128e6d6a-ed18-4126-a0b7-90fac67f3b3e-triplea_42316_2anz fre.tsvg
17l BM3.2 Giallo(axis) vs AEV(allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 1 armour, 3 artilleries, 3 fighters and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Tambov to Russia
3 armour moved from Volgograd to Russia
3 armour moved from Ukraine to Russia
3 armour moved from Western Ukraine to Russia
5 armour, 25 artilleries, 2 fighters, 28 infantry, 35 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
5 bombers moved from Western Germany to Russia
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Russia
Germans attack with 14 armour, 25 artilleries, 5 bombers, 2 fighters, 31 infantry, 35 mech_infantrys and 3 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 2 armour, 27 artilleries, 1 factory_major, 3 fighters, 67 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans captures 15PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 12 armour, 5 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Germans: 2 armour, 25 artilleries, 31 infantry and 35 mech_infantrys
Casualties for Russians: 4 aaGuns, 2 armour, 27 artilleries, 3 fighters, 67 infantry, 2 mech_infantrys and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Belarus
4 infantry moved from Eastern Poland to Belarus
5 bombers moved from Russia to Bryansk
2 fighters and 3 tactical_bombers moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
2 aaGuns, 3 artilleries and 2 infantry moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Western Germany to GermanyPlace Units - Germans
1 armour and 3 fighters placed in Germany
1 aaGun and 2 infantry placed in Novgorod
3 artilleries placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 55 PUs (3 lost to blockades); end with 70 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Archangel to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Vologda from Japanese with 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea ZoneTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers and 11 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Malaya to Shan State
1 mech_infantry moved from Shan State to Burma
2 infantry moved from Yunnan to Burma
3 mech_infantrys moved from Hunan to Burma
2 mech_infantrys moved from French Indo China to Burma
4 artilleries and 3 infantry moved from Manchuria to Amur
3 mech_infantrys moved from Manchuria to Shantung
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Hopei to Kweichow
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Szechwan to Yunnan
1 armour moved from Central Mongolia to Amur
3 mech_infantrys moved from Manchuria to ShantungCombat - Japanese
Battle in Amur
Japanese attack with 1 armour, 4 artilleries and 3 infantry
Americans defend with 1 infantry
Japanese win, taking Amur from Russians with 1 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 2 infantry and 6 mech_infantrys
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Yunnan to Burma
1 aaGun moved from Hunan to Yunnan
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 battleships, 5 carriers, 1 cruiser and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from Japan to 36 Sea Zone
2 fighters moved from Japan to Manchuria
1 fighter moved from Japan to Shantung
1 fighter moved from Japan to KiangsuPlace Units - Japanese
3 destroyers placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in Shantung
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
Japanese collect 60 PUs (6 lost to blockades); end with 60 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 armour and 1 mech_infantry moved from Karelia to Novgorod
1 marine moved from Norway to 125 Sea Zone
1 cruiser and 1 marine moved from 125 Sea Zone to 127 Sea Zone
1 marine moved from 127 Sea Zone to Novgorod
6 infantry moved from Norway to 125 Sea Zone
6 infantry and 3 transports moved from 125 Sea Zone to 127 Sea Zone
6 infantry moved from 127 Sea Zone to Novgorod
3 transports moved from 125 Sea Zone to 127 Sea Zone
2 artilleries and 3 infantry moved from Finland to 127 Sea Zone
2 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod
3 fighters moved from Norway to Novgorod
1 bomber moved from Norway to Novgorod
1 infantry moved from Sakha to Buryatia
Americans take Buryatia from Japanese
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 34 Sea Zone
10 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
3 bombers moved from Queensland to 34 Sea ZoneCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Philippines
Battle in Novgorod
Americans attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 9 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Americans win, taking 93 Sea Zone from Italians, taking Philippines from Japanese, taking Novgorod from Germans with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 aaGun and 5 infantry
Casualties for Americans: 2 infantry
Battle in Celebes
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 34 Sea Zone
Americans attack with 3 bombers, 10 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 bombers, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 bombers moved from 34 Sea Zone to Queensland
1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 3 submarines and 1 transport moved from 33 Sea Zone to 35 Sea Zone
10 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Novgorod to 127 Sea Zone
2 carriers and 1 destroyer moved from 125 Sea Zone to 127 Sea Zone
3 transports moved from 125 Sea Zone to 117 Sea Zone
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 bomber moved from Novgorod to NorwayPlace Units - Americans
1 fighter and 2 infantry placed in Norway
2 artilleries and 2 infantry placed in Eastern United States
1 cruiser, 2 destroyers and 4 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - British
British buy 3 fighters and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 125 Sea Zone to 127 Sea Zone
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
1 mech_infantry moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
2 fighters moved from Persia to Caucasus
1 destroyer moved from 39 Sea Zone to 41 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Caucasus
British attack with 1 armour, 2 fighters and 1 mech_infantry
Germans defend with 2 mech_infantrys
British win, taking Caucasus from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in 127 Sea Zone
British attack with 1 battleship; Americans loiter and taunt
Germans defend with 1 transport
British win with 1 battleship remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Finland: 1 aaGun
EDIT: Turning off Edit Mode
3 infantry moved from Norway to 125 Sea Zone
1 aaGun moved from Norway to 125 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 125 Sea Zone to 127 Sea Zone
1 aaGun and 3 infantry moved from 127 Sea Zone to Novgorod
1 artillery and 2 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Persia to India
2 infantry moved from Persia to Northwest Persia
1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from United Kingdom to Norway
3 infantry and 1 mech_infantry moved from United Kingdom to Scotland
2 fighters moved from Caucasus to PersiaPlace Units - British
3 infantry placed in Persia
1 fighter and 2 infantry placed in Iraq
2 fighters and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - British
British buy 3 fighters and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 125 Sea Zone to 127 Sea Zone
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
1 mech_infantry moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
2 fighters moved from Persia to Caucasus
1 destroyer moved from 39 Sea Zone to 41 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Caucasus
British attack with 1 armour, 2 fighters and 1 mech_infantry
Germans defend with 2 mech_infantrys
British win, taking Caucasus from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in 127 Sea Zone
British attack with 1 battleship; Americans loiter and taunt
Germans defend with 1 transport
British win with 1 battleship remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Finland: 1 aaGun
EDIT: Turning off Edit Mode
3 infantry moved from Norway to 125 Sea Zone
1 aaGun moved from Norway to 125 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 125 Sea Zone to 127 Sea Zone
1 aaGun and 3 infantry moved from 127 Sea Zone to Novgorod
1 artillery and 2 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Persia to India
2 infantry moved from Persia to Northwest Persia
1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from United Kingdom to Norway
3 infantry and 1 mech_infantry moved from United Kingdom to Scotland
2 fighters moved from Caucasus to PersiaPlace Units - British
3 infantry placed in Persia
1 fighter and 2 infantry placed in Iraq
2 fighters and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Adding units owned by Americans to Norway: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Sicily to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 99 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 armour moved from Volgograd to Caucasus
3 fighters moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to CaucasusCombat - Italians
Battle in Egypt
Italians attack with 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Caucasus
Italians attack with 1 armour and 1 fighter
British defend with 1 armour
Italians win, taking Caucasus from British with 1 armour remaining. Battle score for attacker is -4
Casualties for Italians: 1 fighter
Casualties for British: 1 armourNon Combat Move - Italians
3 fighters moved from 93 Sea Zone to Southern Italy
1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 1 fighter placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
Hey Giallo, forgot to mention the edit i made on UK’S turn.
I forgot to move my AA-gun in NCM for the US and did it on UK’S turn.
I hope that is ok.
