0% for April

2017 League Omega1759 (Axis) vs Simon 33 (Allies + 24)

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 2 bombers, 3 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans
                3 bombers moved from United Kingdom to Western Germany
                8 submarines moved from 6 Sea Zone to 25 Sea Zone

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 3 units heading to Western Germany
                    Germans launches 4 interceptors out of Western Germany
                        Attackers Fire,  :  0/3 hits
                        Defenders Fire,  :  1/4 hits
                        1 bomber owned by the Americans lost in Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/2 hits
                    Bombing raid in Western Germany rolls: 5,7 and causes: 12 damage to unit: factory_major
                    Bombing raid in Western Germany causes 12 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                2 bombers moved from Western Germany to United Kingdom
                1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
                1 transport moved from 102 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to Quebec
                1 bomber moved from Eastern United States to United Kingdom
                2 fighters moved from Iwo Jima to 25 Sea Zone
                1 fighter moved from Formosa to Celebes
                1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to Midway
                2 fighters moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 armour, 1 fighter and 1 infantry placed in Western United States
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_39348_Ame12.tsvg

  • 17 16 13 12

    Goering vows to never let the Americans bomb Germany again!

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                2 armour, 20 artilleries, 21 infantry and 2 mech_infantrys moved from India to Burma
                1 armour and 1 mech_infantry moved from West India to Burma
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                      Russians take Kazakhstan from Japanese

    Combat - British
                Battle in Burma
                    British attack with 3 armour, 20 artilleries, 21 infantry and 3 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 3 armour, 20 artilleries, 21 infantry and 3 mech_infantrys in Burma, round 2 :  21/47 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 3 armour, 20 artilleries, 21 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 artilleries and 3 infantry moved from West India to India
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Eastern Persia to India
                1 artillery and 3 infantry moved from Eastern Persia to West India
                1 mech_infantry moved from Iraq to Caucasus
                1 artillery, 2 infantry and 1 mech_infantry moved from Iraq to Persia
                1 artillery, 3 infantry and 1 mech_infantry moved from Persia to Eastern Persia
                5 artilleries and 7 infantry moved from Trans-Jordan to Iraq
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Union of South Africa to Rhodesia
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                2 aaGuns moved from India to Burma
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Algeria

    Place Units - British
                3 infantry placed in Union of South Africa
                3 infantry placed in Persia
                1 fighter and 4 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 3 fighters
                EDIT: Adding units owned by British to Gibraltar: 3 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,4,1,2,5
                British collect 32 PUs (5 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                1 artillery placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery
                    Some Units in 39 Sea Zone change ownership: 1 transport

    triplea_39348_UK_12.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                3 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                3 bombers and 3 fighters moved from Smolensk to Yugoslavia
                3 bombers moved from Yugoslavia to Southern Italy

    Place Units - Italians
                3 submarines placed in 97 Sea Zone
                Italians undo move 1.
                2 submarines placed in 97 Sea Zone
                1 submarine placed in 97 Sea Zone
                1 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 mech_infantry
                EDIT: Adding units owned by Italians to Yugoslavia: 1 mech_infantry
                EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
                EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total

    Territory Summary for Italians :

    Cyprus : 1 flag, 2 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 4 bombers, 1 factory_minor, 1 harbour, 9 infantry and 1 mech_infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery
        Nenetsia : 1 flag
        Urals : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Smolensk : 1 flag
        97 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters, 6 submarines and 1 transport
        Yugoslavia : 3 fighters and 1 mech_infantry

    Production/PUs Summary :

    Germans : 55 / 66
        Russians : 9 / 17
        Japanese : 62 / 56
        Americans : 53 / 78
        Chinese : 0 / 3
        British : 37 / 32
        UK_Pacific : 10 / 11
        Italians : 15 / 15
        ANZAC : 17 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39348_Ita12.tsvg

  • 17 16 13 12

    Mussolini vows to keep the Med fascist for good!

