Russia done.
Japan on the move…
I think our last game was interesting and that this one will be too:)
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 26
Combat Move - French
2 armour, 1 artillery, 1 fighter and 5 infantry moved from Holland Belgium to France
Non Combat Move - French
Turn Complete - French
French collect 11 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 27
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 39 PUs;
Germans buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Germany to Poland
1 fighter moved from Germany to Poland
2 infantry moved from Denmark to Western Germany
3 infantry moved from Germany to Slovakia Hungary
35 artilleries and 42 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Yugoslavia to Germany
10 armour and 19 mech_infantrys moved from Northern Italy to Germany
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 artillery and 10 infantry moved from Southern France to Spain
1 fighter moved from Germany to Slovakia Hungary
1 bomber moved from Germany to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
Combat - Germans
Battle in Western Germany
Germans attack with 35 artilleries and 44 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Western Germany from Americans with 35 artilleries and 44 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 armour
Germans win, taking Northwest Persia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Slovakia Hungary
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Slovakia Hungary from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Poland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery
Germans win, taking Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Morocco
Battle in Spain
Germans attack with 1 artillery and 10 infantry
Americans defend with 1 factory_minor and 2 fighters
Germans win, taking Morocco from French, taking Spain from Americans with 1 artillery and 8 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Americans: 2 fighters
Non Combat Move - Germans
1 bomber moved from Northwest Persia to Persia
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Slovakia Hungary to Germany
1 fighter moved from Poland to Germany
Place Units - Germans
2 artilleries, 1 fighter and 7 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 29 PUs (2 lost to blockades); end with 29 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 34 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 27
Purchase Units - Russians
Russians repair damage of 4x factory_minor; Remaining resources: 64 PUs;
Russians buy 10 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Slovakia Hungary
2 artilleries and 1 infantry moved from Romania to Slovakia Hungary
1 armour moved from Romania to Albania
Russians take Bulgaria from Germans
Russians take Albania from Italians
1 armour moved from Romania to Greece
Russians take Greece from Italians
1 infantry moved from Romania to Yugoslavia
Russians take Yugoslavia from Germans
1 artillery, 2 fighters and 1 infantry moved from Caucasus to Turkey
2 fighters and 1 infantry moved from Caucasus to Northwest Persia
4 artilleries and 1 infantry moved from Caucasus to Turkey
1 infantry moved from Kazakhstan to Afghanistan
Russians take Afghanistan from Japanese
1 infantry moved from Kazakhstan to Turkmenistan
Russians take Turkmenistan from Japanese
Combat - Russians
Battle in Turkey
Russians attack with 5 artilleries, 2 fighters and 2 infantry
Italians defend with 1 infantry
Russians win, taking Turkey from Italians with 5 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Northwest Persia
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Northwest Persia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 2 artilleries and 2 infantry
Germans defend with 3 infantry
Russians win, taking Slovakia Hungary from Germans with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians win, taking Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 artillery and 4 infantry moved from Kazakhstan to Tsinghai
2 artilleries and 1 infantry moved from Volgograd to Caucasus
2 fighters moved from Northwest Persia to Caucasus
2 fighters moved from Turkey to Caucasus
2 aaGuns, 21 artilleries and 39 infantry moved from Romania to Yugoslavia
2 artilleries moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Romania
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
1 artillery and 2 infantry moved from Novgorod to Baltic States
3 artilleries moved from Karelia to Novgorod
2 artilleries and 2 infantry moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Novgorod
3 artilleries placed in Ukraine
3 artilleries placed in Volgograd
4 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 55 PUs; end with 55 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 57 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 60 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 62 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 27
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 3 infantry, 7 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 carriers, 2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 25 Sea Zone
1 destroyer moved from 17 Sea Zone to 25 Sea Zone
3 marines moved from Japan to 6 Sea Zone
3 battleships and 3 marines moved from 6 Sea Zone to 25 Sea Zone
3 marines moved from 25 Sea Zone to Midway
1 battleship moved from 17 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 17 Sea Zone to 25 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to 37 Sea Zone
1 bomber moved from Japan to Malaya
3 mech_infantrys moved from French Indo China to Malaya
2 infantry moved from West India to Afghanistan
1 armour and 1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour and 1 mech_infantry moved from Sikang to Shensi
1 mech_infantry moved from Chahar to Shensi
1 infantry moved from Anhwe to Chahar
1 armour moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Hunan to Shensi
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
2 armour, 3 artilleries and 2 mech_infantrys moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
2 infantry moved from Persia to Northwest Persia
