@ArtofWar1947 Pretty sure this is the wrong game save. Its on turn T15…
L17 G40 Me1945 (Axis) vs. Omega1759 (Allies + 30)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
2 bombers moved from Novgorod to Russia
2 bombers, 1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
2 artilleries and 3 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to SmolenskCombat - Germans
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in Smolensk
Germans attack with 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 4 mech_infantrys; Americans defend with 2 fighters
Germans win, taking Smolensk from Russians with 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Germans: 1 infantry
Casualties for British: 4 mech_infantrys
Casualties for Americans: 2 fightersNon Combat Move - Germans
1 bomber moved from Russia to Novgorod
2 bombers moved from Smolensk to Novgorod
1 fighter moved from Novgorod to Western Germany
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Romania
5 mech_infantrys moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 armour moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to NovgorodPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
1 armour, 1 artillery and 2 infantry placed in Western Germany
5 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,3,1,5
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 infantry and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Romania : 1 mech_infantry
Germany : 1 factory_major and 5 mech_infantrys
Belarus : 3 aaGuns, 11 armour, 5 artilleries, 7 infantry and 9 mech_infantrys
Karelia : 1 flag
Nenetsia : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Eastern Poland : 1 mech_infantry
Bessarabia : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 mech_infantry
Vologda : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 4 armour, 2 artilleries, 3 bombers, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Smolensk : 1 flag, 2 artilleries and 3 infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 transport
125 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flagProduction/PUs Summary :
Germans : 46 / 54
Russians : 24 / 28
Japanese : 26 / 38
Americans : 57 / 82
Chinese : 17 / 18
British : 34 / 42
UK_Pacific : 18 / 20
Italians : 21 / 31
ANZAC : 14 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 25 PUs;
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
2 armour moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
4 infantry moved from Bryansk to Smolensk
4 artilleries moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 0/3 hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 1/2 hits
Germans roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 armour and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 armour and 1 infantry in Ukraine, round 2 : 3/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Russians win, taking Ukraine from Germans with 2 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 4 artilleries and 6 infantry
Germans defend with 2 artilleries and 3 infantry
Russians roll dice for 4 artilleries and 6 infantry in Smolensk, round 2 : 4/10 hits
Germans roll dice for 2 artilleries and 3 infantry in Smolensk, round 2 : 1/5 hits
3 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Russians roll dice for 4 artilleries and 5 infantry in Smolensk, round 3 : 2/9 hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 artilleries and 4 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 infantry moved from Korea to 6 Sea ZonePlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs totalTerritory Summary for Russians :
Korea : 2 aaGuns, 2 artilleries and 17 infantry
6 Sea Zone : 1 infantry
Bryansk : 2 armour, 1 fighter, 20 infantry and 6 mech_infantrys
Russia : 1 airfield, 14 artilleries, 1 factory_major and 9 infantry
Ukraine : 2 armour and 1 factory_minor
Western Ukraine : 1 infantry
Vologda : 1 artillery and 1 infantry
Volgograd : 1 factory_minor
Smolensk : 4 artilleries and 4 infantry
114 Sea Zone : 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 42 / 54
Russians : 30 / 30
Japanese : 26 / 38
Americans : 57 / 82
Chinese : 17 / 18
British : 34 / 42
UK_Pacific : 18 / 20
Italians : 19 / 31
ANZAC : 14 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.273
Median : 3.500
Variance : 0.698
Standard Deviation : 0.835
Total rolls : 44Germans Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.300
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Russians Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.333
Median : 3.000
Variance : 0.469
Standard Deviation : 0.685
Total rolls : 33Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 11 infantry; Remaining resources: 0 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
