@Karl7
Of course. No problem.
16L G40 Balanced Mod 2.0 Giallo(axis) vs -Pete(allies)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Aleutian Islands to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 29 Sea Zone
1 infantry and 1 mech_infantry moved from 29 Sea Zone to Line Islands
1 destroyer moved from 30 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to Line Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 cruiser and 1 marine moved from 30 Sea Zone to 29 Sea Zone
1 marine moved from 29 Sea Zone to Line Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser and 1 marine moved from 30 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Queensland to Caroline Islands
5 fighters and 1 tactical_bomber moved from 30 Sea Zone to Midway
2 submarines moved from 98 Sea Zone to 94 Sea Zone
2 submarines moved from 94 Sea Zone to 93 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer
Americans win, taking 93 Sea Zone from Italians with 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 bomber, 2 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 artillery and 1 harbour
Americans win, taking Caroline Islands from Japanese with 1 infantry and 1 marine remaining. Battle score for attacker is -6
Casualties for Japanese: 1 aaGun and 1 artillery
Casualties for Americans: 1 bomber and 1 infantry
Battle in Line Islands
Americans attack with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Line Islands from Japanese with 1 fighter, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Midway
Americans attack with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 2 infantry
Americans win, taking Midway from Japanese with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter and 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 89 Sea Zone
2 fighters moved from Western United States to Suriname
1 fighter and 1 tactical_bomber moved from Line Islands to 30 Sea Zone
4 fighters and 1 tactical_bomber moved from Midway to 25 Sea Zone
3 carriers moved from 30 Sea Zone to 25 Sea Zone
1 fighter moved from Johnston Island to 25 Sea Zone
1 fighter moved from 30 Sea Zone to 25 Sea Zone
1 fighter moved from 30 Sea Zone to 25 Sea Zone
1 bomber moved from Queensland to India
1 armour moved from Eastern Persia to India
1 infantry moved from Egypt to Trans-Jordan
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 submarine moved from 30 Sea Zone to 63 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 29 Sea Zone to 63 Sea Zone
1 battleship moved from 30 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 30 Sea Zone to 25 Sea Zone
2 fighters moved from 30 Sea Zone to Queensland
1 carrier moved from 30 Sea Zone to 63 Sea Zone
1 carrier moved from 30 Sea Zone to 63 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
Americans undo move 1.
1 transport placed in 10 Sea Zone
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Dutch New Guinea: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to New Guinea: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 battleship, 1 destroyer and 3 submarines moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from Tobruk to 95 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
4 infantry moved from Kazakhstan to Tsinghai
3 mech_infantrys moved from Caucasus to Tsinghai
1 armour and 1 mech_infantry moved from Samara to Tsinghai -
no
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 battleship, 1 destroyer and 3 submarines moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from Tobruk to 95 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
4 infantry moved from Kazakhstan to Tsinghai
3 mech_infantrys moved from Caucasus to Tsinghai
1 armour and 1 mech_infantry moved from Samara to TsinghaiCombat - British
Battle in Tsinghai
British attack with 1 armour, 4 infantry and 4 mech_infantrys
Japanese defend with 1 infantry
British win, taking Tsinghai from Japanese with 1 armour, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 95 Sea Zone
British attack with 1 battleship, 1 bomber, 4 destroyers, 2 fighters, 4 submarines and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers and 1 destroyer
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 1 bomber, 4 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 46
Casualties for British: 1 submarine
Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to India
2 artilleries moved from India to Burma
1 infantry moved from Caucasus to Volgograd
3 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Libya to Alexandria
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Iraq
1 bomber, 2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Algeria
2 aaGuns, 4 infantry and 1 mech_infantry moved from Scotland to United Kingdom
2 fighters moved from United Kingdom to Algeria
2 artilleries and 5 infantry moved from Caucasus to Northwest PersiaPlace Units - British
3 infantry placed in Iraq
2 fighters and 1 mech_infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
British collect 34 PUs (3 lost to blockades); end with 34 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Northern Italy to 95 Sea Zone
3 fighters moved from Southern Italy to 95 Sea ZoneCombat - Italians
Battle in 95 Sea Zone
Italians attack with 4 fighters
British defend with 1 battleship, 4 destroyers and 3 submarines
3 submarines owned by the British Submerged
British win with 1 battleship and 1 destroyer remaining. Battle score for attacker is -16
Casualties for Italians: 4 fighters
Casualties for British: 3 destroyersNon Combat Move - Italians
1 aaGun moved from Western Ukraine to Eastern Poland
2 armour moved from Western Ukraine to Eastern Poland
1 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 3 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 95 Sea Zone
Italians undo move 2.
