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L17 G40 Me1945 (Axis) vs. Omega1759 (Allies + 30)

  • 17 16 13 12

    @Me1945:

    Need more time. You broke my plans.

    No problem.  :wink:

  • 17 16 13 12

    @Me1945:

    Need more time. You broke my plans.

    If I broke your plans I better write mine before I forget them.  :wink:

  • 21 20 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 1 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 fighter moved from Manchuria to Kweichow
                3 artilleries, 5 infantry and 1 mech_infantry moved from Hunan to Yunnan
                2 artilleries and 5 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 battleship moved from 38 Sea Zone to 37 Sea Zone
                1 cruiser moved from 38 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Yunnan
                1 armour, 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 battleship moved from 36 Sea Zone to 6 Sea Zone

    triplea_39603_Jap3.tsvg

  • 21 20 18 17 16 15 14 13

    Japanese buy 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 1 SuicideAttackTokens; 2 PUs;

    Chanding buy before rolling. I take mech + sub instead of ftr.

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 1 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 fighter moved from Manchuria to Kweichow
                3 artilleries, 5 infantry and 1 mech_infantry moved from Hunan to Yunnan
                2 artilleries and 5 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 battleship moved from 38 Sea Zone to 37 Sea Zone
                1 cruiser moved from 38 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Yunnan
                1 armour, 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 battleship moved from 36 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
                        Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  3/6 hits
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 6 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the Japanese, 2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 6 Sea Zone
                        Japanese roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 :  2/5 hits
                        Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 6 Sea Zone, round 3 :  2/3 hits
                        1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 4 :  1/3 hits
                        Americans roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 4 :  1/1 hits
                        1 battleship owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 6 Sea Zone
                        1 transport owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Americans: 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
                    Casualties for Japanese: 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber
                Battle in Kweichow
                    Japanese attack with 1 fighter
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 fighter owned by the Japanese lost in Kweichow
                    Chinese win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 fighter
                Battle in Borneo
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship and 1 cruiser
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 battleship and 1 cruiser in 37 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from ANZAC with 1 battleship and 1 cruiser remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Yunnan
                    Japanese attack with 1 armour, 8 artilleries, 2 bombers, 2 fighters, 13 infantry, 1 mech_infantry and 4 tactical_bombers
                    Russians defend with 1 armour, 4 fighters, 3 mech_infantrys and 1 tactical_bomber; Chinese defend with 3 artilleries and 16 infantry
                        Japanese roll dice for 1 armour, 8 artilleries, 2 bombers, 2 fighters, 13 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 :  10/31 hits
                        Chinese roll dice for 1 armour, 3 artilleries, 4 fighters, 16 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  9/28 hits
                        9 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 armour, 8 artilleries, 2 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 3 :  10/22 hits
                        Chinese roll dice for 1 armour, 3 artilleries, 4 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 :  7/18 hits
                        3 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 3 mech_infantrys owned by the Russians, 6 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 4 :  8/15 hits
                        Chinese roll dice for 1 armour, 2 artilleries, 4 fighters and 1 tactical_bomber in Yunnan, round 4 :  4/8 hits
                        1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 tactical_bomber owned by the Russians, 2 artilleries owned by the Chinese, 4 fighters owned by the Russians, 1 tactical_bomber owned by the Japanese and 1 armour owned by the Russians lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 55
                    Casualties for Russians: 1 armour, 4 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for Chinese: 3 artilleries and 16 infantry
                    Casualties for Japanese: 6 artilleries, 13 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                1 infantry moved from Manchuria to Jehol
                2 tactical_bombers moved from Yunnan to French Indo China
                1 carrier moved from 38 Sea Zone to 36 Sea Zone
                1 destroyer moved from 38 Sea Zone to 36 Sea Zone
                1 transport moved from 38 Sea Zone to 36 Sea Zone
                1 fighter moved from Yunnan to French Indo China
                1 artillery moved from Manchuria to Jehol
                1 fighter moved from 6 Sea Zone to Manchuria
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 submarine moved from 38 Sea Zone to 36 Sea Zone
                1 fighter moved from Yunnan to Kwangsi
                1 bomber moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Shantung
                1 bomber moved from Yunnan to French Indo China

    Place Units - Japanese
                2 mech_infantrys placed in Manchuria
                1 fighter placed in Manchuria
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 36 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 1 fighter
                EDIT: Adding units owned by Japanese to Manchuria: 1 mech_infantry
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Kwangsi: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 tactical_bomber
        Kwangsi : 1 flag, 1 bomber, 1 fighter and 1 tactical_bomber
        Kiangsu : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 artillery and 1 infantry
        Manchuria : 1 flag, 2 aaGuns, 1 factory_minor, 1 fighter, 12 infantry and 3 mech_infantrys
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 armour, 2 artilleries and 1 mech_infantry
        Suiyuyan : 1 flag, 1 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Borneo : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 bomber, 1 factory_minor, 1 fighter and 1 tactical_bomber
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 battleship and 1 cruiser
        36 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 submarine and 4 transports
        6 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 34 / 34
        Japanese : 34 / 36
        Americans : 55 / 80
        Chinese : 7 / 17
        British : 28 / 28
        UK_Pacific : 17 / 23
        Italians : 14 / 15
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_39603_Jap3.tsvg

  • 21 20 18 17 16 15 14 13

    @Omega1759:

    @Me1945:

    Need more time. You broke my plans.