Place Units - Japanese
1 infantry placed in French Indo China
10 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,6,4,6,6,6,3,5
Japanese collect 14 PUs (12 lost to blockades); end with 19 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 aaGuns, 1 armour, 1 factory_minor, 18 infantry and 1 mech_infantry
Hainan : 1 harbour
French Indo China : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 8 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 42 / 54
Russians : 30 / 30
Japanese : 26 / 19
Americans : 57 / 82
Chinese : 17 / 18
British : 34 / 42
UK_Pacific : 18 / 20
Italians : 19 / 31
ANZAC : 14 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 4 submarines and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from Kansu to Nenetsia
1 tactical_bomber moved from Bryansk to Nenetsia
8 fighters moved from Bryansk to Eastern PolandCombat - Americans
Battle in Eastern Poland
Americans attack with 8 fighters
Germans defend with 1 mech_infantry
Americans roll dice for 8 fighters in Eastern Poland, round 2 : 4/8 hits
Italians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Eastern Poland
Americans win with 8 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Nenetsia
Americans attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 mech_infantry
Americans roll dice for 1 fighter and 1 tactical_bomber in Nenetsia, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Nenetsia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 tactical_bomber owned by the Americans lost in Nenetsia
Americans win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 tactical_bomberNon Combat Move - Americans
1 fighter moved from Nenetsia to Urals
8 fighters moved from Eastern Poland to Bryansk
1 bomber moved from Korea to Kansu
2 carriers, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
3 fighters moved from Eastern United States to Gibraltar
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Western United States to Eastern United States
2 fighters moved from Gibraltar to Libya
1 destroyer and 4 fighters moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from Korea to TimguskaPlace Units - Americans
3 submarines placed in 6 Sea Zone
1 carrier, 1 submarine and 3 transports placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters and 1 infantry
Kansu : 1 bomber
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
Timguska : 2 fighters
26 Sea Zone : 1 flag
17 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 4 fighters and 1 transport
6 Sea Zone : 1 flag, 3 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 mech_infantrys
Gibraltar : 1 armour, 1 artillery, 3 fighters and 1 infantry
United Kingdom : 3 fighters
Libya : 2 fighters
Bryansk : 8 fighters
Urals : 1 fighter
93 Sea Zone : 1 submarine
97 Sea Zone : 3 submarines
92 Sea Zone : 1 transport
101 Sea Zone : 1 carrier, 1 submarine and 3 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 fighter, 2 submarines and 2 transports
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 54
Russians : 30 / 30
Japanese : 26 / 19
Americans : 57 / 83
Chinese : 17 / 18
British : 34 / 42
UK_Pacific : 18 / 20
Italians : 19 / 31
ANZAC : 14 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Hopei to Anhwe
1 infantry moved from Suiyuyan to ChaharPlace Units - Chinese
6 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUsTerritory Summary for Chinese :
Kwangsi : 1 infantry
Chahar : 1 infantry
Anhwe : 1 artillery and 7 infantryProduction/PUs Summary :
Germans : 42 / 54
Russians : 30 / 30
Japanese : 26 / 19
Americans : 57 / 83
Chinese : 17 / 23
British : 34 / 42
UK_Pacific : 18 / 20
Italians : 19 / 31
ANZAC : 14 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 armour moved from Bryansk to Archangel
Russians take Archangel from Italians
1 armour moved from Bryansk to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Siam to French Indo China
1 infantry moved from Shan State to French Indo China
1 artillery, 8 infantry and 4 mech_infantrys moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
1 mech_infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 armour moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 armour moved from Shantung to Kiangsu
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from India to French Indo China
2 bombers moved from Bryansk to Romania
1 bomber and 3 fighters moved from Bryansk to Bessarabia
1 mech_infantry moved from Malaya to French Indo ChinaCombat - British
Battle in Holland Belgium
British attack with 5 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 2 artilleries, 2 fighters, 11 infantry and 5 mech_infantrys
Japanese defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 8 infantry -
Casualties in French Indochina?