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Northwest Persia to Samara

    Combat - ANZAC
                ANZAC creates battle in territory 43 Sea Zone
                Battle in Samara
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 armour
                        ANZAC roll dice for 3 fighters in Samara, round 2 :  2/3 hits
                        Japanese roll dice for 1 armour in Samara, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Samara
                    ANZAC win, taking 43 Sea Zone from Japanese with 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - ANZAC
                3 fighters moved from Samara to Russia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 bomber and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_39348_ANZ12.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 2 infantry moved from Trans-Jordan to Iraq
                EDIT: 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 62 Sea Zone to 30 Sea Zone
                EDIT: 1 fighter moved from Queensland to Hawaiian Islands

    Non Combat Move - French

    Turn Complete - French

    triplea_39348_Fre12.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                8 armour and 1 mech_infantry moved from Rostov to Volgograd
                2 bombers moved from Smolensk to Caucasus
                6 fighters moved from Smolensk to Tambov
                3 tactical_bombers moved from Smolensk to Tambov
                2 mech_infantrys moved from Smolensk to Tambov
                1 mech_infantry moved from Western Ukraine to Tambov

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 2 bombers and 2 mech_infantrys
                    British defend with 1 mech_infantry
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 2 :  3/4 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 8 armour and 1 mech_infantry
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 8 armour and 1 mech_infantry in Volgograd, round 2 :  2/9 hits
                        Russians roll dice for 3 infantry in Volgograd, round 2 :  2/3 hits
                        1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Russians lost in Volgograd
                        Germans roll dice for 7 armour in Volgograd, round 3 :  3/7 hits
                        Russians roll dice for 1 infantry in Volgograd, round 3 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 6 armour remaining. Battle score for attacker is -7
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in Tambov
                    Germans attack with 6 fighters, 3 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 6 fighters, 3 mech_infantrys and 3 tactical_bombers in Tambov, round 2 :  6/12 hits
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  0/2 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 6 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Smolensk to Samara
                6 fighters and 3 tactical_bombers moved from Tambov to Bryansk
                2 infantry moved from Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                6 aaGuns, 10 artilleries and 48 infantry moved from Smolensk to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Archangel to Smolensk
                1 artillery moved from Archangel to Belarus
                1 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Novgorod to Belarus
                2 infantry moved from Romania to Bessarabia
                2 bombers moved from Caucasus to Bryansk
                1 fighter moved from Western Germany to Bryansk
                3 fighters moved from Western Germany to Southern Italy
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                3 carriers moved from 112 Sea Zone to 113 Sea Zone
                2 fighters moved from 112 Sea Zone to 113 Sea Zone
                1 fighter moved from 112 Sea Zone to 113 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                3 fighters moved from 112 Sea Zone to Western Germany
                2 fighters moved from 113 Sea Zone to 97 Sea Zone
                3 infantry moved from Southern France to France
                1 armour and 11 mech_infantrys moved from Normandy Bordeaux to Western Germany
                1 mech_infantry moved from Western Germany to Poland
                1 infantry moved from Western Germany to France

    Place Units - Germans
                1 carrier, 1 destroyer and 1 submarine placed in 97 Sea Zone
                1 submarine placed in 93 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Poland: 1 mech_infantry
                EDIT: Adding units owned by Germans to Yugoslavia: 1 mech_infantry
                EDIT: Turning off Edit Mode
                3 artilleries placed in Ukraine
                3 armour placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
                Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 5 infantry
        Western Germany : 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 11 mech_infantrys
        Germany : 1 factory_major
        Southern Italy : 3 fighters
        Belarus : 2 artilleries and 1 infantry
        Karelia : 1 flag
        Bryansk : 6 aaGuns, 10 artilleries, 2 bombers, 7 fighters, 52 infantry and 3 tactical_bombers
        Rostov : 1 flag
        Vyborg : 1 flag
        Archangel : 1 infantry
        Bessarabia : 2 infantry
        Tambov : 1 flag, 3 mech_infantrys
        Ukraine : 1 flag, 3 artilleries and 1 factory_minor
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 6 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 2 mech_infantrys
        Smolensk : 1 infantry
        Samara : 1 mech_infantry
        112 Sea Zone : 7 submarines
        119 Sea Zone : 1 submarine
        113 Sea Zone : 3 carriers, 1 destroyer, 1 fighter and 1 transport
        93 Sea Zone : 1 submarine
        85 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor
        97 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        Yugoslavia : 1 flag, 1 mech_infantry
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 60 / 78
        Russians : 4 / 17
        Japanese : 62 / 56
        Americans : 53 / 78
        Chinese : 0 / 3
        British : 37 / 32
        UK_Pacific : 10 / 11
        Italians : 15 / 15
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 8 times
            Average roll : 3.480
            Median : 4.000
            Variance : 0.163
            Standard Deviation : 0.404
            Total rolls : 50

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Germans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.194
            Standard Deviation : 0.440
            Total rolls : 32

    Russians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    triplea_39348_Ger13.tsvg

  • 17 16 13 12

    Germans just had their Stalingrad!