    If I broke your plans I better write mine before I forget them.   :wink:

    Yep, always good idea.

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 1 factory_minor, 3 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 fighters moved from Gibraltar to 98 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone

    Combat - Americans
                Battle in 96 Sea Zone
                    British loiter and taunt; Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 submarine
                        Americans roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber in 96 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 96 Sea Zone
                    Americans win with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in 98 Sea Zone
                    Americans attack with 3 fighters
                    Germans defend with 1 transport; Italians defend with 1 cruiser
                        Americans roll dice for 3 fighters in 98 Sea Zone, round 2 :  3/3 hits
                        Germans roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Germans and 1 cruiser owned by the Italians lost in 98 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 transport
                    Casualties for Italians: 1 cruiser

    Non Combat Move - Americans
                3 fighters moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 89 Sea Zone to 86 Sea Zone
                1 bomber moved from Western United States to Korea
                2 carriers and 1 fighter moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Korea
                2 fighters moved from Midway to Korea
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                4 fighters moved from Western United States to 6 Sea Zone

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Korea
                3 fighters placed in Eastern United States
                1 carrier and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
                Americans collect 54 PUs (3 lost to blockades); end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters and 1 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 2 carriers, 4 fighters and 1 submarine
        Central United States : 1 armour, 1 factory_major and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Trans-Jordan : 3 fighters
        Gibraltar : 1 artillery
        96 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber
        86 Sea Zone : 2 transports
        101 Sea Zone : 1 carrier and 1 submarine
        Brazil : 1 flag, 4 infantry
        91 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 34 / 34
        Japanese : 34 / 36
        Americans : 57 / 80
        Chinese : 7 / 17
        British : 28 / 28
        UK_Pacific : 17 / 23
        Italians : 14 / 15
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.727
            Median : 2.000
            Variance : 2.100
            Standard Deviation : 1.449
            Total rolls : 11

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.714
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    triplea_39603_Ame3.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 fighter moved from Sikang to Hunan
                1 fighter moved from Hunan to Kiangsi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Kiangsi : 1 fighter and 5 infantry
        Hunan : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 34 / 34
        Japanese : 33 / 36
        Americans : 57 / 80
        Chinese : 8 / 10
        British : 28 / 28
        UK_Pacific : 17 / 23
        Italians : 14 / 15
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.727
            Median : 2.000
            Variance : 2.100
            Standard Deviation : 1.449
            Total rolls : 11

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.714
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    triplea_39603_Chi3.tsvg

  • 17 16 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                1 unit repaired.
                1 battleship and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                      British take 93 Sea Zone from Italians
                1 fighter moved from 96 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from Alexandria to 99 Sea Zone
                3 infantry moved from Alexandria to Egypt
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                2 artilleries moved from Alexandria to Egypt
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 armour moved from Alexandria to Egypt

    triplea_39603_Bri3.tsvg

  • 17 16 13 12

    Scramble in 97?

  • 17 16 13 12

    @Me1945:

    @Omega1759:

    @Me1945:

    Need more time. You broke my plans.

    If I broke your plans I better write mine before I forget them.   :wink:

    Yep, always good idea.

    I didn’t recall that my plan was for you to take Yunnan without losing any planes, oh well!

  • 17 16 13 12

    I can’t recall seeing a game in which the British hold Greece on turn 3, interesting!

  • 21 20 18 17 16 15 14 13

    @Omega1759:

    Scramble in 97?

    No scramble.

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 battleship and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                      British take 93 Sea Zone from Italians
                1 fighter moved from 96 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from Alexandria to 99 Sea Zone
                3 infantry moved from Alexandria to Egypt
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                2 artilleries moved from Alexandria to Egypt
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 armour moved from Alexandria to Egypt

    Combat - British
                British creates battle in territory 109 Sea Zone
                Battle in Egypt
                    British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 harbour
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 :  3/8 hits
                        Germans roll dice for 1 artillery in Egypt, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Egypt
                    British win, taking 109 Sea Zone from Germans, taking Egypt from Germans with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in 99 Sea Zone
                    British attack with 1 tactical_bomber
                    Germans defend with 1 transport; Italians defend with 1 transport
                        1 transport owned by the Italians and 1 transport owned by the Germans lost in 99 Sea Zone
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 transport
                    Casualties for Italians: 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 battleship, 1 destroyer and 1 fighter
                    Germans defend with 1 carrier
                        British roll dice for 1 battleship, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 :  3/3 hits
                        Germans roll dice for 1 carrier in 97 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the Germans lost in 97 Sea Zone
                    British win with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 carrier

    Non Combat Move - British
                1 tactical_bomber moved from 99 Sea Zone to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 mech_infantry moved from Alexandria to Trans-Jordan
                1 fighter moved from 97 Sea Zone to Trans-Jordan
                1 infantry moved from Rhodesia to Union of South Africa
                1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from India to Burma
                1 infantry moved from Kwangtung to Kiangsi
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
                1 artillery and 1 infantry moved from 88 Sea Zone to Suriname
                      British take Suriname from Dutch
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies

    Place Units - British
                1 artillery and 1 bomber placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                2 fighters and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
                UK_Pacific collect 14 PUs (4 lost to blockades); end with 14 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
                Some Units in India change ownership: 2 fighters and 1 infantry

    Territory Summary for British and UK_Pacific :

    Kiangsi : 2 infantry
        Siam : 1 flag, 1 infantry
        Shan State : 1 infantry
        Burma : 1 infantry
        India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Sumatra : 1 flag, 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
        Alexandria : 1 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 harbour and 3 infantry
        Union of South Africa : 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 10 infantry
        125 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag
        Eire : 1 flag, 1 mech_infantry
        109 Sea Zone : 1 flag
        Greece : 1 flag, 1 aaGun and 5 infantry
        97 Sea Zone : 1 flag, 1 battleship and 1 destroyer
        Eastern Persia : 1 flag, 1 mech_infantry
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Persia : 1 flag, 3 infantry
        Suriname : 1 flag, 1 artillery and 1 infantry
        88 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 34 / 34
        Japanese : 32 / 36
        Americans : 57 / 80
        Chinese : 8 / 10
        British : 30 / 35
        UK_Pacific : 18 / 19
        Italians : 14 / 15
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.042
            Median : 3.000
            Variance : 0.522
            Standard Deviation : 0.722
            Total rolls : 24

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.909
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.714
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    triplea_39603_UK_3.tsvg

  • 17 16 13 12

    Brutal convoy!

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Bulgaria to Greece
                1 armour and 1 mech_infantry moved from Romania to Greece
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 bomber moved from Southern Italy to Greece
                1 armour moved from Eastern Poland to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 armour moved from Baltic States to Belarus
                      Italians take Belarus from Russians

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 :  2/8 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Greece
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
                    British defend with 1 aaGun and 5 infantry
                        AA fire in Greece :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Greece, round 2 :  4/7 hits
                        British roll dice for 1 aaGun and 5 infantry in Greece, round 2 :  2/5 hits
                        1 aaGun owned by the British, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Greece
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Greece, round 3 :  2/5 hits
                        British roll dice for 2 infantry in Greece, round 3 :  0/2 hits
                        2 infantry owned by the British lost in Greece
                    Italians win, taking Greece from British with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 aaGun and 5 infantry

    Non Combat Move - Italians
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 artillery moved from Syria to Iraq
                1 bomber moved from Greece to Southern Italy
                1 infantry moved from Romania to Bessarabia
                1 aaGun moved from Romania to Bessarabia
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to France

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
                Italians collect 18 PUs (3 lost to blockades); end with 19 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
                EDIT: Adding units owned by Italians to Yugoslavia: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from France: 1 aaGun
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 artillery and 3 infantry
        Syria : 1 flag
        Northern Italy : 1 aaGun, 1 factory_major, 1 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Belarus : 1 flag, 1 armour
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 aaGun and 1 infantry
        Western Ukraine : 1 flag, 1 armour
        Greece : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Iraq : 1 flag, 1 artillery and 4 infantry
        Yugoslavia : 1 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 31 / 34
        Japanese : 32 / 36
        Americans : 57 / 80
        Chinese : 8 / 10
        British : 28 / 35
        UK_Pacific : 18 / 19
        Italians : 21 / 21
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39603_Ita3.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Malaya
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Malaya : 1 fighter and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        New Guinea : 1 infantry
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag
        62 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 31 / 34
        Japanese : 32 / 36
        Americans : 57 / 80
        Chinese : 8 / 10
        British : 28 / 35
        UK_Pacific : 18 / 19
        Italians : 21 / 21
        ANZAC : 14 / 26
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39603_ANZ3.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from Libya to Tobruk

    Combat - French
                Battle in Tobruk
                    French attack with 1 infantry
                    Germans defend with 2 bombers, 1 fighter and 2 tactical_bombers
                        French roll dice for 1 infantry in Tobruk, round 2 :  1/1 hits
                        Italians roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Tobruk, round 2 :  2/5 hits
                        1 bomber owned by the Germans and 1 infantry owned by the French lost in Tobruk
                    Italians win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for French: 1 infantry
                    Casualties for Germans: 1 bomber

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Belgian Congo
                2 infantry moved from Morocco to Algeria

    Turn Complete - French

    Territory Summary for French :

    Belgian Congo : 1 infantry
        United Kingdom : 2 infantry
        Algeria : 2 infantry
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 31 / 34
        Japanese : 32 / 36
        Americans : 57 / 80
        Chinese : 8 / 10
        British : 28 / 35
        UK_Pacific : 18 / 19
        Italians : 21 / 21
        ANZAC : 14 / 26
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    French Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    triplea_39603_Fre3.tsvg

  • 17 16 13 12

    Feel free to edit casualties in Tobruk, I assumed max defense just in case.

  • 21 20 18 17 16 15 14 13

    You are a stud! Having everything that moves and I guess drinking everything that flames. :-)

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