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,1,3
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Caucasus to Northwest Persia
1 cruiser moved from 61 Sea Zone to 62 Sea Zone
1 marine moved from South Australia to New South Wales
2 infantry moved from New South Wales to South Australia
1 armour moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 10 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Germany to 95 Sea Zone
1 bomber and 2 fighters moved from Northern Italy to 95 Sea Zone
1 bomber moved from Novgorod to 95 Sea Zone
10 armour and 20 mech_infantrys moved from Rostov to Caucasus
4 armour and 11 mech_infantrys moved from Rostov to Volgograd
9 artilleries and 34 infantry moved from Ukraine to Bessarabia
3 artilleries moved from Novgorod to Baltic States
1 mech_infantry moved from Archangel to Belarus
2 mech_infantrys moved from Novgorod to Eastern Poland
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
8 mech_infantrys moved from Ukraine to Caucasus
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 110 Sea Zone to 105 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 110 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to Normandy BordeauxCombat - Germans
Battle in Gibraltar
Battle in 105 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Americans defend with 1 submarine
Germans win, taking Gibraltar from British, taking 105 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 95 Sea Zone
Germans attack with 3 bombers and 2 fighters
British defend with 1 battleship, 1 destroyer and 3 submarines
3 submarines owned by the British Submerged
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 18
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship and 1 destroyer
Battle in Volgograd
Germans attack with 4 armour and 11 mech_infantrys
British defend with 1 infantry; Russians defend with 1 factory_minor
Germans win, taking Volgograd from Russians with 4 armour and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 10 armour and 28 mech_infantrys
British defend with 1 aaGun; ANZAC defend with 1 infantry
Germans win, taking Caucasus from Russians with 10 armour and 27 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 aaGun
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Ukraine to Bessarabia
1 fighter moved from 95 Sea Zone to Southern Italy
1 bomber moved from 95 Sea Zone to Southern Italy
2 bombers moved from 95 Sea Zone to Northern Italy
1 aaGun moved from Holland Belgium to France
2 aaGuns moved from Holland Belgium to Western GermanyPlace Units - Germans
3 submarines placed in 110 Sea Zone
3 infantry placed in Novgorod
3 artilleries and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
4 artilleries and 24 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
3 artilleries moved from Bryansk to Belarus
4 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 7 artilleries and 30 infantry
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Italians with 7 artilleries and 30 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Russia to Samara
9 infantry moved from Russia to Tambov
1 aaGun moved from Bryansk to Belarus
1 armour moved from Bryansk to Belarus
1 aaGun, 14 artilleries and 45 infantry moved from Bryansk to Tambov
2 aaGuns and 5 infantry moved from Bryansk to TambovPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 3 fighters and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from Philippines to Shan State
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from Americans
5 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
3 bombers moved from Philippines to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 3 bombers and 1 submarine
Americans defend with 1 cruiser and 1 transport
Japanese win with 3 bombers and 1 submarine remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to Java
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java
1 bomber moved from Shan State to French Indo China
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Shensi to Kweichow
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Szechwan to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
3 mech_infantrys moved from Kwangtung to Hunan
2 mech_infantrys moved from Kwangsi to Kweichow
3 bombers moved from 33 Sea Zone to Philippines
1 marine moved from Philippines to 35 Sea Zone
2 battleships, 7 carriers, 1 cruiser, 1 marine, 2 submarines, 5 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
1 marine moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea ZonePlace Units - Japanese
3 fighters placed in Japan
3 artilleries placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2
Japanese collect 61 PUs (2 lost to blockades); end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Line Islands to 29 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Suriname to Gibraltar
1 destroyer and 1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 63 Sea Zone to 42 Sea Zone
Americans take 54 Sea Zone from Japanese
2 bombers moved from Queensland to 42 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 submarine and 2 transports
Germans defend with 1 transport
Americans win with 1 carrier, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 42 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Americans
2 fighters moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 battleship moved from 26 Sea Zone to 31 Sea Zone
1 marine moved from Wake Island to 31 Sea Zone
1 battleship and 1 marine moved from 31 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Midway to 25 Sea Zone
1 mech_infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 marine moved from Line Islands to 29 Sea Zone
1 cruiser, 1 marine, 1 mech_infantry and 1 transport moved from 29 Sea Zone to 26 Sea Zone
1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
5 carriers, 9 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Queensland to 54 Sea Zone
2 bombers moved from 42 Sea Zone to Queensland
1 armour moved from India to Burma
1 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
1 destroyer and 2 fighters placed in 10 Sea Zone
Americans undo move 2.
2 fighters placed in Western United States
1 destroyer placed in 10 Sea Zone
Americans undo move 3.
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 4 infantry and 4 mech_infantrys moved from Tsinghai to Kansu
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 bomber moved from Algeria to 97 Sea Zone
3 submarines moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Egypt to 97 Sea ZoneCombat - British
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 2 fighters and 3 submarines
Italians defend with 1 destroyer
British win, taking 97 Sea Zone from Neutral with 1 bomber, 2 fighters and 3 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Kansu
British attack with 1 armour, 4 infantry and 4 mech_infantrys
Japanese defend with 1 infantry
British win, taking Kansu from Japanese with 1 armour, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 artilleries and 9 infantry moved from Northwest Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Shan State to India
1 armour moved from India to Burma
1 bomber moved from 97 Sea Zone to Trans-Jordan
2 mech_infantrys moved from Iraq to Syria
2 fighters moved from 97 Sea Zone to Syria
1 mech_infantry moved from Trans-Jordan to Syria
2 fighters moved from Algeria to Gibraltar
1 fighter and 1 tactical_bomber moved from Algeria to Trans-Jordan
1 fighter moved from Algeria to Trans-Jordan
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 destroyer placed in 106 Sea Zone
2 artilleries and 1 infantry placed in Iraq
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
British collect 34 PUs (3 lost to blockades); end with 34 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Hawaiian Islands to 33 Sea Zone
3 fighters moved from Queensland to 33 Sea ZoneCombat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 destroyer and 6 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
6 fighters moved from 33 Sea Zone to Caroline Islands
1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 marine moved from New South Wales to Queensland
1 infantry moved from Northwest Persia to IraqPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 55 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Northern Italy to Western Ukraine
1 bomber moved from Southern Italy to Rostov
1 mech_infantry moved from Volgograd to Rostov
10 armour and 27 mech_infantrys moved from Caucasus to Northwest Persia
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Northern Italy to 104 Sea ZoneCombat - Germans
Battle in Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 10 armour and 27 mech_infantrys
ANZAC defend with 1 infantry
Germans win, taking Northwest Persia from British with 10 armour and 27 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
2 submarines moved from 110 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 105 Sea Zone to 112 Sea Zone
1 bomber moved from 104 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to France
2 fighters moved from 105 Sea Zone to Northern Italy
1 aaGun moved from France to Northern Italy
3 artilleries and 7 infantry moved from Germany to Poland
2 aaGuns, 8 artilleries and 30 infantry moved from Bessarabia to Eastern Poland
1 aaGun moved from Bessarabia to Ukraine
1 bomber moved from Rostov to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
3 artilleries moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Karelia
4 armour and 10 mech_infantrys moved from Volgograd to Northwest PersiaPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
3 fighters and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
14 artilleries and 59 infantry moved from Tambov to Rostov
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
2 fighters moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 14 artilleries and 59 infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 14 artilleries and 59 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
2 fighters moved from Archangel to Russia
1 armour and 17 infantry moved from Belarus to Novgorod
4 artilleries moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
3 artilleries and 9 infantry moved from Belarus to Bryansk
1 artillery and 8 infantry moved from Russia to Bryansk
2 aaGuns moved from Tambov to Rostov
1 aaGun moved from Tambov to Bryansk
1 aaGun moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Western Ukraine to BryanskPlace Units - Russians
4 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs -
Hey Giallo it might be a little while before I can make another post, hopefully not more than a few days.
-
np at all pete, ill do my turn tomorrow
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 4 fighters; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
2 mech_infantrys moved from Kwangsi to Yunnan
3 mech_infantrys moved from Hunan to Yunnan
1 infantry moved from Hunan to Kweichow
1 armour and 7 mech_infantrys moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
2 infantry moved from French Indo China to Yunnan
16 artilleries and 4 mech_infantrys moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Shan State
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
6 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
3 bombers moved from Philippines to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 6 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from Japan to 25 Sea Zone