3 carriers and 5 fighters moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Afghanistan
Japanese attack with 2 infantry
Russians defend with 1 infantry
Japanese win, taking Afghanistan from Russians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 4 armour, 3 artilleries and 6 mech_infantrys
Chinese defend with 3 infantry
Japanese win, taking Shensi from Chinese with 4 armour, 3 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Northwest Persia
Japanese attack with 2 infantry
Russians defend with 1 infantry
Japanese win, taking Northwest Persia from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Midway
Battle in Malaya
Japanese attack with 1 bomber and 3 mech_infantrys
ANZAC defend with 1 harbour and 2 infantry
Japanese win, taking Midway from Americans, taking Malaya from ANZAC with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 bomber moved from Malaya to Shan State
1 bomber moved from 37 Sea Zone to French Indo China
1 fighter moved from Java to Philippines
2 infantry and 4 mech_infantrys moved from Persia to Iraq
1 bomber moved from Iraq to French Indo China
1 fighter moved from 6 Sea Zone to 25 Sea Zone
Place Units - Japanese
3 artilleries and 3 infantry placed in Japan
1 destroyer and 3 transports placed in 6 Sea Zone
3 mech_infantrys placed in India
3 mech_infantrys placed in French Indo China
1 mech_infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4,1,5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
Japanese collect 66 PUs (2 lost to blockades); end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 27
Purchase Units - Americans
Americans buy 6 artilleries, 2 bombers, 2 fighters and 9 infantry; Remaining resources: 5 PUs;
Combat Move - Americans
1 bomber moved from Norway to Germany
2 fighters moved from 112 Sea Zone to Germany
1 transport moved from 104 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 infantry moved from France to Southern France
French take Southern France from Italians
Intercept in Berlin?
no
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 27
Purchase Units - Americans
Americans buy 6 artilleries, 2 bombers, 2 fighters and 9 infantry; Remaining resources: 5 PUs;
Combat Move - Americans
1 bomber moved from Norway to Germany
2 fighters moved from 112 Sea Zone to Germany
1 transport moved from 104 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 infantry moved from France to Southern France
French take Southern France from Italians
Combat - Americans
Air Battle in Germany
Americans attacks with 3 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Denmark
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking Denmark from Germans with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Gibraltar to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 carriers moved from 104 Sea Zone to 91 Sea Zone
2 fighters moved from Germany to 112 Sea Zone
1 bomber moved from Germany to Norway
1 artillery and 2 infantry moved from Sweden to Norway
4 artilleries and 6 infantry moved from Southeast Mexico to Central America
1 transport moved from 104 Sea Zone to 88 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 transport moved from 104 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
Place Units - Americans
3 infantry placed in Sweden
3 artilleries placed in Norway
2 artilleries and 2 infantry placed in Western United States
1 artillery and 4 infantry placed in Central United States
2 bombers and 2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 67 PUs; end with 72 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 27
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 fighters moved from 10 Sea Zone to Hawaiian Islands
EDIT: 1 carrier, 2 destroyers and 7 submarines moved from 10 Sea Zone to 29 Sea Zone
Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Sikang
Non Combat Move - Chinese
3 infantry moved from Tsinghai to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 27
Purchase Units - British
British buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 artilleries moved from France to Normandy Bordeaux
2 fighters moved from France to Spain
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 1 battleship, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
1 fighter moved from United Kingdom to Spain
1 artillery and 1 infantry moved from Libya to Tobruk
British take Tobruk from Italians
Combat - British
Battle in Spain
British attack with 3 artilleries, 3 fighters and 3 infantry
Germans defend with 1 artillery, 1 factory_minor and 8 infantry
Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 5 infantry
Casualties for British: 3 artilleries and 3 infantry
3 fighters owned by the British retreated
Non Combat Move - British
3 fighters moved from Spain to Normandy Bordeaux
1 aaGun, 5 artilleries and 13 infantry moved from France to Normandy Bordeaux
3 artilleries and 3 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
3 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 27
Purchase Units - British
British buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 artilleries moved from France to Normandy Bordeaux
2 fighters moved from France to Spain
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 1 battleship, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
1 fighter moved from United Kingdom to Spain
1 artillery and 1 infantry moved from Libya to Tobruk
British take Tobruk from Italians
Combat - British
Battle in Spain
British attack with 3 artilleries, 3 fighters and 3 infantry
Germans defend with 1 artillery, 1 factory_minor and 8 infantry
Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 5 infantry
Casualties for British: 3 artilleries and 3 infantry
3 fighters owned by the British retreated
Non Combat Move - British
3 fighters moved from Spain to Normandy Bordeaux
1 aaGun, 5 artilleries and 13 infantry moved from France to Normandy Bordeaux
3 artilleries and 3 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
3 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 2 carriers and 2 destroyers
EDIT: Adding units owned by British to 91 Sea Zone: 2 carriers and 2 destroyers
EDIT: Adding units owned by British to 91 Sea Zone: 3 fighters
