Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
L17 G40 BM CMF Simon33 (L) vs AetV (X) Game II
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 5
Combat Move - Americans
1 artillery and 1 infantry moved from Scotland to 109 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from Scotland to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
2 bombers moved from United Kingdom to Norway
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 artillery moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline IslandsPurchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Caroline Islands
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 armour and 1 infantry in Caroline Islands, round 2 : 1/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 armour in Caroline Islands, round 3 : 0/1 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits
1 armour owned by the Americans lost in Caroline Islands
Japanese win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 aaGun
Battle in Norway
Americans attack with 1 artillery, 2 bombers and 1 infantry
Germans defend with 1 airfield, 2 fighters and 2 infantry
Americans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Norway, round 2 : 2/4 hits
Germans roll dice for 2 fighters and 2 infantry in Norway, round 2 : 2/4 hits
1 artillery owned by the Americans, 1 fighter owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Norway
Americans roll dice for 2 bombers in Norway, round 3 : 1/2 hits
Germans roll dice for 1 fighter in Norway, round 3 : 0/1 hits
1 fighter owned by the Germans lost in Norway
Americans win with 2 bombers remaining. Battle score for attacker is 19
Casualties for Germans: 2 fighters and 2 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
2 bombers moved from Norway to United Kingdom
1 bomber and 1 fighter moved from 125 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Guam to 30 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to Eastern United StatesPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 armour, 3 artilleries, 1 bomber and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsCombat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
1 fighter moved from Yunnan to Kiangsi
2 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 artillery and 2 infantry moved from Anhwe to HopeiPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Chahar
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Suiyuyan from Japanese, taking Chahar from Japanese, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to Anhwe
1 artillery and 1 infantry moved from Kwangsi to HunanPlace Units - Chinese
2 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 armour, 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 armour, 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
1 armour and 1 mech_infantry moved from Northwest Persia to Rostov
Russians take Caucasus from Germans
Russians take Rostov from Germans
1 bomber moved from Northwest Persia to Ukraine
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from Normandy Bordeaux to 112 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
2 fighters moved from United Kingdom to 112 Sea ZonePurchase Units - British
British buy 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 bomber, 1 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;Combat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Norway
Battle in Celebes
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
British win, taking Norway from Germans, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 112 Sea Zone
British attack with 1 destroyer and 5 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 5 fighters in 112 Sea Zone, round 2 : 1/6 hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 112 Sea Zone
British win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
4 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to United Kingdom
1 bomber moved from Ukraine to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Trans-Jordan to Iraq
1 mech_infantry moved from Alexandria to Trans-Jordan
2 artilleries moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
2 infantry moved from French Central Africa to French Equatorial Africa
1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Tobruk
1 fighter moved from India to Anhwe
1 infantry moved from Shan State to Yunnan
1 artillery, 2 infantry and 1 mech_infantry moved from India to Burma
1 mech_infantry moved from Burma to YunnanPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
1 artillery, 1 bomber, 1 infantry, 1 marine and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Some Units in India change ownership: 1 artillery, 1 bomber, 1 infantry, 1 marine and 1 mech_infantry -
@aequitas:
No Thank you.
I thought i parked my SS in 125?, hmmm. :|
Do you want an edit? I can redo my turn above.
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@aequitas:
No Thank you.
I thought i parked my SS in 125?, hmmm. :|
Do you want an edit? I can redo my turn above.
No, it is my fault. I had a Chance to ask you if i may edit this or that before your Combat rolls.
But if the dice are rolled it is allways hard to determine if ypour judgement is influenced by the results of the dice.Now you could say that i mentioned it before the dice were rolled,
Correct ; but i also need to learn to triple check my moves before i declare by posting it, that i am done.
Thank you again Simon33, your offer was very kind. -
If I wasn’t tired when doing it, I would have asked before rolling. Anyway, if you want to continue, let’s do that.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 5
Combat Move - Italians
1 fighter moved from Southern Italy to 112 Sea Zone
1 fighter moved from 95 Sea Zone to Malta
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
2 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Bryansk to RostovPurchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat - Italians
Battle in Malta
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians win, taking Malta from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 1 bomber and 2 mech_infantrys
British defend with 1 armour and 1 mech_infantry
Italians win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Southern France
Italians attack with 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from Americans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 112 Sea Zone
Italians attack with 1 fighter
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from Malta to 95 Sea Zone
1 bomber moved from Rostov to UkrainePlace Units - Italians
1 transport placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 5
Combat Move - ANZAC
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery and 1 transport moved from 49 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall IslandsPurchase Units - ANZAC
ANZAC buy 1 bomber, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC
Battle in Marshall IslandsNon Combat Move - ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 cruiser moved from 44 Sea Zone to 55 Sea Zone
2 destroyers and 1 submarine moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Hunan to Anhwe
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - ANZAC
1 bomber and 1 marine placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
1 fighter moved from Egypt to Northwest Persia
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Tobruk to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
12 armour, 5 artilleries, 2 bombers, 1 fighter, 20 infantry, 7 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
1 armour and 2 mech_infantrys moved from Ukraine to Russia
1 bomber moved from Western Germany to Russia
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
1 fighter moved from Western Germany to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea ZonePurchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 76 PUs;
Germans buy 3 armour, 1 fighter, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
British defend with 1 transport; Americans defend with 1 cruiser and 1 transport
Americans win with 2 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 destroyer and 1 fighter
Casualties for Americans: 1 cruiser
Battle in Norway
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 airfield and 2 infantry
Germans win, taking Norway from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Russia
Germans attack with 13 armour, 5 artilleries, 3 bombers, 1 fighter, 20 infantry, 9 mech_infantrys and 3 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 4 fighters, 40 infantry and 2 mech_infantrys; ANZAC defend with 2 fighters
4 mech_infantrys owned by the Germans, 13 armour owned by the Germans and 5 artilleries owned by the Germans retreated to Bryansk
Russians win with 2 armour, 2 artilleries, 6 fighters, 28 infantry and 2 mech_infantrys remaining. Battle score for attacker is -35
Casualties for Germans: 20 infantry, 5 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 4 aaGuns and 12 infantryNon Combat Move - Germans
3 bombers, 1 fighter and 2 tactical_bombers moved from Russia to Bryansk
1 aaGun, 4 infantry and 1 mech_infantry moved from France to Western Germany
1 tactical_bomber moved from Norway to Western Germany
1 fighter moved from Norway to Western GermanyPlace Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 infantry placed in Novgorod
5 infantry placed in Germany
1 fighter and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
Hey Simon33, I concede.
Messed up long time ago on J2 by not bringing my Bmbr and one or two additional planes in.
I still see the potencial of this strategy and need to merge it in a J3 Dow gameplay of mine.If you are up for another game let me know.
You may choose sides. -
I think a J1 or J2 DOW with a G1 DOW is a major mistake. J3 DOW has some merit but not if you’re releasing too many USA forces in the Atlantic.
I’ll go Axis. I’ll set it up later today, so long as I remember.





