No intercept
G40L2016 Pete (Allies) vs Karl7 (Axis) BM2 FINAL
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 submarines moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship and 1 cruiser
Units damaged: 1 battleship owned by the British
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Battle in 110 Sea Zone
Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
2 infantry moved from Denmark to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from 104 Sea Zone to Western Germany
3 aaGuns moved from Holland Belgium to Western Germany
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
6 armour and 1 mech_infantry moved from France to Germany
3 artilleries moved from France to Western Germany
8 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
3 armour moved from Yugoslavia to Poland
2 artilleries moved from Yugoslavia to Romania
2 infantry moved from Norway to Finland
1 submarine moved from 106 Sea Zone to 123 Sea ZonePlace Units - Germans
7 armour and 2 mech_infantrys placed in Germany
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
3 artilleries and 5 infantry moved from Novgorod to Karelia
1 armour and 1 mech_infantry moved from Belarus to Karelia
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
2 armour and 1 mech_infantry moved from Russia to Belarus
2 aaGuns, 2 artilleries and 2 infantry moved from Bryansk to Belarus
8 infantry moved from Ukraine to Bryansk
2 infantry moved from Kazakhstan to Samara
6 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Belarus to Novgorod
1 fighter moved from Novgorod to KareliaPlace Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
3 infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
3 artilleries and 3 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to YunnanCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
2 carriers moved from 36 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 33 Sea Zone
2 destroyers and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
2 transports moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 33 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Hunan to Kiangsi
1 fighter moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Kwangsi to 36 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Anhwe
5 infantry moved from Jehol to Chahar
1 aaGun moved from Jehol to Anhwe
3 fighters and 3 tactical_bombers moved from Yunnan to Hunan
2 bombers moved from Yunnan to Hunan
2 fighters moved from Kwangsi to Hunan
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 aaGun and 2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 3 infantry moved from 6 Sea Zone to Korea
5 fighters and 3 tactical_bombers moved from Hunan to Anhwe
2 bombers moved from Hunan to Anhwe
2 fighters and 2 tactical_bombers moved from Kiangsi to KwangsiPlace Units - Japanese
1 factory_minor placed in Kiangsu
1 destroyer and 2 transports placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 35 Sea Zone to 38 Sea Zone
1 fighter moved from Philippines to Guam
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 101 Sea Zone to 89 Sea Zone
2 fighters moved from Eastern United States to 89 Sea Zone
1 marine moved from 89 Sea Zone to Southeast Mexico
1 tactical_bomber moved from Western United States to Eastern United States
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Hawaiian Islands to Eastern United States
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast MexicoPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
3 submarines placed in 101 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 7 infantry moved from Shensi to Hopei
2 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 2 artilleries, 4 infantry and 1 mech_infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 artilleries, 4 infantry and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Hopei to TsinghaiPlace Units - Chinese
1 infantry placed in Tsinghai
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 88 Sea Zone: 1 transport
EDIT: Adding units owned by British to 64 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 cruisers, 1 destroyer and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to West India
1 marine moved from India to 39 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 76 Sea Zone
1 marine moved from 76 Sea Zone to British Somaliland
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 fighter moved from India to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-JordanPlace Units - British
1 airfield placed in Trans-Jordan
1 submarine placed in 98 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Shan State: 3 infantry
EDIT: Adding units owned by UK_Pacific to Burma: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in Burma change ownership: 3 infantry
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
3 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in GibraltarNon Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
1 aaGun moved from Yugoslavia to 97 Sea Zone
1 aaGun, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 armour moved from Greece to Romania
1 aaGun and 1 infantry moved from Yugoslavia to Romania
2 artilleries moved from Greece to Bulgaria
2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Tobruk to Southern Italy
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to LibyaPlace Units - Italians
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 80 Sea Zone to Persia
ANZAC take Persia from Neutral_Allies
1 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Java to India
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 aaGun and 1 infantry moved from 39 Sea Zone to India
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 cruiser moved from 62 Sea Zone to 61 Sea ZonePlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 58 Sea Zone to 37 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
Non Combat Move - Germans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to French West Africa
Germans take French West Africa from Neutral_Axis
1 submarine moved from 123 Sea Zone to 119 Sea Zone
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 artillery moved from Romania to Eastern Poland
1 artillery and 13 infantry moved from Romania to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
2 aaGuns, 3 armour, 3 artilleries and 14 infantry moved from Poland to Baltic States
13 armour and 3 mech_infantrys moved from Germany to Baltic States
2 fighters moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Baltic States
3 artilleries moved from Western Germany to Germany
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
1 infantry moved from Normandy Bordeaux to France
7 infantry moved from Finland to NorwayPlace Units - Germans
3 armour, 6 infantry and 1 mech_infantry placed in Germany
4 infantry placed in Western Germany
Germans undo move 2.
Germans undo move 1.
10 infantry placed in Germany
3 armour and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 armour moved from Karelia to Finland
Russians take Finland from Germans
1 armour moved from Finland to KareliaCombat - Russians
Non Combat Move - Russians
3 aaGuns, 2 armour, 3 artilleries, 15 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 aaGun moved from Novgorod to Karelia
1 fighter moved from Karelia to Russia
2 infantry moved from Samara to Vologda
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Buryatia to Sakha
5 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Karelia to Archangel
1 submarine moved from 127 Sea Zone to 125 Sea ZonePlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Kwangsi to Kwangtung
2 artilleries moved from Yunnan to Burma
4 infantry moved from Chahar to Hopei
1 artillery and 1 infantry moved from Hunan to Kweichow
1 armour moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Guam
1 carrier moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from Caroline Islands to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 carrier and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
2 fighters moved from Anhwe to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
2 bombers moved from Anhwe to Burma
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to PhilippinesCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 submarine and 2 transports
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
French defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Guam
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 fighter
Japanese win, taking Guam from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in Kwangtung
Japanese attack with 2 artilleries and 1 infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Battle in Hopei
Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Borneo from UK_Pacific, taking Hopei from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Burma
Japanese attack with 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 3 infantry
Japanese win, taking Burma from UK_Pacific with 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Philippines
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 tactical_bomber moved from Guam to 21 Sea Zone
1 cruiser moved from 33 Sea Zone to 21 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
2 bombers moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
2 fighters and 2 tactical_bombers moved from Hopei to Anhwe
3 infantry moved from Manchuria to Korea
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 46 Sea Zone to Caroline IslandsPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery, 1 infantry and 1 marine moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to 87 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 87 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Americans
1 carrier, 1 destroyer and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
2 aaGuns, 1 armour and 4 mech_infantrys moved from Western United States to Central United States
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 63 Sea Zone
1 bomber moved from 87 Sea Zone to French Equatorial Africa
2 fighters moved from 16 Sea Zone to MidwayPlace Units - Americans
3 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 fighter moved from Tsinghai to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to TsinghaiPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Sikang
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
1 bomber moved from Quebec to 92 Sea Zone
2 fighters moved from United Kingdom to 92 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Trans-Jordan to 92 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Trans-Jordan to Syria
British take Syria from Neutral_Axis
1 armour moved from Syria to Iraq
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 marine moved from British Somaliland to 76 Sea Zone
1 battleship and 1 marine moved from 76 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Iraq
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to IraqCombat - British
Battle in 92 Sea Zone
British attack with 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers; Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports -
OOL?
-
max defense
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Quebec to 92 Sea Zone
2 fighters moved from United Kingdom to 92 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Trans-Jordan to 92 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Trans-Jordan to Syria
British take Syria from Neutral_Axis
1 armour moved from Syria to Iraq
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 marine moved from British Somaliland to 76 Sea Zone
1 battleship and 1 marine moved from 76 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Iraq
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to IraqCombat - British
Battle in 92 Sea Zone
British attack with 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers; Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Units damaged: 1 battleship owned by the Italians and 1 battleship owned by the Germans
British win with 1 bomber, 1 cruiser, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 73
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers
Casualties for British: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Battle in Iraq
British attack with 1 armour, 1 artillery, 2 infantry and 1 marine
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 1 marine remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 aaGun, 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Ontario to Quebec
1 mech_infantry moved from Eire to United Kingdom
1 bomber, 4 fighters and 1 tactical_bomber moved from 92 Sea Zone to GibraltarPlace Units - British
1 artillery and 2 infantry placed in Egypt
1 destroyer and 2 transports placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,6,3
British collect 25 PUs (7 lost to blockades); end with 25 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
1 armour moved from Baltic States to Belarus
Italians take Belarus from Russians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 armour moved from Belarus to Baltic StatesCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 cruiser
Italians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 fighter
Casualties for British: 1 cruiser
Battle in Tobruk
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Tobruk from British with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
2 infantry moved from Tunisia to Libya
1 aaGun and 2 infantry moved from Algeria to Tunisia
1 bomber moved from 92 Sea Zone to Southern Italy
3 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 aaGun and 1 infantry moved from Romania to Eastern Poland
1 infantry moved from Southern France to FrancePlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 artilleries and 1 infantry placed in Southern France
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters and 1 infantry moved from India to Burma
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to EthiopiaCombat - ANZAC
Battle in Burma
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 2 artilleries
ANZAC win with 3 fighters remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 artilleries
Battle in EthiopiaNon Combat Move - ANZAC
3 fighters moved from Burma to India
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Northwest Persia
ANZAC take Northwest Persia from Neutral_Allies
3 infantry moved from New South Wales to South Australia
1 cruiser moved from 61 Sea Zone to 63 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 factory_minor placed in Persia
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs





