@GeneralDisarray Please use this file wanted to keep the plane instead of the BS R1!.tsvg
L16 G40 BM AetV (Axis+5) vs Giallo (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in HunanCombat - Chinese
Chinese creates battle in territory HunanNon Combat Move - Chinese
1 infantry moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 4 PUs;Combat Move - British
1 mech_infantry moved from Algeria to Libya
British take Libya from Italians
2 infantry moved from Algeria to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
2 fighters moved from United Kingdom to Northern Italy
2 fighters moved from Gibraltar to Northern Italy
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Northwest Persia to Persia
1 artillery, 1 fighter and 1 infantry moved from Eastern Persia to Persia
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
3 armour and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Algeria to Northern Italy
1 fighter moved from 95 Sea Zone to Northern Italy
1 infantry moved from Algeria to TunisiaCombat - British
Battle in Northern Italy
British attack with 1 artillery, 1 bomber, 5 fighters and 3 infantry
Germans defend with 1 armour, 3 infantry and 3 mech_infantrys; Italians defend with 1 aaGun and 1 factory_major
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour, 3 infantry and 3 mech_infantrys
Casualties for British: 1 bomber, 2 fighters and 3 infantry
Casualties for Italians: 1 aaGun
Battle in Persia
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 factory_minor, 3 infantry and 1 marine
British win, taking Persia from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantry and 1 marineNon Combat Move - British
1 fighter moved from Persia to Tsinghai
1 aaGun moved from Eastern Persia to Persia
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship, 1 carrier and 2 transports moved from 70 Sea Zone to 83 Sea Zone
3 fighters moved from Northern Italy to Southern ItalyPlace Units - British
2 fighters placed in United Kingdom
1 armour and 2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,5,5,2
British collect 32 PUs (2 lost to blockades); end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Italians
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Northwest Persia to Persia
1 artillery moved from Iraq to Persia
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 mech_infantry moved from France to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 mech_infantry
British defend with 1 artillery and 1 factory_minor
British win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 artillery
Battle in Bryansk
Italians attack with 3 infantry
Russians defend with 5 aaGuns, 5 armour, 25 artilleries, 50 infantry and 1 mech_infantry
Russians win with 5 aaGuns, 5 armour, 25 artilleries, 50 infantry and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Italians: 3 infantry
Battle in Persia
Italians attack with 1 armour and 1 artillery
British defend with 1 aaGun, 1 artillery, 1 factory_minor and 1 infantry
1 armour owned by the Italians retreated to Northwest Persia
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for British: 1 aaGunNon Combat Move - Italians
2 cruisers and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea ZoneTurn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 submarine moved from 63 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
2 infantry moved from Western Australia to Northern TerritoryCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - ANZAC
1 aaGun moved from Queensland to Northern Territory
1 artillery moved from New South Wales to Queensland
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 carrier moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Combat - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 carrier and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
2 armour and 1 fighter moved from Novgorod to Bryansk
8 armour, 8 artilleries, 1 bomber, 1 fighter, 22 infantry and 8 mech_infantrys moved from Western Ukraine to Bryansk
3 armour and 3 infantry moved from Belarus to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
7 armour and 7 mech_infantrys moved from Rostov to Bryansk
2 bombers moved from Western Germany to Bryansk
1 infantry moved from France to Northern Italy
Germans take Northern Italy from British -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 carrier and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
2 armour and 1 fighter moved from Novgorod to Bryansk
8 armour, 8 artilleries, 1 bomber, 1 fighter, 22 infantry and 8 mech_infantrys moved from Western Ukraine to Bryansk
3 armour and 3 infantry moved from Belarus to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
7 armour and 7 mech_infantrys moved from Rostov to Bryansk
2 bombers moved from Western Germany to Bryansk
1 infantry moved from France to Northern Italy
Germans take Northern Italy from BritishCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Russians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in Bryansk
Germans attack with 20 armour, 8 artilleries, 3 bombers, 2 fighters, 25 infantry and 22 mech_infantrys
Russians defend with 5 aaGuns, 5 armour, 25 artilleries, 50 infantry and 1 mech_infantry -
