@mikawagunichi Edit on US turn to NCM inf to W. USA
15L G40 PLAYOFF SEMIFINAL DOUBLE REMATCH 2/2 Zhukov (Axis) vs JuanSpain (Al+33))
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 33 PUs;
British buy 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from West India to 39 Sea Zone
3 infantry moved from West India to India
1 tactical_bomber moved from West India to India
3 submarines moved from 81 Sea Zone to 97 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Persia to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
2 cruisers moved from 92 Sea Zone to 97 Sea Zone
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
2 fighters moved from 92 Sea Zone to 97 Sea Zone
3 carriers moved from 92 Sea Zone to 97 Sea Zone -
Now you can see the full move
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 33 PUs;
British buy 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from West India to 39 Sea Zone
3 infantry moved from West India to India
1 tactical_bomber moved from West India to India
3 submarines moved from 81 Sea Zone to 97 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Persia to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
2 cruisers moved from 92 Sea Zone to 97 Sea Zone
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
2 fighters moved from 92 Sea Zone to 97 Sea Zone
3 carriers moved from 92 Sea Zone to 97 Sea ZoneCombat - British
Battle in 39 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Italians defend with 1 battleship, 2 cruisers and 1 destroyer
British win, taking 97 Sea Zone from Neutral with 1 bomber, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 46
Casualties for British: 1 submarine
Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer
Battle in Northern Italy
British converts factory_major into different units
Battle in India
British attack with 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British win, taking Northern Italy from Italians, taking India from Japanese with 1 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry and 1 tactical_bomberNon Combat Move - British
1 fighter moved from 39 Sea Zone to West India
3 infantry moved from Eastern Persia to West India
2 infantry moved from Iraq to Persia
3 artilleries moved from Iraq to Persia
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 bomber moved from 97 Sea Zone to Libya
1 armour moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from 92 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 infantry and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 40 PUs; end with 40 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 transport
EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 5 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Romania to Eastern Poland
1 armour moved from Belarus to Western Ukraine
Italians take Bryansk from Russians
2 armour and 2 mech_infantrys moved from Belarus to Bryansk
1 bomber moved from Southern Italy to Western Ukraine
2 fighters moved from Greece to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 artillery and 2 infantry moved from Greece to BulgariaCombat - Italians
Battle in Western Ukraine
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northern Italy
Italians attack with 3 fighters and 2 infantry
British defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
3 fighters moved from Northern Italy to Southern Italy
1 bomber moved from Western Ukraine to BelarusPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,2,6,3,3,2,1,4,4,3,6,3,3,5,5,5,1
Italians collect 5 PUs (10 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from Volgograd to Russia
2 infantry moved from Tunisia to Libya
1 infantry moved from Iraq to Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Libya to TobrukTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Archangel to Belarus
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Romania to Ukraine
2 fighters moved from Bessarabia to Russia
1 tactical_bomber moved from Bessarabia to Russia
3 bombers moved from Western Germany to Russia
1 bomber moved from Kweichow to Russia
1 tactical_bomber moved from Bessarabia to Ukraine
2 fighters moved from Southern Italy to Ukraine
1 infantry moved from Eastern Poland to Belarus
3 tactical_bombers moved from Western Germany to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
2 armour moved from Romania to Ukraine
2 mech_infantrys moved from Poland to Belarus -
Intercept in Russia?