Let me know if not. Thank you. -
any legal ncm for uk us or china in the same round is fine by me
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Combat Move - French
1 infantry moved from Finland to Vyborg
French take Vyborg from Germans
1 fighter moved from United Kingdom to 127 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 fighters and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries moved from Volgograd to Caucasus
3 infantry moved from Ukraine to Rostov
12 armour moved from Russia to Belarus
1 armour moved from Germany to Eastern Poland
1 infantry moved from Belarus to Baltic States
3 infantry moved from France to Western Germany
5 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Germany to Western Germany
1 fighter moved from Bryansk to Germany
1 fighter and 1 tactical_bomber moved from Bryansk to Greece
1 submarine moved from 114 Sea Zone to 113 Sea Zone
5 bombers and 2 tactical_bombers moved from Bryansk to Belarus
1 fighter moved from Germany to BelarusCombat - Germans
Non Combat Move - Germans
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Germany to Poland
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
3 fighters placed in France
3 armour placed in Russia
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 53 PUs; end with 53 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from GermansCombat - Russians
Russians creates battle in territory 113 Sea ZoneNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers and 11 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
2 artilleries and 1 infantry moved from Amur to Buryatia
2 artilleries and 1 infantry moved from Amur to Manchuria
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 infantry moved from Kazakhstan to CaucasusCombat - Japanese
Battle in Buryatia
Japanese attack with 2 artilleries and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Buryatia from Americans with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine and 1 transport
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transportNon Combat Move - Japanese
2 battleships, 5 carriers, 1 cruiser and 2 transports moved from 36 Sea Zone to 19 Sea Zone
2 fighters moved from Manchuria to 19 Sea Zone
1 fighter moved from Shantung to 19 Sea Zone
1 fighter moved from Kiangsu to 19 Sea Zone
1 fighter moved from Yunnan to 19 Sea Zone
1 artillery moved from Shan State to French Indo China
1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Yunnan to French Indo China
1 aaGun moved from Yunnan to French Indo China
1 aaGun moved from Burma to Yunnan
6 mech_infantrys moved from Burma to French Indo China
1 artillery moved from Kweichow to Hunan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
4 mech_infantrys moved from Shantung to Hunan
1 infantry moved from Shantung to Anhwe
2 mech_infantrys moved from Shantung to Hunan
1 tactical_bomber moved from Yunnan to 19 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from Japan to 19 Sea Zone
2 fighters moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 19 Sea ZonePlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 armour and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Shantung
3 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 factory_minor, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 35 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
3 bombers moved from Queensland to 44 Sea Zone
5 fighters moved from 35 Sea Zone to Celebes
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from 35 Sea Zone to Guam
2 fighters moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in 44 Sea Zone
Americans attack with 3 bombers, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 44 Sea Zone from Japanese with 3 bombers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
Americans attack with 5 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans win, taking Celebes from Japanese with 5 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Iwo Jima
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Guam
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield and 1 infantry
Americans win, taking Guam from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 20 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
2 fighters moved from Guam to 35 Sea Zone
2 fighters moved from 20 Sea Zone to 35 Sea Zone
3 bombers moved from 44 Sea Zone to 35 Sea Zone
3 bombers moved from 35 Sea Zone to Philippines
5 fighters moved from Celebes to 35 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 cruiser, 2 destroyers, 2 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 117 Sea Zone to 101 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 6 transports moved from 127 Sea Zone to 112 Sea Zone
1 transport moved from 125 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries, 7 infantry, 1 marine and 1 mech_infantry moved from Novgorod to Karelia
4 infantry moved from Norway to Finland
1 aaGun moved from Norway to FinlandPlace Units - Americans
1 factory_minor placed in Finland
2 artilleries placed in Norway
6 infantry placed in Eastern United States
2 bombers placed in Eastern United States
1 carrier placed in 112 Sea Zone
1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 fighter
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - British
British buy 1 airfield, 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Iraq to 98 Sea Zone
1 artillery and 4 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Persia to Caucasus
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - British
Battle in Borneo
Battle in Caucasus
British attack with 1 artillery, 2 fighters and 4 infantry