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Of course max defense, Omega. Lose AA & 6 inf.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 carrier, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 armour moved from Bryansk to Archangel
Russians take Archangel from Italians
1 armour moved from Bryansk to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Siam to French Indo China
1 infantry moved from Shan State to French Indo China
1 artillery, 8 infantry and 4 mech_infantrys moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
1 mech_infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 armour moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 armour moved from Shantung to Kiangsu
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from India to French Indo China
2 bombers moved from Bryansk to Romania
1 bomber and 3 fighters moved from Bryansk to Bessarabia
1 mech_infantry moved from Malaya to French Indo ChinaCombat - British
Battle in Holland Belgium
British attack with 5 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 2 artilleries, 2 fighters, 11 infantry and 5 mech_infantrys
Japanese defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 8 infantry
AA fire in French Indo China : 0/2 hits
British roll dice for 2 artilleries, 2 fighters, 11 infantry and 5 mech_infantrys in French Indo China, round 2 : 7/20 hits
Japanese roll dice for 1 aaGun, 1 armour, 1 artillery and 8 infantry in French Indo China, round 2 : 3/10 hits
6 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the British lost in French Indo China
British roll dice for 2 artilleries, 2 fighters, 8 infantry and 5 mech_infantrys in French Indo China, round 3 : 3/17 hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in French Indo China, round 3 : 1/4 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 artillery owned by the British lost in French Indo China
1 artillery, 8 infantry and 5 mech_infantrys retreated to Yunnan
Japanese win with 1 armour remaining. Battle score for attacker is 20
Casualties for British: 1 artillery and 3 infantry
Casualties for Japanese: 1 aaGun, 1 artillery and 8 infantry
Battle in Bessarabia
British attack with 1 bomber and 3 fighters
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 3 fighters in Bessarabia, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bessarabia
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Romania
British attack with 2 bombers
Germans defend with 1 mech_infantry
British roll dice for 2 bombers in Romania, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Romania
British win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 bomber moved from Bessarabia to Bryansk
3 fighters moved from Bessarabia to Bryansk
2 bombers moved from Romania to Bryansk
1 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Caucasus to Ukraine
1 mech_infantry moved from Caucasus to Ukraine
3 mech_infantrys moved from Caucasus to Bryansk
2 infantry moved from Caucasus to Rostov
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Iraq to Northwest Persia
1 artillery moved from Trans-Jordan to Iraq
2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Persia to Caucasus
2 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from West India to Eastern Persia
2 infantry moved from Burma to Shan State
1 infantry moved from Kwangtung to Kwangsi
2 fighters moved from French Indo China to Yunnan
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea ZonePlace Units - British
1 carrier and 1 submarine placed in 110 Sea Zone
3 infantry placed in United Kingdom
1 infantry and 2 mech_infantrys placed in PersiaTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 carrier placed in 39 Sea Zone
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 carrierTerritory Summary for British and UK_Pacific :
Kwangsi : 1 infantry
Kiangsu : 1 armour
Kiangsi : 1 infantry
Jehol : 1 mech_infantry
Siam : 1 flag
Yunnan : 1 artillery, 2 fighters, 8 infantry and 5 mech_infantrys
Shan State : 2 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Malaya : 1 harbour
Kwangtung : 1 harbour
36 Sea Zone : 1 transport
39 Sea Zone : 1 carrier
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour, 2 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Syria : 1 flag
Holland Belgium : 1 flag, 2 infantry
Ethiopia : 1 flag
Bryansk : 3 bombers, 3 fighters, 1 infantry and 3 mech_infantrys
Rostov : 2 infantry
Archangel : 1 armour
Eastern Poland : 1 armour
Ukraine : 2 mech_infantrys
Caucasus : 1 infantry and 1 mech_infantry
93 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 2 infantry
81 Sea Zone : 1 transport
Northwest Persia : 1 artillery and 2 infantry
Persia : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Suriname : 1 flag
110 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 5 fighters, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 39 / 54
Russians : 32 / 30
Japanese : 23 / 19
Americans : 57 / 83
Chinese : 20 / 23
British : 37 / 42
UK_Pacific : 18 / 23
Italians : 17 / 31
ANZAC : 14 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 14 times
5 was rolled 8 times
6 was rolled 21 times
Average roll : 3.747
Median : 4.000
Variance : 1.608
Standard Deviation : 1.268
Total rolls : 75Germans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 16 times
Average roll : 3.750
Median : 4.000
Variance : 2.884
Standard Deviation : 1.698
Total rolls : 44Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.875
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Western Germany to Eastern Poland
1 fighter moved from Normandy Bordeaux to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 4 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/6 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Italians and 2 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in Eastern Poland
Italians attack with 1 artillery and 2 fighters
British defend with 1 armour
Italians roll dice for 1 artillery and 2 fighters in Eastern Poland, round 2 : 3/3 hits
Russians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits
1 armour owned by the British and 1 artillery owned by the Italians lost in Eastern Poland
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery
Casualties for British: 1 armourNon Combat Move - Italians
2 fighters moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Holland Belgium to Southern Italy
1 fighter moved from Eastern Poland to 97 Sea Zone
1 fighter moved from Eastern Poland to Novgorod
1 armour moved from Belarus to NovgorodPlace Units - Italians
1 carrier, 1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,3,6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Italians collect 7 PUs (10 lost to blockades); end with 7 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 aaGun
Holland Belgium : 1 artillery
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Belarus : 1 flag
Baltic States : 1 flag
Novgorod : 1 armour and 1 fighter
Greece : 1 flag
97 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transportProduction/PUs Summary :
Germans : 42 / 54
Russians : 32 / 30
Japanese : 23 / 19
Americans : 57 / 83
Chinese : 20 / 23
British : 34 / 42
UK_Pacific : 18 / 23
Italians : 17 / 7
ANZAC : 14 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 transports; Remaining resources: 8 PUs;Combat Move - ANZAC
1 armour, 1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 34 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 34 Sea Zone to Paulau Island
1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from India to French Indo ChinaCombat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Paulau Island, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
ANZAC attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 factory_minor
ANZAC roll dice for 2 fighters, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 2/4 hits
Japanese roll dice for 1 armour in French Indo China, round 2 : 0/1 hits
1 armour owned by the Japanese lost in French Indo China
ANZAC win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - ANZAC
2 fighters moved from French Indo China to Szechwan
2 fighters moved from Queensland to Shan State
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
6 fighters moved from Caucasus to UkrainePlace Units - ANZAC
1 armour placed in New South Wales
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for ANZAC :
Paulau Island : 1 flag, 1 armour, 1 artillery and 1 infantry
Szechwan : 2 fighters
Shan State : 2 fighters
Queensland : 1 aaGun, 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
New Guinea : 1 infantry
French Indo China : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
41 Sea Zone : 1 flag, 1 destroyer and 1 submarine
44 Sea Zone : 2 submarines
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 transport
34 Sea Zone : 2 transports
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 submarine
62 Sea Zone : 2 transports
Ukraine : 6 fightersProduction/PUs Summary :
Germans : 42 / 54
Russians : 32 / 30
Japanese : 21 / 19
Americans : 57 / 83
Chinese : 20 / 23
British : 34 / 42
UK_Pacific : 18 / 23
Italians : 17 / 7
ANZAC : 16 / 34
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 3 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flagProduction/PUs Summary :
Germans : 42 / 54
Russians : 32 / 30
Japanese : 21 / 19
Americans : 57 / 83
Chinese : 20 / 23
British : 34 / 42
UK_Pacific : 18 / 23
Italians : 17 / 7
ANZAC : 16 / 34
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Russia
1 infantry moved from Belarus to Eastern Poland
Germans take Eastern Poland from Russians
3 artilleries and 3 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to SmolenskCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in Smolensk
Germans attack with 3 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber
Russians defend with 4 artilleries and 4 infantry
Germans win, taking Smolensk from Russians with 2 artilleries, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 4 artilleries and 4 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
British defend with 1 armour
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Germans
1 bomber moved from Archangel to Southern Italy
1 bomber moved from Smolensk to Western Germany
1 mech_infantry moved from Belarus to Bessarabia
1 tactical_bomber moved from Smolensk to Novgorod
1 fighter moved from Novgorod to Western Germany
1 armour moved from Western Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Germany to Yugoslavia
4 mech_infantrys moved from Germany to Baltic States
1 aaGun moved from Belarus to Baltic States
2 artilleries moved from Novgorod to Belarus
1 armour moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Baltic States
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 armour moved from Novgorod to Baltic States
1 armour moved from Belarus to Baltic States
1 mech_infantry moved from Novgorod to Belarus
1 bomber moved from Russia to BelarusPlace Units - Germans
1 carrier placed in 112 Sea Zone
1 fighter placed in Western Germany
1 infantry placed in Yugoslavia
1 destroyer and 1 transport placed in 97 Sea Zone
1 artillery and 2 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,5,1,2
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 infantry and 2 mech_infantrys
