@simon33 Quite the dastardly plan from zee Germans
17L BM2.2 Marshmallow of War (Allies) vs Giallo (Axis)
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 12 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from Novgorod to Belarus
2 fighters and 2 tactical_bombers moved from Southern Italy to 110 Sea Zone
4 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 submarine moved from 124 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Novgorod to 110 Sea Zone
1 bomber moved from 110 Sea Zone to 109 Sea Zone
1 bomber moved from Novgorod to Belarus
1 armour moved from Northwest Persia to Iraq
13 armour and 14 mech_infantrys moved from Northwest Persia to Persia
Germans take Persia from British -
scramble?
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Scramble three fighters to sea zone 110.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 12 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from Novgorod to Belarus
2 fighters and 2 tactical_bombers moved from Southern Italy to 110 Sea Zone
4 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 submarine moved from 124 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Novgorod to 110 Sea Zone
1 bomber moved from 110 Sea Zone to 109 Sea Zone
1 bomber moved from Novgorod to Belarus
1 armour moved from Northwest Persia to Iraq
13 armour and 14 mech_infantrys moved from Northwest Persia to Persia
Germans take Persia from BritishCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 109 Sea Zone
Germans attack with 1 bomber, 5 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer and 2 fighters; Americans defend with 1 cruiser and 1 fighter
Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 2 fighters and 1 submarine
Casualties for British: 1 destroyer and 2 fighters
Casualties for Americans: 1 cruiser and 1 fighter
Battle in Iraq
Germans attack with 1 armour
ANZAC defend with 1 infantry
Germans win, taking Iraq from British with 1 armour remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
1 aaGun moved from Bessarabia to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 bomber moved from Belarus to Western Germany
6 armour and 14 mech_infantrys moved from Ukraine to Eastern Poland
12 artilleries and 10 infantry moved from Ukraine to Bessarabia
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 bomber moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
1 bomber moved from 109 Sea Zone to Western Germany
1 fighter moved from 109 Sea Zone to Holland Belgium
1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
3 fighters and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
5 infantry moved from France to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Germany to Western Germany
1 armour and 6 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 bomber placed in Western Germany
2 submarines placed in 112 Sea Zone
2 artilleries and 8 infantry placed in Germany
3 infantry placed in Novgorod
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 10
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 2 PUs;Combat Move - Russians
3 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
1 infantry moved from Volgograd to Caucasus
2 infantry moved from Smolensk to Belarus
2 fighters moved from Russia to Belarus
1 tactical_bomber moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Belarus to Russia
2 fighters moved from Belarus to Russia
2 artilleries moved from Smolensk to Vologda
1 infantry moved from Archangel to Vologda
3 infantry moved from Russia to Vologda
2 armour moved from Rostov to Russia
2 mech_infantrys moved from Rostov to Russia
8 artilleries and 20 infantry moved from Rostov to Bryansk
1 infantry moved from Russia to VologdaPlace Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Bryansk: 2 artilleries and 4 infantry
EDIT: Removing units owned by Russians from Russia: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 29 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 battleship and 2 cruisers moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Java
1 bomber moved from French Indo China to India
1 bomber moved from French Indo China to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 3 Sea Zone
2 fighters moved from 33 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Strategic bombing raid in India
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter and 2 infantry
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 fighter and 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transportNon Combat Move - Japanese
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 bomber moved from 37 Sea Zone to French Indo China
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 bomber moved from India to French Indo China
1 mech_infantry moved from Hunan to French Indo China
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kweichow to French Indo China
1 mech_infantry moved from Shensi to Kweichow
1 mech_infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from French Indo China to Malaya
1 mech_infantry moved from French Indo China to Malaya
1 aaGun moved from Shan State to Malaya
1 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
3 carriers, 1 destroyer and 3 fighters moved from 33 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 45 Sea Zone to Philippines
2 transports moved from 20 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 fighters and 1 tactical_bomber placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
3 artilleries placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Burma: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
For the US and UK turns I will assume you want to intercept in French Indochina. If that is not the case let me know.
