@mikawagunichi Edit on US turn to NCM inf to W. USA
L17 Playoffs - BM2 - Shin Ji (Allies) vs PP (Axis +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 1 harbour and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to CelebesCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer, 1 submarine and 1 transport
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 destroyer, 1 submarine and 1 transport
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
2 carriers, 1 cruiser and 2 fighters moved from 91 Sea Zone to 64 Sea Zone
2 fighters moved from Gibraltar to 64 Sea Zone
1 transport moved from 89 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 artillery moved from 89 Sea Zone to Southeast Mexico
1 infantry moved from 89 Sea Zone to Southeast Mexico
4 aaGuns, 2 infantry and 4 mech_infantrys moved from Central United States to Western United States
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer and 4 transports placed in 10 Sea Zone
2 fighters placed in Western United States
1 harbour placed in Southeast MexicoTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 2 submarines and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Szechwan to Burma
1 infantry moved from India to Burma
2 infantry moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 artillery moved from 72 Sea Zone to Tanganyika Territory
1 fighter and 2 tactical_bombers moved from 98 Sea Zone to Iraq
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Tanganyika Territory
1 armour, 2 infantry and 1 mech_infantry moved from Belgian Congo to Tanganyika Territory
1 armour and 1 mech_infantry moved from Tunisia to Algeria
1 bomber moved from Gibraltar to Normandy Bordeaux
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea ZoneCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 5 damage total.
Battle in Tanganyika Territory
British attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British win, taking Tanganyika Territory from Italians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Algeria
British attack with 1 armour and 1 mech_infantry
Neutral_Axis defend with 1 infantry
British win, taking Algeria from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 fighter, 3 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 fighter and 2 tactical_bombers moved from Iraq to 98 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery moved from Alexandria to Egypt
1 bomber moved from Normandy Bordeaux to United Kingdom
2 fighters moved from 64 Sea Zone to Gibraltar
1 fighter moved from Burma to SzechwanPlace Units - British
1 destroyer placed in 109 Sea Zone
2 transports placed in 106 Sea Zone
2 submarines placed in 98 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 3 infantry -
Didn’t mean to rub it in with my SBR :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 artillery and 1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Poland
1 bomber moved from Germany to Poland
1 fighter moved from Western Ukraine to Romania
1 fighter moved from Western Ukraine to PolandCombat - Italians
Battle in Poland
Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 armour and 1 mech_infantry
Italians win, taking Poland from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Romania
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 armour
Italians win, taking Romania from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Italians
1 fighter moved from Poland to Western Germany
1 fighter moved from Romania to Western Ukraine
2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 aaGun moved from Slovakia Hungary to Romania
2 armour moved from Baltic States to Western Ukraine
1 bomber moved from Poland to Southern ItalyPlace Units - Italians
2 mech_infantrys placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 artillery and 1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Poland
1 bomber moved from Germany to Poland
1 fighter moved from Western Ukraine to Romania
1 fighter moved from Western Ukraine to PolandCombat - Italians
Battle in Poland
Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 armour and 1 mech_infantry
Italians win, taking Poland from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Romania
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 armour
Italians win, taking Romania from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Italians
1 fighter moved from Poland to Western Germany
1 fighter moved from Romania to Western Ukraine
2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 aaGun moved from Slovakia Hungary to Romania
2 armour moved from Baltic States to Western Ukraine
1 bomber moved from Poland to Southern ItalyPlace Units - Italians
2 mech_infantrys placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
EDIT: Adding units owned by Italians to Yugoslavia: 1 mech_infantry
EDIT: Turning off Edit Mode -
@Shin:
Didn’t mean to rub it in with my SBRÂ :-D
You swine! :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Trans-Jordan to SyriaCombat - ANZAC
Battle in Syria
ANZAC attack with 2 infantry
Neutral_Axis defend with 1 infantry
1 infantry owned by the ANZAC retreated to Trans-Jordan
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 aaGuns, 3 fighters and 1 mech_infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Fiji
1 armour and 1 artillery moved from New South Wales to South AustraliaPlace Units - ANZAC
1 armour and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 98 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
5 infantry moved from Bulgaria to Greece
1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
1 bomber moved from Western Germany to Novgorod
2 infantry moved from Karelia to Novgorod
1 fighter moved from Western Ukraine to Novgorod
1 infantry moved from Baltic States to NovgorodCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Greece
Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 4 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Greece to Western Ukraine
4 armour moved from Baltic States to Western Ukraine
1 aaGun moved from Baltic States to Eastern Poland
7 artilleries, 7 infantry and 10 mech_infantrys moved from Baltic States to Eastern Poland
1 infantry moved from Vyborg to Karelia
7 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Holland Belgium to Eastern Poland
1 fighter moved from Novgorod to Karelia
1 bomber moved from Novgorod to Eastern Poland
2 aaGuns moved from Holland Belgium to Western Germany
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 124 Sea Zone to 125 Sea ZonePlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
8 mech_infantrys placed in Germany
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
2 infantry moved from Rostov to Ukraine
3 infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns, 4 artilleries, 21 infantry and 1 mech_infantry moved from Belarus to Bryansk
4 armour and 4 mech_infantrys moved from Russia to Bryansk
1 fighter moved from Ukraine to Russia
1 fighter moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
10 artilleries placed in Russia
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Hopei to Anhwe
1 mech_infantry moved from Anhwe to Hopei
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 fighter moved from 35 Sea Zone to Dutch New Guinea
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 submarine and 1 transport
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
3 infantry moved from French Indo China to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 aaGun moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
2 fighters moved from Philippines to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 battleships moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 41 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total -
I meant to attack Celebes using the Java units and TT! I think I am losing my mind!
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I was wondering about that! Want to roll it here on the forums?
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That is very kind of you Shin.
One art and one inf (ignoring the planes as I used them elsewhere) vs 1 art:
Japan:
aaa: 1@1 1@2US:
aaa: 1@2I always struggle to remember these commands so fingers crossed!
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Japan:
Rolls: 1@1 1@2; Total Hits: 01@1: (3)1@2: (6)US:
Rolls: 1@2; Total Hits: 01@2: (6) -
Japan:
Rolls: 1@1 1@2; Total Hits: 11@1: (4)1@2: (2)US:
Rolls: 1@2; Total Hits: 11@2: (2) -
Okay - I will edit that in and repost.
Thanks very much Shin.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Hopei to Anhwe
1 mech_infantry moved from Anhwe to Hopei
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 fighter moved from 35 Sea Zone to Dutch New Guinea
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 submarine and 1 transport
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
3 infantry moved from French Indo China to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 aaGun moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
2 fighters moved from Philippines to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 battleships moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 41 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from Celebes: 1 artillery
EDIT: Removing units owned by Japanese from Java: 1 artillery and 1 infantry
EDIT: Changing ownership of Celebes from Americans to Japanese
EDIT: Adding units owned by Japanese to Celebes: 1 artillery
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 transport
EDIT: Changing PUs for Japanese from 60 to 68
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Burma
3 infantry moved from Szechwan to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians





