@cwglee51 no thank you.
16L G40 BM2.0 Giallo(axis) vs Simon33(allies)
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 artilleries
EDIT: Adding units owned by Russians to Persia: 2 artilleries
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone
1 fighter moved from Java to 43 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from 33 Sea Zone to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber moved from Eastern Poland to Ukraine
4 bombers moved from Eastern Poland to Russia
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 mech_infantry moved from Yugoslavia to 97 Sea Zone
1 destroyer, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea ZoneCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,4,7,3 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.Non Combat Move - Germans
4 bombers moved from Russia to Baltic States
3 armour and 3 mech_infantrys moved from Eastern Poland to Baltic States
1 aaGun, 22 artilleries, 19 infantry and 22 mech_infantrys moved from Eastern Poland to Slovakia Hungary
1 bomber moved from Ukraine to Slovakia Hungary
1 aaGun moved from Novgorod to Vyborg
6 mech_infantrys moved from Germany to Western Germany
6 mech_infantrys moved from Novgorod to Vyborg
2 mech_infantrys moved from Yugoslavia to GermanyPlace Units - Germans
6 artilleries and 4 infantry placed in Germany
3 mech_infantrys placed in Novgorod
3 armour placed in YugoslaviaTurn Complete - Germans
Germans collect 46 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Russians
Russians repair damage of 3x factory_minor; Remaining resources: 39 PUs;
Russians buy 4 armour, 2 artilleries and 2 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour, 11 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
3 artilleries moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
3 artilleries and 7 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 artilleries and 13 infantry moved from Vologda to Archangel
Russians take Archangel from Italians
2 infantry moved from Amur to Sakha
1 armour and 1 mech_infantry moved from Buryatia to Sakha
1 armour, 6 artilleries and 1 fighter moved from Persia to Iraq
1 armour, 2 fighters and 1 mech_infantry moved from Caucasus to Iraq
Russians take Northwest Persia from Italians
1 artillery and 1 infantry moved from Novosibirsk to KansuCombat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 2 armour, 6 artilleries, 3 fighters and 1 mech_infantry
Italians defend with 4 armour, 3 artilleries, 1 factory_minor, 3 fighters and 1 infantry
retreated to Iraq
Italians win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Russians: 2 armour, 6 artilleries and 1 mech_infantry
Casualties for Italians: 4 armour, 3 artilleries and 1 infantry
Battle in Sakha
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Sakha from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Kansu
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 aaGun and 4 infantry moved from Amur to Korea
1 infantry moved from Yenisey to Yakut S.S.R.
4 artilleries moved from Western Ukraine to Bessarabia
1 aaGun, 37 artilleries and 42 infantry moved from Western Ukraine to Eastern Poland
1 aaGun moved from Ukraine to Bessarabia
2 artilleries and 1 infantry moved from Caucasus to Northwest Persia
3 fighters moved from Iraq to PersiaPlace Units - Russians
1 artillery and 2 infantry placed in Persia
2 armour and 1 artillery placed in Ukraine
2 armour placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,5,1,2,6,6,6,1,5,5,3,3,2,2,2,3,3,1,2,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,2,3,1
Russians collect 32 PUs (5 lost to blockades); end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 12 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
3 bombers moved from Philippines to Korea
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Korea
9 mech_infantrys moved from Manchuria to Korea
1 fighter moved from Kiangsu to Korea
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Philippines to 22 Sea ZoneCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Korea
Japanese attack with 3 bombers, 9 fighters, 2 infantry, 9 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun and 4 infantry; ANZAC defend with 5 fighters; Americans defend with 1 artillery, 1 fighter and 1 infantry
Japanese win, taking Korea from Russians with 3 bombers, 9 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 54
Casualties for Russians: 1 aaGun and 4 infantry
Casualties for ANZAC: 5 fighters
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
Casualties for Japanese: 2 infantry and 6 mech_infantrysNon Combat Move - Japanese
3 bombers moved from Korea to Japan
1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
2 fighters moved from Korea to Japan
1 fighter moved from Korea to Japan
2 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
1 fighter moved from Korea to Shantung
1 fighter moved from Korea to Kiangsu
1 mech_infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Hunan to French Indo China
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Hunan
2 fighters and 2 tactical_bombers moved from Philippines to French Indo China
1 mech_infantry moved from India to Eastern Persia
1 aaGun, 2 artilleries and 3 mech_infantrys moved from West India to Eastern PersiaPlace Units - Japanese
3 infantry placed in India
3 infantry placed in French Indo China
1 submarine and 2 transports placed in 6 Sea Zone
2 artilleries placed in Japan
3 infantry placed in Shantung
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 4 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 3 transports; Remaining resources: 5 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Norway to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 109 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
4 fighters moved from 125 Sea Zone to Western Germany
4 bombers and 2 fighters moved from United Kingdom to Western GermanyCombat - Americans
Americans creates battle in territory 43 Sea Zone
Battle in Philippines
Battle in Western Germany
Americans attack with 4 artilleries, 4 bombers, 6 fighters and 4 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 10 mech_infantrys; Italians defend with 1 aaGun
Germans win, taking 43 Sea Zone from Japanese, taking Philippines from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is -20
Casualties for Germans: 1 aaGun, 2 infantry and 8 mech_infantrys
Casualties for Italians: 1 aaGun
Casualties for Americans: 4 artilleries, 4 fighters and 4 infantry
4 bombers owned by the Americans and 2 fighters owned by the Americans retreatedNon Combat Move - Americans
4 bombers and 2 fighters moved from Western Germany to Norway
4 artilleries and 4 infantry moved from Iceland to 123 Sea Zone
4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 123 Sea Zone to 125 Sea Zone
4 artilleries and 4 infantry moved from 125 Sea Zone to Norway
1 carrier moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 carriers, 5 destroyers, 4 fighters and 7 submarines moved from 43 Sea Zone to 35 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
4 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 factory_minor placed in Norway
2 transports placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
2 artilleries, 1 fighter and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
4 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total -
Forgot to attack the Congo
Rolling 11d6:
(1, 2, 2, 2, 2, 3, 3, 4, 5, 5, 6)
Rolling 1d6:
(5) -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - British
British buy 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take French Central Africa from British
French take French Madagascar from British
French take French West Africa from British
1 infantry moved from Normandy Bordeaux to Southern France
French take Southern France from Germans
1 artillery moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
4 fighters moved from United Kingdom to Western GermanyCombat - British
Battle in Western Germany
British attack with 2 artilleries, 6 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys
British converts factory_major into different units
British win, taking Western Germany from Germans with 1 artillery and 6 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 2 fighters and 2 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
Trigger British Liberation France Liberated French Guiana 3: French captures territory French Guiana
Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belgian Congo: 1 infantry
EDIT: Changing ownership of Belgian Congo from Italians to British
EDIT: Turning off Edit Mode
6 fighters moved from Western Germany to 112 Sea Zone
2 fighters moved from 112 Sea Zone to Norway
1 aaGun moved from Normandy Bordeaux to France
1 carrier moved from 71 Sea Zone to 83 Sea Zone
7 artilleries and 1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
3 mech_infantrys placed in Union of South Africa
3 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
2 transports moved from 80 Sea Zone to 76 Sea Zone
2 artilleries and 1 infantry moved from Ethiopia to 76 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
3 artilleries and 2 infantry moved from 80 Sea Zone to Persia
3 fighters moved from Iraq to Persia
1 fighter moved from Egypt to Persia
1 bomber moved from Southern Italy to Persia
1 fighter moved from 80 Sea Zone to Persia
1 armour moved from Finland to Vyborg
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Nigeria to Gold Coast
Italians take French West Africa from French
Italians take Gold Coast from BritishCombat - Italians
Battle in Persia
Italians attack with 3 artilleries, 1 bomber, 5 fighters and 2 infantry
Russians defend with 1 artillery, 1 factory_minor, 3 fighters and 2 infantry; British defend with 1 fighter
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 3 artilleries, 2 fighters and 2 infantry
Casualties for Russians: 1 artillery, 3 fighters and 2 infantry
Casualties for British: 1 fighterNon Combat Move - Italians
3 fighters moved from Persia to Iraq
1 bomber moved from Persia to Iraq
1 artillery moved from Trans-Jordan to Iraq
3 aaGuns moved from Southern Italy to Northern Italy
2 artilleries and 1 infantry moved from Romania to Slovakia Hungary
2 fighters moved from Greece to Germany
3 mech_infantrys moved from Egypt to Trans-JordanPlace Units - Italians
3 artilleries and 4 infantry placed in Northern Italy
3 armour placed in Egypt
3 infantry placed in IraqTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to PhilippinesNon Combat Move - ANZAC
1 carrier and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 43 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Combat Move - French
1 fighter moved from United Kingdom to 125 Sea ZoneNon Combat Move - French
Turn Complete - French
French collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries and 5 infantry; Remaining resources: 6 PUs;Combat Move - Germans
1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Persia
4 bombers moved from Baltic States to Northwest Persia
2 infantry moved from Germany to Western Germany
3 fighters moved from Germany to France
1 fighter moved from Germany to Western Germany
1 bomber moved from Slovakia Hungary to France
1 infantry moved from Germany to Western Germany
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
2 armour moved from Yugoslavia to France
1 armour moved from Yugoslavia to Southern FranceCombat - Germans
Battle in Western Germany
Germans attack with 1 fighter and 3 infantry
British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Western Germany from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Persia
Battle in Northwest Persia
Germans attack with 4 bombers
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Persia from Russians with 2 bombers remaining. Battle score for attacker is -13
Casualties for Germans: 2 bombers
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Southern France
Germans attack with 1 armour
French defend with 1 factory_minor and 1 harbour; British defend with 1 infantry
Germans win, taking Southern France from French with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in France
Germans attack with 2 armour, 1 bomber and 3 fighters
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 1 aaGun and 1 infantry
retreated to France
French win with 3 infantry remaining. Battle score for attacker is -31
Casualties for French: 1 infantry
Casualties for Germans: 2 armour and 3 fighters
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Germans
1 bomber moved from France to Germany
1 fighter moved from Western Germany to Germany
22 mech_infantrys moved from Slovakia Hungary to Western Germany
1 aaGun, 22 artilleries and 19 infantry moved from Slovakia Hungary to Germany
3 mech_infantrys moved from Novgorod to Vyborg
3 armour and 3 mech_infantrys moved from Baltic States to Vyborg
2 bombers moved from Northwest Persia to IraqPlace Units - Germans
5 artilleries and 5 infantry placed in Germany
3 armour placed in YugoslaviaTurn Complete - Germans
Germans collect 39 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 25 PUs;
Russians buy 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 13 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
3 artilleries and 7 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
2 artilleries and 3 infantry moved from Eastern Poland to Slovakia Hungary
1 armour, 7 artilleries, 11 infantry and 1 mech_infantry moved from Bessarabia to Romania
35 artilleries and 39 infantry moved from Eastern Poland to RomaniaCombat - Russians
Battle in Slovakia Hungary
Russians attack with 2 artilleries and 3 infantry
Italians defend with 2 artilleries and 1 infantry
Russians win, taking Slovakia Hungary from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Battle in Romania
Russians attack with 1 armour, 42 artilleries, 50 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians win, taking Romania from Germans with 1 armour, 42 artilleries, 50 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Bessarabia to Romania
1 aaGun moved from Eastern Poland to Romania
1 artillery moved from Ukraine to Rostov
2 armour moved from Ukraine to Caucasus
2 armour moved from Volgograd to Caucasus
1 infantry moved from Yakut S.S.R. to Buryatia
1 armour moved from Sakha to AmurPlace Units - Russians
3 mech_infantrys placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs -
TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 armour, 3 carriers and 1 destroyer; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 battleships, 3 carriers, 6 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from French Indo China to 35 Sea Zone
3 bombers moved from Japan to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
3 fighters moved from French Indo China to 45 Sea Zone
1 mech_infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
3 mech_infantrys moved from Korea to Amur
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Soviet Far East
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia -
scramble?
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Yeah scramble.
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 armour, 3 carriers and 1 destroyer; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 battleships, 3 carriers, 6 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from French Indo China to 35 Sea Zone
3 bombers moved from Japan to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
3 fighters moved from French Indo China to 45 Sea Zone
1 mech_infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
3 mech_infantrys moved from Korea to Amur
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Soviet Far East
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to SiberiaCombat - Japanese
Americans scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 3 battleships, 3 bombers, 3 carriers, 6 destroyers, 7 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 2 carriers, 5 destroyers, 4 fighters, 7 submarines and 1 transport; ANZAC defend with 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 1 transport
Units damaged: 2 carriers owned by the Americans and 1 carrier owned by the ANZAC
Units damaged: 1 battleship owned by the Japanese
Units damaged: 2 battleships owned by the Japanese
Japanese win with 3 battleships, 3 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 65
Casualties for Americans: 2 carriers, 5 destroyers, 4 fighters, 7 submarines and 1 transport
Casualties for ANZAC: 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 1 transport
Casualties for Japanese: 3 carriers, 6 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber
Battle in Siberia
Battle in Amur
Japanese attack with 3 mech_infantrys
Russians defend with 1 armour
Japanese win, taking Siberia from Russians, taking Amur from Russians with 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Soviet Far East
Battle in 45 Sea Zone
Japanese attack with 3 fighters
ANZAC defend with 1 carrier and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese win, taking Soviet Far East from Russians with 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 carrier
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
2 fighters moved from 45 Sea Zone to Paulau Island
2 tactical_bombers moved from 35 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
3 bombers moved from 35 Sea Zone to French Indo China
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hopei to Shensi
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Hopei to Shensi
1 fighter moved from Kiangsu to Shensi
1 fighter moved from Shantung to Shensi
1 aaGun, 2 artilleries and 3 mech_infantrys moved from Eastern Persia to PersiaPlace Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
1 carrier placed in 6 Sea Zone
1 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 bomber moved from Norway to Yugoslavia
3 bombers and 2 fighters moved from Norway to GermanyCombat - Americans
Strategic bombing raid in Yugoslavia
Bombing raid in Yugoslavia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Yugoslavia causes 4 damage total.
Air Battle in Germany
Americans attacks with 5 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 3,8 and causes: 11 damage to unit: factory_major
Bombing raid in Germany causes 11 damage total.
Battle in Denmark
Cleaning up after air battlesNon Combat Move - Americans
2 bombers and 2 fighters moved from Germany to Norway
1 bomber moved from Yugoslavia to Romania
4 transports moved from 125 Sea Zone to 123 Sea Zone
1 fighter moved from Iceland to Norway
3 transports moved from 112 Sea Zone to 109 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Norway
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5,4
Americans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total