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if you just use one bomber then I do, if you attack with more then one plane I won’t
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 bomber moved from India to Iraq
1 destroyer moved from 8 Sea Zone to 3 Sea Zone
1 tactical_bomber moved from 8 Sea Zone to 3 Sea ZoneCombat - Americans
Battle in 3 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Iraq
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 armour
Americans win, taking Iraq from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Americans
1 bomber moved from Iraq to Caucasus
2 infantry moved from Trans-Jordan to Egypt
2 artilleries moved from Trans-Jordan to Egypt
1 armour moved from Tobruk to Egypt
1 carrier and 2 fighters moved from 92 Sea Zone to 102 Sea Zone
3 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
3 artilleries, 2 carriers, 2 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 110 Sea Zone
3 artilleries moved from 110 Sea Zone to United Kingdom
2 infantry moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from United Kingdom to Iceland
1 tactical_bomber moved from 3 Sea Zone to 10 Sea Zone
2 carriers, 4 submarines and 1 transport moved from 8 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 123 Sea Zone
2 artilleries moved from 123 Sea Zone to Iceland
2 infantry moved from 123 Sea Zone to Iceland
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 28 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
2 aaGuns moved from Western United States to Central United States
2 transports moved from 101 Sea Zone to 11 Sea ZonePlace Units - Americans
3 infantry placed in Western United States
1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Iceland: 1 tactical_bomber
EDIT: Removing units owned by Americans from Eastern United States: 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 artillery
EDIT: Removing units owned by Americans from Aleutian Islands: 1 artillery
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 10
Purchase Units - British
British buy 3 artilleries and 3 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 bomber moved from India to French Indo China
2 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from India to Burma
1 bomber moved from India to Persia
1 bomber moved from Russia to Novgorod
2 infantry moved from Libya to Tobruk
2 infantry moved from Algeria to Tunisia
1 destroyer and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 fighter moved from 102 Sea Zone to Iceland
1 fighter moved from Union of South Africa to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian CongoCombat - British
Battle in Burma
British attack with 2 armour, 3 artilleries, 7 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 armour, 3 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Air Battle in French Indo China
British attacks with 1 units heading to French Indo China
Japanese launches 1 interceptors out of French Indo China
Air Battle is over, the attackers have all died
Cleaning up after air battlesNon Combat Move - British
1 battleship, 1 carrier, 2 fighters and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 aaGun moved from India to Burma
2 infantry moved from Eastern Persia to West India
2 artilleries moved from Eastern Persia to West India
1 bomber moved from Persia to India
1 bomber moved from Novgorod to Russia
1 armour, 3 artilleries and 3 infantry moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Alexandria to EgyptPlace Units - British
3 artilleries placed in Egypt
1 fighter placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
1 fighter and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
UK_Pacific collect 11 PUs (3 lost to blockades); end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 fighter and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to Iraq
1 bomber moved from Southern Italy to Iraq
4 bombers moved from Southern Italy to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 4 bombers
Russians defend with 3 infantry
Italians win with 3 bombers remaining. Battle score for attacker is -3
Casualties for Italians: 1 bomber
Casualties for Russians: 3 infantry
Battle in Iraq
Italians attack with 1 bomber and 3 fighters
Americans defend with 1 artillery and 1 infantry
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber and 3 fighters moved from Iraq to Persia
3 bombers moved from Northwest Persia to PersiaPlace Units - Italians
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from New South Wales to South Australia
1 bomber moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
2 infantry moved from New South Wales to South Australia
1 aaGun moved from New South Wales to South Australia
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 10
Combat Move - French
1 fighter moved from 102 Sea Zone to United KingdomNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 1x factory_major; Remaining resources: 61 PUs;
Germans buy 16 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Persia to Iraq
Germans take Iraq from Americans
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
12 armour and 12 mech_infantrys moved from Persia to Caucasus
Germans take Northwest Persia from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 submarines moved from 112 Sea Zone to 110 Sea Zone
4 fighters and 4 tactical_bombers moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
4 bombers moved from Western Germany to 110 Sea Zone -
scramble? ool
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That’s exactly what I figured you would do.
Scramble all three fighters from the UK.
Order of loss is maximum defense.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 1x factory_major; Remaining resources: 61 PUs;
Germans buy 16 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Persia to Iraq
Germans take Iraq from Americans
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
12 armour and 12 mech_infantrys moved from Persia to Caucasus
Germans take Northwest Persia from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 submarines moved from 112 Sea Zone to 110 Sea Zone
4 fighters and 4 tactical_bombers moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
4 bombers moved from Western Germany to 110 Sea ZoneCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 4 bombers, 5 fighters, 3 submarines and 4 tactical_bombers
French defend with 1 fighter; British defend with 1 destroyer, 2 fighters and 1 transport; Americans defend with 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
Units damaged: 1 carrier owned by the Americans
Germans win with 3 bombers remaining. Battle score for attacker is 31
Casualties for French: 1 fighter
Casualties for Germans: 1 bomber, 5 fighters, 3 submarines and 4 tactical_bombers
Casualties for British: 1 destroyer, 2 fighters and 1 transport
Casualties for Americans: 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
Battle in Caucasus
Germans attack with 12 armour and 12 mech_infantrys
Russians defend with 8 infantry; Americans defend with 1 bomber
Germans win, taking Caucasus from Russians with 12 armour and 12 mech_infantrys remaining. Battle score for attacker is 36
Casualties for Russians: 8 infantry
Casualties for Americans: 1 bomberNon Combat Move - Germans
3 bombers moved from 110 Sea Zone to Western Germany
5 infantry moved from Holland Belgium to Western Germany
6 armour moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Vyborg
1 aaGun, 1 artillery and 2 infantry moved from Baltic States to Eastern Poland
2 artilleries and 8 infantry moved from Germany to Poland
4 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
3 infantry placed in Persia
10 infantry placed in Germany
3 infantry placed in Western Germany
2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Germans collect 58 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 5 infantry moved from Vologda to Archangel
36 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Volgograd to Kazakhstan
10 infantry moved from Russia to Vologda
2 armour moved from Russia to Tambov
2 mech_infantrys moved from Russia to TambovCombat - Russians
Battle in Archangel
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
5 aaGuns, 14 artilleries and 27 infantry moved from Bryansk to RostovPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs