2017 League Omega1759 (Axis) vs Simon 33 (Allies + 24)

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                8 armour and 1 mech_infantry moved from Rostov to Volgograd
                2 bombers moved from Smolensk to Caucasus
                6 fighters moved from Smolensk to Tambov
                3 tactical_bombers moved from Smolensk to Tambov
                2 mech_infantrys moved from Smolensk to Tambov
                1 mech_infantry moved from Western Ukraine to Tambov

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 2 bombers and 2 mech_infantrys
                    British defend with 1 mech_infantry
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 2 :  3/4 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 8 armour and 1 mech_infantry
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 8 armour and 1 mech_infantry in Volgograd, round 2 :  2/9 hits
                        Russians roll dice for 3 infantry in Volgograd, round 2 :  2/3 hits
                        1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Russians lost in Volgograd
                        Germans roll dice for 7 armour in Volgograd, round 3 :  3/7 hits
                        Russians roll dice for 1 infantry in Volgograd, round 3 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 6 armour remaining. Battle score for attacker is -7
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in Tambov
                    Germans attack with 6 fighters, 3 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 6 fighters, 3 mech_infantrys and 3 tactical_bombers in Tambov, round 2 :  6/12 hits
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  0/2 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 6 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Smolensk to Samara
                6 fighters and 3 tactical_bombers moved from Tambov to Bryansk
                2 infantry moved from Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                6 aaGuns, 10 artilleries and 48 infantry moved from Smolensk to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Archangel to Smolensk
                1 artillery moved from Archangel to Belarus
                1 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Novgorod to Belarus
                2 infantry moved from Romania to Bessarabia
                2 bombers moved from Caucasus to Bryansk
                1 fighter moved from Western Germany to Bryansk
                3 fighters moved from Western Germany to Southern Italy
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                3 carriers moved from 112 Sea Zone to 113 Sea Zone
                2 fighters moved from 112 Sea Zone to 113 Sea Zone
                1 fighter moved from 112 Sea Zone to 113 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                3 fighters moved from 112 Sea Zone to Western Germany
                2 fighters moved from 113 Sea Zone to 97 Sea Zone
                3 infantry moved from Southern France to France
                1 armour and 11 mech_infantrys moved from Normandy Bordeaux to Western Germany
                1 mech_infantry moved from Western Germany to Poland
                1 infantry moved from Western Germany to France

    Place Units - Germans
                1 carrier, 1 destroyer and 1 submarine placed in 97 Sea Zone
                1 submarine placed in 93 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Poland: 1 mech_infantry
                EDIT: Adding units owned by Germans to Yugoslavia: 1 mech_infantry
                EDIT: Turning off Edit Mode
                3 artilleries placed in Ukraine
                3 armour placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
                Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 5 infantry
        Western Germany : 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 13 mech_infantrys
        Germany : 1 factory_major
        Southern Italy : 3 fighters
        Belarus : 2 artilleries and 1 infantry
        Karelia : 1 flag
        Bryansk : 6 aaGuns, 10 artilleries, 2 bombers, 7 fighters, 52 infantry and 3 tactical_bombers
        Rostov : 1 flag
        Vyborg : 1 flag
        Archangel : 1 infantry
        Bessarabia : 2 infantry
        Tambov : 1 flag, 3 mech_infantrys
        Ukraine : 1 flag, 3 artilleries and 1 factory_minor
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 6 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 2 mech_infantrys
        Smolensk : 1 infantry
        Samara : 1 mech_infantry
        112 Sea Zone : 7 submarines
        119 Sea Zone : 1 submarine
        113 Sea Zone : 3 carriers, 1 destroyer, 1 fighter and 1 transport
        93 Sea Zone : 1 submarine
        85 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor
        97 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        Yugoslavia : 1 flag, 1 mech_infantry
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 60 / 78
        Russians : 4 / 17
        Japanese : 62 / 56
        Americans : 53 / 78
        Chinese : 0 / 3
        British : 37 / 32
        UK_Pacific : 10 / 11
        Italians : 15 / 15
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 8 times
            Average roll : 3.480
            Median : 4.000
            Variance : 0.163
            Standard Deviation : 0.404
            Total rolls : 50

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Germans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.194
            Standard Deviation : 0.440
            Total rolls : 32

    Russians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    triplea_39348_Ger13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy nothing; Remaining resources: 17 PUs;

    Combat Move - Russians
                1 artillery, 1 fighter and 1 infantry moved from Russia to Tambov
                1 artillery and 1 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery and 1 infantry
                    Japanese defend with 2 artilleries
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 :  1/2 hits
                        Japanese roll dice for 2 artilleries in Vologda, round 2 :  1/2 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 1 artillery in Vologda, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Vologda, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Vologda, round 4 :  1/1 hits
                        Japanese roll dice for 1 artillery in Vologda, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Vologda
                    Russians win, taking Vologda from Japanese with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 2 artilleries
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 3 mech_infantrys
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 :  1/3 hits
                        Germans roll dice for 3 mech_infantrys in Tambov, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                        Russians roll dice for 1 artillery and 1 fighter in Tambov, round 3 :  0/2 hits
                        Germans roll dice for 2 mech_infantrys in Tambov, round 3 :  0/2 hits
                        Russians roll dice for 1 artillery and 1 fighter in Tambov, round 4 :  1/2 hits
                        Germans roll dice for 2 mech_infantrys in Tambov, round 4 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Tambov
                        Russians roll dice for 1 artillery and 1 fighter in Tambov, round 5 :  2/2 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 5 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia

    Turn Complete - Russians
                Russians collect 6 PUs; end with 23 PUs total

    triplea_39348_Rus13.tsvg

  • '19 '17 '16

    You’ll have to reapply the edit.

    Americans will scramble from Midway.

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Yunnan to Kazakhstan
                2 infantry moved from Novosibirsk to Kazakhstan
                2 artilleries moved from Novosibirsk to Vologda

    Combat - Japanese
                Battle in Vologda
                    Japanese attack with 2 artilleries
                    Russians defend with 1 artillery
                        Japanese roll dice for 2 artilleries in Vologda, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery in Vologda, round 2 :  1/1 hits
                        1 artillery owned by the Japanese lost in Vologda
                        Japanese roll dice for 1 artillery in Vologda, round 3 :  1/1 hits
                        Russians roll dice for 1 artillery in Vologda, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 artillery owned by the Russians lost in Vologda
                    Russians win with no units remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 artillery
                    Casualties for Japanese: 2 artilleries
                Battle in Kazakhstan
                    Japanese attack with 1 bomber and 2 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Kazakhstan to Kweichow
                4 fighters moved from Yunnan to French Indo China
                1 aaGun moved from Yunnan to French Indo China
                10 mech_infantrys moved from Yunnan to French Indo China
                7 artilleries moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from Yunnan to French Indo China
                3 mech_infantrys moved from Hunan to French Indo China
                3 mech_infantrys moved from Kwangtung to Kwangsi
                3 mech_infantrys moved from Kwangsi to French Indo China
                3 mech_infantrys moved from Anhwe to Kwangsi
                3 mech_infantrys moved from Kiangsu to Kwangsi
                4 infantry moved from Kiangsu to Kiangsi
                2 mech_infantrys moved from Manchuria to Anhwe
                4 armour and 8 mech_infantrys moved from Malaya to French Indo China
                8 infantry moved from Japan to 6 Sea Zone
                2 battleships, 3 carriers, 4 destroyers, 6 fighters, 8 infantry, 4 tactical_bombers and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                8 infantry moved from 36 Sea Zone to French Indo China
                2 carriers moved from 6 Sea Zone to 36 Sea Zone
                3 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                3 fighters moved from Japan to French Indo China
                1 aaGun moved from Novosibirsk to Kazakhstan

    Place Units - Japanese
                1 factory_minor and 1 harbour placed in French Indo China
                2 artilleries and 1 infantry placed in Kwangtung
                3 infantry placed in Kiangsu
                3 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
                Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 6 mech_infantrys
        Kiangsu : 1 flag, 1 factory_minor and 3 infantry
        Kiangsi : 1 flag, 4 infantry
        Japan : 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 flag, 4 infantry
        Manchuria : 1 flag, 2 aaGuns, 1 factory_minor and 6 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 bomber
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 2 mech_infantrys
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 aaGun and 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 aaGun, 4 armour, 7 artilleries, 1 factory_minor, 7 fighters, 1 harbour, 9 infantry and 24 mech_infantrys
        Olgiy : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 5 carriers, 4 destroyers, 6 fighters, 4 tactical_bombers and 4 transports
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Novosibirsk : 1 flag
        Samara : 1 flag

    Production/PUs Summary :

    Germans : 59 / 78
        Russians : 5 / 23
        Japanese : 62 / 60
        Americans : 53 / 78
        Chinese : 0 / 3
        British : 37 / 32
        UK_Pacific : 10 / 11
        Italians : 15 / 15
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.818
            Median : 2.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Null / Other
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    triplea_39348_Jap13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
                1 bomber moved from United Kingdom to France
                1 bomber moved from United Kingdom to Southern France

    Combat - Americans
                Strategic bombing raid in Southern France
                        AA fire in Southern France :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Southern France causes 0 damage total.
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in France causes 4 damage total.
                Battle in Soviet Far East

    Non Combat Move - Americans
                1 bomber moved from France to United Kingdom
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 carrier and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Algeria to Libya
                1 fighter moved from Celebes to Sumatra
                2 bombers moved from Eastern United States to United Kingdom
                2 fighters moved from Hawaiian Islands to Iwo Jima
                3 fighters moved from Midway to Iwo Jima
                1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 fighter moved from Western United States to Midway
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 8 submarines moved from 25 Sea Zone to 17 Sea Zone

    Place Units - Americans
                2 carriers and 1 transport placed in 10 Sea Zone
                1 artillery, 3 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_39348_Ame13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 8 artilleries; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                1 artillery and 3 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from India to Yunnan

    Combat - British
                Battle in Borneo
                Battle in Cyprus
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 :  0/2 hits
                        Italians roll dice for 2 infantry in Cyprus, round 2 :  0/2 hits
                        British roll dice for 1 artillery and 1 infantry in Cyprus, round 3 :  1/2 hits
                        Italians roll dice for 2 infantry in Cyprus, round 3 :  2/2 hits
                        1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Cyprus
                    Italians win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Malaya
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
                    British win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 2 :  0/2 hits
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 :  2/3 hits
                        Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 3 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Yunnan
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 1 infantry in Shan State, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Shan State to India
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                3 armour and 2 mech_infantrys moved from Burma to India
                1 artillery and 3 infantry moved from West India to India
                1 mech_infantry moved from Eastern Persia to India
                2 aaGuns moved from Burma to India
                20 artilleries, 19 infantry and 1 mech_infantry moved from Burma to India
                1 battleship, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 80 Sea Zone
                3 infantry moved from Union of South Africa to Rhodesia
                3 infantry moved from Rhodesia to Belgian Congo
                1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 3 infantry moved from Eastern Persia to West India
                2 infantry moved from Algeria to Tunisia
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to United Kingdom
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 artillery and 5 infantry moved from Persia to Northwest Persia
                5 artilleries and 7 infantry moved from Iraq to Northwest Persia

    Place Units - British
                3 artilleries placed in Union of South Africa
                3 artilleries placed in Persia
                2 artilleries placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,2
                British collect 37 PUs (2 lost to blockades); end with 37 PUs total

    Place Units - UK_Pacific
                2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 2 artilleries and 1 infantry

    triplea_39348_UK_13.tsvg

  • '19 '17 '16

    I think going into Greece was a mistake.

  • '19 '17 '16

    I want to adjust the UK NCM but you’ve downloaded. Can I do it on the ANZAC turn?

  • '19 '17 '16

    @simon33:

    I want to adjust the UK NCM but you’ve downloaded. Can I do it on the ANZAC turn?

    Specifically, I don’t want to retreat from Japan but put down a DD blocker in SZ37.

    @Omega1759:

    Mussolini vows to keep the Med fascist for good!

    I’m not convinced about that.

  • '17 '16 '13 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                4 bombers moved from Southern Italy to 110 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 carrier moved from 97 Sea Zone to 92 Sea Zone
                2 fighters moved from 97 Sea Zone to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from Bryansk to Tambov

    Combat - Italians

    triplea_39348_Ita13.tsvg

  • '17 '16 '13 '12

    @simon33:

    I think going into Greece was a mistake.

    Buying me a free factory definitely was.
    :-D
    You can adjust NCMs on Pacific side, I don’t mind. If it’s impacting Italy’s turn let me know and I’ll restart my turn.

  • '19 '17 '16

    Scramble to SZ110
    No scramble SZ92.

    No impact on Italy.

  • '17 '16 '13 '12

    @simon33:

    Scramble to SZ110
    No scramble SZ92.

    No impact on Italy.

    2 hits in 110, what casualties?

  • '19 '17 '16

    Lose DD & ftr.

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                4 bombers moved from Southern Italy to 110 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 carrier moved from 97 Sea Zone to 92 Sea Zone
                2 fighters moved from 97 Sea Zone to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from Bryansk to Tambov

    Combat - Italians
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in Morocco
                Battle in Tambov
                    Italians attack with 1 artillery
                    Russians defend with 1 artillery
                        Italians roll dice for 1 artillery in Tambov, round 2 :  1/1 hits
                        Russians roll dice for 1 artillery in Tambov, round 2 :  1/1 hits
                        1 artillery owned by the Italians and 1 artillery owned by the Russians lost in Tambov
                    Russians win, taking Morocco from French with no units remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 artillery
                    Casualties for Russians: 1 artillery
                Battle in 99 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                    Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 110 Sea Zone
                    Italians attack with 4 bombers
                    British defend with 3 fighters and 1 transport; Americans defend with 1 destroyer
                        Italians roll dice for 4 bombers in 110 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 destroyer, 3 fighters and 1 transport in 110 Sea Zone, round 2 :  1/4 hits
                        1 bomber owned by the Italians, 1 destroyer owned by the Americans and 1 fighter owned by the British lost in 110 Sea Zone
                        Italians roll dice for 3 bombers in 110 Sea Zone, round 3 :  1/3 hits
                        British roll dice for 2 fighters and 1 transport in 110 Sea Zone, round 3 :  2/2 hits
                        2 bombers owned by the Italians and 1 fighter owned by the British lost in 110 Sea Zone
                        Italians roll dice for 1 bomber in 110 Sea Zone, round 4 :  1/1 hits
                        British roll dice for 1 fighter and 1 transport in 110 Sea Zone, round 4 :  1/1 hits
                        1 bomber owned by the Italians and 1 fighter owned by the British lost in 110 Sea Zone
                    British win with 1 transport remaining. Battle score for attacker is -10
                    Casualties for Italians: 4 bombers
                    Casualties for British: 3 fighters
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 mech_infantry moved from Yugoslavia to Romania
                2 fighters moved from Yugoslavia to Southern Italy
                1 fighter moved from Yugoslavia to Southern Italy
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                2 submarines moved from 97 Sea Zone to 92 Sea Zone

    Place Units - Italians
                2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 infantry
        Morocco : 1 flag, 2 infantry
        Romania : 1 mech_infantry
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Smolensk : 1 flag
        99 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 flag, 2 transports
        92 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
        98 Sea Zone : 3 submarines

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 6 / 23
        Japanese : 52 / 60
        Americans : 53 / 75
        Chinese : 1 / 3
        British : 39 / 37
        UK_Pacific : 18 / 18
        Italians : 16 / 22
        ANZAC : 17 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.941
            Standard Deviation : 0.970
            Total rolls : 18

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.700
            Median : 4.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Russians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    triplea_39348_Ita13.tsvg

  • '17 '16 '13 '12

    Italian bomber force, gone! :x

    Tactical loss, but strategic victory.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                    EDIT: UK_Pacific takes 37 Sea Zone from Japanese
                EDIT: Turning off Edit Mode
                EDIT: 1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone
                EDIT: 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                EDIT: 3 armour, 23 artilleries, 22 infantry and 5 mech_infantrys moved from India to Burma
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 30 Sea Zone to 23 Sea Zone
                1 fighter moved from Hawaiian Islands to 23 Sea Zone
                1 bomber and 1 fighter moved from New South Wales to Queensland
                2 infantry moved from Iraq to Northwest Persia
                1 fighter moved from Russia to Northwest Persia
                1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_39348_ANZ13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

    triplea_39348_Fre13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 2 aaGuns
                EDIT: Adding units owned by British to Burma: 2 aaGuns
                EDIT: Turning off Edit Mode

    triplea_39348_Fre13.tsvg

  • '19 '17 '16

    Scramble SZ91.

    OOL: If you can lose all the DDs, do so.

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