22 Hits first Round.
Keep the AA-Guns? -
max defense
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 carrier and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
2 armour and 1 fighter moved from Novgorod to Bryansk
8 armour, 8 artilleries, 1 bomber, 1 fighter, 22 infantry and 8 mech_infantrys moved from Western Ukraine to Bryansk
3 armour and 3 infantry moved from Belarus to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
7 armour and 7 mech_infantrys moved from Rostov to Bryansk
2 bombers moved from Western Germany to Bryansk
1 infantry moved from France to Northern Italy
Germans take Northern Italy from BritishCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Russians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in Bryansk
Germans attack with 20 armour, 8 artilleries, 3 bombers, 2 fighters, 25 infantry and 22 mech_infantrys
Russians defend with 5 aaGuns, 5 armour, 25 artilleries, 50 infantry and 1 mech_infantry
8 armour owned by the Germans retreated to Western Ukraine
Russians win with 5 armour and 25 artilleries remaining. Battle score for attacker is -88
Casualties for Germans: 12 armour, 8 artilleries, 25 infantry and 22 mech_infantrys
Casualties for Russians: 5 aaGuns, 50 infantry and 1 mech_infantryNon Combat Move - Germans
3 bombers and 2 fighters moved from Bryansk to Western Ukraine
1 bomber moved from Western Ukraine to Western Germany
1 mech_infantry moved from Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
6 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Western Ukraine to Eastern Poland
1 aaGun moved from Rostov to Ukraine
2 fighters moved from Egypt to Western Germany
2 fighters moved from Western Germany to Western Ukraine
1 artillery and 6 infantry moved from France to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 aaGun moved from France to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
2 infantry moved from Finland to Karelia
1 marine moved from Norway to 112 Sea Zone
1 marine moved from 112 Sea Zone to Western Germany
1 aaGun moved from Western Ukraine to Eastern PolandPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
2 fighters placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Western Ukraine
4 infantry and 1 mech_infantry placed in Western Germany
3 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 artillery moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Caucasus from Italians
3 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
5 armour and 23 artilleries moved from Bryansk to Western Ukraine
1 submarine moved from 94 Sea Zone to 97 Sea ZoneCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery
Germans defend with 1 aaGun; Italians defend with 1 factory_minor
Russians win, taking Ukraine from Italians with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Western Ukraine
Russians attack with 5 armour, 23 artilleries, 3 fighters and 1 tactical_bomber
Germans defend with 1 aaGun, 9 armour, 1 factory_minor, 4 fighters, 6 infantry and 3 mech_infantrys
Russians win, taking Western Ukraine from Germans with 5 armour, 3 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Germans: 1 aaGun, 9 armour, 4 fighters, 6 infantry and 3 mech_infantrys
Casualties for Russians: 20 artilleries and 1 fighter
Battle in Northwest Persia
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 armour
Russians win, taking Northwest Persia from Italians with 1 armour remaining. Battle score for attacker is 2
Casualties for Italians: 1 armour
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 artillery moved from Bryansk to Western Ukraine
2 artilleries and 7 infantry moved from Russia to Bryansk
1 aaGun and 2 infantry moved from Tambov to Bryansk
2 fighters and 1 tactical_bomber moved from Western Ukraine to RussiaPlace Units - Russians
1 armour and 6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 carrier, 1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from West India to 79 Sea Zone
1 mech_infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Persia
1 fighter moved from 80 Sea Zone to Persia
1 fighter and 2 tactical_bombers moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from India to Eastern Persia
Japanese take Eastern Persia from British
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
6 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 bombers moved from Philippines to 42 Sea ZoneCombat - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 carrier, 1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from West India to 79 Sea Zone
1 mech_infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Persia
1 fighter moved from 80 Sea Zone to Persia
1 fighter and 2 tactical_bombers moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from India to Eastern Persia
Japanese take Eastern Persia from British
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
6 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 bombers moved from Philippines to 42 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Persia
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery, 1 factory_minor and 1 infantry
Japanese win, taking Persia from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 25 Sea Zone
Japanese attack with 8 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 8 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from ANZAC with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
2 bombers moved from 42 Sea Zone to Philippines
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Siam to Shan State
1 armour moved from India to Yunnan
1 infantry moved from Yunnan to Szechwan
2 fighters and 2 tactical_bombers moved from Persia to Egypt
1 fighter moved from 81 Sea Zone to Egypt
8 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
2 fighters and 1 submarine placed in 36 Sea Zone
3 infantry placed in Kiangsu
2 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 4 fighters and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
6 artilleries and 1 mech_infantry moved from Southern Italy to 95 Sea Zone
6 artilleries and 6 transports moved from 95 Sea Zone to 98 Sea Zone
6 artilleries moved from 98 Sea Zone to Egypt
1 battleship moved from 95 Sea Zone to 98 Sea Zone
3 carriers, 1 cruiser and 2 destroyers moved from 95 Sea Zone to 98 Sea Zone
3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Egypt
1 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Gibraltar to 98 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
9 fighters moved from 26 Sea Zone to 25 Sea Zone
1 mech_infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Egypt -
scramble?
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No Thank you :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 4 fighters and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
6 artilleries and 1 mech_infantry moved from Southern Italy to 95 Sea Zone
6 artilleries and 6 transports moved from 95 Sea Zone to 98 Sea Zone
6 artilleries moved from 98 Sea Zone to Egypt
1 battleship moved from 95 Sea Zone to 98 Sea Zone
3 carriers, 1 cruiser and 2 destroyers moved from 95 Sea Zone to 98 Sea Zone
3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Egypt
1 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Gibraltar to 98 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
9 fighters moved from 26 Sea Zone to 25 Sea Zone
1 mech_infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to EgyptCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 9 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 9 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Egypt
Americans attack with 1 armour, 6 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys; Japanese defend with 3 fighters and 2 tactical_bombers
Italians win with 1 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -52
Casualties for Germans: 1 infantry
Casualties for Italians: 3 infantry and 1 mech_infantry
Casualties for Americans: 1 armour, 6 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
1 fighter owned by the Americans retreatedNon Combat Move - Americans
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 transport moved from 95 Sea Zone to 92 Sea Zone
9 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from New Guinea to 26 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 4 destroyers and 5 submarines placed in 10 Sea Zone
Americans undo move 1.
1 carrier, 3 destroyers and 6 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
4 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour and 2 fighters; Remaining resources: 1 PUs;Combat Move - British
3 armour and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Libya to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Sardinia
1 transport moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
3 fighters moved from Southern Italy to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to EgyptCombat - British
Battle in Sardinia
Battle in Egypt
British attack with 4 armour, 3 fighters and 5 mech_infantrys
Italians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys; Japanese defend with 3 fighters and 2 tactical_bombers
British win, taking Sardinia from Italians, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is -2
Casualties for British: 3 armour, 3 fighters and 5 mech_infantrys
Casualties for Italians: 1 armour and 2 mech_infantrys
Casualties for Japanese: 3 fighters and 2 tactical_bombersNon Combat Move - British
1 armour moved from Union of South Africa to Belgian Congo
1 artillery and 3 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from United Kingdom to GibraltarPlace Units - British
2 fighters placed in United Kingdom
3 armour placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by British to 87 Sea Zone: 1 battleship, 1 carrier and 2 transports
EDIT: Removing units owned by British from 83 Sea Zone: 1 battleship, 1 carrier and 2 transports
EDIT: Turning off Edit ModeTurn Complete - British
British collect 30 PUs; end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 37 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Italians
1 infantry moved from 81 Sea Zone to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 infantry
British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British win with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 infantry moved from Syria to IraqTurn Complete - Italians