Germans defend with 1 aaGun and 3 artilleries; Italians defend with 1 armour; Japanese defend with 1 infantry
British win, taking Borneo from Japanese, taking Caucasus from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 aaGun and 3 artilleries
Casualties for British: 3 infantry
Casualties for Italians: 1 armour
Casualties for Japanese: 1 infantry
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 carrier, 1 destroyer and 2 fighters
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier, 1 destroyer and 2 fighters
EDIT: Turning off Edit Mode
1 fighter moved from 98 Sea Zone to Iraq
2 fighters moved from Caucasus to Persia
3 infantry moved from Iraq to Trans-Jordan
3 infantry moved from Persia to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
1 destroyer and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 mech_infantry moved from Scotland to Eire
British take Eire from Neutral_Allies
3 infantry moved from Scotland to United Kingdom
1 battleship and 2 transports moved from 127 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from Novgorod to Karelia
1 destroyer moved from 41 Sea Zone to 39 Sea ZonePlace Units - British
1 airfield placed in Gibraltar
1 armour, 1 artillery and 1 mech_infantry placed in Iraq
3 artilleries placed in Persia
2 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 aaGun, 1 airfield and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
4 fighters moved from Southern Italy to Trans-Jordan
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 artilleries, 4 fighters and 1 infantry
British defend with 3 infantry
Italians win, taking Trans-Jordan from British with 1 artillery and 4 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 3 infantryNon Combat Move - Italians
4 fighters moved from Trans-Jordan to Egypt
4 infantry moved from France to Northern ItalyPlace Units - Italians
1 aaGun, 1 airfield and 2 infantry placed in EgyptTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 5 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 57 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 infantry moved from Morocco to 91 Sea ZonePlace Units - ANZAC
1 carrier placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Combat Move - French
Non Combat Move - French
1 infantry moved from Vyborg to Karelia
1 fighter moved from 112 Sea Zone to NorwayTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 62 PUs;
Germans buy 3 artilleries, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Americans
3 mech_infantrys moved from Ukraine to Caucasus
3 infantry moved from Rostov to Caucasus
2 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
5 bombers moved from Belarus to Smolensk
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Smolensk
2 armour moved from Russia to Bryansk
1 armour moved from Eastern Poland to Belarus
5 mech_infantrys moved from Poland to BelarusCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Smolensk
Germans attack with 1 armour, 5 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 armour, 5 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 armour, 3 infantry and 4 mech_infantrys
British defend with 1 artillery and 1 infantry
Germans win, taking Caucasus from British with 2 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
5 bombers moved from Smolensk to Western Germany
1 fighter and 2 tactical_bombers moved from Belarus to Germany
1 fighter moved from Western Germany to Germany
4 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from France to Germany
1 fighter moved from France to Western Germany
1 fighter moved from Germany to Western Germany
1 aaGun moved from Poland to Eastern PolandPlace Units - Germans
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
2 infantry and 8 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 5 bombers
EDIT: Adding units owned by Germans to Germany: 5 bombers
EDIT: Removing units owned by Germans from Germany: 8 infantry
EDIT: Adding units owned by Germans to Western Germany: 8 infantry
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 aaGuns, 1 carrier, 2 destroyers and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 artilleries moved from Buryatia to Amur
1 infantry moved from Sakha to Amur
1 armour moved from Soviet Far East to Amur
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
1 infantry moved from Yunnan to Burma
1 fighter moved from French Indo China to Burma
2 fighters moved from Japan to Iwo Jima
1 tactical_bomber moved from 19 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 21 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine and 1 transport
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Iwo Jima
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 2 infantry
Americans win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
2 fighters owned by the Japanese retreated
Battle in Burma
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Burma to French Indo China
1 aaGun moved from Yunnan to French Indo China
4 mech_infantrys moved from Hunan to French Indo China
1 artillery moved from Hunan to Yunnan
3 mech_infantrys moved from Hunan to Kiangsu
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 2 battleships, 5 carriers, 1 cruiser, 3 fighters, 2 tactical_bombers and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Iwo Jima to 6 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 fighter moved from 43 Sea Zone to French Indo ChinaPlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
2 aaGuns and 1 infantry placed in French Indo China
3 aaGuns placed in Kiangsu
3 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs total





