G40 ABH (Axis) vs Oysteilo (allies+100)


  • It is a bit hard to complain about dice with a +100 starting advantage…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 infantry moved from Rostov to Tambov
                1 artillery moved from Rostov to Tambov
                2 armour, 1 artillery and 1 infantry moved from Rostov to Caucasus
                1 bomber moved from Ukraine to Tambov

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    British defend with 1 submarine
                    Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Caucasus
                    Italians attack with 2 armour, 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Caucasus from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tambov
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Italians win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Ukraine to Rostov
                1 bomber moved from Tambov to Novgorod
                1 fighter moved from 99 Sea Zone to Southern Italy
                2 fighters moved from 93 Sea Zone to Southern Italy
                1 aaGun moved from Rostov to Caucasus

    Place Units - Italians
                1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total

    triplea_39449_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 bomber moved from New South Wales to Queensland
                1 fighter moved from Russia to Northwest Persia

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_39449_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                3 infantry moved from Tunisia to Libya

    Combat - French
                Battle in Libya
                    French attack with 3 infantry
                    Italians defend with 1 artillery and 1 infantry
                    3 infantry owned by the French retreated to Tunisia
                    Italians win with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - French
                1 fighter moved from Persia to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    triplea_39449_Fre6.tsvg


  • oe secn


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                3 infantry moved from Tunisia to Libya

    Combat - French
                Battle in Libya
                    French attack with 3 infantry
                    Italians defend with 1 artillery and 1 infantry
                    3 infantry owned by the French retreated to Tunisia
                    Italians win with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - French
                1 fighter moved from Persia to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Szechwan: 1 fighter
                EDIT: Adding units owned by ANZAC to Northwest Persia: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_39449_Fre6.tsvg


  • @Arthur:

    It is a bit hard to complain about dice with a +100 starting advantage…

    there is no advantage anymore. My rule of thumb is +400 TUV at end of France = Allies are dong OK

    I have a feeling the advantage will be less next round. You make it really hard for me


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 4 bombers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 armour and 1 artillery moved from Rostov to Volgograd
                1 armour moved from Evenkiyskiy to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Timguska to Yenisey
                      Germans take Yenisey from Russians
                1 armour and 2 mech_infantrys moved from Evenkiyskiy to Yenisey
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 fighter moved from Ukraine to Bryansk
                1 tactical_bomber moved from Ukraine to Bryansk
                1 mech_infantry moved from Rostov to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 mech_infantry moved from Rostov to Samara
                      Germans take Samara from Russians
                1 infantry moved from Rostov to Volgograd
                2 bombers moved from Southern Italy to 98 Sea Zone
                2 bombers moved from Rostov to 98 Sea Zone
                2 bombers moved from Ukraine to 98 Sea Zone
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 fighter moved from Ukraine to Bryansk
                1 tactical_bomber moved from Ukraine to Bryansk
                1 infantry moved from Rostov to Volgograd

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    British defend with 1 submarine
                    Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Bryansk
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery
                    Germans win, taking Bryansk from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Volgograd
                    Germans attack with 7 armour, 1 artillery and 2 infantry
                    Russians defend with 1 factory_minor and 3 infantry
                    Germans win, taking Volgograd from Russians with 7 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in 98 Sea Zone
                    Germans attack with 6 bombers
                    British defend with 1 destroyer
                    Germans win with 5 bombers remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                5 bombers moved from 98 Sea Zone to Caucasus
                1 fighter moved from Southern Italy to Caucasus
                1 fighter moved from Southern Italy to Caucasus
                1 tactical_bomber moved from Rostov to Caucasus
                1 tactical_bomber moved from Bryansk to Caucasus
                1 tactical_bomber moved from Bryansk to Caucasus
                1 fighter moved from Bryansk to Caucasus
                1 fighter moved from Bryansk to Caucasus
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Germany to 114 Sea Zone
                1 artillery moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 tactical_bomber moved from Novgorod to Caucasus
                1 tactical_bomber moved from Novgorod to Caucasus
                4 infantry moved from Rostov to Caucasus
                1 aaGun moved from Rostov to Caucasus
                1 aaGun moved from Rostov to Volgograd
                1 aaGun moved from Rostov to Ukraine
                1 infantry moved from Rostov to Volgograd
                1 infantry moved from Rostov to Volgograd
                5 artilleries and 5 infantry moved from Rostov to Caucasus
                5 mech_infantrys moved from Eastern Poland to Belarus
                5 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 2 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Southern France to France
                1 armour moved from Rostov to Caucasus
                1 armour moved from Rostov to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                1 armour moved from Rostov to Caucasus

    Place Units - Germans
                1 artillery and 1 infantry placed in Germany
                3 armour placed in Novgorod
                4 bombers and 1 mech_infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 3 armour
                EDIT: Adding units owned by Germans to Belarus: 3 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 1 artillery and 1 infantry
                EDIT: Adding units owned by Germans to Belarus: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
                Germans collect 60 PUs (1 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_39449_Ger7.tsvg


  • I had really wanted to attack NW Persia this round, but it was just going to be a death trap for my German tanks.

    That US bomber taking out the two Japanese destroyers was a big setback for me.


  • I was worried about that you taking out nw Persia, but eventually I reached the same conclusion.  Yeah loosing your destroyers was nice for me, but would be willing to sacrifice India bomber too……


  • If I had a couple more infantry or even mech infantry to sacrifice, that attack into Persia would have been worth it.  With your counterattack you would have been able to crush remaining forces making it difficult for me to proceed further into the Middle East.


  • That was my rational too. If you attack it you also give Russia a whooooole lot of freedom.  Not sure how it looks now


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                1 armour moved from Tsinghai to Kazakhstan
                1 tactical_bomber moved from Northwest Persia to Kazakhstan
                1 artillery and 2 infantry moved from Vologda to Archangel
                2 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                2 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 artillery and 17 infantry moved from Vologda to Samara

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 1 armour and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    retreated to Bryansk
                    Germans win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Archangel
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery and 17 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Samara from Germans with 1 artillery and 17 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Kazakhstan to Russia
                1 aaGun moved from Vologda to Samara
                1 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns, 1 artillery and 17 infantry moved from Buryatia to Amur
                6 infantry moved from Russia to Samara
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
                2 artilleries moved from Russia to Samara
                3 infantry moved from Russia to Samara
                1 aaGun moved from Russia to Samara
                5 infantry moved from Russia to Samara

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,4,3
                Russians collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 24 PUs

    triplea_39449_Rus7.tsvg


  • you can taunt me all you want when it comes to dice, but this round I was supposed to take kasakstan, tambov and bryansk. I ended up taking none. Kasakstan is a gamble but overall loosing all three is ridicolous. Kasakstan last round I had mech, arm, Tac against two 2’s didn’t take it that round either!

    So all in all I am convinced dice has been a factor so far. But dont get me wrong, you play REALLY well! Overall, loosing all those smal batltles nullifies the bid somewhat (at least part of it)

    You can disagree of course!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Suiyuyan to Shensi
                1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
                1 fighter moved from French Indo China to Shensi
                1 tactical_bomber moved from French Indo China to Shensi
                1 fighter moved from Malaya to Yunnan
                1 tactical_bomber moved from Malaya to Yunnan
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 fighter moved from Malaya to Kweichow
                1 tactical_bomber moved from Malaya to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 fighter moved from French Indo China to Kweichow
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 fighter moved from Philippines to Japan
                1 fighter moved from 37 Sea Zone to 44 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 fighter moved from 37 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
                1 fighter moved from 37 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
                1 bomber moved from French Indo China to India
                1 bomber moved from French Indo China to India
                1 tactical_bomber moved from French Indo China to Yunnan
                1 battleship moved from 37 Sea Zone to 20 Sea Zone
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 cruiser moved from 37 Sea Zone to 43 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 7 submarines and 2 transports
                    Americans defend with 1 submarine
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 7 submarines and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 tactical_bomber
                Air Battle in India
                    Japanese attacks with 2 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                    Bombing raid in India rolls: 7 and causes: 6 damage to unit: airfield
                    Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in India causes 14 damage total.  Damaged units is as follows: airfield = 6, factory_major = 8
                Battle in Kweichow
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 2 transports
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Celebes
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Celebes from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys moved from Anhwe to Hunan
                1 cruiser moved from 43 Sea Zone to 20 Sea Zone
                1 fighter moved from 44 Sea Zone to Philippines
                2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                3 infantry moved from Jehol to 19 Sea Zone
                4 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                4 infantry moved from 20 Sea Zone to Kwangtung
                2 bombers moved from India to French Indo China
                1 fighter and 2 tactical_bombers moved from Yunnan to 37 Sea Zone
                1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 fighter moved from Kweichow to French Indo China
                1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
                1 fighter and 1 tactical_bomber moved from Shensi to Hopei
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
                EDIT: 1 mech_infantry moved from Hunan to Hopei
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                1 carrier and 2 destroyers placed in 37 Sea Zone
                3 infantry placed in Manchuria
                1 armour and 2 artilleries placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 submarines
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Jehol: 1 aaGun and 7 infantry
                EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun and 7 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Anhwe: 1 mech_infantry
                EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
                EDIT: Adding units owned by Japanese to Manchuria: 1 fighter and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
                Japanese collect 57 PUs (3 lost to blockades); end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_39449_Jap7.tsvg


  • It always seems like dice in small battles are against you in every game.  That is completely psychological.  You have had your share of good luck in addition to the bad luck.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 16 Sea Zone to 17 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from Gibraltar to 93 Sea Zone
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to Southern France
                1 submarine moved from 41 Sea Zone to 44 Sea Zone
                      Americans take 42 Sea Zone from Japanese

    Combat - Americans

    triplea_39449_Ame7.tsvg


  • tokens sz 17


  • 5 tokens (2, 2, 1 for the 3 destroyers).


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 16 Sea Zone to 17 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from Gibraltar to 93 Sea Zone
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to Southern France
                1 submarine moved from 41 Sea Zone to 44 Sea Zone
                      Americans take 42 Sea Zone from Japanese

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4,5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1,3
                Battle in 17 Sea Zone
                    Americans attack with 2 destroyers and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 17 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Borneo
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Borneo from Japanese, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 93 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win, taking 93 Sea Zone from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 transports
                    Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Strategic bombing raid in Normandy Bordeaux
                    Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 6 damage total.
                Strategic bombing raid in Southern France
                    Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern France causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Southern France to Gibraltar
                2 fighters moved from 93 Sea Zone to Gibraltar
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 88 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 88 Sea Zone to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                5 carriers, 2 destroyers, 7 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 43 Sea Zone to 34 Sea Zone
                1 bomber moved from Normandy Bordeaux to United Kingdom

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Midway: 1 fighter
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 33 Sea Zone: 1 fighter
                EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_39449_Ame7.tsvg

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