@Booper no scrambles, thanks
16L G40 BM2.0 Giallo(axis) vs Simon33(allies)
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 26
Purchase Units - Russians
Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery and 1 infantry moved from Baltic States to Poland
2 armour, 20 artilleries and 38 infantry moved from Eastern Poland to Romania
3 artilleries and 3 infantry moved from Bessarabia to Romania
1 artillery moved from Caucasus to Turkey
2 fighters moved from Volgograd to Turkey
1 artillery moved from Samara to Kazakhstan
3 infantry moved from Samara to Kazakhstan
1 armour moved from Caucasus to Northwest Persia
2 fighters moved from Volgograd to Northwest Persia
3 infantry moved from Volgograd to KazakhstanCombat - Russians
Battle in Turkey
Russians attack with 1 artillery and 2 fighters
Germans defend with 2 infantry
Russians win, taking Turkey from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Romania
Russians attack with 2 armour, 23 artilleries and 41 infantry
Germans defend with 1 mech_infantry
Russians win, taking Romania from Germans with 2 armour, 23 artilleries and 41 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 artillery and 6 infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
Russians attack with 1 armour and 2 fighters
Germans defend with 1 infantry
Russians win, taking Northwest Persia from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Eastern Poland to Romania
1 infantry moved from Baltic States to Eastern Poland
2 artilleries and 5 infantry moved from Novgorod to Baltic States
3 artilleries moved from Finland to Karelia
5 artilleries and 3 infantry moved from Rostov to Caucasus
3 artilleries moved from Ukraine to Bessarabia
2 fighters moved from Turkey to Caucasus
2 fighters moved from Northwest Persia to CaucasusPlace Units - Russians
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
Russians undo move 1.
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Volgograd
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 49 PUs; end with 49 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Korea: 2 armour and 1 mech_infantry
EDIT: Removing units owned by Russians from Amur: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Russians from Sakha: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 26
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 2 fighters, 1 infantry, 3 marines, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 mech_infantrys moved from Manchuria to Korea
1 bomber moved from Japan to Korea
2 fighters and 1 tactical_bomber moved from Manchuria to Korea
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from 6 Sea Zone to Korea
1 marine moved from Japan to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
2 carriers and 1 destroyer moved from 22 Sea Zone to 17 Sea Zone
2 battleships and 1 carrier moved from 22 Sea Zone to 6 Sea Zone
3 infantry moved from French Indo China to Yunnan
3 artilleries and 3 mech_infantrys moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Anhwe to Suiyuyan
Japanese take Suiyuyan from Chinese
3 infantry moved from Shantung to Anhwe
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Kweichow to Hopei
1 mech_infantry moved from Hopei to Chahar
1 armour moved from Chahar to Hopei
3 armour moved from Kweichow to Szechwan
2 infantry moved from India to West India
4 infantry and 3 mech_infantrys moved from Eastern Persia to Persia
1 bomber moved from India to Volgograd
1 carrier moved from 6 Sea Zone to 17 Sea Zone
1 carrier moved from 6 Sea Zone to 17 Sea Zone
1 battleship moved from 6 Sea Zone to 17 Sea ZoneCombat - Japanese
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in Iwo Jima
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Korea
Japanese attack with 1 bomber, 4 fighters, 1 marine, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 armour and 1 mech_infantry; Americans defend with 1 mech_infantry
Japanese win, taking Korea from Americans with 1 bomber, 4 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Russians: 2 armour and 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from Korea to Japan
4 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
1 bomber moved from Volgograd to IraqPlace Units - Japanese
1 artillery, 1 bomber, 1 infantry and 3 marines placed in Japan
2 fighters and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 67 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 26
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 1 fighter, 5 infantry and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Chile to Argentina
2 artilleries moved from Brazil to Argentina
1 infantry moved from Holland Belgium to Western Germany
Americans take Western Germany from Germans
1 infantry moved from Holland Belgium to France
French take France from Germans
French take Algeria from British
French take Tunisia from British
1 bomber moved from Norway to Germany
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 112 Sea Zone to GermanyCombat - Americans
Air Battle in Germany
Americans attacks with 3 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in Argentina
Americans attack with 3 artilleries, 2 infantry and 1 mech_infantry
Neutral_True defend with 4 infantry
Americans win, taking Argentina from Neutral_True with 1 artillery remaining. Battle score for attacker is -6
Casualties for Americans: 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for Neutral_True: 4 infantry
Battle in Denmark
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 2 infantry
Germans win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Germany to 112 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from Quebec to 106 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 104 Sea Zone
1 bomber moved from Germany to Norway
1 aaGun, 2 artilleries and 3 infantry moved from 104 Sea Zone to Spain
1 carrier moved from 110 Sea Zone to 104 Sea Zone
1 carrier moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 1 Sea Zone to 10 Sea Zone
4 artilleries and 6 infantry moved from Central United States to Southeast Mexico
2 artilleries moved from Holland Belgium to France
1 artillery and 2 infantry moved from Sweden to NorwayPlace Units - Americans
1 artillery and 2 infantry placed in Sweden
2 artilleries and 1 infantry placed in Norway
6 submarines placed in 10 Sea Zone
1 bomber placed in Eastern United States
2 artilleries and 2 infantry placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,3,4,6,4,4,3
Americans collect 70 PUs (2 lost to blockades); end with 70 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 26
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 26
Purchase Units - British
British buy 4 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Tunisia to Libya
British take Libya from ItaliansCombat - British
Non Combat Move - British
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun, 5 artilleries, 2 fighters and 13 infantry moved from Holland Belgium to France
8 artilleries, 3 infantry and 5 mech_infantrys moved from Belgian Congo to Rhodesia
1 armour, 1 artillery and 1 mech_infantry moved from Mozambique to Rhodesia
1 artillery and 2 infantry moved from Union of South Africa to RhodesiaPlace Units - British
2 artilleries and 1 infantry placed in Union of South Africa
British undo move 1.
1 artillery and 2 infantry placed in Union of South Africa
3 artilleries, 1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 26
Purchase Units - Italians
Italians buy 3 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 transports moved from 93 Sea Zone to 95 Sea Zone
3 artilleries moved from Northern Italy to 95 Sea Zone
3 infantry moved from Southern Italy to 95 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from 93 Sea Zone to Spain
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
6 artilleries, 6 infantry and 3 mech_infantrys moved from Southern France to Spain
1 artillery and 1 infantry moved from 92 Sea Zone to Spain
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
3 infantry moved from Iraq to Turkey
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour moved from French Equatorial Africa to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Belgian Congo
4 armour, 4 artilleries, 7 infantry and 5 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Turkey
Italians attack with 3 infantry
Russians defend with 1 artillery
Italians win, taking Turkey from Russians with 1 infantry remaining. Battle score for attacker is -2
Casualties for Italians: 2 infantry
Casualties for Russians: 1 artillery
Battle in Algeria
Battle in Gibraltar
Battle in Spain
Italians attack with 7 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys
British defend with 2 artilleries and 1 infantry; Americans defend with 1 aaGun, 3 artilleries, 1 factory_minor, 5 fighters and 5 infantry
Americans win, taking Algeria from French, taking Gibraltar from British with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 7 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys
Casualties for British: 2 artilleries and 1 infantry
Casualties for Americans: 1 aaGun, 3 artilleries, 3 fighters and 5 infantry
1 fighter owned by the Italians retreatedNon Combat Move - Italians
1 fighter moved from Spain to 92 Sea ZonePlace Units - Italians
3 armour placed in Egypt
1 artillery and 2 infantry placed in Northern Italy
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 26
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to Malaya: 1 infantry
EDIT: Turning off Edit Mode
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 26
Combat Move - French
2 armour, 1 artillery, 1 fighter and 5 infantry moved from Holland Belgium to FranceNon Combat Move - French
Turn Complete - French
French collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 27
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 39 PUs;
Germans buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to Poland
1 fighter moved from Germany to Poland
2 infantry moved from Denmark to Western Germany
3 infantry moved from Germany to Slovakia Hungary
35 artilleries and 42 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Yugoslavia to Germany
10 armour and 19 mech_infantrys moved from Northern Italy to Germany
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 artillery and 10 infantry moved from Southern France to Spain
1 fighter moved from Germany to Slovakia Hungary
1 bomber moved from Germany to Northwest Persia
1 infantry moved from Iraq to Northwest PersiaCombat - Germans
Battle in Western Germany
Germans attack with 35 artilleries and 44 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Western Germany from Americans with 35 artilleries and 44 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 armour
Germans win, taking Northwest Persia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Slovakia Hungary
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Slovakia Hungary from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Poland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery
Germans win, taking Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Morocco
Battle in Spain
Germans attack with 1 artillery and 10 infantry
Americans defend with 1 factory_minor and 2 fighters
Germans win, taking Morocco from French, taking Spain from Americans with 1 artillery and 8 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Americans: 2 fightersNon Combat Move - Germans
1 bomber moved from Northwest Persia to Persia
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Slovakia Hungary to Germany
1 fighter moved from Poland to GermanyPlace Units - Germans
2 artilleries, 1 fighter and 7 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 29 PUs (2 lost to blockades); end with 29 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 34 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 27
Purchase Units - Russians
Russians repair damage of 4x factory_minor; Remaining resources: 64 PUs;
Russians buy 10 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Slovakia Hungary
2 artilleries and 1 infantry moved from Romania to Slovakia Hungary
1 armour moved from Romania to Albania
Russians take Bulgaria from Germans
Russians take Albania from Italians
1 armour moved from Romania to Greece
Russians take Greece from Italians
1 infantry moved from Romania to Yugoslavia
Russians take Yugoslavia from Germans
1 artillery, 2 fighters and 1 infantry moved from Caucasus to Turkey
2 fighters and 1 infantry moved from Caucasus to Northwest Persia
4 artilleries and 1 infantry moved from Caucasus to Turkey
1 infantry moved from Kazakhstan to Afghanistan
Russians take Afghanistan from Japanese
1 infantry moved from Kazakhstan to Turkmenistan
Russians take Turkmenistan from JapaneseCombat - Russians
Battle in Turkey
Russians attack with 5 artilleries, 2 fighters and 2 infantry
Italians defend with 1 infantry
Russians win, taking Turkey from Italians with 5 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Northwest Persia
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Northwest Persia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 2 artilleries and 2 infantry
Germans defend with 3 infantry
Russians win, taking Slovakia Hungary from Germans with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians win, taking Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 artillery and 4 infantry moved from Kazakhstan to Tsinghai
2 artilleries and 1 infantry moved from Volgograd to Caucasus
2 fighters moved from Northwest Persia to Caucasus
2 fighters moved from Turkey to Caucasus
2 aaGuns, 21 artilleries and 39 infantry moved from Romania to Yugoslavia
2 artilleries moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Romania
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
1 artillery and 2 infantry moved from Novgorod to Baltic States
3 artilleries moved from Karelia to Novgorod
2 artilleries and 2 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Novgorod
3 artilleries placed in Ukraine
3 artilleries placed in Volgograd
4 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 55 PUs; end with 55 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 57 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 60 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 62 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 27
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 3 infantry, 7 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 carriers, 2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 25 Sea Zone
1 destroyer moved from 17 Sea Zone to 25 Sea Zone
3 marines moved from Japan to 6 Sea Zone
3 battleships and 3 marines moved from 6 Sea Zone to 25 Sea Zone
3 marines moved from 25 Sea Zone to Midway
1 battleship moved from 17 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 17 Sea Zone to 25 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to 37 Sea Zone
1 bomber moved from Japan to Malaya
3 mech_infantrys moved from French Indo China to Malaya
2 infantry moved from West India to Afghanistan
1 armour and 1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour and 1 mech_infantry moved from Sikang to Shensi
1 mech_infantry moved from Chahar to Shensi
1 infantry moved from Anhwe to Chahar
1 armour moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Hunan to Shensi
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
2 armour, 3 artilleries and 2 mech_infantrys moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
2 infantry moved from Persia to Northwest Persia
3 carriers and 5 fighters moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Afghanistan
Japanese attack with 2 infantry
Russians defend with 1 infantry
Japanese win, taking Afghanistan from Russians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 4 armour, 3 artilleries and 6 mech_infantrys
Chinese defend with 3 infantry
Japanese win, taking Shensi from Chinese with 4 armour, 3 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Northwest Persia
Japanese attack with 2 infantry
Russians defend with 1 infantry
Japanese win, taking Northwest Persia from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Midway
Battle in Malaya
Japanese attack with 1 bomber and 3 mech_infantrys
ANZAC defend with 1 harbour and 2 infantry
Japanese win, taking Midway from Americans, taking Malaya from ANZAC with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from Malaya to Shan State
1 bomber moved from 37 Sea Zone to French Indo China
1 fighter moved from Java to Philippines
2 infantry and 4 mech_infantrys moved from Persia to Iraq
1 bomber moved from Iraq to French Indo China
1 fighter moved from 6 Sea Zone to 25 Sea ZonePlace Units - Japanese
3 artilleries and 3 infantry placed in Japan
1 destroyer and 3 transports placed in 6 Sea Zone
3 mech_infantrys placed in India
3 mech_infantrys placed in French Indo China
1 mech_infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4,1,5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
Japanese collect 66 PUs (2 lost to blockades); end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 27
Purchase Units - Americans
Americans buy 6 artilleries, 2 bombers, 2 fighters and 9 infantry; Remaining resources: 5 PUs;Combat Move - Americans
1 bomber moved from Norway to Germany
2 fighters moved from 112 Sea Zone to Germany
1 transport moved from 104 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 infantry moved from France to Southern France
French take Southern France from Italians -
Intercept in Berlin?
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no
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 27
Purchase Units - Americans
Americans buy 6 artilleries, 2 bombers, 2 fighters and 9 infantry; Remaining resources: 5 PUs;Combat Move - Americans
1 bomber moved from Norway to Germany
2 fighters moved from 112 Sea Zone to Germany
1 transport moved from 104 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 infantry moved from France to Southern France
French take Southern France from ItaliansCombat - Americans
Air Battle in Germany
Americans attacks with 3 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Denmark
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking Denmark from Germans with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Gibraltar to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 carriers moved from 104 Sea Zone to 91 Sea Zone
2 fighters moved from Germany to 112 Sea Zone
1 bomber moved from Germany to Norway
1 artillery and 2 infantry moved from Sweden to Norway
4 artilleries and 6 infantry moved from Southeast Mexico to Central America
1 transport moved from 104 Sea Zone to 88 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 transport moved from 104 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to Normandy BordeauxPlace Units - Americans
3 infantry placed in Sweden
3 artilleries placed in Norway
2 artilleries and 2 infantry placed in Western United States
1 artillery and 4 infantry placed in Central United States
2 bombers and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 72 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 27
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 fighters moved from 10 Sea Zone to Hawaiian Islands
EDIT: 1 carrier, 2 destroyers and 7 submarines moved from 10 Sea Zone to 29 Sea ZoneCombat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory SikangNon Combat Move - Chinese
3 infantry moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 27
Purchase Units - British
British buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 artilleries moved from France to Normandy Bordeaux
2 fighters moved from France to Spain
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 1 battleship, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
1 fighter moved from United Kingdom to Spain
1 artillery and 1 infantry moved from Libya to Tobruk
British take Tobruk from ItaliansCombat - British
Battle in Spain
British attack with 3 artilleries, 3 fighters and 3 infantry
Germans defend with 1 artillery, 1 factory_minor and 8 infantry
Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 5 infantry
Casualties for British: 3 artilleries and 3 infantry
3 fighters owned by the British retreatedNon Combat Move - British
3 fighters moved from Spain to Normandy Bordeaux
1 aaGun, 5 artilleries and 13 infantry moved from France to Normandy Bordeaux
3 artilleries and 3 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery and 2 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
3 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 27
Purchase Units - British
British buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 artilleries moved from France to Normandy Bordeaux
2 fighters moved from France to Spain
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 1 battleship, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
1 fighter moved from United Kingdom to Spain
1 artillery and 1 infantry moved from Libya to Tobruk
British take Tobruk from ItaliansCombat - British
Battle in Spain
British attack with 3 artilleries, 3 fighters and 3 infantry
Germans defend with 1 artillery, 1 factory_minor and 8 infantry
Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 5 infantry
Casualties for British: 3 artilleries and 3 infantry
3 fighters owned by the British retreatedNon Combat Move - British
3 fighters moved from Spain to Normandy Bordeaux
1 aaGun, 5 artilleries and 13 infantry moved from France to Normandy Bordeaux
3 artilleries and 3 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery and 2 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
3 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 2 carriers and 2 destroyers
EDIT: Adding units owned by British to 91 Sea Zone: 2 carriers and 2 destroyers
EDIT: Adding units owned by British to 91 Sea Zone: 3 fighters
EDIT: Removing units owned by British from Normandy Bordeaux: 3 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 27
Purchase Units - Italians
Italians buy 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from French
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Libya
2 transports moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Albania
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
3 armour moved from Egypt to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from Belgian Congo to Nigeria
Italians take Nigeria from British
5 armour, 4 artilleries, 6 infantry and 5 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 battleship and 1 cruiser moved from 92 Sea Zone to 97 Sea Zone
1 carrier and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from 92 Sea Zone to TobrukCombat - Italians
Battle in Greece
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 armour
Italians win, taking Greece from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Tobruk
Italians attack with 3 armour and 1 fighter
British defend with 1 artillery and 1 infantry
Italians win, taking Tobruk from British with 2 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 armour
Casualties for British: 1 artillery and 1 infantry
Battle in Albania
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 armour
Italians win, taking Albania from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour
Battle in LibyaNon Combat Move - Italians
1 fighter moved from Tobruk to AlexandriaPlace Units - Italians
3 infantry placed in Egypt
2 fighters and 1 mech_infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
Italians collect 23 PUs (2 lost to blockades); end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 27
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
ANZAC creates battle in territory 43 Sea ZoneNon Combat Move - ANZAC
2 bombers and 3 fighters moved from Queensland to Hawaiian Islands
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 submarine moved from 42 Sea Zone to 39 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs





