TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 3 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - Americans
3 bombers moved from United Kingdom to Western Germany
8 submarines moved from 6 Sea Zone to 25 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Germans launches 4 interceptors out of Western Germany
Attackers Fire, : 0/3 hits
Defenders Fire, : 1/4 hits
1 bomber owned by the Americans lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits
Bombing raid in Western Germany rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in Western Germany causes 12 damage total.
Cleaning up after air battles
Non Combat Move - Americans
2 bombers moved from Western Germany to United Kingdom
1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 102 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 bomber moved from Eastern United States to United Kingdom
2 fighters moved from Iwo Jima to 25 Sea Zone
1 fighter moved from Formosa to Celebes
1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to Midway
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 armour, 1 fighter and 1 infantry placed in Western United States
2 destroyers and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Goering vows to never let the Americans bomb Germany again!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
2 armour, 20 artilleries, 21 infantry and 2 mech_infantrys moved from India to Burma
1 armour and 1 mech_infantry moved from West India to Burma
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Japanese
Combat - British
Battle in Burma
British attack with 3 armour, 20 artilleries, 21 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 3 armour, 20 artilleries, 21 infantry and 3 mech_infantrys in Burma, round 2 : 21/47 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 armour, 20 artilleries, 21 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 artilleries and 3 infantry moved from West India to India
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Eastern Persia to India
1 artillery and 3 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Iraq to Caucasus
1 artillery, 2 infantry and 1 mech_infantry moved from Iraq to Persia
1 artillery, 3 infantry and 1 mech_infantry moved from Persia to Eastern Persia
5 artilleries and 7 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 aaGuns moved from India to Burma
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Algeria
Place Units - British
3 infantry placed in Union of South Africa
3 infantry placed in Persia
1 fighter and 4 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 3 fighters
EDIT: Adding units owned by British to Gibraltar: 3 fighters
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,4,1,2,5
British collect 32 PUs (5 lost to blockades); end with 32 PUs total
Place Units - UK_Pacific
1 artillery placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 99 Sea Zone to 97 Sea Zone
3 bombers and 3 fighters moved from Smolensk to Yugoslavia
3 bombers moved from Yugoslavia to Southern Italy
Place Units - Italians
3 submarines placed in 97 Sea Zone
Italians undo move 1.
2 submarines placed in 97 Sea Zone
1 submarine placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 mech_infantry
EDIT: Adding units owned by Italians to Yugoslavia: 1 mech_infantry
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Territory Summary for Italians :
Cyprus : 1 flag, 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 4 bombers, 1 factory_minor, 1 harbour, 9 infantry and 1 mech_infantry
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery
Nenetsia : 1 flag
Urals : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Smolensk : 1 flag
97 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters, 6 submarines and 1 transport
Yugoslavia : 3 fighters and 1 mech_infantry
Production/PUs Summary :
Germans : 55 / 66
Russians : 9 / 17
Japanese : 62 / 56
Americans : 53 / 78
Chinese : 0 / 3
British : 37 / 32
UK_Pacific : 10 / 11
Italians : 15 / 15
ANZAC : 17 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Mussolini vows to keep the Med fascist for good!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Northwest Persia to Samara
Combat - ANZAC
ANZAC creates battle in territory 43 Sea Zone
Battle in Samara
ANZAC attack with 3 fighters
Japanese defend with 1 armour
ANZAC roll dice for 3 fighters in Samara, round 2 : 2/3 hits
Japanese roll dice for 1 armour in Samara, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Samara
ANZAC win, taking 43 Sea Zone from Japanese with 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
3 fighters moved from Samara to Russia
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 infantry moved from Trans-Jordan to Iraq
EDIT: 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 62 Sea Zone to 30 Sea Zone
EDIT: 1 fighter moved from Queensland to Hawaiian Islands
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Rostov to Caucasus
8 armour and 1 mech_infantry moved from Rostov to Volgograd
2 bombers moved from Smolensk to Caucasus
6 fighters moved from Smolensk to Tambov
3 tactical_bombers moved from Smolensk to Tambov
2 mech_infantrys moved from Smolensk to Tambov
1 mech_infantry moved from Western Ukraine to Tambov
Combat - Germans
Battle in Caucasus
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 2 : 3/4 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Volgograd
Germans attack with 8 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 8 armour and 1 mech_infantry in Volgograd, round 2 : 2/9 hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits
1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Russians lost in Volgograd
Germans roll dice for 7 armour in Volgograd, round 3 : 3/7 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 6 armour remaining. Battle score for attacker is -7
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Tambov
Germans attack with 6 fighters, 3 mech_infantrys and 3 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 6 fighters, 3 mech_infantrys and 3 tactical_bombers in Tambov, round 2 : 6/12 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 6 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Smolensk to Samara
6 fighters and 3 tactical_bombers moved from Tambov to Bryansk
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
6 aaGuns, 10 artilleries and 48 infantry moved from Smolensk to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Archangel to Smolensk
1 artillery moved from Archangel to Belarus
1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Novgorod to Belarus
2 infantry moved from Romania to Bessarabia
2 bombers moved from Caucasus to Bryansk
1 fighter moved from Western Germany to Bryansk
3 fighters moved from Western Germany to Southern Italy
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
3 carriers moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
3 fighters moved from 112 Sea Zone to Western Germany
2 fighters moved from 113 Sea Zone to 97 Sea Zone
3 infantry moved from Southern France to France
1 armour and 11 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Western Germany to France
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 97 Sea Zone
1 submarine placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Yugoslavia: 1 mech_infantry
EDIT: Turning off Edit Mode
3 artilleries placed in Ukraine
3 armour placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 5 infantry
Western Germany : 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 11 mech_infantrys
Germany : 1 factory_major
Southern Italy : 3 fighters
Belarus : 2 artilleries and 1 infantry
Karelia : 1 flag
Bryansk : 6 aaGuns, 10 artilleries, 2 bombers, 7 fighters, 52 infantry and 3 tactical_bombers
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 infantry
Bessarabia : 2 infantry
Tambov : 1 flag, 3 mech_infantrys
Ukraine : 1 flag, 3 artilleries and 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 6 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 2 mech_infantrys
Smolensk : 1 infantry
Samara : 1 mech_infantry
112 Sea Zone : 7 submarines
119 Sea Zone : 1 submarine
113 Sea Zone : 3 carriers, 1 destroyer, 1 fighter and 1 transport
93 Sea Zone : 1 submarine
85 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
97 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Yugoslavia : 1 flag, 1 mech_infantry
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 60 / 78
Russians : 4 / 17
Japanese : 62 / 56
Americans : 53 / 78
Chinese : 0 / 3
British : 37 / 32
UK_Pacific : 10 / 11
Italians : 15 / 15
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.480
Median : 4.000
Variance : 0.163
Standard Deviation : 0.404
Total rolls : 50
Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9
Germans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.750
Median : 4.000
Variance : 0.194
Standard Deviation : 0.440
Total rolls : 32
Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9
Germans just had their Stalingrad!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Rostov to Caucasus
8 armour and 1 mech_infantry moved from Rostov to Volgograd
2 bombers moved from Smolensk to Caucasus
6 fighters moved from Smolensk to Tambov
3 tactical_bombers moved from Smolensk to Tambov
2 mech_infantrys moved from Smolensk to Tambov
1 mech_infantry moved from Western Ukraine to Tambov
Combat - Germans
Battle in Caucasus
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 2 : 3/4 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Volgograd
Germans attack with 8 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 8 armour and 1 mech_infantry in Volgograd, round 2 : 2/9 hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits
1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Russians lost in Volgograd
Germans roll dice for 7 armour in Volgograd, round 3 : 3/7 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 6 armour remaining. Battle score for attacker is -7
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Tambov
Germans attack with 6 fighters, 3 mech_infantrys and 3 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 6 fighters, 3 mech_infantrys and 3 tactical_bombers in Tambov, round 2 : 6/12 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 6 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Smolensk to Samara
6 fighters and 3 tactical_bombers moved from Tambov to Bryansk
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
6 aaGuns, 10 artilleries and 48 infantry moved from Smolensk to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Archangel to Smolensk
1 artillery moved from Archangel to Belarus
1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Novgorod to Belarus
2 infantry moved from Romania to Bessarabia
2 bombers moved from Caucasus to Bryansk
1 fighter moved from Western Germany to Bryansk
3 fighters moved from Western Germany to Southern Italy
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
3 carriers moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
3 fighters moved from 112 Sea Zone to Western Germany
2 fighters moved from 113 Sea Zone to 97 Sea Zone
3 infantry moved from Southern France to France
1 armour and 11 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Western Germany to France
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 97 Sea Zone
1 submarine placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Yugoslavia: 1 mech_infantry
EDIT: Turning off Edit Mode
3 artilleries placed in Ukraine
3 armour placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 5 infantry
Western Germany : 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 13 mech_infantrys
Germany : 1 factory_major
Southern Italy : 3 fighters
Belarus : 2 artilleries and 1 infantry
Karelia : 1 flag
Bryansk : 6 aaGuns, 10 artilleries, 2 bombers, 7 fighters, 52 infantry and 3 tactical_bombers
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 infantry
Bessarabia : 2 infantry
Tambov : 1 flag, 3 mech_infantrys
Ukraine : 1 flag, 3 artilleries and 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 6 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 2 mech_infantrys
Smolensk : 1 infantry
Samara : 1 mech_infantry
112 Sea Zone : 7 submarines
119 Sea Zone : 1 submarine
113 Sea Zone : 3 carriers, 1 destroyer, 1 fighter and 1 transport
93 Sea Zone : 1 submarine
85 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
97 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Yugoslavia : 1 flag, 1 mech_infantry
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 60 / 78
Russians : 4 / 17
Japanese : 62 / 56
Americans : 53 / 78
Chinese : 0 / 3
British : 37 / 32
UK_Pacific : 10 / 11
Italians : 15 / 15
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.480
Median : 4.000
Variance : 0.163
Standard Deviation : 0.404
Total rolls : 50
Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9
Germans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.750
Median : 4.000
Variance : 0.194
Standard Deviation : 0.440
Total rolls : 32
Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy nothing; Remaining resources: 17 PUs;
Combat Move - Russians
1 artillery, 1 fighter and 1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Japanese defend with 2 artilleries
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
Japanese roll dice for 2 artilleries in Vologda, round 2 : 1/2 hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Vologda, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Vologda, round 4 : 1/1 hits
Japanese roll dice for 1 artillery in Vologda, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 artilleries
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 3 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits
Germans roll dice for 3 mech_infantrys in Tambov, round 2 : 1/3 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 artillery and 1 fighter in Tambov, round 3 : 0/2 hits
Germans roll dice for 2 mech_infantrys in Tambov, round 3 : 0/2 hits
Russians roll dice for 1 artillery and 1 fighter in Tambov, round 4 : 1/2 hits
Germans roll dice for 2 mech_infantrys in Tambov, round 4 : 0/2 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians roll dice for 1 artillery and 1 fighter in Tambov, round 5 : 2/2 hits
Germans roll dice for 1 mech_infantry in Tambov, round 5 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
Turn Complete - Russians
Russians collect 6 PUs; end with 23 PUs total
You’ll have to reapply the edit.
Americans will scramble from Midway.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 bomber moved from Yunnan to Kazakhstan
2 infantry moved from Novosibirsk to Kazakhstan
2 artilleries moved from Novosibirsk to Vologda
Combat - Japanese
Battle in Vologda
Japanese attack with 2 artilleries
Russians defend with 1 artillery
Japanese roll dice for 2 artilleries in Vologda, round 2 : 0/2 hits
Russians roll dice for 1 artillery in Vologda, round 2 : 1/1 hits
1 artillery owned by the Japanese lost in Vologda
Japanese roll dice for 1 artillery in Vologda, round 3 : 1/1 hits
Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 artillery owned by the Russians lost in Vologda
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery
Casualties for Japanese: 2 artilleries
Battle in Kazakhstan
Japanese attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Kazakhstan to Kweichow
4 fighters moved from Yunnan to French Indo China
1 aaGun moved from Yunnan to French Indo China
10 mech_infantrys moved from Yunnan to French Indo China
7 artilleries moved from Yunnan to French Indo China
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to French Indo China
3 mech_infantrys moved from Hunan to French Indo China
3 mech_infantrys moved from Kwangtung to Kwangsi
3 mech_infantrys moved from Kwangsi to French Indo China
3 mech_infantrys moved from Anhwe to Kwangsi
3 mech_infantrys moved from Kiangsu to Kwangsi
4 infantry moved from Kiangsu to Kiangsi
2 mech_infantrys moved from Manchuria to Anhwe
4 armour and 8 mech_infantrys moved from Malaya to French Indo China
8 infantry moved from Japan to 6 Sea Zone
2 battleships, 3 carriers, 4 destroyers, 6 fighters, 8 infantry, 4 tactical_bombers and 4 transports moved from 6 Sea Zone to 36 Sea Zone
8 infantry moved from 36 Sea Zone to French Indo China
2 carriers moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
3 fighters moved from Japan to French Indo China
1 aaGun moved from Novosibirsk to Kazakhstan
Place Units - Japanese
1 factory_minor and 1 harbour placed in French Indo China
2 artilleries and 1 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs total
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 6 mech_infantrys
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag, 4 infantry
Japan : 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag, 4 infantry
Manchuria : 1 flag, 2 aaGuns, 1 factory_minor and 6 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 bomber
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 2 mech_infantrys
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 aaGun and 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 4 armour, 7 artilleries, 1 factory_minor, 7 fighters, 1 harbour, 9 infantry and 24 mech_infantrys
Olgiy : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 5 carriers, 4 destroyers, 6 fighters, 4 tactical_bombers and 4 transports
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Novosibirsk : 1 flag
Samara : 1 flag
Production/PUs Summary :
Germans : 59 / 78
Russians : 5 / 23
Japanese : 62 / 60
Americans : 53 / 78
Chinese : 0 / 3
British : 37 / 32
UK_Pacific : 10 / 11
Italians : 15 / 15
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.818
Median : 2.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11
Null / Other
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Russians Combat
1 was rolled 1 times
2 was rolled 2 times
Average roll : 1.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.333
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Southern France
Combat - Americans
Strategic bombing raid in Southern France
AA fire in Southern France : 1/1 hits
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in Soviet Far East
Non Combat Move - Americans
1 bomber moved from France to United Kingdom
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 carrier and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Algeria to Libya
1 fighter moved from Celebes to Sumatra
2 bombers moved from Eastern United States to United Kingdom
2 fighters moved from Hawaiian Islands to Iwo Jima
3 fighters moved from Midway to Iwo Jima
1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 fighter moved from Western United States to Midway
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 8 submarines moved from 25 Sea Zone to 17 Sea Zone
Place Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 8 artilleries; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 artillery and 3 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to Yunnan
Combat - British
Battle in Borneo
Battle in Cyprus
British attack with 1 artillery and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits
Italians roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits
British roll dice for 1 artillery and 1 infantry in Cyprus, round 3 : 1/2 hits
Italians roll dice for 2 infantry in Cyprus, round 3 : 2/2 hits
1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Cyprus
Italians win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Malaya
British attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
British win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits
Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/2 hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits
Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 3 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
3 armour and 2 mech_infantrys moved from Burma to India
1 artillery and 3 infantry moved from West India to India
1 mech_infantry moved from Eastern Persia to India
2 aaGuns moved from Burma to India
20 artilleries, 19 infantry and 1 mech_infantry moved from Burma to India
1 battleship, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 80 Sea Zone
3 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 3 infantry moved from Eastern Persia to West India
2 infantry moved from Algeria to Tunisia
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 artillery and 5 infantry moved from Persia to Northwest Persia
5 artilleries and 7 infantry moved from Iraq to Northwest Persia
Place Units - British
3 artilleries placed in Union of South Africa
3 artilleries placed in Persia
2 artilleries placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,2
British collect 37 PUs (2 lost to blockades); end with 37 PUs total
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantry
I think going into Greece was a mistake.
I want to adjust the UK NCM but you’ve downloaded. Can I do it on the ANZAC turn?
I want to adjust the UK NCM but you’ve downloaded. Can I do it on the ANZAC turn?
Specifically, I don’t want to retreat from Japan but put down a DD blocker in SZ37.
Mussolini vows to keep the Med fascist for good!
I’m not convinced about that.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
4 bombers moved from Southern Italy to 110 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 carrier moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from Bryansk to Tambov
Combat - Italians
I think going into Greece was a mistake.
Buying me a free factory definitely was.
:-D
You can adjust NCMs on Pacific side, I don’t mind. If it’s impacting Italy’s turn let me know and I’ll restart my turn.