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16L BM2 Marshmallow of War (Axis) vs Giallo (Allies)

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 carrier, 4 destroyers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Anhwe to Kweichow
                4 artilleries moved from Hunan to Kweichow
                3 armour moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Szechwan
                2 bombers moved from Yunnan to Szechwan
                2 tactical_bombers moved from Hunan to Szechwan
                2 fighters moved from Hunan to Szechwan
                5 artilleries moved from Yunnan to Kweichow
                5 infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to Kweichow
                1 submarine moved from 37 Sea Zone to 46 Sea Zone
                1 infantry moved from Kwangsi to Hunan
                1 tactical_bomber moved from Kiangsu to Kweichow
                1 infantry moved from Yunnan to Kweichow
                2 infantry moved from Shan State to Yunnan

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Szechwan
                    Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 3 armour, 9 artilleries, 8 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 3 armour, 9 artilleries, 8 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Szechwan to Hunan
                2 tactical_bombers moved from Szechwan to Hunan
                2 bombers moved from Szechwan to Hunan
                1 tactical_bomber moved from Kweichow to Hunan
                2 tactical_bombers moved from Kiangsu to 6 Sea Zone
                1 carrier moved from 36 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
                1 fighter moved from 36 Sea Zone to 39 Sea Zone
                1 cruiser moved from 36 Sea Zone to 39 Sea Zone
                3 destroyers moved from 36 Sea Zone to 39 Sea Zone
                2 battleships, 6 carriers, 1 cruiser, 6 destroyers, 7 fighters, 3 submarines and 5 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
                8 artilleries moved from Kwangsi to 36 Sea Zone
                1 armour moved from Kwangsi to 36 Sea Zone
                9 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 8 artilleries, 9 infantry and 9 transports moved from 36 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                1 carrier and 4 destroyers placed in 6 Sea Zone
                3 infantry placed in Kiangsu
                2 infantry placed in Japan
                Japanese undo move 3.
                Japanese undo move 2.
                2 infantry placed in Kiangsu
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
                Turning on Edit Mode
                EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese
                EDIT: Adding units owned by Japanese to Ceylon: 1 armour, 8 artilleries and 9 infantry
                EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 armour, 8 artilleries, 9 infantry and 9 transports
                EDIT: Adding units owned by Japanese to 39 Sea Zone: 9 transports
                EDIT: Turning off Edit Mode

    triplea_39018_Jap11.tsvg

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    I assumed you would not have scrambled against the landing force on Ceylon. If that is not the case, let me know and we’ll rerun with the scramble.

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    @Marshmallow:

    If you attack sea zone 6, full scramble. Kamikazes will be allocated as one for each of two cruisers and one for each of four destroyers.

    If you attack sea zone 39, please post and ask for order of loss.

    If the US or UK decide to remain in sea zone 97, please post and ask about scrambling.

    Reposting to make sure it did not get lost.

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    For sea zone 97 combat, if you take just subs as the US and/or UK do a full scramble.

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    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 1 infantry, 6 submarines and 1 transport; Remaining resources: 3 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
                2 fighters moved from Gibraltar to Spain
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 bomber moved from Iraq to 97 Sea Zone
                3 artilleries and 5 infantry moved from Norway to Sweden
                2 fighters moved from 112 Sea Zone to Sweden
                1 armour and 1 mech_infantry moved from Central America to Colombia
                      Americans take Colombia from Neutral_True
                1 armour and 1 mech_infantry moved from Colombia to Venezuela
                1 bomber moved from Gibraltar to Venezuela
                1 bomber moved from Gibraltar to Spain
                2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 battleships, 8 carriers, 2 cruisers, 7 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 4 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                14 fighters moved from Midway to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone

    triplea_39018_Ame11.tsvg

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    scramble?

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    No scramble.

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    Actually, let’s full scramble sea zone 97.

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 1 infantry, 6 submarines and 1 transport; Remaining resources: 3 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
                2 fighters moved from Gibraltar to Spain
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 bomber moved from Iraq to 97 Sea Zone
                3 artilleries and 5 infantry moved from Norway to Sweden
                2 fighters moved from 112 Sea Zone to Sweden
                1 armour and 1 mech_infantry moved from Central America to Colombia
                      Americans take Colombia from Neutral_True
                1 armour and 1 mech_infantry moved from Colombia to Venezuela
                1 bomber moved from Gibraltar to Venezuela
                1 bomber moved from Gibraltar to Spain
                2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 battleships, 8 carriers, 2 cruisers, 7 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 4 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                14 fighters moved from Midway to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone

    Combat - Americans
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Venezuela
                    Americans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Neutral_True defend with 2 infantry
                    Americans win, taking Venezuela from Neutral_True with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in 97 Sea Zone
                    British loiter and taunt; Americans attack with 1 bomber and 4 submarines
                    Germans defend with 3 fighters; Italians defend with 1 destroyer
                    2 submarines owned by the Americans retreated to 95 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 fighter
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 2 submarines
                Battle in Sweden
                    Americans attack with 3 artilleries, 2 fighters and 5 infantry
                    Neutral_True defend with 6 infantry
                    Americans win, taking Sweden from Neutral_True with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Americans: 3 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in Caroline Islands
                Battle in Spain
                    Americans attack with 3 artilleries, 1 bomber, 2 fighters and 3 infantry
                    Neutral_True defend with 6 infantry
                    Americans win, taking Caroline Islands from Japanese, taking Spain from Neutral_True with 3 artilleries, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_True: 6 infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                2 fighters moved from Spain to Gibraltar
                1 bomber moved from Spain to Gibraltar
                2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 5 transports moved from 112 Sea Zone to 109 Sea Zone
                2 fighters moved from Sweden to Norway
                1 bomber moved from Venezuela to Eastern United States
                2 mech_infantrys moved from Central America to Brazil
                1 tactical_bomber moved from Midway to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from 97 Sea Zone to Egypt

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 aaGun
                EDIT: Adding units owned by Americans to Central United States: 1 aaGun
                EDIT: Turning off Edit Mode
                1 infantry placed in Central United States
                1 carrier and 1 transport placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                6 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 60 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    triplea_39018_Ame11.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

    triplea_39018_Chi11.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Norway: 2 aaGuns
                EDIT: Adding units owned by Americans to Sweden: 2 aaGuns
                EDIT: Turning off Edit Mode
                1 infantry moved from Burma to India
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone
                2 submarines moved from 97 Sea Zone to 98 Sea Zone
                      British take 98 Sea Zone from Germans
                1 artillery and 2 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from India to Caucasus
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Norway to Finland
                      British take Finland from Germans
                1 fighter moved from India to Caucasus

    Combat - British
                Battle in Holland Belgium
                Battle in Caucasus
                    British attack with 1 artillery, 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                    British win, taking Holland Belgium from Germans, taking Caucasus from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Caucasus to Northwest Persia
                6 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                3 mech_infantrys moved from Egypt to Iraq
                3 artilleries and 3 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Persia to Northwest Persia
                5 infantry moved from United Kingdom to 109 Sea Zone
                3 aaGuns, 1 artillery and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 marine moved from Norway to 112 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 4 transports moved from 112 Sea Zone to 109 Sea Zone
                1 marine moved from 109 Sea Zone to United Kingdom
                2 fighters and 2 tactical_bombers moved from Norway to United Kingdom
                1 artillery and 1 infantry moved from Norway to Sweden

    Place Units - British
                3 mech_infantrys placed in Egypt
                2 artilleries and 1 infantry placed in Persia
                3 infantry placed in Iraq
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 44 PUs; end with 44 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,6,1,2,4,6,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
                Some Units in India change ownership: 1 fighter

    triplea_39018_UK_11.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Italians

    Non Combat Move - Italians
                1 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Urals to Yenisey

    Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
                Italians collect 17 PUs; end with 17 PUs total

    triplea_39018_Ita11.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_39018_ANZ11.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Combat Move - French
                2 infantry moved from Morocco to 91 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_39018_Fre11.tsvg

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    Please confirm that the French infantry in sea zone 91 are loaded on a UK transport. It looks that way, but I can’t tell for certain.

  • 21 20 19 18 17 16

    correct

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    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 aaGuns, 1 armour and 21 infantry; Remaining resources: 1 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                3 fighters moved from Western Germany to 110 Sea Zone
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                6 bombers moved from Western Germany to 110 Sea Zone
                1 infantry moved from Rostov to Caucasus
                2 artilleries moved from Rostov to Caucasus
                3 infantry moved from Karelia to Finland
                1 tactical_bomber moved from Germany to Finland
                3 fighters moved from Germany to Holland Belgium
                2 tactical_bombers moved from Germany to Holland Belgium
                12 armour, 1 fighter, 4 infantry and 10 mech_infantrys moved from Volgograd to Caucasus

    triplea_39018_Ger12.tsvg

  • 21 20 19 18 17 16

    Scramble sea zone 110?

  • 21 20 19 18 17 16

    no

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 aaGuns, 1 armour and 21 infantry; Remaining resources: 1 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                3 fighters moved from Western Germany to 110 Sea Zone
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                6 bombers moved from Western Germany to 110 Sea Zone
                1 infantry moved from Rostov to Caucasus
                2 artilleries moved from Rostov to Caucasus
                3 infantry moved from Karelia to Finland
                1 tactical_bomber moved from Germany to Finland
                3 fighters moved from Germany to Holland Belgium
                2 tactical_bombers moved from Germany to Holland Belgium
                12 armour, 1 fighter, 4 infantry and 10 mech_infantrys moved from Volgograd to Caucasus

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 6 bombers, 3 fighters and 2 tactical_bombers
                    British defend with 1 transport
                    Germans win with 6 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Caucasus
                    Germans attack with 12 armour, 2 artilleries, 1 fighter, 5 infantry and 10 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking Caucasus from British with 12 armour, 2 artilleries, 1 fighter, 4 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Finland
                    Germans attack with 3 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win, taking Finland from British with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Finland to Karelia
                3 fighters moved from Holland Belgium to Denmark
                1 aaGun moved from Western Germany to Denmark
                14 infantry moved from Western Germany to Denmark
                3 aaGuns moved from Volgograd to Caucasus
                1 tactical_bomber moved from Volgograd to Novgorod
                3 infantry moved from Novgorod to Karelia
                3 armour moved from Russia to Belarus
                1 artillery moved from Western Germany to Denmark
                1 aaGun, 1 artillery and 18 infantry moved from Germany to Western Germany
                2 tactical_bombers moved from Holland Belgium to Western Germany
                6 bombers moved from 110 Sea Zone to Southern Italy
                3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                3 infantry moved from Bulgaria to Greece
                3 infantry moved from Ukraine to Rostov
                1 fighter moved from Caucasus to Volgograd

    Place Units - Germans
                3 infantry placed in Novgorod
                1 armour and 2 infantry placed in Volgograd
                2 aaGuns and 6 infantry placed in Western Germany
                10 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 64 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs

    triplea_39018_Ger12.tsvg

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