship in Borneo, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in British Somaliland
Battle in Hopei
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Hopei, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
British win, taking British Somaliland from Italians, taking Hopei from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 3/6 hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 2 : 1/3 hits
1 armour owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Battle in Trans-Jordan
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Trans-Jordan to Persia
1 bomber moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 88 Sea Zone
1 transport moved from 88 Sea Zone to 89 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Central United States to Southeast Mexico
1 infantry moved from Eastern United States to Central United States
2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Iceland to Normandy Bordeaux
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
3 aaGuns, 1 artillery and 8 infantry moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
2 infantry moved from Yunnan to HunanPlace Units - British
2 fighters placed in United Kingdom
1 transport placed in 109 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
1 artillery, 1 fighter, 1 infantry and 1 mech_infantry placed in India
Turning on Edit Mode
EDIT: Adding units owned by British to 37 Sea Zone: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
EDIT: Removing units owned by British from 39 Sea Zone: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Some Units in India change ownership: 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 4
Combat Move - Italians
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 1 PUs;Non Combat Move - Italians
1 mech_infantry moved from Eastern Poland to Bryansk
1 mech_infantry moved from Romania to Ukraine
1 fighter moved from Southern France to 95 Sea Zone
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 carrier and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 4
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon IslandsPurchase Units - ANZAC
ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs;Combat - ANZAC
Battle in Solomon Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Solomon Islands
ANZAC roll dice for 1 artillery in Solomon Islands, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Solomon Islands, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery in Solomon Islands, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Solomon Islands
ANZAC win, taking Solomon Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
3 fighters moved from Persia to Russia
1 infantry moved from Yunnan to Hunan
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 49 Sea Zone to 45 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 44 Sea ZonePlace Units - ANZAC
1 artillery placed in New South Wales
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
3 infantry moved from Libya to TobrukTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from Russians
1 armour moved from Bryansk to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 infantry moved from Belarus to Smolensk
1 bomber moved from Western Germany to Russia
2 bombers and 2 fighters moved from Ukraine to Russia
1 tactical_bomber moved from Norway to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Norway to Smolensk
2 tactical_bombers moved from Ukraine to SmolenskPurchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 3 fighters; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
retreated to Normandy Bordeaux
Americans win with 1 artillery and 3 fighters remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Russians launches 7 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Russia to Ukraine
1 artillery and 7 infantry moved from Belarus to Bryansk
1 fighter and 3 tactical_bombers moved from Smolensk to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
1 bomber moved from Russia to Bryansk
1 bomber moved from Ukraine to Bryansk
3 infantry moved from Western Germany to France
1 mech_infantry moved from Germany to France
2 fighters moved from Normandy Bordeaux to Norway
1 tactical_bomber moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 factory_minor placed in Western Ukraine
1 bomber and 2 fighters placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
2 infantry placed in Western Germany
1 infantry placed in FranceTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Smolensk
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Persia to Caucasus
2 infantry moved from Kazakhstan to Volgograd
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
2 fighters moved from Russia to Volgograd
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to RussiaPurchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 22 PUs;
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/2 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Caucasus
Russians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 2 : 1/4 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
2 fighters moved from Volgograd to Russia
2 fighters moved from Smolensk to Russia
1 infantry moved from Novosibirsk to Vologda
1 mech_infantry moved from Novosibirsk to Russia
1 fighter moved from Caucasus to SikangPlace Units - Russians
1 artillery and 6 infantry placed in Russia
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Smolensk
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Persia to Caucasus
2 infantry moved from Kazakhstan to Volgograd
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
2 fighters moved from Russia to Volgograd
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to RussiaPurchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 22 PUs;
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/2 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Caucasus
Russians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 2 : 1/4 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
2 fighters moved from Volgograd to Russia
2 fighters moved from Smolensk to Russia
1 infantry moved from Novosibirsk to Vologda
1 mech_infantry moved from Novosibirsk to Russia
1 fighter moved from Caucasus to SikangPlace Units - Russians
1 artillery and 6 infantry placed in Russia
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 5
Combat Move - Japanese
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Suiyuyan to Hopei
1 mech_infantry moved from Chahar to Hopei
1 fighter moved from Kiangsu to Hopei
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsi
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from RussiansPurchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 armour
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 armour in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
1 fighter moved from Hopei to Kiangsu
2 tactical_bombers moved from Manchuria to 6 Sea Zone
1 artillery and 1 marine moved from Amur to 5 Sea Zone
1 artillery and 1 infantry moved from Amur to 5 Sea Zone
1 artillery and 2 infantry moved from Amur to Manchuria
1 aaGun moved from Korea to Manchuria
2 artilleries, 1 infantry, 1 marine and 2 transports moved from 5 Sea Zone to 6 Sea Zone
2 artilleries, 1 infantry and 1 marine moved from 6 Sea Zone to Japan
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to PhilippinesPlace Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
3 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2,6,1
Japanese collect 34 PUs (3 lost to blockades); end with 34 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 5
Combat Move - Americans
1 artillery and 1 infantry moved from Scotland to 109 Sea Zone
1 fighter moved from Scotland to 125 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 bomber moved from United Kingdom to 125 Sea Zone
2 bombers moved from United Kingdom to Norway
1 artillery moved from Normandy Bordeaux to Southern France
Americans take Southern France from GermansPurchase Units - Americans
Americans buy 1 battleship, 1 bomber, 1 carrier, 2 fighters, 1 infantry and 1 marine; Remaining resources: 1 PUs;Combat - Americans
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Scramble from Norway?
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 5
Combat Move - Americans
1 artillery and 1 infantry moved from Scotland to 109 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from Scotland to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
2 bombers moved from United Kingdom to Norway
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 artillery moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline IslandsPurchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat - Americans
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Buy wasn’t quite right.
Anyway, same question, scramble from Norway?
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No Thank you.
I thought i parked my SS in 125?, hmmm. :|
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 5
Combat Move - Americans
1 artillery and 1 infantry moved from Scotland to 109 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from Scotland to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
2 bombers moved from United Kingdom to Norway
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 artillery moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline IslandsPurchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Caroline Islands
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 armour and 1 infantry in Caroline Islands, round 2 : 1/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 armour in Caroline Islands, round 3 : 0/1 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits
1 armour owned by the Americans lost in Caroline Islands
Japanese win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 aaGun
Battle in Norway
Americans attack with 1 artillery, 2 bombers and 1 infantry
Germans defend with 1 airfield, 2 fighters and 2 infantry
Americans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Norway, round 2 : 2/4 hits
Germans roll dice for 2 fighters and 2 infantry in Norway, round 2 : 2/4 hits
1 artillery owned by the Americans, 1 fighter owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Norway
Americans roll dice for 2 bombers in Norway, round 3 : 1/2 hits
Germans roll dice for 1 fighter in Norway, round 3 : 0/1 hits
1 fighter owned by the Germans lost in Norway
Americans win with 2 bombers remaining. Battle score for attacker is 19
Casualties for Germans: 2 fighters and 2 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
2 bombers moved from Norway to United Kingdom
1 bomber and 1 fighter moved from 125 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Guam to 30 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to Eastern United StatesPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 armour, 3 artilleries, 1 bomber and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsCombat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
1 fighter moved from Yunnan to Kiangsi
2 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 artillery and 2 infantry moved from Anhwe to HopeiPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Chahar
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Suiyuyan from Japanese, taking Chahar from Japanese, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to Anhwe
1 artillery and 1 infantry moved from Kwangsi to HunanPlace Units - Chinese
2 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 armour, 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 armour, 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
1 armour and 1 mech_infantry moved from Northwest Persia to Rostov
Russians take Caucasus from Germans
Russians take Rostov from Germans
1 bomber moved from Northwest Persia to Ukraine
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from Normandy Bordeaux to 112 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
2 fighters moved from United Kingdom to 112 Sea ZonePurchase Units - British
British buy 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 bomber, 1 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;Combat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Norway
Battle in Celebes
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
British win, taking Norway from Germans, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 112 Sea Zone
British attack with 1 destroyer and 5 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 5 fighters in 112 Sea Zone, round 2 : 1/6 hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 112 Sea Zone
British win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
4 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to United Kingdom
1 bomber moved from Ukraine to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Trans-Jordan to Iraq
1 mech_infantry moved from Alexandria to Trans-Jordan
2 artilleries moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
2 infantry moved from French Central Africa to French Equatorial Africa
1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Tobruk
1 fighter moved from India to Anhwe
1 infantry moved from Shan State to Yunnan
1 artillery, 2 infantry and 1 mech_infantry moved from India to Burma
1 mech_infantry moved from Burma to YunnanPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
1 artillery, 1 bomber, 1 infantry, 1 marine and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Some Units in India change ownership: 1 artillery, 1 bomber, 1 infantry, 1 marine and 1 mech_infantry -
@aequitas:
No Thank you.
I thought i parked my SS in 125?, hmmm. :|
Do you want an edit? I can redo my turn above.
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@aequitas:
No Thank you.
I thought i parked my SS in 125?, hmmm. :|
Do you want an edit? I can redo my turn above.
No, it is my fault. I had a Chance to ask you if i may edit this or that before your Combat rolls.
But if the dice are rolled it is allways hard to determine if ypour judgement is influenced by the results of the dice.Now you could say that i mentioned it before the dice were rolled,
Correct ; but i also need to learn to triple check my moves before i declare by posting it, that i am done.
Thank you again Simon33, your offer was very kind. -
If I wasn’t tired when doing it, I would have asked before rolling. Anyway, if you want to continue, let’s do that.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 5
Combat Move - Italians
1 fighter moved from Southern Italy to 112 Sea Zone
1 fighter moved from 95 Sea Zone to Malta
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
2 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Bryansk to RostovPurchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat - Italians
Battle in Malta
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians win, taking Malta from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 1 bomber and 2 mech_infantrys
British defend with 1 armour and 1 mech_infantry
Italians win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Southern France
Italians attack with 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from Americans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 112 Sea Zone
Italians attack with 1 fighter
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from Malta to 95 Sea Zone
1 bomber moved from Rostov to UkrainePlace Units - Italians
1 transport placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 5
Combat Move - ANZAC
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery and 1 transport moved from 49 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall IslandsPurchase Units - ANZAC
ANZAC buy 1 bomber, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC
Battle in Marshall IslandsNon Combat Move - ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 cruiser moved from 44 Sea Zone to 55 Sea Zone
2 destroyers and 1 submarine moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Hunan to Anhwe
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - ANZAC
1 bomber and 1 marine placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
1 fighter moved from Egypt to Northwest Persia
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Tobruk to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
12 armour, 5 artilleries, 2 bombers, 1 fighter, 20 infantry, 7 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
1 armour and 2 mech_infantrys moved from Ukraine to Russia
1 bomber moved from Western Germany to Russia
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
1 fighter moved from Western Germany to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea ZonePurchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 76 PUs;
Germans buy 3 armour, 1 fighter, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
British defend with 1 transport; Americans defend with 1 cruiser and 1 transport
Americans win with 2 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 destroyer and 1 fighter
Casualties for Americans: 1 cruiser
Battle in Norway
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 airfield and 2 infantry
Germans win, taking Norway from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Russia
Germans attack with 13 armour, 5 artilleries, 3 bombers, 1 fighter, 20 infantry, 9 mech_infantrys and 3 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 4 fighters, 40 infantry and 2 mech_infantrys; ANZAC defend with 2 fighters
4 mech_infantrys owned by the Germans, 13 armour owned by the Germans and 5 artilleries owned by the Germans retreated to Bryansk
Russians win with 2 armour, 2 artilleries, 6 fighters, 28 infantry and 2 mech_infantrys remaining. Battle score for attacker is -35
Casualties for Germans: 20 infantry, 5 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 4 aaGuns and 12 infantryNon Combat Move - Germans
3 bombers, 1 fighter and 2 tactical_bombers moved from Russia to Bryansk
1 aaGun, 4 infantry and 1 mech_infantry moved from France to Western Germany
1 tactical_bomber moved from Norway to Western Germany
1 fighter moved from Norway to Western GermanyPlace Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 infantry placed in Novgorod
5 infantry placed in Germany
1 fighter and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs





