Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
17L BM2.2 Marshmallow of War (Allies) vs Giallo (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Queensland to 19 Sea ZoneCombat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in CelebesNon Combat Move - ANZAC
1 bomber moved from 19 Sea Zone to Korea
1 bomber moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 16
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 60 PUs;
Germans buy 3 armour, 3 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
4 armour and 3 mech_infantrys moved from Archangel to Russia
2 armour, 18 artilleries, 5 bombers, 1 fighter, 8 infantry and 22 mech_infantrys moved from Bryansk to Russia
2 fighters moved from Ukraine to Russia
1 infantry moved from Archangel to Vologda
6 armour moved from Novgorod to Vologda
1 armour and 1 mech_infantry moved from Evenkiyskiy to Vologda
2 armour moved from Kazakhstan to Russia
Germans take Samara from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Russia
5 armour and 2 artilleries moved from West India to Eastern PersiaCombat - Germans
Battle in Vologda
Germans attack with 7 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 7 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Germans attack with 5 armour and 2 artilleries
British defend with 1 infantry
Germans win, taking Eastern Persia from British with 5 armour and 2 artilleries remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 8 armour, 18 artilleries, 5 bombers, 3 fighters, 8 infantry and 26 mech_infantrys
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 5 fighters and 42 infantry; British defend with 1 fighter
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 8 armour, 5 artilleries, 5 bombers, 3 fighters and 7 mech_infantrys remaining. Battle score for attacker is 74
Casualties for Germans: 13 artilleries, 8 infantry and 19 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 armour, 6 artilleries, 5 fighters and 42 infantry
Casualties for British: 1 fighter
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
3 fighters moved from Russia to Ukraine
5 bombers moved from Russia to Germany
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Russia
2 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Karelia
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Western Germany to Germany
1 submarine moved from 119 Sea Zone to 122 Sea ZonePlace Units - Germans
2 submarines placed in 112 Sea Zone
3 fighters placed in Western Germany
3 armour placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,6,4,5,1,1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,5,6,3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 55 PUs (4 lost to blockades); end with 80 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs -
Well played! I will start another if you are up for it.
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Also, always glad to hear where my opponent thinks I went wrong :)
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I’m up for a new one, difficult to say what went wrong, I believe I had a pretty solid/strong start. I think you have to push a bit more pu at one map for 1-2 rounds.
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Yeah, I was not aggressive enough pursuing NOs for one thing. I think I also wasted the UK fleet in the Med early by breaking it up – I should have been more patient there IMO.
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I think my fleet in the meds held you up long enough
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so you wanne start a new one?
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Actually, you start it. I want another crack at the Allies.
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ill set it up later this weekend!