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                8 armour and 1 mech_infantry moved from Rostov to Volgograd
                2 bombers moved from Smolensk to Caucasus
                6 fighters moved from Smolensk to Tambov
                3 tactical_bombers moved from Smolensk to Tambov
                2 mech_infantrys moved from Smolensk to Tambov
                1 mech_infantry moved from Western Ukraine to Tambov

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 2 bombers and 2 mech_infantrys
                    British defend with 1 mech_infantry
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 2 :  3/4 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 8 armour and 1 mech_infantry
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 8 armour and 1 mech_infantry in Volgograd, round 2 :  2/9 hits
                        Russians roll dice for 3 infantry in Volgograd, round 2 :  2/3 hits
                        1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Russians lost in Volgograd
                        Germans roll dice for 7 armour in Volgograd, round 3 :  3/7 hits
                        Russians roll dice for 1 infantry in Volgograd, round 3 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 6 armour remaining. Battle score for attacker is -7
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in Tambov
                    Germans attack with 6 fighters, 3 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 6 fighters, 3 mech_infantrys and 3 tactical_bombers in Tambov, round 2 :  6/12 hits
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  0/2 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 6 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Smolensk to Samara
                6 fighters and 3 tactical_bombers moved from Tambov to Bryansk
                2 infantry moved from Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                6 aaGuns, 10 artilleries and 48 infantry moved from Smolensk to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Archangel to Smolensk
                1 artillery moved from Archangel to Belarus
                1 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Novgorod to Belarus
                2 infantry moved from Romania to Bessarabia
                2 bombers moved from Caucasus to Bryansk
                1 fighter moved from Western Germany to Bryansk
                3 fighters moved from Western Germany to Southern Italy
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                3 carriers moved from 112 Sea Zone to 113 Sea Zone
                2 fighters moved from 112 Sea Zone to 113 Sea Zone
                1 fighter moved from 112 Sea Zone to 113 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                3 fighters moved from 112 Sea Zone to Western Germany
                2 fighters moved from 113 Sea Zone to 97 Sea Zone
                3 infantry moved from Southern France to France
                1 armour and 11 mech_infantrys moved from Normandy Bordeaux to Western Germany
                1 mech_infantry moved from Western Germany to Poland
                1 infantry moved from Western Germany to France

    Place Units - Germans
                1 carrier, 1 destroyer and 1 submarine placed in 97 Sea Zone
                1 submarine placed in 93 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Poland: 1 mech_infantry
                EDIT: Adding units owned by Germans to Yugoslavia: 1 mech_infantry
                EDIT: Turning off Edit Mode
                3 artilleries placed in Ukraine
                3 armour placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
                Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 5 infantry
        Western Germany : 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 13 mech_infantrys
        Germany : 1 factory_major
        Southern Italy : 3 fighters
        Belarus : 2 artilleries and 1 infantry
        Karelia : 1 flag
        Bryansk : 6 aaGuns, 10 artilleries, 2 bombers, 7 fighters, 52 infantry and 3 tactical_bombers
        Rostov : 1 flag
        Vyborg : 1 flag
        Archangel : 1 infantry
        Bessarabia : 2 infantry
        Tambov : 1 flag, 3 mech_infantrys
        Ukraine : 1 flag, 3 artilleries and 1 factory_minor
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 6 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 2 mech_infantrys
        Smolensk : 1 infantry
        Samara : 1 mech_infantry
        112 Sea Zone : 7 submarines
        119 Sea Zone : 1 submarine
        113 Sea Zone : 3 carriers, 1 destroyer, 1 fighter and 1 transport
        93 Sea Zone : 1 submarine
        85 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor
        97 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        Yugoslavia : 1 flag, 1 mech_infantry
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 60 / 78
        Russians : 4 / 17
        Japanese : 62 / 56
        Americans : 53 / 78
        Chinese : 0 / 3
        British : 37 / 32
        UK_Pacific : 10 / 11
        Italians : 15 / 15
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 8 times
            Average roll : 3.480
            Median : 4.000
            Variance : 0.163
            Standard Deviation : 0.404
            Total rolls : 50

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Germans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.194
            Standard Deviation : 0.440
            Total rolls : 32

    Russians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    triplea_39348_Ger13.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy nothing; Remaining resources: 17 PUs;

    Combat Move - Russians
                1 artillery, 1 fighter and 1 infantry moved from Russia to Tambov
                1 artillery and 1 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery and 1 infantry
                    Japanese defend with 2 artilleries
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 :  1/2 hits
                        Japanese roll dice for 2 artilleries in Vologda, round 2 :  1/2 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 1 artillery in Vologda, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Vologda, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Vologda, round 4 :  1/1 hits
                        Japanese roll dice for 1 artillery in Vologda, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Vologda
                    Russians win, taking Vologda from Japanese with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 2 artilleries
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 3 mech_infantrys
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 :  1/3 hits
                        Germans roll dice for 3 mech_infantrys in Tambov, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                        Russians roll dice for 1 artillery and 1 fighter in Tambov, round 3 :  0/2 hits
                        Germans roll dice for 2 mech_infantrys in Tambov, round 3 :  0/2 hits
                        Russians roll dice for 1 artillery and 1 fighter in Tambov, round 4 :  1/2 hits
                        Germans roll dice for 2 mech_infantrys in Tambov, round 4 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Tambov
                        Russians roll dice for 1 artillery and 1 fighter in Tambov, round 5 :  2/2 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 5 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia

    Turn Complete - Russians
                Russians collect 6 PUs; end with 23 PUs total

    triplea_39348_Rus13.tsvg

  • 19 17 16

    You’ll have to reapply the edit.

    Americans will scramble from Midway.

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Yunnan to Kazakhstan
                2 infantry moved from Novosibirsk to Kazakhstan
                2 artilleries moved from Novosibirsk to Vologda

    Combat - Japanese
                Battle in Vologda
                    Japanese attack with 2 artilleries
                    Russians defend with 1 artillery
                        Japanese roll dice for 2 artilleries in Vologda, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery in Vologda, round 2 :  1/1 hits
                        1 artillery owned by the Japanese lost in Vologda
                        Japanese roll dice for 1 artillery in Vologda, round 3 :  1/1 hits
                        Russians roll dice for 1 artillery in Vologda, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 artillery owned by the Russians lost in Vologda
                    Russians win with no units remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 artillery
                    Casualties for Japanese: 2 artilleries
                Battle in Kazakhstan
                    Japanese attack with 1 bomber and 2 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Kazakhstan to Kweichow
                4 fighters moved from Yunnan to French Indo China
                1 aaGun moved from Yunnan to French Indo China
                10 mech_infantrys moved from Yunnan to French Indo China
                7 artilleries moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from Yunnan to French Indo China
                3 mech_infantrys moved from Hunan to French Indo China
                3 mech_infantrys moved from Kwangtung to Kwangsi
                3 mech_infantrys moved from Kwangsi to French Indo China
                3 mech_infantrys moved from Anhwe to Kwangsi
                3 mech_infantrys moved from Kiangsu to Kwangsi
                4 infantry moved from Kiangsu to Kiangsi
                2 mech_infantrys moved from Manchuria to Anhwe
                4 armour and 8 mech_infantrys moved from Malaya to French Indo China
                8 infantry moved from Japan to 6 Sea Zone
                2 battleships, 3 carriers, 4 destroyers, 6 fighters, 8 infantry, 4 tactical_bombers and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                8 infantry moved from 36 Sea Zone to French Indo China
                2 carriers moved from 6 Sea Zone to 36 Sea Zone
                3 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                3 fighters moved from Japan to French Indo China
                1 aaGun moved from Novosibirsk to Kazakhstan

    Place Units - Japanese
                1 factory_minor and 1 harbour placed in French Indo China
                2 artilleries and 1 infantry placed in Kwangtung
                3 infantry placed in Kiangsu
                3 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
                Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 6 mech_infantrys
        Kiangsu : 1 flag, 1 factory_minor and 3 infantry
        Kiangsi : 1 flag, 4 infantry
        Japan : 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 flag, 4 infantry
        Manchuria : 1 flag, 2 aaGuns, 1 factory_minor and 6 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 bomber
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 2 mech_infantrys
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 aaGun and 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 aaGun, 4 armour, 7 artilleries, 1 factory_minor, 7 fighters, 1 harbour, 9 infantry and 24 mech_infantrys
        Olgiy : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 5 carriers, 4 destroyers, 6 fighters, 4 tactical_bombers and 4 transports
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Novosibirsk : 1 flag
        Samara : 1 flag

    Production/PUs Summary :

    Germans : 59 / 78
        Russians : 5 / 23
        Japanese : 62 / 60
        Americans : 53 / 78
        Chinese : 0 / 3
        British : 37 / 32
        UK_Pacific : 10 / 11
        Italians : 15 / 15
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.818
            Median : 2.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Null / Other
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    triplea_39348_Jap13.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
                1 bomber moved from United Kingdom to France
                1 bomber moved from United Kingdom to Southern France

    Combat - Americans
                Strategic bombing raid in Southern France
                        AA fire in Southern France :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Southern France causes 0 damage total.
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in France causes 4 damage total.
                Battle in Soviet Far East

    Non Combat Move - Americans
                1 bomber moved from France to United Kingdom
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 carrier and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Algeria to Libya
                1 fighter moved from Celebes to Sumatra
                2 bombers moved from Eastern United States to United Kingdom
                2 fighters moved from Hawaiian Islands to Iwo Jima
                3 fighters moved from Midway to Iwo Jima
                1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 fighter moved from Western United States to Midway
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 8 submarines moved from 25 Sea Zone to 17 Sea Zone

    Place Units - Americans
                2 carriers and 1 transport placed in 10 Sea Zone
                1 artillery, 3 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_39348_Ame13.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 8 artilleries; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                1 artillery and 3 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from India to Yunnan

    Combat - British
                Battle in Borneo
                Battle in Cyprus
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 :  0/2 hits
                        Italians roll dice for 2 infantry in Cyprus, round 2 :  0/2 hits
                        British roll dice for 1 artillery and 1 infantry in Cyprus, round 3 :  1/2 hits
                        Italians roll dice for 2 infantry in Cyprus, round 3 :  2/2 hits
                        1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Cyprus
                    Italians win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Malaya
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
                    British win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 2 :  0/2 hits
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 :  2/3 hits
                        Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 3 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Yunnan
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 1 infantry in Shan State, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Shan State to India
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                3 armour and 2 mech_infantrys moved from Burma to India
                1 artillery and 3 infantry moved from West India to India
                1 mech_infantry moved from Eastern Persia to India
                2 aaGuns moved from Burma to India
                20 artilleries, 19 infantry and 1 mech_infantry moved from Burma to India
                1 battleship, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 80 Sea Zone
                3 infantry moved from Union of South Africa to Rhodesia
                3 infantry moved from Rhodesia to Belgian Congo
                1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 3 infantry moved from Eastern Persia to West India
                2 infantry moved from Algeria to Tunisia
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to United Kingdom
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 artillery and 5 infantry moved from Persia to Northwest Persia
                5 artilleries and 7 infantry moved from Iraq to Northwest Persia

    Place Units - British
                3 artilleries placed in Union of South Africa
                3 artilleries placed in Persia
                2 artilleries placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,2
                British collect 37 PUs (2 lost to blockades); end with 37 PUs total

    Place Units - UK_Pacific
                2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 2 artilleries and 1 infantry

    triplea_39348_UK_13.tsvg

  • 19 17 16

    I think going into Greece was a mistake.

  • 19 17 16

    I want to adjust the UK NCM but you’ve downloaded. Can I do it on the ANZAC turn?

  • 19 17 16

    @simon33:

    I want to adjust the UK NCM but you’ve downloaded. Can I do it on the ANZAC turn?

    Specifically, I don’t want to retreat from Japan but put down a DD blocker in SZ37.

    @Omega1759:

    Mussolini vows to keep the Med fascist for good!

    I’m not convinced about that.

  • 17 16 13 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                4 bombers moved from Southern Italy to 110 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 carrier moved from 97 Sea Zone to 92 Sea Zone
                2 fighters moved from 97 Sea Zone to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from Bryansk to Tambov

    Combat - Italians

    triplea_39348_Ita13.tsvg

  • 17 16 13 12

    @simon33:

    I think going into Greece was a mistake.

    Buying me a free factory definitely was.
    :-D
    You can adjust NCMs on Pacific side, I don’t mind. If it’s impacting Italy’s turn let me know and I’ll restart my turn.

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