@cwglee51 Nice to get above average luck in every battle!
16L BM2 Marshmallow of War (Axis) vs Giallo (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - British
British buy 2 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 2 aaGuns
EDIT: Adding units owned by Americans to Sweden: 2 aaGuns
EDIT: Turning off Edit Mode
1 infantry moved from Burma to India
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
2 submarines moved from 97 Sea Zone to 98 Sea Zone
British take 98 Sea Zone from Germans
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from India to Caucasus
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Norway to Finland
British take Finland from Germans
1 fighter moved from India to CaucasusCombat - British
Battle in Holland Belgium
Battle in Caucasus
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans, taking Caucasus from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Caucasus to Northwest Persia
6 armour and 1 mech_infantry moved from Iraq to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
3 artilleries and 3 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
5 infantry moved from United Kingdom to 109 Sea Zone
3 aaGuns, 1 artillery and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 marine moved from Norway to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 4 transports moved from 112 Sea Zone to 109 Sea Zone
1 marine moved from 109 Sea Zone to United Kingdom
2 fighters and 2 tactical_bombers moved from Norway to United Kingdom
1 artillery and 1 infantry moved from Norway to SwedenPlace Units - British
3 mech_infantrys placed in Egypt
2 artilleries and 1 infantry placed in Persia
3 infantry placed in Iraq
6 infantry placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 44 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUsPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,6,1,2,4,6,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Italians
Non Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Urals to YeniseyPlace Units - Italians
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Italians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Combat Move - French
2 infantry moved from Morocco to 91 Sea ZoneNon Combat Move - French
Turn Complete - French
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Please confirm that the French infantry in sea zone 91 are loaded on a UK transport. It looks that way, but I can’t tell for certain.
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correct
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 aaGuns, 1 armour and 21 infantry; Remaining resources: 1 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
6 bombers moved from Western Germany to 110 Sea Zone
1 infantry moved from Rostov to Caucasus
2 artilleries moved from Rostov to Caucasus
3 infantry moved from Karelia to Finland
1 tactical_bomber moved from Germany to Finland
3 fighters moved from Germany to Holland Belgium
2 tactical_bombers moved from Germany to Holland Belgium
12 armour, 1 fighter, 4 infantry and 10 mech_infantrys moved from Volgograd to Caucasus -
Scramble sea zone 110?
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no
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 aaGuns, 1 armour and 21 infantry; Remaining resources: 1 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
6 bombers moved from Western Germany to 110 Sea Zone
1 infantry moved from Rostov to Caucasus
2 artilleries moved from Rostov to Caucasus
3 infantry moved from Karelia to Finland
1 tactical_bomber moved from Germany to Finland
3 fighters moved from Germany to Holland Belgium
2 tactical_bombers moved from Germany to Holland Belgium
12 armour, 1 fighter, 4 infantry and 10 mech_infantrys moved from Volgograd to CaucasusCombat - Germans
Battle in 110 Sea Zone
Germans attack with 6 bombers, 3 fighters and 2 tactical_bombers
British defend with 1 transport
Germans win with 6 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Caucasus
Germans attack with 12 armour, 2 artilleries, 1 fighter, 5 infantry and 10 mech_infantrys
British defend with 1 artillery and 1 infantry
Germans win, taking Caucasus from British with 12 armour, 2 artilleries, 1 fighter, 4 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Finland
Germans attack with 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Finland from British with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Finland to Karelia
3 fighters moved from Holland Belgium to Denmark
1 aaGun moved from Western Germany to Denmark
14 infantry moved from Western Germany to Denmark
3 aaGuns moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Novgorod
3 infantry moved from Novgorod to Karelia
3 armour moved from Russia to Belarus
1 artillery moved from Western Germany to Denmark
1 aaGun, 1 artillery and 18 infantry moved from Germany to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
6 bombers moved from 110 Sea Zone to Southern Italy
3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
3 infantry moved from Bulgaria to Greece
3 infantry moved from Ukraine to Rostov
1 fighter moved from Caucasus to VolgogradPlace Units - Germans
3 infantry placed in Novgorod
1 armour and 2 infantry placed in Volgograd
2 aaGuns and 6 infantry placed in Western Germany
10 infantry placed in GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 64 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
4 infantry moved from Shensi to Hopei
3 infantry moved from Suiyuyan to Hopei
1 tactical_bomber moved from United Kingdom to NorwayNon Combat Move - Russians
1 submarine moved from 93 Sea Zone to 97 Sea ZoneTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 5 destroyers and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Japanese
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
1 fighter moved from 39 Sea Zone to 79 Sea Zone
3 armour, 9 artilleries, 8 infantry and 1 mech_infantry moved from Kweichow to Hopei
3 tactical_bombers moved from Hunan to Hopei
2 fighters moved from Hunan to Hopei
2 bombers moved from Hunan to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Szechwan to Kweichow
3 infantry moved from Yunnan to Shan StateCombat - Japanese
Battle in Hopei
Japanese attack with 3 armour, 9 artilleries, 2 bombers, 2 fighters, 9 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 2 aaGuns, 3 artilleries, 15 infantry and 1 mech_infantry; Chinese defend with 1 fighter and 4 infantry
Japanese win, taking Hopei from Chinese with 3 armour, 2 artilleries, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Russians: 2 aaGuns, 3 artilleries, 15 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter and 4 infantry
Casualties for Japanese: 7 artilleries, 9 infantry and 1 tactical_bomber
Battle in 79 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 77 Sea Zone
8 artilleries moved from Ceylon to 39 Sea Zone
1 armour moved from Ceylon to 39 Sea Zone
9 infantry moved from Ceylon to 39 Sea Zone
1 armour, 8 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 9 infantry and 9 transports moved from 39 Sea Zone to 77 Sea Zone
1 aaGun moved from Yunnan to French Indo China
1 infantry moved from Kiangsu to Anhwe
2 fighters moved from Hopei to Kiangsu
2 tactical_bombers moved from Hopei to Kiangsu
1 infantry moved from Kiangsu to Anhwe
2 bombers moved from Hopei to Caucasus
1 infantry moved from Yunnan to French Indo China
1 submarine moved from 46 Sea Zone to 53 Sea Zone
2 fighters moved from 6 Sea Zone to French Indo ChinaPlace Units - Japanese
5 destroyers placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
Japanese undo move 3.
1 artillery and 2 infantry placed in French Indo China
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
Attacking any zone with kamikazes? Please ask.
Attacking sea zone 6? Allocate one kamikaze to each of two cruisers and the remaining four kamikazes to each of four destroyers. Full scramble from Japan.
Attacking S Italy and/or Northern Italy? Ask about order of loss and scrambles.
Attacking W Germany? Ask about order of loss and scrambles.
Attacking Denmark? Ask about order of loss and scrambles.
Attacking Caucasus? Ask about order of loss.
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Sea zone 77 order of loss is:
1. 1 destroyer
2. 1 cruiser
3. 1 tac
4. remaining destroyer
5. fighter
6. hits on carrier -
Actually, ask for order of loss for sea zone 77.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 2 factory_minors, 1 fighter, 3 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 33 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 53 Sea Zone
1 bomber moved from Egypt to 77 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from India to 77 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
2 fighters moved from Norway to Finland
1 artillery and 1 infantry moved from Sweden to Finland
1 armour moved from Venezuela to Argentina
2 mech_infantrys moved from Brazil to Argentina
1 bomber moved from Eastern United States to Argentina
1 bomber moved from Gibraltar to Argentina
3 artilleries and 1 infantry moved from Spain to Portugal
2 fighters moved from Gibraltar to Portugal
2 fighters moved from 91 Sea Zone to PortugalCombat - Americans
Battle in 53 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Portugal
Americans attack with 3 artilleries, 4 fighters and 1 infantry
Neutral_True defend with 2 infantry
Americans win, taking Portugal from Neutral_True with 3 artilleries and 4 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Argentina
Americans attack with 1 armour, 2 bombers and 2 mech_infantrys
Neutral_True defend with 4 infantry
Americans win, taking Argentina from Neutral_True with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 mech_infantry
Casualties for Neutral_True: 4 infantry
Battle in Finland
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 3 infantry
Americans win, taking Finland from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in Philippines
Battle in 77 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 armour, 8 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 9 infantry, 1 tactical_bomber and 9 transports -
one hit
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Take a destroyer.
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I assume that was in sea zone 77 :-)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 2 factory_minors, 1 fighter, 3 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 33 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 53 Sea Zone
1 bomber moved from Egypt to 77 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from India to 77 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
2 fighters moved from Norway to Finland
1 artillery and 1 infantry moved from Sweden to Finland
1 armour moved from Venezuela to Argentina
2 mech_infantrys moved from Brazil to Argentina
1 bomber moved from Eastern United States to Argentina
1 bomber moved from Gibraltar to Argentina
3 artilleries and 1 infantry moved from Spain to Portugal
2 fighters moved from Gibraltar to Portugal
2 fighters moved from 91 Sea Zone to PortugalCombat - Americans
Battle in 53 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Portugal
Americans attack with 3 artilleries, 4 fighters and 1 infantry
Neutral_True defend with 2 infantry
Americans win, taking Portugal from Neutral_True with 3 artilleries and 4 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Argentina
Americans attack with 1 armour, 2 bombers and 2 mech_infantrys
Neutral_True defend with 4 infantry
Americans win, taking Argentina from Neutral_True with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 mech_infantry
Casualties for Neutral_True: 4 infantry
Battle in Finland
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 3 infantry
Americans win, taking Finland from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in Philippines
Battle in 77 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 armour, 8 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 9 infantry, 1 tactical_bomber and 9 transports
Japanese win, taking Philippines from Japanese with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 9 transports remaining. Battle score for attacker is -24
Casualties for Americans: 1 bomber and 2 fighters
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
3 aaGuns, 1 artillery, 5 infantry, 1 mech_infantry and 5 transports moved from 109 Sea Zone to 91 Sea Zone
2 carriers, 2 cruisers, 2 destroyers and 2 fighters moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Spain
3 fighters moved from Portugal to Gibraltar
1 fighter moved from Portugal to Spain
2 fighters moved from Finland to Sweden
2 bombers moved from Argentina to Brazil
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
3 fighters moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to 33 Sea ZonePlace Units - Americans
1 factory_minor placed in Sweden
1 factory_minor placed in Spain
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 106 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 106 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
3 artilleries and 3 infantry placed in Central United States
1 fighter placed in Eastern United States
5 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs