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No
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Archangel to Belarus
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Romania to Ukraine
2 fighters moved from Bessarabia to Russia
1 tactical_bomber moved from Bessarabia to Russia
3 bombers moved from Western Germany to Russia
1 bomber moved from Kweichow to Russia
1 tactical_bomber moved from Bessarabia to Ukraine
2 fighters moved from Southern Italy to Ukraine
1 infantry moved from Eastern Poland to Belarus
3 tactical_bombers moved from Western Germany to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
2 armour moved from Romania to Ukraine
2 mech_infantrys moved from Poland to BelarusCombat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 tactical_bomber killed by AA
Bombing raid in Russia rolls: 6,7,4,8 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Ukraine
Germans attack with 3 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 3 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 cruiser and 3 tactical_bombers
Russians defend with 1 cruiser
Germans win with 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 cruiser
Casualties for Russians: 1 cruiser
Cleaning up after air battlesNon Combat Move - Germans
3 tactical_bombers moved from 114 Sea Zone to Belarus
2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
5 armour, 11 artilleries and 31 infantry moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
3 armour and 3 mech_infantrys moved from Eastern Poland to Belarus
3 armour and 10 mech_infantrys moved from Belarus to Bryansk
4 bombers and 2 fighters moved from Russia to Bryansk
1 artillery moved from France to Western Germany
2 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
1 infantry moved from France to Western Germany
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from France to Western Germany
1 aaGun, 1 artillery and 1 infantry moved from France to Western Germany
2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
3 armour and 5 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to BryanskPlace Units - Germans
5 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,6,4,4,6,2,4,5,6,3,2,6,2,4,5,6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 50 PUs (4 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 16 PUs;
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
3 fighters moved from Russia to Rostov
1 tactical_bomber moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
2 aaGuns, 4 artilleries and 24 infantry moved from Tambov to Russia
1 artillery moved from Vologda to Russia
2 infantry moved from Vologda to Russia
1 aaGun moved from Timguska to Kansu
1 aaGun moved from Timguska to Novosibirsk
3 infantry moved from Novosibirsk to Kazakhstan
3 infantry moved from Timguska to Novosibirsk
9 infantry moved from Timguska to KansuPlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
Please consider that the casualty selection in AA defense is a bug in the engine if I am right, 4/5 chances are for a Bomber and only 1/5 for the Tac.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 6 destroyers, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kweichow to Shensi
2 fighters and 2 tactical_bombers moved from Shan State to Shensi
2 bombers moved from French Indo China to Shensi
4 artilleries and 6 infantry moved from Burma to India
1 armour and 5 mech_infantrys moved from Yunnan to India
1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Philippines to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java
2 transports moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
5 infantry and 3 transports moved from 37 Sea Zone to 42 Sea Zone
5 infantry moved from 42 Sea Zone to Java
2 battleships, 3 carriers, 1 cruiser and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
3 destroyers moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from Shan State to Shensi
2 fighters and 2 tactical_bombers moved from French Indo China to Philippines
1 tactical_bomber moved from Shan State to PhilippinesCombat - Japanese
Battle in India
Japanese attack with 1 armour, 4 artilleries, 6 infantry and 5 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 4 artilleries, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 submarines and 3 transports
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 3 fighters, 5 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 infantry moved from Yunnan to Shan State
1 aaGun and 2 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangtung to Anhwe
1 infantry moved from Kweichow to Hopei
1 infantry moved from Suiyuyan to Hopei
3 artilleries and 6 infantry moved from Kweichow to Szechwan
3 fighters and 2 tactical_bombers moved from Shensi to Szechwan
2 bombers moved from Shensi to French Indo China
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
3 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Java to 42 Sea Zone
3 fighters moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 fighter moved from 44 Sea Zone to PhilippinesPlace Units - Japanese
1 carrier, 6 destroyers and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Kwangtung
1 infantry and 2 mech_infantrys placed in French Indo China
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
Please consider that the casualty selection in AA defense is a bug in the engine if I am right, 4/5 chances are for a Bomber and only 1/5 for the Tac.
Please review Sir.
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Do you want to re-roll it? If you wanted me to roll it on the forums, you should have said so when i asked for intercept.
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Do you want to re-roll it? If you wanted me to roll it on the forums, you should have said so when i asked for intercept.
Frankly, I guess its not up to Juan to tell in advance to stick with the rules :)
TripleA doesn’t handle multiple bombardments correctly because it does not understand that every facility has dedicated shots to the planes that attack it.Thus, SBR assaults on multiple facilities have to be rolled on the forum by default.
However I agree that Juan should have claimed that before he made his Russian turn.Good luck Gentlemen, however I guess Allies need LOTS of luck. I’d probably throw the towel already. India falling, Germans on track, Zhukov with Axis… Juan, I am afraid you are not gonna the first one to defeat Zhuks Axis. :(
Zhukov, sorry for jumping in as a non-participant of this game, but as we are having a fierce fight as well at the moment I wanted to make sure this does not lead to issues in our game.
Cheers,
Tobias -
We’re all agreed that it’s a bug. But it’s been unfixed for years. I don’t have a problem with rolling the dice on the forum when asked, but it’s kinda late to request a change/re-roll after he’s already played Russia.
Juan, what specfically do you want me to do?
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Hi! Thanks for the responses.
I agree it was late raised, so I cannot request any action, and as JDOW suggested, it is not relevant on an almost lost game, too much advantage for Axis in this global 2nd edition, spetially with Zhuk strategy (the best), and moreover, vs a weak allies.
To answer your question: Specifically, not being ignored, is enough for me in this situation.
As a usual way to proceed, I think that the most accurate and fair way to proceed is not taking advantage of a bug as default, but taking the worst selection for you as a default (spetially if it is 4 times more probable than the best), or launch forum dice as a default.
I will carry on with Allies, just clarifing the situation was enough for me.
Thx for the responses again
Juan
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Battle in Southern FranceNon Combat Move - Americans
10 submarines moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Gibraltar to United Kingdom
1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea ZonePlace Units - Americans
4 fighters placed in Western United States
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
7 artilleries, 1 fighter and 12 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total