EDIT: Removing units owned by British from Normandy Bordeaux: 3 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 27
Purchase Units - Italians
Italians buy 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from French
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Libya
2 transports moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Albania
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
3 armour moved from Egypt to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from Belgian Congo to Nigeria
Italians take Nigeria from British
5 armour, 4 artilleries, 6 infantry and 5 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 battleship and 1 cruiser moved from 92 Sea Zone to 97 Sea Zone
1 carrier and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from 92 Sea Zone to Tobruk
Combat - Italians
Battle in Greece
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 armour
Italians win, taking Greece from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Tobruk
Italians attack with 3 armour and 1 fighter
British defend with 1 artillery and 1 infantry
Italians win, taking Tobruk from British with 2 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 armour
Casualties for British: 1 artillery and 1 infantry
Battle in Albania
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 armour
Italians win, taking Albania from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour
Battle in Libya
Non Combat Move - Italians
1 fighter moved from Tobruk to Alexandria
Place Units - Italians
3 infantry placed in Egypt
2 fighters and 1 mech_infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
Italians collect 23 PUs (2 lost to blockades); end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 27
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
ANZAC creates battle in territory 43 Sea Zone
Non Combat Move - ANZAC
2 bombers and 3 fighters moved from Queensland to Hawaiian Islands
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 submarine moved from 42 Sea Zone to 39 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 27
Purchase Units - French
French repair damage of 1x factory_minor; Remaining resources: 10 PUs;
French buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - French
1 artillery, 1 fighter and 1 infantry moved from France to Northern Italy
Combat - French
Battle in Northern Italy
French attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 factory_minor and 2 infantry
retreated to Northern Italy
Italians win with 2 infantry remaining. Battle score for attacker is -7
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - French
1 fighter moved from Northern Italy to Normandy Bordeaux
2 armour and 4 infantry moved from France to Normandy Bordeaux
Place Units - French
1 artillery and 2 infantry placed in France
Turn Complete - French
French collect 12 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 28
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 32 PUs;
Germans buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 bomber moved from Persia to Slovakia Hungary
1 infantry moved from Spain to Portugal
Germans take Portugal from British
1 artillery and 2 infantry moved from Spain to Southern France
1 infantry moved from Germany to Slovakia Hungary
3 fighters moved from Germany to Denmark
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
3 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from Morocco to 92 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
35 artilleries and 39 infantry moved from Western Germany to Greater Southern Germany
2 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
4 armour and 4 mech_infantrys moved from Germany to Greater Southern Germany
6 armour and 18 mech_infantrys moved from Germany to Poland
2 artilleries moved from Germany to Greater Southern Germany
Combat - Germans
Battle in Denmark
Germans attack with 3 fighters and 4 infantry
Americans defend with 1 factory_minor and 2 infantry
Germans win, taking Denmark from Americans with 3 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Slovakia Hungary
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans win, taking Slovakia Hungary from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Poland
Germans attack with 6 armour, 2 infantry and 18 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Poland from Russians with 6 armour, 1 infantry and 18 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 1 artillery and 2 infantry
French defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry
Germans win, taking Southern France from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 bomber moved from Slovakia Hungary to Germany
3 fighters moved from Denmark to Greater Southern Germany
3 infantry moved from Germany to Greater Southern Germany
Place Units - Germans
10 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 29 PUs (6 lost to blockades); end with 31 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 36 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 28
Purchase Units - Russians
Russians buy 2 armour, 10 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 4 infantry moved from Tsinghai to Sikang
2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
2 artilleries and 2 infantry moved from Yugoslavia to Albania
4 artilleries and 1 infantry moved from Turkey to Iraq
2 artilleries and 1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Turkmenistan to Eastern Persia
Russians take Eastern Persia from Japanese
3 fighters moved from Caucasus to Iraq
2 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Yugoslavia to Slovakia Hungary
1 artillery and 1 infantry moved from Turkey to Iraq
1 fighter moved from Caucasus to Iraq
Combat - Russians
Battle in Northern Italy
Russians attack with 2 artilleries and 2 infantry
Italians defend with 1 factory_minor and 2 infantry
Russians win, taking Northern Italy from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Albania
Russians attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery
Russians win, taking Albania from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Northwest Persia
Russians attack with 2 artilleries and 1 infantry
Japanese defend with 2 infantry
Russians win, taking Northwest Persia from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
1 artillery owned by the Russians retreated to Yugoslavia
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Iraq
Russians attack with 5 artilleries, 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 2 infantry and 1 mech_infantry; Japanese defend with 2 infantry and 4 mech_infantrys
Russians win, taking Iraq from Germans with 2 artilleries and 4 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 3 artilleries and 2 infantry
Casualties for Japanese: 2 infantry and 4 mech_infantrys
Non Combat Move - Russians
3 artilleries moved from Romania to Bulgaria
2 artilleries and 5 infantry moved from Baltic States to Novgorod
2 artilleries and 2 infantry moved from Bryansk to Ukraine
3 artilleries moved from Volgograd to Caucasus
2 aaGuns, 16 artilleries and 34 infantry moved from Yugoslavia to Romania
2 artilleries and 1 infantry moved from Bessarabia to Romania
4 fighters moved from Iraq to Caucasus
4 artilleries and 5 infantry moved from Russia to Smolensk
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour and 2 artilleries placed in Volgograd
1 armour, 8 artilleries and 1 fighter placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,2
Russians collect 50 PUs (4 lost to blockades); end with 50 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 57 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 72 PUs
TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
8 fighters and 3 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
2 artilleries, 2 infantry and 3 marines moved from Midway to 25 Sea Zone
2 artilleries, 3 battleships, 5 carriers, 2 destroyers, 2 infantry, 3 marines, 1 submarine and 2 transports moved from 25 Sea Zone to 26 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
1 marine moved from 26 Sea Zone to Hawaiian Islands
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 marine moved from Korea to 6 Sea Zone
3 artilleries, 1 battleship, 1 destroyer, 3 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 26 Sea Zone
3 artilleries, 3 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from Malaya to Yunnan
1 bomber moved from Shan State to Yunnan
1 infantry moved from Afghanistan to Kazakhstan
Japanese take Kazakhstan from Russians
3 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
4 armour, 3 artilleries and 4 mech_infantrys moved from Shensi to Sikang
2 bombers moved from French Indo China to Sikang
1 carrier moved from 25 Sea Zone to 26 Sea Zone
scramble?
Scramble 1 anzac fighter. Max D.
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
8 fighters and 3 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
2 artilleries, 2 infantry and 3 marines moved from Midway to 25 Sea Zone
2 artilleries, 3 battleships, 5 carriers, 2 destroyers, 2 infantry, 3 marines, 1 submarine and 2 transports moved from 25 Sea Zone to 26 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
1 marine moved from 26 Sea Zone to Hawaiian Islands
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 marine moved from Korea to 6 Sea Zone
3 artilleries, 1 battleship, 1 destroyer, 3 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 26 Sea Zone
3 artilleries, 3 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from Malaya to Yunnan
1 bomber moved from Shan State to Yunnan
1 infantry moved from Afghanistan to Kazakhstan
Japanese take Kazakhstan from Russians
3 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
4 armour, 3 artilleries and 4 mech_infantrys moved from Shensi to Sikang
2 bombers moved from French Indo China to Sikang
1 carrier moved from 25 Sea Zone to 26 Sea Zone
Combat - Japanese
Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Americans scrambles to create a battle in territory 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 4 battleships, 6 carriers, 3 destroyers, 1 submarine and 5 transports
ANZAC defend with 1 fighter
1 submarine owned by the Japanese Submerged
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 26 Sea Zone from Neutral with 4 battleships, 6 carriers, 3 destroyers and 5 transports remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Battle in Hawaiian Islands
Japanese attack with 5 artilleries, 8 fighters, 5 infantry, 4 marines and 3 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 6 fighters, 1 harbour, 3 infantry and 3 tactical_bombers; ANZAC defend with 2 bombers and 2 fighters
Japanese win, taking Hawaiian Islands from Americans with 7 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 79
Casualties for ANZAC: 2 bombers and 2 fighters
Casualties for Americans: 1 artillery, 6 fighters, 3 infantry and 3 tactical_bombers
Casualties for Japanese: 5 artilleries, 1 fighter, 5 infantry, 3 marines and 1 tactical_bomber
Battle in Eastern Persia
Japanese attack with 3 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Eastern Persia from Russians with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Yunnan
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Japanese attack with 4 armour, 3 artilleries, 2 bombers and 4 mech_infantrys
Russians defend with 1 artillery and 4 infantry; Chinese defend with 5 infantry
Japanese win, taking Sikang from Chinese with 4 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 4 infantry
Casualties for Chinese: 5 infantry
Casualties for Japanese: 2 artilleries and 4 mech_infantrys
Non Combat Move - Japanese
2 bombers moved from Sikang to French Indo China
1 bomber moved from Yunnan to French Indo China
1 mech_infantry moved from Korea to Jehol
7 fighters and 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
2 carriers moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Java to French Indo China
1 fighter moved from Java to French Indo China
Place Units - Japanese
1 fighter placed in French Indo China
2 destroyers placed in 36 Sea Zone
2 transports placed in 6 Sea Zone
2 artilleries, 2 infantry and 2 tactical_bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
Japanese collect 62 PUs (10 lost to blockades); end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs