@crockett36 scrambles?
16L G40 BM2.0 Giallo(axis) vs Simon33(allies)
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Germans
Russians take Buryatia from Germans
2 artilleries and 3 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Kazakhstan to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 artillery and 1 infantry moved from Bessarabia to Romania
1 fighter and 1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Vologda
Russians attack with 2 artilleries and 3 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Vologda from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Caucasus
1 armour moved from Caucasus to Persia
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
2 artilleries and 1 infantry moved from Rostov to Caucasus
1 aaGun, 16 artilleries and 25 infantry moved from Bessarabia to Western Ukraine
1 aaGun and 10 infantry moved from Bryansk to Ukraine
1 fighter moved from Novosibirsk to Caucasus
1 infantry moved from Timguska to Yenisey
13 artilleries and 4 infantry moved from Bryansk to Western Ukraine
5 artilleries and 5 infantry moved from Bryansk to Western Ukraine
2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
8 artilleries and 3 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Russia to Vologda
5 infantry moved from Russia to Vologda
1 infantry moved from Russia to VologdaPlace Units - Russians
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 artillery and 6 infantry placed in Russia
Russians undo move 2.
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
Russians collect 34 PUs (2 lost to blockades); end with 34 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 artillery
EDIT: Removing units owned by Russians from Ukraine: 3 artilleries
EDIT: Adding units owned by Russians to Persia: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Germans
Russians take Buryatia from Germans
2 artilleries and 3 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Kazakhstan to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 artillery and 1 infantry moved from Bessarabia to Romania
1 fighter and 1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Vologda
Russians attack with 2 artilleries and 3 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Vologda from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Caucasus
1 armour moved from Caucasus to Persia
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
2 artilleries and 1 infantry moved from Rostov to Caucasus
1 aaGun, 16 artilleries and 25 infantry moved from Bessarabia to Western Ukraine
1 aaGun and 10 infantry moved from Bryansk to Ukraine
1 fighter moved from Novosibirsk to Caucasus
1 infantry moved from Timguska to Yenisey
13 artilleries and 4 infantry moved from Bryansk to Western Ukraine
5 artilleries and 5 infantry moved from Bryansk to Western Ukraine
2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
8 artilleries and 3 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Russia to Vologda
5 infantry moved from Russia to Vologda
1 infantry moved from Russia to VologdaPlace Units - Russians
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 artillery and 6 infantry placed in Russia
Russians undo move 2.
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
Russians collect 34 PUs (2 lost to blockades); end with 34 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 artillery
EDIT: Removing units owned by Russians from Ukraine: 3 artilleries
EDIT: Adding units owned by Russians to Persia: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Korea: 1 aaGun and 6 infantry
EDIT: Adding units owned by Russians to Amur: 1 aaGun and 6 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 4 mech_infantrys moved from India to West India
Japanese take West India from UK_Pacific
1 fighter moved from Japan to 6 Sea Zone
2 fighters moved from Philippines to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from Yunnan to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Philippines
3 bombers moved from Shan State to Philippines
5 mech_infantrys moved from Jehol to Manchuria
4 mech_infantrys moved from Shantung to Manchuria
2 mech_infantrys moved from Kiangsu to Shantung
1 mech_infantry moved from Shan State to India
3 battleships, 3 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 3 battleships, 3 carriers, 3 destroyers, 6 fighters and 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 3 battleships, 3 carriers, 3 destroyers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 6 Sea Zone to Japan
1 aaGun moved from India to West IndiaPlace Units - Japanese
3 destroyers and 1 transport placed in 6 Sea Zone
2 fighters placed in Japan
1 fighter and 2 mech_infantrys placed in French Indo China
1 mech_infantry placed in Shantung
Japanese undo move 3.
2 mech_infantrys placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in KiangsuTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 fighters and 2 infantry; Remaining resources: 2 PUs;Combat Move - Americans
4 fighters and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
3 fighters moved from 125 Sea Zone to Western Germany
3 bombers moved from United Kingdom to Western Germany
1 fighter moved from 125 Sea Zone to Norway
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway -
Scramble from Philippines?
Intercept in W Germany? -
no no
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 fighters and 2 infantry; Remaining resources: 2 PUs;Combat Move - Americans
4 fighters and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
3 fighters moved from 125 Sea Zone to Western Germany
3 bombers moved from United Kingdom to Western Germany
1 fighter moved from 125 Sea Zone to Norway
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to NorwayCombat - Americans
Air Battle in Western Germany
Americans attacks with 6 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 4 damage to unit: airfield
Bombing raid in Western Germany rolls: 5,6 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 12 damage total. Damaged units is as follows: airfield = 4, factory_major = 8
Battle in Norway
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans win, taking Norway from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 35 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Marianas
Cleaning up after air battlesNon Combat Move - Americans
3 fighters moved from Western Germany to 125 Sea Zone
3 bombers moved from Western Germany to United Kingdom
1 fighter moved from Norway to 125 Sea Zone
3 artilleries and 3 infantry moved from Quebec to 106 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to Iceland
4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 123 Sea Zone
4 artilleries and 4 infantry moved from 123 Sea Zone to Iceland
2 carriers, 5 destroyers and 7 submarines moved from 33 Sea Zone to 43 Sea Zone
4 fighters moved from 35 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
3 infantry moved from Southeast Mexico to Central AmericaPlace Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - British
British buy 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 fighter moved from Persia to 80 Sea ZoneCombat - British
Battle in 80 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British win, taking 80 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - British
1 fighter moved from 80 Sea Zone to Persia
1 artillery and 2 infantry moved from Eastern Persia to Persia
1 infantry moved from Northwest Persia to Persia
2 artilleries moved from Union of South Africa to Rhodesia
2 artilleries and 1 infantry moved from Belgian Congo to Rhodesia
1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 125 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
3 mech_infantrys placed in Union of South Africa
3 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from British
1 armour moved from Northwest Persia to Persia
4 artilleries and 10 infantry moved from Iraq to Persia
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 marine moved from Trans-Jordan to 98 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 98 Sea Zone to 80 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 80 Sea Zone to Persia
4 fighters moved from Egypt to Persia
2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Anglo Egyptian Sudan to Nigeria
Italians take French Equatorial Africa from French
Italians take Nigeria from British
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from BritishCombat - Italians
Battle in 80 Sea Zone
Italians attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
British defend with 1 destroyer
Italians win, taking 80 Sea Zone from British with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Romania
Italians attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Romania from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Persia
Italians attack with 2 armour, 5 artilleries, 4 fighters, 12 infantry and 1 marine
Russians defend with 1 aaGun, 1 armour, 6 artilleries, 1 factory_minor, 1 fighter and 6 infantry; British defend with 2 artilleries, 1 fighter and 3 infantry
1 armour and 2 artilleries retreated to Iraq
Russians win with 1 armour, 6 artilleries and 2 fighters remaining. Battle score for attacker is -19
Casualties for Italians: 1 armour, 3 artilleries, 12 infantry and 1 marine
Casualties for British: 3 infantry
Casualties for Russians: 1 aaGun, 2 artilleries and 6 infantryNon Combat Move - Italians
1 fighter moved from Algeria to Egypt
1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 artilleries moved from Anglo Egyptian Sudan to Ethiopia
4 artilleries moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from Persia to Iraq
1 fighter moved from Persia to 80 Sea Zone
2 fighters moved from Western Germany to Greece
1 armour moved from Novgorod to FinlandPlace Units - Italians
3 armour placed in Iraq
3 mech_infantrys placed in Egypt
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 28 PUs; end with 29 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 artilleries
EDIT: Adding units owned by Russians to Persia: 2 artilleries
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone
1 fighter moved from Java to 43 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from 33 Sea Zone to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber moved from Eastern Poland to Ukraine
4 bombers moved from Eastern Poland to Russia
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 mech_infantry moved from Yugoslavia to 97 Sea Zone
1 destroyer, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea ZoneCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,4,7,3 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.Non Combat Move - Germans
4 bombers moved from Russia to Baltic States
3 armour and 3 mech_infantrys moved from Eastern Poland to Baltic States
1 aaGun, 22 artilleries, 19 infantry and 22 mech_infantrys moved from Eastern Poland to Slovakia Hungary
1 bomber moved from Ukraine to Slovakia Hungary
1 aaGun moved from Novgorod to Vyborg
6 mech_infantrys moved from Germany to Western Germany
6 mech_infantrys moved from Novgorod to Vyborg
2 mech_infantrys moved from Yugoslavia to GermanyPlace Units - Germans
6 artilleries and 4 infantry placed in Germany
3 mech_infantrys placed in Novgorod
3 armour placed in YugoslaviaTurn Complete - Germans
Germans collect 46 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Russians
Russians repair damage of 3x factory_minor; Remaining resources: 39 PUs;
Russians buy 4 armour, 2 artilleries and 2 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour, 11 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
3 artilleries moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
3 artilleries and 7 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 artilleries and 13 infantry moved from Vologda to Archangel
Russians take Archangel from Italians
2 infantry moved from Amur to Sakha
1 armour and 1 mech_infantry moved from Buryatia to Sakha
1 armour, 6 artilleries and 1 fighter moved from Persia to Iraq
1 armour, 2 fighters and 1 mech_infantry moved from Caucasus to Iraq
Russians take Northwest Persia from Italians
1 artillery and 1 infantry moved from Novosibirsk to KansuCombat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 2 armour, 6 artilleries, 3 fighters and 1 mech_infantry
Italians defend with 4 armour, 3 artilleries, 1 factory_minor, 3 fighters and 1 infantry
retreated to Iraq
Italians win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Russians: 2 armour, 6 artilleries and 1 mech_infantry
Casualties for Italians: 4 armour, 3 artilleries and 1 infantry
Battle in Sakha
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Sakha from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Kansu
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 aaGun and 4 infantry moved from Amur to Korea
1 infantry moved from Yenisey to Yakut S.S.R.
4 artilleries moved from Western Ukraine to Bessarabia
1 aaGun, 37 artilleries and 42 infantry moved from Western Ukraine to Eastern Poland
1 aaGun moved from Ukraine to Bessarabia
2 artilleries and 1 infantry moved from Caucasus to Northwest Persia
3 fighters moved from Iraq to PersiaPlace Units - Russians
1 artillery and 2 infantry placed in Persia
2 armour and 1 artillery placed in Ukraine
2 armour placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,5,1,2,6,6,6,1,5,5,3,3,2,2,2,3,3,1,2,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,2,3,1
Russians collect 32 PUs (5 lost to blockades); end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 12 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
3 bombers moved from Philippines to Korea
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Korea
9 mech_infantrys moved from Manchuria to Korea
1 fighter moved from Kiangsu to Korea
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Philippines to 22 Sea ZoneCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Korea
Japanese attack with 3 bombers, 9 fighters, 2 infantry, 9 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun and 4 infantry; ANZAC defend with 5 fighters; Americans defend with 1 artillery, 1 fighter and 1 infantry
Japanese win, taking Korea from Russians with 3 bombers, 9 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 54
Casualties for Russians: 1 aaGun and 4 infantry
Casualties for ANZAC: 5 fighters
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
Casualties for Japanese: 2 infantry and 6 mech_infantrysNon Combat Move - Japanese
3 bombers moved from Korea to Japan
1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
2 fighters moved from Korea to Japan
1 fighter moved from Korea to Japan
2 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
1 fighter moved from Korea to Shantung
1 fighter moved from Korea to Kiangsu
1 mech_infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Hunan to French Indo China
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Hunan
2 fighters and 2 tactical_bombers moved from Philippines to French Indo China
1 mech_infantry moved from India to Eastern Persia
1 aaGun, 2 artilleries and 3 mech_infantrys moved from West India to Eastern PersiaPlace Units - Japanese
3 infantry placed in India
3 infantry placed in French Indo China
1 submarine and 2 transports placed in 6 Sea Zone
2 artilleries placed in Japan
3 infantry placed in Shantung
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 4 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 3 transports; Remaining resources: 5 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Norway to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 109 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
4 fighters moved from 125 Sea Zone to Western Germany
4 bombers and 2 fighters moved from United Kingdom to Western GermanyCombat - Americans
Americans creates battle in territory 43 Sea Zone
Battle in Philippines
Battle in Western Germany
Americans attack with 4 artilleries, 4 bombers, 6 fighters and 4 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 10 mech_infantrys; Italians defend with 1 aaGun
Germans win, taking 43 Sea Zone from Japanese, taking Philippines from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is -20
Casualties for Germans: 1 aaGun, 2 infantry and 8 mech_infantrys
Casualties for Italians: 1 aaGun
Casualties for Americans: 4 artilleries, 4 fighters and 4 infantry
4 bombers owned by the Americans and 2 fighters owned by the Americans retreatedNon Combat Move - Americans
4 bombers and 2 fighters moved from Western Germany to Norway
4 artilleries and 4 infantry moved from Iceland to 123 Sea Zone
4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 123 Sea Zone to 125 Sea Zone
4 artilleries and 4 infantry moved from 125 Sea Zone to Norway
1 carrier moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 carriers, 5 destroyers, 4 fighters and 7 submarines moved from 43 Sea Zone to 35 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
4 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 factory_minor placed in Norway
2 transports placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
2 artilleries, 1 fighter and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
4 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total -
Forgot to attack the Congo
Rolling 11d6:
(1, 2, 2, 2, 2, 3, 3, 4, 5, 5, 6)
Rolling 1d6:
(5) -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - British
British buy 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take French Central Africa from British
French take French Madagascar from British
French take French West Africa from British
1 infantry moved from Normandy Bordeaux to Southern France
French take Southern France from Germans
1 artillery moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
4 fighters moved from United Kingdom to Western GermanyCombat - British
Battle in Western Germany
British attack with 2 artilleries, 6 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys
British converts factory_major into different units
British win, taking Western Germany from Germans with 1 artillery and 6 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 2 fighters and 2 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
Trigger British Liberation France Liberated French Guiana 3: French captures territory French Guiana
Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belgian Congo: 1 infantry
EDIT: Changing ownership of Belgian Congo from Italians to British
EDIT: Turning off Edit Mode
6 fighters moved from Western Germany to 112 Sea Zone
2 fighters moved from 112 Sea Zone to Norway
1 aaGun moved from Normandy Bordeaux to France
1 carrier moved from 71 Sea Zone to 83 Sea Zone
7 artilleries and 1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
3 mech_infantrys placed in Union of South Africa
3 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
2 transports moved from 80 Sea Zone to 76 Sea Zone
2 artilleries and 1 infantry moved from Ethiopia to 76 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
3 artilleries and 2 infantry moved from 80 Sea Zone to Persia
3 fighters moved from Iraq to Persia
1 fighter moved from Egypt to Persia
1 bomber moved from Southern Italy to Persia
1 fighter moved from 80 Sea Zone to Persia
1 armour moved from Finland to Vyborg
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Nigeria to Gold Coast
Italians take French West Africa from French
Italians take Gold Coast from BritishCombat - Italians
Battle in Persia
Italians attack with 3 artilleries, 1 bomber, 5 fighters and 2 infantry
Russians defend with 1 artillery, 1 factory_minor, 3 fighters and 2 infantry; British defend with 1 fighter
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 3 artilleries, 2 fighters and 2 infantry
Casualties for Russians: 1 artillery, 3 fighters and 2 infantry
Casualties for British: 1 fighterNon Combat Move - Italians
3 fighters moved from Persia to Iraq
1 bomber moved from Persia to Iraq
1 artillery moved from Trans-Jordan to Iraq
3 aaGuns moved from Southern Italy to Northern Italy
2 artilleries and 1 infantry moved from Romania to Slovakia Hungary
2 fighters moved from Greece to Germany
3 mech_infantrys moved from Egypt to Trans-JordanPlace Units - Italians
3 artilleries and 4 infantry placed in Northern Italy
3 armour placed in Egypt
3 infantry placed in IraqTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to PhilippinesNon Combat Move - ANZAC
1 carrier and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 43 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs