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Germany : 1 factory_major
Southern Italy : 1 bomber and 1 fighter
Belarus : 2 aaGuns, 10 armour, 4 artilleries, 1 bomber, 3 infantry and 9 mech_infantrys
Karelia : 1 flag
Baltic States : 1 aaGun, 3 armour and 5 mech_infantrys
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Smolensk : 1 flag, 2 artilleries
112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 1 transport
125 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 45 / 53
Russians : 29 / 30
Japanese : 21 / 19
Americans : 57 / 83
Chinese : 20 / 23
British : 34 / 42
UK_Pacific : 18 / 23
Italians : 17 / 7
ANZAC : 16 / 34
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 28 PUs;
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Bryansk to Eastern Poland
1 fighter moved from Bryansk to Eastern Poland
1 mech_infantry moved from Bryansk to Bessarabia
2 armour moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Vologda to Archangel
1 artillery and 3 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from 17 Sea Zone to Iwo JimaCombat - Russians
Battle in Iwo Jima
Battle in Bessarabia
Russians attack with 2 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour and 1 mech_infantry in Bessarabia, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits
1 mech_infantry owned by the Russians lost in Bessarabia
Russians roll dice for 2 armour in Bessarabia, round 3 : 2/2 hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the Russians lost in Bessarabia
Russians win, taking Iwo Jima from Japanese, taking Bessarabia from Germans with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Smolensk
Russians attack with 2 artilleries and 3 infantry
Germans defend with 2 artilleries
Russians roll dice for 2 artilleries and 3 infantry in Smolensk, round 2 : 1/5 hits
Germans roll dice for 2 artilleries in Smolensk, round 2 : 0/2 hits
1 artillery owned by the Germans lost in Smolensk
Russians roll dice for 2 artilleries and 3 infantry in Smolensk, round 3 : 1/5 hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Eastern Poland, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Eastern Poland to BryanskPlace Units - Russians
1 artillery and 5 infantry placed in Russia
3 infantry placed in UkraineTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs totalTerritory Summary for Russians :
Iwo Jima : 1 flag, 1 infantry
Korea : 2 aaGuns, 2 artilleries and 17 infantry
Bryansk : 2 armour, 1 fighter, 20 infantry and 4 mech_infantrys
Archangel : 1 artillery
Eastern Poland : 1 infantry and 1 mech_infantry
Bessarabia : 1 armour
Russia : 1 airfield, 13 artilleries, 1 factory_major and 11 infantry
Ukraine : 1 factory_minor and 3 infantry
Volgograd : 1 factory_minor
Smolensk : 2 artilleries and 3 infantry
114 Sea Zone : 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 42 / 53
Russians : 33 / 33
Japanese : 20 / 19
Americans : 57 / 83
Chinese : 20 / 23
British : 34 / 42
UK_Pacific : 18 / 23
Italians : 17 / 7
ANZAC : 16 / 34
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.839
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 31Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Russians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 4.000
Median : 5.000
Variance : 1.773
Standard Deviation : 1.331
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 aaGun and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
Place Units - Japanese
1 aaGun and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5,3,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,2,1,3,2,1,6
Japanese collect 6 PUs (14 lost to blockades); end with 11 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 14 infantry
Manchuria : 1 flag, 2 aaGuns, 1 armour, 1 factory_minor, 18 infantry and 1 mech_infantry
Hainan : 1 harbour
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 42 / 53
Russians : 33 / 33
Japanese : 20 / 11
Americans : 57 / 83
Chinese : 20 / 23
British : 34 / 42
UK_Pacific : 18 / 23
Italians : 17 / 7
ANZAC : 16 / 34
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 7 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Libya to 97 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 bomber moved from Kansu to Novgorod
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
1 fighter moved from Gibraltar to 95 Sea Zone
1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
2 carriers, 1 destroyer and 4 fighters moved from 17 Sea Zone to 19 Sea Zone -
Scramble orders please 97/95
-
Full scramble sz97
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 7 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Libya to 97 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 bomber moved from Kansu to Novgorod
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
1 fighter moved from Gibraltar to 95 Sea Zone
1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
2 carriers, 1 destroyer and 4 fighters moved from 17 Sea Zone to 19 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Air Battle in Novgorod
Americans attacks with 1 units heading to Novgorod
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Okinawa
Battle in 97 Sea Zone
Americans attack with 4 fighters and 4 submarines
Germans defend with 1 destroyer, 1 fighter and 1 transport; Italians defend with 1 carrier, 1 destroyer, 3 fighters and 1 transport -
3 hits with the subs. Casualties?
BTW, I didn’t see it but there was an Italian fighter in Novgorod that could intercept (It looks to be in Belarus). I could have brought 8 fighters in so I assumed no intercept (I would be perfectly happy if you intercepted 1 on 1, let me know if you prefer to roll that battle)





